|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Rare|
|Modern Masters 2015 Edition (MM2)||Rare|
|Ravnica: City of Guilds (RAV)||Rare|
Combos Browse all
Artifact — Equipment
Equipped creature gets +4/+0.
, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and play that card without paying its mana cost. Then shuffle your library.
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10 hours ago
No, you can't. Split cards have a CMC equal to the sum of both halves in every zone except on the stack (where the CMC is equal to the side that was cast). So its CMC in your library is 7, which is too high for Sunforger to fetch.
11 hours ago
Can i fetch out Response/Resurgence with Sunforger and cast resurgence even though it's a sorcery?
19 hours ago
Commander / EDH*
SCORE: 3 | 57 COMMENTS | 498 VIEWS | IN 1 FOLDER
Commander / EDH*
SCORE: 2 | 14 COMMENTS | 163 VIEWS
Before we begin, I'd like to apologize for all this, particularly cdkime, who I dunno what his(her?) thoughts would be about this...
For Deck 1: I still wanted this to be cEDH based, even though awhile back, this is a hopeless case. Currently the best are Tier 4, & I still do in fact want to upgrade them up a Tier, like a joke Depala deck, which was stated as Tier 3, but is unable to qualify as such. Also, since most of my stuff will be 3 CMC, Inwanted to focus on cards w/ this quality, 4 CMC at worst for Sunforger. That said, I wanted some versatility further w/ stuff that might be worth it. The list of stuff I want to add is incomplete so far, but I'm thinking of changing my commander to deal w/ this, & potentially, remove my burn. Also, I dunno how useful Lone Missionary is, but Priest of Urabrask makes for Endless . Here's hoping I can find the same for Endless in CMC3 Danger Zone (Not sure how good Farrelite Priest is, actually... :/). For the Commander, I wanted something that could work w/ the mass combo, Stax, & even other things. I'm currently aiming for Tajic, Legion's Edge as he has low CMC, and can hit hard & fast. But maybe there are better; but I'm NOT Complying to Depala as She's a Tribal Commander, and fast fact: I'd rather use O-Kagachi, Vengeful Kami over Geist of Saint Traft anyway. Think about it, she is 5c, & is Thematic w/ Kamigawa, & can splice the night away, & has colors Spirits have even seeped through...
For Deck 2: I dunno about you, but I think I need better options. Tawnos, Urza's Apprentice, & Liquimetal Coating seemed like a waste. & since everyone hated Djeru, With Eyes Open, maybe Thalia's Lancers could do? Also, in the situation that I use Humility, I have to find space for three differing kinds of cards:
+1/+1 for my creatures.
-1/-1 for all my opponent's creatures.
A way to gain infinite amount of Loyalty in one card.
& as a bonus: A Defense for AEther Snap even when tokens & loyalty is straight out dead, but can still be retrieved.
Add to the fact that I also added some other walkers of use...
Daretti, Ingenious Iconoclast: Yes, I get it; it sucks. Just not here. Stuff like Contagion Engine & even Rings of Brighthearth are excellent here, he can make defenders that double as Artifact Tokens, & can sac one to destroy Mana Rocks/Dorks. Not Sarcasm.
W/ this in mind, I'd like to remind that my Boros deck is still in the running for cEDH status, & if the other Boros commanders can't reach Tier 3 after all this, what's this deck's purpose? & I also wanted Superfriends to be better than ever. Suffice to say, I rather lose friends in the game with this deck more so... Xd
Any suggestions are welcome; but I'm not scrapping either Deck when I made it this far. I'll find more options later...
Good luck to all! ^_^ Sorry for all this text though...
4 days ago
I'd recommend using Mistveil Plains and Reito Lantern, so you can put spells used with Sunforger back on the bottom in at EOT and use them again. Adding Tithe to your Forger package will also make the Plains searchable with the Forger. Interesting deck, though.
1 week ago
It's not a new mechanic, or even really a new use of a mechanic, but what if Orzhov explored lifelink more?
Shining Bolt deals 4 damage to target attacking or blocking creature.
Enchantment - Aura
At the beginning of enchanted creature's controller's upkeep, Cruel Grip deals 1 damage to that creature.
1 week ago
Ocelot44 thanks a ton for the suggestions!
I really should be running a way to deal with an opponents' lands. However needing to blow up my own land to do so seems really painful. So I need to find a different solution.
Nahiri, the Harbinger, Wear / Tear, Legion's Initiative and Ingot Chewer have all been in the deck at one point or another. The two former I could see returning at any point but personally I never had great luck with Legion's Initiative. I found that leaving 2 mana open each turn hurt, and if your opponents are smart it's not too hard to play around, plus, in a game where everyone is wiping the board 5-6 times a game, it really just is like trying to fix a dam with bubblegum and tape. Boros Charm makes the cut because its tricky, tutorable, and can be recurred with Mistveil Plains. And I find Ingot Chewer is too cute even for Kelemne. (lol)
An overarching instinct I had making this deck is I really cant afford narrow 1:1 answers for things unless the literally win me the game Comeuppance, Wild Ricochet, or are extremely efficient and/or can be tutored off Sunforger like Return to Dust.
I see the cards you've suggested, and they're good, but some of them I can't see running, and it makes me wonder what I'm thinking is best for the deck and why. Perhaps I value Sunforger too much, but I do like any answer cards to be instants under 4cmc for that reason, in the same why I'd rather run Aura of Silence in a deck with Enchantment synergies.
I don't really see the deck as one that can actively prevent opponents from achieving their gameplan, but finding ways to work around them. Because, for example, while Aura of Silence is a great card, ultimately it doesn't further my plan and I'd really rather just play a mana rock. And yeah Return to Dust doesn't either, but it atleast has synergy with Sunforger and doesn't cost me a card in the end.
I really just try to get the most out of the cards I play, and I see them in 2 ways:
Anything that doesn't fall in those categories is either Lands, Ramp, or Sunforger Package.
I can see adding Reforge the Soul immediately to the deck so thanks for that one ;)
At the end of the day it is just different ways of valuing cards and deck building, no one is right or wrong. I'm also just happy to see someone else who enjoys building her too.
2 weeks ago
I'll just make one, but it's gonna be awesome. I promise.
Legendary Artifact - Vehicle
Renegade Battlecruiser can be your Commander.
You may attach equipment and auras as to Renegade Battlecruiser as though it were a creature, and they stay attached to Renegade Battlecruiser even as it isn't a creature.
Renegade Battlecruiser gets +1/+0 for each equipment and +0/+1 for each aura attached to it.
Crew 5 or pay
2 weeks ago
You know, there is a similar insane combo! Sunforger + Puresteel Paladin/Kazuul's Toll Collector + Wheel of Sun and Moon = Win if you run a single Desperate Ritual/Pyretic Ritual because you fetch that, then Manamorphose, and you can rinse and repeat to make infinite mana/draw, then use that on constantly Researching.
Open the Armory can even fetch two of the pieces!