Elixir of Immortality

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Uncommon
Magic 2013 (M13) Uncommon
2012 Core Set (M12) Uncommon
Duel Decks: Elspeth vs. Tezzeret (DDF) Uncommon
2011 Core Set (M11) Uncommon

Combos Browse all

Elixir of Immortality

Artifact

{2}, {T}: You gain 5 life, Shuffle Elixir of Immortality and your graveyard into their owner's library.

Elixir of Immortality Discussion

kamarupa on Paper Tiger

1 week ago

How to deal with Ratchet Bomb or other boardwipes - that's a big issue. While Brave the Elements does great against targeted removal, something that will prevent global effects will be much more difficult in mono-white. Mana Tithe comes to mind, but isn't particularly reliable. Something like Blood Artist seems like it could be good. If you decide to splash black, Priest of Forgotten Gods might add a second dimension to this otherwise straightforward build. Of course, splashing blue for Negate , etc would work, too. and with green, you'd of course gain access to Heroic Intervention .

It's probably a good idea to have a solid one drop spell to get things rolling on T1, but I have doubts about Champion of the Parish in that slot. Doomed Traveler seems like a better fit, and Soul's Attendant or Soul Warden are sure-bets.

In terms of non-token creatures, Thalia's Lieutenant might also be worth considering, but only to pump any tokens you have in play. At 2CMC, I think it would be competing for mana with your 2-drop token spells. That said, the 4x pumps Intangible Virtue provide won't be reliable. Honor of the Pure , while offering less value in many ways than both Virtue and Lieutenant, is still probably better than the Lieutenant here.

Probably needs at least 2x more lands, if not 4x more to reliably get the mana to cast Elspeth, Sun's Champion . Otherwise, it will likely be a dead card most games. I also suggest reducing Elspeth to 1-2x.

Spells to consider: Impact Tremors , Anointed Procession , Mentor of the Meek

If you splash red for Impact Tremors, Chained to the Rocks might be worth considering.

I'd drop 1x Disenchant for 1x Oblivion Ring , or add at least 3x Oblivion Ring s to the sideboard. I also suggest adding Pithing Needle , Elixir of Immortality , Revoke Existence , Teyo, the Shieldmage , and Nevermore to the sideboard.

kamarupa on Priest of Forgotten Zombies

1 week ago

If the combo goes infinite and somehow doesn't win (like maybe an opponent casts Pay No Heed or some such), Reliquary Tower & Elixir of Immortality would be useful after drawing lots of cards.

Alternative tutors: Dimir Machinations , Mastermind's Acquisition

Titanizos00 on BW Allies Drain & Gain Modern

1 week ago

Thanks for the feedback! I was thinking about running Elixir of Immortality with this, but I was concerned about overloading on artifacts. Great thing about running an Allies deck, those Ally Encampment can help out mana fixing, at least for creatures. Caves of Koilos is always good, can't believe I didn't include it. I've been looking for ways to utilize the additional health offensively, maybe sideboard Dismember . Keep letting me know what you think!

Daedalus19876 on Chainer, Unshackled

2 weeks ago

I feel like this deck could use a lot more reanimation: Animate Dead , Necromancy , Dance of the Dead , etc. I'd also try to make space for more card draw, if possible, even if you have to dip into one-use effects. My first cut would be Elixir of Immortality ; it doesn't do anything for you here as far as I can see.

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Elixir of Immortality occurrence in decks from the last year

Modern:

All decks: 0.05%

Commander / EDH:

All decks: 0.07%

Blue: 0.27%

Black: 0.16%

U/R (Izzet): 0.5%