Prophet of Kruphix

Prophet of Kruphix

Creature — Human Wizard

Untap all creatures and lands you control during each other player's untap step.

You may cast creature cards as though they had flash.

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Printings View all

Set Rarity
Theros (THS) Rare
Promo Set (000) Rare

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Legality

Format Legality
Noble Legal
Duel Commander Legal
Canadian Highlander Legal
2019-10-04 Legal
Pioneer Legal
Block Constructed Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Hero Legal
Magic Duels Legal
Modern Legal
Leviathan Legal
Vintage Legal
Casual Legal
Legacy Legal
MTGO Legal
Penny Dreadful Legal
Highlander Legal

Prophet of Kruphix Discussion

chirz2792 on Longest Turns?

5 days ago

Back when Prophet of Kruphix was legal I had someone in my game take a turn that if I remember correctly was close to 2 hours. The worst part was he didn’t even win.

Vorel_84 on What is your favorite card ...

1 month ago

Definitely Villainous Wealth. I love ramping into that and getting a bunch of stuff, especially with something like Unbound Flourishing. Simic was my first love (RIP Prophet of Kruphix), and I still prefer to play a +1/+1 counters deck, but pulling that card from Khans is what brought me into Sultai colors (and Corpsejack Menace isn't bad either).

Xoct on Witch

1 month ago

@ dichia

By the way, I have appreciated your help and recommendations. I like the idea of Alchemist's Refuge.

I did consider looking into the food sub-theme before. Now that I got a better feel for how the deck runs, I may just make that into another deck of it's own. But I'm definitely open to seeing how the cards you mentioned can work in this deck.

I'm also a long time edh player, so I assumed Prophet of Kruphix was banned in modern too, thankfully it's not. I love the idea of this card.

Early Harvest untaps all basic lands Regrowth to bring Early Harvest back to your hand. Early Harvest a second time, play your second Regrowth Pay 3 for Mirari to copy Regrowth Regrowth two targets will be Early Harvest and one copy of Regrowth

Rinse and repeat cycle to gain infinite mana. Regrowth brings the second copy of Regrowth and refreshes mana with Early Harvest.

I realize this infinite combo would not work with Bubbling Cauldron since all that mana goes away when the turn is over, and Bubbling Cauldron wouldn't untap until the next upkeep with Unwinding Clock. Also I forgot Early Harvest only untaps basic lands. (This is why the combo was removed).

To be honest, I don't know. At the multiplayer table, I found that Bubbling Cauldron is a huge target for removal. So I could only imagine how a single player would use their resources to stop that particular card. In multiplayer, it's easier to let someone else be a threat, wait till a lot of counter spells were used, then feel safer to play key cards.
Only way I'm able to sacrifice multiple newts in one turn is by having multiple copies of Bubbling Cauldron.

The way I intended to sacrifice newts outside my turn was through Unwinding Clock, only needing one copy of Bubbling Cauldron.

So it's a bit misleading of me infer a single cauldron could be used multiple times on my current turn. I have yet to find a combo that will enable this.

First idea that came to mind is Intruder Alarm and either Mycosynth Lattice or March of the Machines. Problem is i'd still need a way to get Festering Newt to etb from the graveyard, which Havengul Lich can do, but it costs 2 mana per cast, and 1 mana per cauldron ability. Really mana expensive.

However this combo COULD would work better with Cauldron Familiar and Witch's Oven, wouldn't need Havengul Lich either. Eliminating the need to spend mana.

dichia on Witch

1 month ago

I've seen you removed it, but how did the Early Harvest + Mirari + Regrowth combo worked? If the Bubbling Cauldron is tapped, how do you sac multiple times?

In the description you say it's for 4+ players game. How do you see the deck in a 1v1 game?

Since Cauldron Familiar uses food to come back, probably you could use some more food making cards like: Gilded Goose or Gingerbread Cabin. Or other cards that use food as well like Tempting Witch.

Also, Prophet of Kruphix can help with the flash issue and it also untap all your creatures and lands in all player's untap step. Should be good in a 4 players game.

Hope to be helpful or at least giving you some ideas.

Aztraeuz on What cards deserve to be ...

1 month ago

SteelSentry I played EDH from the printing of Prophet of Kruphix to her banning.

I had two main "playgroups" one consisting of a cycling number of 20 players at my LGS, which player showed up depended on the day of the week. The second was personal friends with a similar cycling of players due to who was available numbering at 8 players.

I never saw or heard for the banning of Prophet. It was a blindside ban. The RC said "casual" players had a problem with it. Neither of my playgroups was cEDH, I thought we were pretty casual, and it was never a problem.

I did end up moving towards cEDH, mostly because I don't want to intentionally nerf my decks when I have better cards to play. Why play worse versions of cards when I can just run the good cards? I still did not see a problem online with Prophet.

I legitimately have no idea who had a problem with it or just how casual those players had to be. I would assume it was players that had power levels under that of a precon.

I believe this is a similar situation to the Commander death rule change. If you don't know why we got that rule change, a member of the Commander Advisory Group did not know how death works in MtG. They were playing an Elenda, the Dusk Rose deck and didn't know how it worked. Their misunderstanding of basic MtG rules got us a rule change in our format. Like the change or not, the justification for it is stupid.

SteelSentry on What cards deserve to be ...

1 month ago

DarkHero Prophet of Kruphix was a problem though, just like Primeval Titan was, because of decks built around tutoring it out and abusing its effect, and a large deckbuilding requirement was "can I deal with 1-3 Prophets, killing, cloning, or stealing, every game reliably as soon as possible?" because if it did not get immediately killed the floor is a 5 mana extra turn spell, and very likely more.

The comparison to Seed Muse is diversionary. Not untapping artifacts doesn't matter because you're in and can cut mana rocks for mana dorks and land ramp. On top of that, it's also a Flash speed enabler, which is still a powerful effect (and why Vedalken Orrery is over $30). Seedborn Muse is a powerful card, but only does half of the Prophet's ability.

As a final statement, I wish cards didn't have to be banned, but I accept that the existence of some cards make for miserable play experiences, and self-policing doesn't always work, especially without a regular playgroup.

DarkHero on What cards deserve to be ...

1 month ago

I want to build Prophet of Kruphix with Paradox Engine and I think it's a sin we never got to see that shit show.

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