Elixir of Immortality

Elixir of Immortality

Artifact

{2}, {T}: You gain 5 life, Shuffle Elixir of Immortality and your graveyard into their owner's library.

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Printings View all

Set Rarity
Mystery Booster (MYS1) Uncommon
Magic 2014 (M14) Uncommon
Magic 2013 (M13) Uncommon
2012 Core Set (M12) Uncommon
Duel Decks: Elspeth vs. Tezzeret (DDF) Uncommon
2011 Core Set (M11) Uncommon

Combos Browse all

Legality

Format Legality
Unformat Legal
Casual Legal
Vintage Legal
Limited Legal
Duel Commander Legal
Modern Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Pioneer Legal
Block Constructed Legal
2019-10-04 Legal
Oathbreaker Legal
Legacy Legal
Commander / EDH Legal
Highlander Legal
Tiny Leaders Legal

Latest Decks as Commander

Elixir of Immortality Discussion

KevinLandonChanning on Omnath, Locus of Creations

1 day ago

DementedKirby :

Just opened some packs today, and took a deeper look at the new 4 mana artifact Lithoform Engine Seems this would slot in beautifully for this deck; help it combo off / infinite mana even faster(via its 2mana, tap copy activated or triggered ability you control). We copy the 2nd 4-mana landfall trigger by Omninath, gaining 2 more mana each time. seems like a good payoff acceleration & perhaps take out Elixir of Immortality since we should be gaining a lot of life already from Omnath. What do you think?

Massacar on Tappy Mill 2.0

6 days ago

Mesmeric Orb perhaps? I would just be sure to have either a Laboratory Maniac, or Elixir of Immortality to either win or get your grave back if it goes too far.

Massacar on Gallia, and the Dance of Madness

1 week ago

"Ah we can dance if we want to, we can leave your friends behind, Cause your friends don't dance and if they don't dance, Well they're are no friends of mine..."

Would Manabond be a good fit for you? It combos with the Library of Leng and kind of plays into your already existing self discard strategy. Also maybe an Elixir of Immortality to get your grave cycled back into your library if need be.

jaymc1130 on Kinnan the Incredibly Frightening

2 weeks ago

From a competitive standpoint the deck is running so little interaction and protection as it stands that it won't ever be able to hold up in competitive settings.

You'll definitely want each of these pieces of interaction in a Kinnan helmed deck at a minimum:

xCounterspell xMental Misstep xDispel xFlusterstorm xMuddle the Mixture xCyclonic Rift xChain of Vapor xNature's Claim xFierce Guardianship xVeil of Summer xPongify/Rapid Hybridization

As it stands that won't be quite enough pieces to consistently have the access to permission and protection elements to remain in a competitive position in most game states and these pieces are worth running much of the time:

xNegate xDelay xInto the Roil/2cmc bounce spells (UG has very limited access to tools that can remove hate pieces from the board that prevent a win like Grafdigger's Cage, Notion Thief, or Narset, Parter of Veils.) xBeast Within

As an additional note about competitive Kinnan builds, you can lose the Dramatic Scepter stuff entirely. There's no need in a Kinnan deck. The most effective and efficient method of generating the infinite combo needed to win is any dork that can produce U and G mana combined with Freed from the Real and Pemmin's Aura. Basalt Monolith is worth running in Kinnan decks because it generates infinite colorless with just Kinnan out on the field also, so you can usually get a couple of Kinnan activations off to dig for Thrasios. For the mana dork complement it's best to stick with BoP, all the 1 cmc tap for G elf dorks, and then a handful of 2 cmc "tap for any color" dorks. The most effective back up infinite mana engines for a Kinnan deck are typically Simic Ragworm or Horseshoe Crab paired with Paradise Mantle and the Monolith (which is often why the deck runs Staff of Domination as an additional outlet that's easy to tutor for in the colors) rather than Dramatic Scepter combo as the Scepter combo relies on density of dorks and rocks to be engaged and this can be more difficult than a less card intensive engine (Crab, Mantle, Kinnan is 3 cards with one from the command zone compared to Kinnan, Dramatic Reversal, Isochron Scepter, 2 mana rocks/dorks at 5 cards to engage) and thus less reliable for the game play patterns Kinnan wants to ideally play from. Shapers of Nature and Thrasios, Triton Hero are the standard outlets that will eventually be found from Kinnan activations that allow you to draw the whole deck. From there winning is easy, so stick to win conditions that are more live than things like Blue Sun's Zenith and run Thassa's Oracle plus a looping mechanism (such as Narset's Reversal and Timetwister or Elixir of Immortality) to use the interaction pieces like Swan Song and Pongify as the win conditions (this helps to avoid other issues too, like not being able to win with Oracle due to Angel's Grace, etc, in addition to improving card slot efficiency). Green Sun's Zenith and Drift of Phantasms are generally considered must runs as tutor options for competitive Kinnan lists, but a good number of quality tutor options are available to provide consistency. Incubation Druid+Vigean Graftmage is somewhat popular as another back up 3 card game winning infinite combo line.

kamarupa on Cocaine

2 weeks ago

mikeb388, well, I don't play against burn much, but if I were, the things that would help me the most are Brave the Elements, True Believer, and The Ozolith. I'd probably also sideboard in Nevermore and Elixir of Immortality. If I played against burn more often, I'd have a different sideboard. There are plenty of spells available in white. Also, if you use a bolt on my t1 creature drop, that's a 1 for 1 trade - so no one is getting any real advantage. If you target me instead of my creature on T1, then I have a decent chance of pumping that creature up to 4/4, which makes it harder to burn. I can also use Brave the Elements and Abzan Falconer to avoid many blockers. It's not the greatest deck ever built, but in the $100 range, it's a pretty solid list.

Kyle_Winter on draw, discard, draw, discard

3 weeks ago

Hey! Love the deck idea.

Some cards I'd recommend:

Elixir of Immortality for saving your graveyard.

Mystic Retrieval to pull from your graveyard.

Anger is a great card to have in your graveyard.

Desperate Ravings could be fun.

Pirate's Pillage for card draw, but Careful Study or Tormenting Voice would be better!

You may also consider Frantic Search, Faithless Looting, Looter il-Kor, Jace, Vryn's Prodigy  Flip, or Dack Fayden!

Lanzo493 on Eldrazi Deck Thing

3 weeks ago

Eye of Ugin is super powerful given the cost reduction and repeatable tutor effect it offers you. Mystic Forge will let you gain some card advantage by casting eldrazi from your topdecks. You've got most of the strong budget eldrazi, but in case you missed it, Pathrazer of Ulamog is another one you can add. All Is Dust is almost completely a one sided boardwipe. It's perfect for your deck. Return of the Wildspeaker can offer you a ton of draw with basically any eldrazi you've got in play. Tempt with Discovery can get you lots of sol lands like Eldrazi Temple, Shrine of the Forsaken Gods, and Eye of Ugin all in one go. With how big your eldrazi are, and also with how many cards you have that use colorless mana, I would suggest efficient mana rocks like Worn Powerstone and Thran Dynamo. They'll accelerate you nicely. Some cards that go nicely with Jodah are Blatant Thievery, Clone Legion, and Sunbird's Invocation. I'm certain they'll do well here, too.

I'll make some suggestions for card you could remove, too. Darksteel Forge doesn't do too much for you since it won't help your eldrazi. Eldrazi Monument is actually a bad card for your deck since you don't have enough cards that makes lots of tokens, you'll end up sacrificing your bigger eldrazi which wouldn't feel very good. Elixir of Immortality really doesn't do anything for your deck. Call the Scions is pretty underwhelming and isn't much of a commander card. Skittering Invasion really doesn't do much compared to other 7 cmc spells you could run. Conflux isn't really capable of tutoring anything all that powerful for you, and Enlightened Tutor really doesn't have any worthwhile targets either. I see you have a bit of an exile and process theme with cards like Ulamog's Nullifier but I would personally change it and just go with as many backbreaking eldrazis and other spells you can. With Jodah as your commander, you can run all kinds of nasty plays.

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