Elixir of Immortality

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Uncommon
Magic 2013 (M13) Uncommon
2012 Core Set (M12) Uncommon
Duel Decks: Elspeth vs. Tezzeret (DDF) Uncommon
2011 Core Set (M11) Uncommon

Combos Browse all

Elixir of Immortality

Artifact

{2}, {T}: You gain 5 life, Shuffle Elixir of Immortality and your graveyard into their owner's library.

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Recent Decks

Elixir of Immortality Discussion

RedUndead40 on Help me fine tune this ...

2 days ago

Disciple of Bolas is decent once I get a horse out or something, but looking for more static effects that can repeatedly gain me life.

Elixir of Immortality seems like a good one-shot option but still need some repeatable effects.

Grunyarth on Good Touch / Bad Touch

3 days ago

Hi, I was looking at the deck and have a few suggestions.

Keeper of Keys - This card kind of makes you a target for being the monarch, so I'm not sure if I'd run it. Then again, you are playing Vial Smasher the Fierce, so you should be used to that...

Elixir of Immortality - I'm not sure how this card ended up in your list as it just seems kind of bad. The only reason people play it is to protect their graveyard from being exiled, but with out any tutors (like your deck), shuffled into your deck is about the same as exiled. If you're running this for the life gain, I would strongly suggest Sangromancer instead.

Bontu's Last Reckoning - I know it seems like a 3 mana boardwipe, but it often costs you far more mana, especially in the late game when you can lose over 10 mana easily. I'd play Crux of Fate, Nevinyrral's Disk, or Chain Reaction as effective (not to mention cheap) low cmc wipes.

Steam Augury - This is a way worse Fact or Fiction, as fact or fiction gives you the better pile while steam augury gives you the worse (also if you can convince someone to give you all the cards in fact or fiction it's far less risky).

XieLong on Black Blue Classic Mill

6 days ago

Archive Trap + Field of Ruin or Ghost Quarter should be Main. 13 Cards Mill for virtually 3 or 1 Mana is insane.

You sideboard needs to handle fast aggro/burn decks, Laboratory Maniac and stuff like Elixir of Immortality

5hadao on Angels and Demons Deck

1 week ago

Ok so I made a few changes to make this deck even more playable and fun :)

Out is Abyssal Persecutor and coming in to replace it is Archfiend of Ifnir

Along with this change are multiple changes to lands, a few basics have been replaced with cycle lands and deserts, and some duals have been swapped for other duals that are better...

I’ve also swapped out/in some artifacts, because mana ramp...

Out Thran Dynamo , Armory of Iroas , Elixir of Immortality

In Orzhov Signet , Boros Signet , Rakdos Signet

kamarupa on Izzetog

1 week ago

Aqueous Form, perhaps?

Also 1xHalimar Depths? Clearly, some better lands would be a huge help here, though I'm not your budget wants to shell out for them. I think for the very low AVG CMC here, you could probably be fine with as few as 19 lands - perhaps something like Terramorphic Expanse or Evolving Wilds might be a good idea as well to help thin and stabilize your mana base.

Some additional draw card maybe: Dangerous Wager, Thoughtcast, Tezzeret's Gambit

Other low CMC artifacts: Paradise Mantle, Springleaf Drum, Pithing Needle, Expedition Map, Steel Wall, Myr Servitor, Welding Jar, Elixir of Immortality, Ratchet Bomb

You might also consider Metalcraft spells...

kamarupa on Might of the Masses ($13)

1 week ago

it's probably not "budget" but Heroic Intervention would go a long way against any deck packing Ratchet Bomb.

Some draw card is always good: Harmonize is my top choice, but something like Revive might be really nice here, too.

sideboard: Elixir of Immortality, Sundering Growth, Oblivion Ring, Celestial Flare, Beast Within, Back to Nature

Attack_of_Mogis on Tetsuko Umezawa, Fugitive: The Premiere Primer

1 week ago

Notorious Throng is a major win-con late-game and Cipher cards like Stolen Identity could be very helpful. Knowledge Exploitation just seems fun in general.

You're definitely missing out on token producers like Chasm Skulker, who will get ridiculously big with this deck. In order to kill him, you could always run something like Pongify.

Is it me, or is Jin-Gitaxias a little overkill on the card draw, especially without something like Laboratory Maniac or Elixir of Immortality to protect from milling yourself out?

Finally, Gigantoplasm, Mindshrieker, Morphling, and AEtherling are good creatures that will let you do a lot more damage.

kamarupa on Mono black

2 weeks ago

I'd drop 2x Killing Wave, as it's best later in the game when you might not want to lose life to keep a big wincon creature on the battlefield.

Lands: Cabal Stronghold, Urborg, Tomb of Yawgmoth, Scavenger Grounds, Bojuka Bog, Mortuary Mire, Buried Ruin

Sideboard: Geth's Verdict, Pithing Needle, The Rack, Tainted Remedy, Hero's Downfall, Ratchet Bomb, Elixir of Immortality

Other spells worth considering: Sign in Blood, Crypt Ghast,

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