|Commander / EDH||Legal|
Printings View all
|Magic 2014 (M14)||Uncommon|
|Magic 2013 (M13)||Uncommon|
|2012 Core Set (M12)||Uncommon|
|Duel Decks: Elspeth vs. Tezzeret (DDF)||Uncommon|
|2011 Core Set (M11)||Uncommon|
Combos Browse all
Elixir of Immortality
2, T: You gain 5 life, Shuffle Elixir of Immortality and your graveyard into their owner's library.
Price & Acquistion Set Price Alerts
|Have (18)||YossarianLives , xpsychovampx , dplerner , Regulus1010 , Brandamn , TheDuggernaught , darthnuchi , tahavin , pskinn01 , Supremespeed , Yawkcorb , rakdos24 , ironax , brokendwarf , TheRealPeaches , , Psycheretic , Mousemke|
|Want (2)||Ariumlegion , mlouden03|
Elixir of Immortality Discussion
2 days ago
Lich's Mirror just feels awful here. In a lifegain deck, if you lose to damage, that extra 20 life isn't likely to help you when you no longer have any permanents. Especially if the reason you lost was due to commander damage...
Also, this deck seems suuper vulnerable to disruption of any kind. Since your wincon is almost exclusively Felidar Sovereign, I would recommend Vedalken Orrery to flash it in on your opponent's end step to minimize the chances of it getting shot down. In the event it gets shot down anyway, something like Elixir of Immortality to shuffle it back would be a good idea.
1 week ago
It's a good start, but I see some room for improvement. Some suggestions:
Erebos, God of the Dead : for card draw, life gain denial and a beefy indestructible blocker.
Tree of Perdition : Beefy blocker, could be a win-con and become a much bigger blocker.
Test of Endurance : Straight up win-con.
Archangel of Thune: Pumps up all your creatures when you gain life and has lifelink. Almost a win-con by itself.
Serra Ascendant: Immediately a 6/6 Lifelink flyer when you put em down, and can be a win-con early enough in the game.
Ordeal of Heliod: Puts counters on your creatures, gains you 10 life and since you're already running Sun Titan, has recursion.
True Conviction : Doublestrike and lifelink to all your creatures. Nuff Said.
Approach of the Second Sun: Gains you life and is an looming win-con that will have your opponents counting cards.
Treasury Thrull: Extort and has the ability to recur from your graveyard.
Righteous Confluence : A versatile options card, bare minimum, you gain 15 life for 5 mana.
Alhammarret's Archive : Double life gain and card draw...why not?
Elixir of Immortality : Your backup panic button if things go south. 5 life and rescue your graveyard.
Vault of the Archangel : A backup means to gain life and possibly gain control of board state. Also shows if your opponents are paying attention to all of your board state.
As far as swaps go:
Panharmonicon : A card I have really been enjoying since it's release. Works great with stuff like your Sun Titan, and Ashen Rider, or Angel of Despair. Also pairs really nicely with Mimic Vat if you got room.
Just some ideas from my experience play ultra life gain. Have fun!
1 week ago
I once built a similar deck a couple months ago which I plan on revising soon, and probably even changing some core mechanics, but until then: Welcome to the Viper Pit might have some good cards for you to look at. I took a slightly different route focusing more on throwing things into the grave via cards like Deadbridge Chant so I could easily pull exactly what I needed back out using cards like Treasured Find.
Some specifics I'd like to point out are: Elixir of Immortality and Feldon's Cane for grave hate prevention since you can tap them at instant speed, and cards like Splendid Reclamation since I saw you included Pox.
For your +1/1 and token mechanics: Reyhan, Last of the Abzan, Vigor, as well as Hardened Scales. Mycoloth does both. Doubling Season has always been a favorite of mine, or the budget alternative Primal Vigor. Tokens can also be boosted using Parallel Lives or Second Harvest. I also have a +1/1 focused deck called "Place 2(3[X+1]2)+1 +1/1s On Creature When It Dies" (TappedOut doesn't like formatting symbols) which, although being rainbow, has a strong focus on green and just stacking creatures sky high.
As for what you should get rid of: I'm not sure mana ramp is really needed for a deck like this, Birds of Paradise, Sakura-Tribe Elder, and Wood Elves are nice, but you could accomplish the same thing with an Evolving Wilds or Terramorphic Expanse minus the cannon fodder, but with the token theme you should already have enough of that. Vorinclex, Voice of Hunger I can see as being more control than ramp but its a heavy cost card in an otherwise lighter CMC curve deck and control isn't really a strength in your deck either.
Hope something in my text block helps.
1 week ago
I just recently built a competitive version of this same deck concept The "Mean"ing Of Life, which may be helpful in giving you some ideas. One thing I noticed is you are lacking spot removal, and Orzhov is probably the best color combo for those types of utility spells, especially ones that exile the target, so try to make room for Path to Exile, Swords to Plowshares, Anguished Unmaking, Utter End, Vindicate, etc., and if you don't have those cards yet, work on trading for them. Also, you currently have two Elixir of Immortality, so you have an available slot already. Another sneaky-good combo that you have half of it in the deck already is Bloodchief Ascension and Mindcrank - the combo is cheap in both CMC and value, and can easily win games once the bloodchief is activated. I'd add some artifact ramp as previously noted as well, but otherwise you're well on your way to a competitive deck. Good luck with your build.
2 weeks ago
Thank you for the advice. All of these are great suggestions and I've been thinking of what to cut. I love Memory Adept; he's won me games and his ultimate marries well with Rise from the Tides and especially with Elixir of Immortality. But I'll cut it and see how well it works. :)
2 weeks ago
Fun idea. You may want to add 1 copy of Elixir of Immortality, just to be sure.
2 weeks ago
But how do you keep from losing? I would throw in Elixir of Immortality to further reuse your spells and that way you will actually win your war of attrition. You also need to prepare for defence against planeswalkers... You have no way to prevent them from getting onto the battlefield besides your counters.Detention Sphere is your best option but there is alsoPlanar Cleansing, Oblivion Ring and Scour from Existence. You need more mass removal besides Terminus I would recommend Supreme Verdict in Place of Terminus because you shouldn't rely on top decking a card that only appears twice. I love Dawn Charm because of it's flexibility and it's budget but I should be the first to tell you that Angel's Grace is much better... It doesn't prevent damage but the first 19 points of life don't matter anyway... Angel's Grace also protects you against the effects of Wayward Servant or a card like The Cheese Stands Alone if you ever take this to casual. This is what i've notices immediately... I would definitely scepter angel's grace so you can't die and that is what i've got for you... Have fun grinding:)... I have a deck very similar to this actuallyThe Dream Crusher and I'd be interested to see how this progresses.
2 weeks ago
some spells to consider: Hunger of the Howlpack, Inspiring Call, Tezzeret's Gambit, Bioshift, Savage Summoning, Ratchet Bomb, Beast Within, Llanowar Reborn, Oran-Rief, the Vastwood, Ghost Quarter, Elixir of Immortality, Tormod's Crypt