Vedalken Orrery

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy Rare
Fifth Dawn Rare

Combos Browse all

Vedalken Orrery

Artifact

You may play nonland cards as though they had flash.

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Vedalken Orrery Discussion

scumbling1 on Selenia's in her heaven. All's right in the world

2 days ago

Fly me to the moonLet me play among the stars

How about some more sources of haste -- Lightning Greaves, Vedalken Orrery, or whatever else you have available to you? I would think that with a general who bounces herself, it would become tiresome to weather summoning sickness over and over.

Nathanaiel on Insert Blink Pun Here: Roon Combo EDH

6 days ago

Vedalken Orrery may be worth a look.. Great deck!

WeaponizedFarts on The Ten Plagues: Locust God EDH | *PRIMER*

1 week ago

I'm planning on making a Locust God deck this weekend and i'm looking for ideas on how to go about it. I really like your deck. Seems almost exactly what i want my deck to do but i'm definitely adding some flash enablers, Vedalken Orrery and Leyline of Anticipation to name a couple. i'm also definitely adding Sphinx's Tutelage. anyways, great deck. +1

thegigibeast on Daxos the Terminator

1 week ago

Well, it could even go for shenanigans with Entomb and Buried Alive. I start to like the idea. What could be cut for it? I was thinking about cutting Vedalken Orrery, and I think replacing it for Replenish would be good.

We could bury 3 enchantment creatures, then replenish them, which would be spicy good. Also simply Entomb -> Replenish could be a thing. Also it could help against a wipe. Yup definitely in.

Odysseus_97 on [[Primer]]-God of the Rising FULL Moon! Butts Up!!

1 week ago

I do agree with a good bunch of your cut considerations

Chromatic Lantern: I agree on this cut, it is a very nice and good card, but is better used in decks with 3-5 colours for it to really have value. How often do you begin a game with a hand that isn't able to produce both blue or/and black mana in this deck, you have lots of dual coloured lands so my guess is not that often :)

Risen Executioner: Its not really the best zombie lord, the +1/+1 is nice, but it cant block and the ability to play it from the graveyard is too big of a mana cost since your grave will have a good amount of creatures, especially from board wipes, it is commander after all. So yeah, propably the first thing to cut. Maybe add Patriarch's Bidding as it cost 1 more mana but return all your zombies which might be better when you have 5 mana available.

Nim Deathmantle: Its abilities is pretty expensive, 6 mana to even use an equipment is quite a lot if not the equiment is game changing, and it does not really seem that gamechanging, its a nice effect and nice to have reanimation, but there is already a good amount of reanimation and your commander benefits from your graveyard as well as the other players graveyard, and it makes them zombies and might buff them up to a 4/4 for only 4 mana and is on a stick, so it is a fine pick to cut. If you put in Noxious Ghoul in the deck at some point, it might be worth since it will protect your commander or one of the other 5 non-zombies you have.

Rooftop Storm: I am a little against cutting this one, i have not playtested this deck so have not seen how it performs. I understand that it has a high CMC, and you will rarely have that many zombies in your hand for this to have an strong effect. But if you end cutting a little more non-creatures and add some more zombies, it might be good to keep in. You do only have 17/18 zombies so i see the reason of maybe cutting it, but maybe it just the fact of free zombies that makes one want to keep it.

Dictate of Erebos: Same effect as Grave Pact but with flash and 1 more in CMC, depends on how useful Grave Pact is, and for me 5 mana and a flash card seem a bit expensive, even though you probably have a good amount of lands untapped. But Leyline of Anticipation and Vedalken Orrery will give Grave Pact flash. It really comes down to if the effect is worth having 2 card slot taking the up the same affect to make sure you get it.

Psychic Strike: Its nice for a counterspell to mill an opponent since it ups your commanders target for eternalize effect, but for a counterspell it seems a bit weak, and other cards might have a bigger impact.

Overseer of the Damned: Too expensive, completely agree. Combos well with Grave Pact, but tapping out 7 mana for this effect is saddening since it will likely be a big target the second it comes out. And if you draw it early game it feels like a set back, even though you will scry away from it very quickly.

One Land: How is your experience with you mana availibilty? You have a 3.08 Average CMC which is a bit but nicely low for a zombie deck, might be another reason to cut Rooftop Storm. The most common and spread mana base for a commander deck is 46 mana sources (38 lands and 8 accelerants) You have 36 lands and 7 accelerants, so a bit less. It might work but for me it seems like it should rather have an extra land instead of cutting one :) But if yuo want to cut one, i have a hard time seeing how good Winding Canyons is in this deck.

But these are all my considerations on your possible cuts.

Neotrup on Holding priority with split second

1 week ago

While this play works, you could also cast Molten Disaster first and then use Heartless Hidetsugu after it resolves, removing the need for Vedalken Orrery.

EgyptianSpaceGamer on Holding priority with split second

1 week ago

I have Heartless Hidetsugu equipped with Grafted Exoskeleton (lethal infect), and a Vedalken Orrery on field and Molten Disaster in hand. My opponent has Typhoid Rats and Voidmage Husher on field and Pit Fight in hand (deathtouch fighting and countermagic)... If I activate Ogre's ability, can I hold priority, cast split second, and kill my opponent's Rats and Wizard? Or does my opponent have the chance to kill Ogre with the Rats, and flash in Wizard to counter my ability ALL BEFORE I cast split second? (I apologize for the complexity of this question)

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