|Commander / EDH||Legal|
Printings View all
|Fifth Dawn (5DN)||Rare|
Combos Browse all
You may play nonland cards as though they had flash.
Price & Acquistion Set Price Alerts
|Have (25)||perrin515 , ZombieFood , Ellyreia , Nemesis , jaustinhowald , Unlife , rebelteddybear , Tiddilywinkus , Justinaut , Axtel , JAT0 , Supremespeed , DrLitebur , Swamy , miracle , sonnet666 , jhTheMan99 , CampbellStev , dplerner , NixterFenix , Azdranax , mziter501 , angesoir , KillDatBUG , yungxak|
|Want (15)||oryandaw , essex0619 , MouseyWolf , fireborne1986 , Portwood , TheLazyGrim , GoldGhost012 , Willis1994 , Clawsun73 , pskinn01 , JeremyTheMiner , snackeater , Daeyel , _raeofsunlight , dizzierabit|
Vedalken Orrery Discussion
Low-key_loki on Azor
4 hours ago
Good starting points for your deck! Some good suggestions would be to replace Teferi with Grand Abolisher because you already have Leyline of Anticipation. And also try and find a replacement for Vedalken Orrery because you already have the leyline, so there's not really much point. If you want to take a look at my Azor deck, just check my profile. But this is all just my opinion so do what you want with it!
14 hours ago
The deck looks super heavy, an average CMC of 4.5 is quite high. On top of that, your land count seems a bit low so all of your "play additional land" creatures won't perform at their peak.
I would take out Azusa, Lost but Seeking, Sakura-Tribe Scout and Skyshroud Ranger for Wood Elves, Farhaven Elf and Sakura-Tribe Elder. With those guys you will always get the ramp guaranteed, they bring themselves the land no matter how many lands you have in your hand.
Frontier Guide feels super slow to ramp, how many turns you will have to spare to get one land? you can't expect to have the seedborn muse everytime you draw this guy. this guy is perfect for a reactive deck that plays at the end of the turn, this deck isn't one of those. I would swap it for more creatures with "when enters the battlefield, ramp one land" (Ondu Giant, Solemn Simulacrum) or another option is Burnished Hart I actually use this guy a lot.
Yeva, Nature's Herald Flash to most of your stuff. Maybe even the Vedalken Orrery despite not being a creature. Your seedborn muse feels awfully underused, you don't have almost anything to do out of your turn.
High Market Sac outlet always good, send anger to graveyard.
Biggest and flashiest thing you can do with your deck is running Primal Surge. Your deck is already prepared, all your cards are permanents. You even have Dosan the Falling Leaf to failproof the play.
If you decide to try this, you may want to remove Bane of Progress and add City of Solitude because also negates activated abilities, you don't want your Anger to get exiled from graveyard or your Ripjaw Raptor getting damaged somehow.
17 hours ago
Ok, are you playing in MTGO or paper? Either way, here are the cards I might take out, either because they are too slow, or they are better in multiplayer (or they are just bad). Dark Salvation, Prized Amalgam, Noxious Ghoul, Liliana's Reaver, Army of the Damned, Crux of Fate, Vanquisher's Banner, Noosegraf Mob, Vindictive Lich, Dread Summons, Endless Ranks of Dead, Altar of Dementia, Sol Ring, Undead Alchemist, Kindred Dominance, Geralf's Messenger, Never / Return, Call to the Grave Grimgrin, Corpse-Born. You could definitely take out others as you play the deck.
Here are some good cards that would be good to have, but not all will make the cut. Rings of Brighthearth, Basalt Monolith, Talisman of Dominance, Arcane Denial, Counterspell, Lim-Dul's Vault, Swan Song, Pact of Negation, Snapcaster Mage, Jace, Vryn's Prodigy Flip, Toxic Deluge, Damnation, Leyline of Anticipation, Vedalken Orrery, Teferi, Mage of Zhalfir, Thought Vessel, Glen Elendra Archmage, Commander's Sphere, Solemn Simulacrum, Gilded Lotus, Cyclonic Rift, Overwhelming Denial, Search for Azcanta Flip, Forbid, Bloodchief Ascension, Urborg, Tomb of Yawgmoth, Underground Sea, Sunken Ruins, Cavern of Souls, Ancient Tomb.
I'm sure there are many other cards that would be great in the optimized version of this deck, but these are the ones I can think of right now. Also, I am not extremely familiar with the current meta of MTGO(?) 1v1 commander, so there may be cards that are good because of the meta. You will want to do some research and you will definitely make changes as you play. Have Fun!
1 day ago
Welcome to the world of EDH brews and may your journey be long and creative !!
I really like your iteration of Kumena. In the theme of attacks and untapping Id suggest Sword of Feast and Famine (maybe instead of Sword of Light and Shadow, but it is really meta dependent, whether you want to replace it or add it by taking out something else), as you can virtually have Kumena almost always unblockable (with his ability), guaranteeing you an untap!Another thing, I noticed you removed Beast Within. Such choice also depends a lot on your play group, so obviously you know best, but I DO have to stress that it is one of the most powerful removal spells in EDH. It trades any PERMANENT (super important keyword in a word of Blood Moons, opposing Vedalken Orrery, Gaea's Cradles, and typical black/white protection like Animar, Soul of Elements) for just a 3/3. All in all, keep in mind how powerful it is as a card.
1 day ago
Vedalken Orrery Would help cast Mechanized Construction before your upkeep and also help flash out some great artifacts.
3 days ago
My only issue with Dream Halls is that it benefits everyone, though ideally it would benefit only me.
Jin-Gitaxias, Core Augur, while oppressive, is neither a wizard nor makes wizards, so he's off theme as far as the creatures in this deck go. I could include him, but I think of all the things you suggested he's the most definite no.
3 days ago
Maybe add in Vedalken Orrery so you never have to do anything on your turn.
Toss in a Thought Vessel so that you don't have to worry about silly things like maximum hand size
6 days ago
Have you considered Vedalken Orrery? With all your Ally ETBs giving buffs, evasion, and protection, for example: possibly flashing in a Kabira Evangel or a Tajuru Warcaller, your Allies are also combat tricks now.