|Commander / EDH||Legal|
Printings View all
|Duel Decks: Heroes vs. Monsters||Uncommon|
|2011 Core Set||Uncommon|
Combos Browse all
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
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|Have (9)||SirFabius , Big-Foot , gildan_bladeborn , brokendwarf , xpsychovampx , TheRealPeaches , Ashy , gosora , GeminiSpartanX|
|Want (3)||BladeMasta220 , TheAnnihilator , TheRealPeaches|
15 hours ago
Despise is not really a strong discard spell, I'd rather have Duress, as that usually hits the most dangerous cards. Of course Inquisition of Kozilek and Thoughtseize are better than both. If you want to stay budget, which I assume, why not go for Tidehollow Sculler or Sin Collector? Both are really strong cards, even in competitive Modern.
i'd bring your landcount to 23. Try to get the full playset of Isolated Chapel. Concealed Courtyard and Caves of Koilos are affordable as well. Evolving Wilds is not great and would just be an emergency solution. Either way, you need more dual lands to have reliable mana.
I've seen some decks that run Tainted Remedy as the cornerstone to play cards that grant the opponent life. You don't have enough lifegain cards to make that a viable direction though, it's also much more vulnerable and combo-like.
I see what you are trying to do with Niblis of the Urn, but it is a pretty weak card overall. You should find another alternative for tap-effects, that one is a bit weak. Or just go with more removal, no tapping needed then. Luckily, Black and White have the best removal.
The appeal of Black & White decks comes from Lingering Souls in most cases, which is a pretty insane card. It will drive any Control player mad, as it is a nightmare to destroy with removal. I would highly recommend slamming it in any B/W deck, you almost can't go wrong there. It works well with Cartel Aristocrat, but that would go in a completly different direction I suppose.
Edge of the Divinity is a good, but problematic card. It makes your opponent's removal twice as good, but it offers a cheap and strong boost. I'd say only ever run Auras in Modern if you put it on a Hexproof creature. Even if you'd ignore that for now, this card wants to be played in a highly aggressive deck. Your deck is a bit too slow for that to work out, so I personally wouldn't run it.
I wouldn't focus your deck towards Alms Beast too much. Just use it as a finisher and your top-end card. You should decide which direction your deck should go. Either you go down on creatures, and instead increase removal and hand disruption, maybe add some Mana Tithe and play Orzhov Control with the Beast as your finisher. Or load up on creatures, cut your draw and removal and go aggressive, with creatures low in cost and high in power to go wider. Either way, both varieties would be stronger than what you have now, which is sort of a mix of both and that never really worked out as far as I know.
Good luck with the deck!
1 day ago
I made a deck with Silverfur Partisan as well some time ago, if you want to take a look at it i can link you to it, it is about 50$ as well, so it might have some budget cards you could be interested in.
I think Silverfur Partisan + Zada, Hedron Grinder is an amazing combo and should be considered if you try to pump out wolf token for good.If you dont want/have Zada, i think a neat option is to incorporate Strive spells into the deck. Cards like Twinflame, Colossal Heroics, Nature's Panoply, Setessan Tactics, Harness by Force and Rouse the Mob come to mind if you want to get more than one trigger out of one card.
Warriors' Lesson also gives you more than one trigger, and draws you cards as well, so i think that might be interesting to you as well.
The other option i see is to splash white by adding Jungle Shrine instead of Rugged Highlands and perhaps one more Evolving Wilds and 1 Plains instead of 1 Forest/Mountain each, to gain access to cards like Watchwolf, Reap What Is Sown, Seeds of Strength and Travel Preparations and powerful sideboard options like Condemn or Feat of Resistance
I hope some of my rambling was of help to you =)
4 days ago
This is a super nice start, but try this- - Budget Mardu Aristocrats - copy It cuts red for a variant token list. It should help stabilize the mana base and speed things up substantially, while tending to go a little wider than the other alternatives. I've added Condemn because the 1 mana kill is pretty essential, and it works wonders against Death's Shadow.
6 days ago
Hey there, friend! Good to see you back and not so busy!
Sydri looks like she can stand in a way, definitely! Damn, detaching everything for just ... Good thing none of my locals use her!
I am VERY excited! In fact I was pretty sure it's inevitable but I'm not any less happy about it now. :) Even though the Smasher wasn't such a pain last couple of FNMs since my LGS started playing 2HG every week. Now we have more resilience playing in teams of two and aggro decks lost a little. Most of them except the Purphoros, God of the Forge. This hellborn deck burns everyone! But I guess every meta, every banlist and every game mode has that one deck that everyone just hates. It's certainly better now with just one bastard running Purphoros instead of five Vial Smashers. :D
Yeah, the Sword is pretty good but, sadly, more often than not, I fetch it only for its protections and don't find it any more useful. Well, maybe I just need to learn to fetch better.
Pentarch Paladin is a hard one! I've been fighting myself to take it out for some time now. I used it 2-3 times in last 8 months, since I started to play this deck and even if I draw it, I hardly ever use it (not enough mana, more necessary spells to cast etc.) BUT I lack ways to destroy stuff and I can't bear with the thought of depraving myself of such a nice piece! I mean it just stands there and kills stuff turn after turn. In theory -it's brilliantly useful and powerful, but in practice -I'd probably be better off with a Condemn, haha! What are your thoughts on that guy?
Also, how do you like the other knights I put in? (all info in the updates)
6 days ago
I leaned a couple lessons from my foray into UW control. First, as nice as Dissolve looks, it's a sideboard at best. You would be better if replacing it with Spell Snare, which hits almost everything good in Modern. Second, get some copies of Path to Exile on top of the Condemns. You can usually only surprise them once with Condemn, after that they get really cagey. Path didn't depend the situation and can get rid of static effects long before you can play Detention Sphere. Third, get Supreme Verdict. A lot of decks in Modern are midrange and sweepers generally make you tap out, so they just Mana Leak you if you try to Wrath and you're facing a really bad board state and down a card to boot. Verdict is much better because it can't be countered.
Speaking of finishers, AEtherling is crazy. He's the best budget bomb in any blue based control deck. Great choice. I usually sideboard one and mainboard the other. Look at Elspeth, Knight-Errant, Gideon Jura, and Gideon, Ally of Zendikar. I recommend them over your current planeswalker because they come down much earlier. Jace is money, though. Keep him.
Here are some more good cards to play in this shell. Logic Knot, a delver tax Counterspell, Ojutai's Command, the best budget modal spell in the game (gets you back a Wall, too), and Blessed Alliance, another really great modal spell.
Lastly, the one thing that will kick this deck into overdrive is a set of fetch lands. It filters your lands out and thus improving your chances of hitting answers rather than lands. I keep getting land flooded when I play mine and these will definitely fix that. Speaking of filtering, Serum Visions is awesome.
I know I've said a lot and it seems like I'm coming down hard. I'm sorry is that's the impression, I love this deck. UW Control is exciting. It's the first deck I ever played so it had a special place in my heart. This archetype is really in a great spot right now. I think it can do well at a budget level. You have a lot of the right pieces so upgrading shouldn't be a problem. The mix seems right, too. Love the deck, may you always topdeck what you need.
1 week ago
@ehuez I would consider maybe cutting a Talus Paladin or two as they can be clunky if you don't hit a Harabaz Druid as you only have 20 lands. I would then consider adding Return to the Ranks, Mirror Entity (a favorite of mine), Metallic Mimic, or maybe Condemn as a budget Path to Exile. Captain's Claws might also be the correct call. I have also had success with Mentor of the Meek, but I don't think that it's the correct card for this deck.
1 week ago
1 week ago
With only 19 lands, you are never able to play cards like Medomai the Ageless and Angel of Serenity. U/W control plays about 24 lands in general, while having a lot of cheaper creatures and spells than you play at the moment. I would drop all cards above 5 mana in general, because cards above 5 mana rarely see play in the modern format, except if you can cheat them in or if they have effects that allow for a cheaper casting like Tasigur, the Golden Fang and Bedlam Reveler.
I can see that there are already very good card suggestions mentioned above. You really want to focus on the removal/counter/draw spells that U/W decks have to offer like JararoNatsu said.
Counters: Mana Leak is definitely the most basic counterspell in the modern format that you need to have in this deck. Remand and Censor are good options too because they both can counter and/or draw a card. 2x Dispel is really good because it stops instants like Fatal Push and Collected Company. There are many other options, so it depends a bit on your budget/local meta I guess. I'll give some things that come to mind: Spell Pierce, Dissolve, Rune Snag, Negate,...