Orzhov Signet


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 Uncommon
Modern Masters 2017 Edition Uncommon
Commander 2016 Common
Commander 2015 Common
MTG: Commander Common
Guildpact Common

Combos Browse all

Orzhov Signet


, : Add to your mana pool.

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Orzhov Signet Discussion

superhuman21 on Myr!

21 hours ago

If you want to play a mono white tribal myr deck consider Myrsmith, Ghostly Prison, Palladium Myr, Myr Propagator, Strionic Resonator, and Orzhov Signet or any other w/other color signet.

While myrsmith may break your colorless myr tribe, it is a huge benefit. Combine this with the (2) that comes from tapping palladium + propagator + orzhov and you'll be able to always drop 2+ myrs whenever you cast one from your hand. To top this off you could splash in Wake the Reflections to aid in bursting force propagators with;propagator + myrsmith + palladium + resonator + signet + reflections.

ultimately if you decide to go the above route then I'd toss an interesting land in the sideboard for amusing laughs. Westvale Abbey  Flip.

superhuman21 on Budget Mono-Black Lifelink Vampires

22 hours ago

While you may be trying to run a mono black vampire deck another card you could splash in is Debt to the Deathless. Add this and a couple Orzhov Signets to be able to get the white mana and this can be a dangerous card if not countered. To also go with almost anything is Strionic Resonator, which can double any triggered ability.

drohack on Kaalia call of Brisela

23 hours ago

Here is my attempt to figure out my "7 by 9" classification of my deck (Referenced article about "7 by 9"). It appears I've slightly reversed it and have a "9 by 7" ratio. Some cards also overlap, but I put them in their main use case category.

After looking at the list though I only have 7 categories of cards which means I could look to add a new category by removing some of the weaker cards in each of the existing categories.

Target Protection (10)

Removal (8)

Tutor (9)

Draw (10)

Revive (8)

Utility (9)

Meld (6)

Mana (5 + 35 - 1)

lilgiantrobot on Tariel EDH Deck

3 days ago

I agree with the comment calling for more ramp. With a 7cmc Commander you're going to need a lot of it. You can start simple: Sol Ring, Fellwar Stone, Orzhov Signet, Rakdos Signet, and Boros Signet. The monuments help, but only for creature spells. If you're trying to stay in Amonkhet block, you have pretty much Manalith. But if that is the case then at least add that!

lilgiantrobot on Special Lil Guy's First Commander Deck

3 days ago

Welcome to the format! My very first suggestion is going to be to add 3 more lands and another/different piece of ramp. With a 7cmc commander you want to hit your land drops, because if Teysa dies a few times she gets incredibly expensive. 1x Swamp 1x Plains 1x Bojuka Bog will do wonders I think. The Bog is especially important, b/c people reply on their graveyards so much in EDH and this clears one out w/o using a spell slot. I'd also recommend an Orzhov Signet. Three of your other ramp pieces don't do anything until turn 4 at the earliest, and this is a nice cheap color fixer.

Something I think you're going to find as you play this is that the targeted hand removal over a single opponent isn't very good. In a multiplayer format, using a spell to make one person out of three or four discard a single card is a bit of a negative gain for you, and isn't going to be actively working towards the decks goals. Instead of a Coercion, you can play Liliana's Specter and get everyone to discard a card and have a creature on the battlefield for the same cost. Its not targeted, but in most games I think the overall effect will be better. Unnerve and Syphon Mind are the other two good discard spells I can recommend in general.

Since you're running Debt to the Deathless, Exsanguinate is an excellent back-up to that. Gray Merchant of Asphodel will always drain each opponent for at least two, and often he is a blowout if you can keep replaying him.

I think Stir the Grave should be replaced with either Phyrexian Reclamation or Whip of Erebos. PR makes it easy to get back your creatures if you don't have Teysa to make tokens and can be used over and over again. Whip exiles the creature, but does give everyone lifelink which is also what you want. But both can be used more than once. Sepulchral Primordial is a cool way to get back opponents best creatures.

Those are just some of my thoughts on what will make this a more enjoyable deck for you to pilot. If you already have the cards in your list, I 100% suggest you play a few games, see what works and what doesn't, and then re-evaluate the advice people post here. We wouldn't be asking for advice if we were already perfect either!

enpc on W/U/B Artifact Deck

5 days ago

Given your curve, you either have too few lands or not enough ramp or both. The signet cycle (Dimir Signet, Orzhov Signet, Azorius Signet) is worth running, along with cards like Chromatic Lantern. Also, Aetherflux Reservoir is basically an instant win card with Sydri.

PartyJ on Return Of The Worst Grampa

6 days ago


a new and interesting commander for sure! I haven't played much tribal yet, so I might not be aware of his full potential yet, but let me give you some cards that came to mind when looking at him:

There should be more, but this gives you something to consider for now :)

Good luck!


dlamars on Advertise your COMMANDER deck!

1 week ago

Ayli reflects, Boon or Wound?

Commander / EDH* dlamars


Hi, I need some help on this deck. It is really consistent about winning turn 6-7 but unfortunately that's too slow to compete in my meta. I'm thinking of adding Dark Ritual and Orzhov Signet but overall it will still be slow so I need other options including ways to slow everyone else down, thanks!

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