Rakdos Carnarium

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Commander (2016 Edition) Uncommon
Modern Masters 2015 Edition Uncommon
Commander 2013 Common
Duel Decks: Sorin vs. Tibalt Common
MTG: Commander Common
Archenemy Common
Dissension Common

Combos Browse all

Rakdos Carnarium

Land

Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

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Rakdos Carnarium Discussion

Applesauce_Magician on Rakdos Aggro

4 weeks ago

Niblet, thanks for the input! I recently picked up a bundle of cards at my local shop, so the list is now updated. I like my Rakdos Carnarium as I like the 2 for 1 tap and it doesn't take up a non-land slot. I am thinking about swapping out the Refuges for Summits though.

Niblet on Rakdos Aggro

4 weeks ago

Try putting more 1 CMC creatures such as Rakdos Cackler, and taking out your creatures that take a lot of mana, like Excruciator, and seeing how that works

Also, it seems like you'd need more lands that enter untapped, like Dragonskull Summit or Blood Crypt

You could also replace Rakdos Carnarium with Rakdos Signet, if that's more your speed

Hope this helps!

Wizno on Tribal Vamps

1 month ago

First off, welcome to the world of EDH! I think you'll find it's definitely one of the most fun formats you'll experience. As someone who has played tribal vampires before, I think I can offer you some suggestions based on my experience. Now I'm not sure what you're budget is for cards so feel free to ignore any suggestions that are out of your budget range.

Vampires are tricky because they don't have as much tribal support as say Goblins, Elves, or even Zombies so you really want the best they have to offer. I think that 44 creatures is a bit too high, even for a tribal deck, so I would cut and refine some of your weaker vampires.

Kalitas, Bloodchief of Ghet
Drana, Kalastria Bloodchief
Vampire Nocturnus
Necropolis Regent
Anowon, the Ruin Sage
Rakish Heir
Pawn of Ulamog
Markov Blademaster
Mirri the Cursed
Malakir Bloodwitch

These are a few ideas of some very powerful vampires that could easily be swapped in for some of the less optimal brood.

As with any EDH deck, your mana base is going to always be tweaked and upgraded to make your plays faster and more reliable. Now this is something you can do over time and as budget allows but some major lands to consider are:

Blood Crypt
Graven Cairns
Shadowblood Ridge
Rakdos Carnarium
Temple of Malice
Sulfurous Springs
Tainted Peak
Dragonskull Summit
Urborg, Tomb of Yawgmoth
Cabal Coffers
Nykthos, Shrine to Nyx

Now the latter 3 lands are included for explosive ramping and because I've found most tribal vampire decks are more black than red. Another thing to keep in mind is that generally, you don't want less than 36 lands in your deck unless you have a lot of mana rocks to support less. Olivia is a very mana hungry commander so I would suggest about 38 lands.

Along similar lines, I would include the following mana rocks to further ramp/filter your mana:

Rakdos Signet
Sol Ring
Talisman of Indulgence
Darksteel Ingot/Commander's Sphere

While not traditional "ramp", Urza's Incubator can be very helpful in this deck since vampires tend to be a bit higher mana costed.

You'll want to include a few cards to help you draw more cards just to get more power from the deck. There's a lot of options out there but one card I strongly suggest is Phyrexian Arena.

The same goes for your removal. A little spot removal and a few board wipes should have you covered.

Two pieces of equipment I feel no Olivia deck should be without are Basilisk Collar and Blade of the Bloodchief.

If you want another powerful combo for the deck besides the two blood enchantments, you could look at Bloodchief Ascension+Mindcrank.

I hope these ideas help! Best of luck to you with your deck!

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

1 month ago

Thinking about utility lands lately, I started to consider Thespian's Stage and Vesuva. At the least, they both come into play and are mana producing lands, potentially any colored. Both would copy a Maze of Ith or Kor Haven for added protection. They could both copy any of my multiple mana producing lands like Lotus Vale, Scorched Ruins, Boros Garrison, Orzhov Basilica, or Rakdos Carnarium for some extra ramp. They both could copy a Sea Gate Wreckage, Rogue's Passage, or Slayers' Stronghold for value in those areas. Vesuva could be dropped early to copy any mana producing land and then bounced with a bounceland like Boros Garrison, Orzhov Basilica, or Rakdos Carnarium. Thespian's Stage would not need to be bounced to continue to produce the most value for me throughout the game. I am pretty sure I would not want to run a Dark Depths myself, but it would open the possibility if I ever wanted to, and in a pinch it could counter those pesky Dark Depths combo decks out there that I may eventually face (I know, likely a rare occurrence, but wouldn't that just be amazingly dramatic?).

Anyway, does anyone have any opinion on both Thespian's Stage and Vesuva? I am leaning more toward Thespian's Stage if I only use one, since it comes into the battlefield untapped and seems more flexible than Vesuva, but I could be convinced to run both.

GS10 on Alesha, Who Combos

2 months ago

I've been working on my own list, but I think I can share some of my experience already.

Alesha is red, her ability requires double non-red hybrid mana, so most times It's hard to have a very aggressive start since we either start swinging soon, or fill our board soon. I've been avoiding playing Alesha on T3 or earlier, since I favour getting other creatures on board first, or cast spells like Buried Alive, Cathartic Reunion, Tormenting Voice, to make the most of her ability. More relevant, to fix the harsh colour needs of the deck, I run Chromatic Lantern. I also run bounce lands (Boros Garrison, Rakdos Carnarium and Orzhov Basilica) since with a slow start and nothing to do on turn 1, playing one of this on turn 2 gets you a free discard, which for Alesha is a form of card advantage.

I'd also recommend Big Game Hunter to round up your removal options and an additional combo in Leonin Relic-Warder and Animate Dead. Animate Dead the Leonin, target Animate Dead with it's ability, rinse+repeat. With Blood Artist, Zulaport Cutthroat or Purphoros, God of the Forge, that's game. I've also been trying Daretti, Scrap Savant as a way to get even more card advantage (and it acts like a removal beacon as well, so people might waste resources on him even though he's not vital to the main plan).

Feel free to check my deck as well:


Watch out, we've got a badass over here

Commander / EDH* GS10

SCORE: 8 | 4 COMMENTS | 621 VIEWS | IN 2 FOLDERS


Findlesticks on MaelStorm

2 months ago

Also if you add the Ravnica bounce-lands (e.g Rakdos Carnarium) they'll benefit extra from Great Whale kind of effects :)

Wirox on Rakdos Aristocrats

3 months ago

This looks pretty solid. But I'd definitely run 1x mainboard Bojuka Bog especially if you have Rakdos Carnariums.

Do you use some online software for MtG? I'd really like to play against this deck. You can find me at OCTGN (http://octgn.net/ I have the same username as here).

enpc on Scion of the Ur-Dragon

4 months ago

The Rakdos Carnarium. Sorry, I thought I saw more of them. Also, I think you can decrease your Plains count to 3 and up your Forest count to 5.

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