Vedalken Orrery

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy (CNS) Rare
Fifth Dawn (5DN) Rare

Combos Browse all

Vedalken Orrery

Artifact

You may play nonland cards as though they had flash.

Vedalken Orrery Discussion

DrkNinja on The Pit of Despair: Scarab God EDH

1 week ago

@Darkshadow327 he wants to play discard reanimation, which is why he's choosing Scarab God, honestly it's a deck I've thought about playing.

Also I agree heavily with with the Painful Quandary , Vedalken Orrery (You're too black to play Leyline, lol), Windfall , and Oversold Cemetery ; especially the Quandary it puts your opponents in a lose lose situation.

I'm not a fan of Awaken the Erstwhile.

I also think that you could really use an Ashnod's Altar for some of those X spells to get a a better pay off.

I took at look at my Thought Scour Nath! (love for you guys to take a look at this) deck for some additional adds... here's what I got.

Luarviq on Arcanis the Pit Champion

1 week ago

I would say more untappers and effect doublers. Fatestitcher or other untapper with Illusionist's Bracers will let you draw your entire library in a single turn, and if you have Vedalken Orrery , Teferi, Mage of Zhalfir or Leyline of Anticipation you can do it before your upkeep to dig for Laboratory Maniac and flash him for the win. Or just put pingers that deal dmg on tap, and tap-untap them infinitely. So much potential.

Darkshadow327 on The Pit of Despair: Scarab God EDH

1 week ago

Windfall could be some good discard, and Dreamstealer could do some work as well. Lord of the Void just seems like a fun card here, along wil Soul Manipulation . Not sure if you want to go this way but Leyline of Anticipation / Vedalken Orrery are always decent in decks. Painful Quandary and No Mercy are just fun political tools.

Also, have you every considered going grixis with Nicol Bolas ? He's pretty fun to play, I made my own deck with him: Schemes of the Omnipotent.

ShreddedByCrows on Linvala Stax, Vannifar‘s worst Nightmare

1 week ago

Hey there!

Nice brew, neat idea to counter those clunky and annoying Vannifars!

As smne who played Mono-W Stax for a while, with the amazing Hokori, Dust Drinker at the helm, I'll share with you what thoughts inspire me your sweet Linvala decklist.

(Even if it has already been pointed out before, I wanna say that I also love the Urborg combo. It's unexpectable and freakin' gud!)

Let's start by the beginning: mana fixation. Extraplanar Lens is insane in every monocolored archetype, so it's a quite logic inclusion you made here. Nonetheless, I suggest you to go for Snow-covered lands to synergize better with it - that way you won't give a lift to your opponents playing white.

Pearl Medallion and Sol Ring are basics, nothing really worth to say about it. Thran Dynamo and Worn Powerstone are more debatable. I don't know what is your budget issue, but if you want a competitve list, Mana Crypt , Mana Vault , Grim Monolith , Mind Stone , Everflowing Chalice etc. are all better options. Dynamo and Powerstone aren't bad cards, but they just come after those ones if you really do need a solid ''ramp'' package.

Opal Palace feels badly slow and ineffective in a monocolored stax deck. You won't win the game by taking up the board with your creatures armed of a little +1/+1 counter.

You have notable exclusions in your lands for a mono-white. Eiganjo Castle is the first card that comes through mind. Buried Ruin also is a recursive tool you should consider, even over Inventors' Fair . If you manage to find one, Ancient Tomb has its place there replacing Temple of the False God .

At its final shape, my Hokori decklist was running a powerful Crucible of Worlds package including Wasteland , Strip Mine , Dust Bowl , Flagstones of Trokair , Lotus Vale and City of Traitors . I was up to 39 lands, not counting Maze of Ith .

Now let's jump straight into your gameplan!

So... you're planning to focus your eyes on ruining Vannifar's day. To help with this strategy of being the nasty ''combo killer'' guy, I think you should put in some additional pieces of disruption.

That said, I don't know which Vannifar's version(s) your playgroup perform with. If it's a Thornbite Staff / Intruder Alarm one, things would be easier to calm down and you won't need such a heavy stax package - you'll need more single-target/multi-target removals though. And if it's the other one, certainly the most popular now (and also the most powerful/absurd), based on many shenanigans around the creatures Vannifar brings to the table, you'll need more stax support.

One of the very best cards you could add to stop all those creature-centered combos is Humility . This card is broken, this card is stupid. It even disables etb abilities. The only way your opponent has to go through is to destroy it with a creatureless source / or with a ''casting'' effect (like Ulamog has).

Single-handly, Humility tears apart most of the competitive Vannifar lists. However, based on the fact that it is still fragile to enchantments/permanents removals, you'll have to build a defensive shield for your stuff. Vannifar lists often keep a strong package of cheap permanents' removals in their pocket (like Beast Within for example), so you'll need to play carefully.

There's a lot of different ways you can head in order to reinforce your permanents' presence on the battlefield. A pretty simple and most of the time effective, despite of its ccm, you already included is Avacyn, Angel of Hope . I think you still lack a way to cheat her casting cost out to make her a stable and destructive power house.

Stax ''enchantment'' strategy is imo one of the most viable and solid strategy. With Academy Rector (amazing alongside your High Market ), you'll be able to search the exact piece you need to lock the game in your favor.

Notable stax exclusions :

Other cards to consider :

A bunch of meta depending stax tools :

Cards I'd cut from your list :

  • Martyr's Bond > Slow and unreliable on this brew. As you're not sacrificing any kind of permanent on your own, you'll struggle to get any value out of it outside of a lost political blast deflagrating when the game should already be over. Unless you add in some cards like World Queller , it defenitly doesn't deserve a slot imo.

  • Norn's Annex > 4 life + 3 mana for a worse Ghostly Prison . And I wouldn't even play Ghostly Prison there.

  • Bishop of Rebirth > a lot of people seems to give love to this card recently. However, I personally think it is just a bad inclusion. You spend 5 mana on a understated body and you have to wait a whole turn before getting value out of it IF you are in the researched scenario. There will be times where you have Boots or Greaves on board and this will be an insane mini-Sun Titan, but the situation is too rare to justify its presence.

  • Sublime Archangel > No real interest here. Good creature but doesn't provide anything for the stax strategy.

  • Gift of Immortality / True Conviction > weird ''win con'' heavily situational cards based on creatures. There is some logic behind Gift, but it's just too much of a unreliable idea. True Conviction has nothing to do here... it's 6 mana spend to lose the control on the game. If you're searching for card advantage and a bit of healing, go for the brand new Dawn of Hope (also is a good mana sink).

  • Rout > There are plenty better aoe in W. Wrath of God , Sunscour , Fumigate , Day of Judgment , End Hostilities , etc. If you want the instant option, just run Vedalken Orrery .

  • Blackblade Reforged > intersting alternative win con. Feels slow nonetheless.

  • Emeria Shepherd > too slow for my liking.

  • Whispersilk Cloak > can't understand what this does in a deck full of flyiers and tapping effects.

Finally, as you want to challenge Vannifar, which is a blue deck, you'll need something to deal with the classical Cyclonic Rift . Teferi's Protection is a good solution (and it could also protects you form a lot of various situations / removals / etc.), but I'm sure you can find a lot of other response.

I hope you'll find useful ideas in this comment. Thanks a lot for sharing this, it reminds me good times. Keep up the good work, keep up brewing!

hkhssweiss on Buried Treasure [Abzan Treasure Hunt]

1 week ago

Yo Skulloelegy, checking out your deck since ya upvoted mine!

Have you ever thought about using Karador, Ghost Chieftain as your commander? Not to say Ghave ain't good he is great! However going for your win con being Revel in Riches , Karador provides far more support for the route your going.

I would also consider picking up some tutor effects like Sidisi, Undead Vizier , Rune-Scarred Demon , or Idyllic Tutor . Also Demonic Tutor seen a reprint so it should be good to pick one up while it's decently priced!

I would also consider running some hand disruption tactics like Sadistic Hypnotist , and Mindslicer , Dark Deal is also a hidden synergy with Smothering Tithe ! Can lead to a sneaky win that way! Vedalken Orrery is also a good addition so you can grab that win by flashing in Revel EOT.

Hope that helps and feel free to ask any questions!

WizardOfTheNorthernCoast on Which Simic Commander for a ...

2 weeks ago

Bug, double post sorry.

WizardOfTheNorthernCoast on Which Simic Commander for a ...

2 weeks ago

Arcaneful Just build it the way you want, I just posted my deck to give you ides for cards. I didn't mean you to copy the strategy I have with the flash parts.

I personally like to brew my own decks to have them be different from what everyone else does. However, I think Rashmi is more consistent if you play a control shell. Mine is more for fun too, depends on what your goal is.

And no, Vedalken Orrery is not mandatory for your deck to work. It makes sense in mine, but you can easily play lots of instants instead (like bounce/counterspells) that'll do what you want : trigger Rashmi ;)

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Vedalken Orrery occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

Green: 0.1%

Black: 0.07%

Red: 0.05%

Blue: 0.13%

White: 0.05%

Golgari: 0.05%

U/R (Izzet): 0.09%

G/U (Simic): 0.11%

Rakdos: 0.11%

W/U/B (Esper): 0.09%

U/B/R (Grixis): 0.05%