Sunforger

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Modern Masters 2015 Edition (MM2) Rare
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Sunforger

Artifact — Equipment

Equipped creature gets +4/+0.

, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and play that card without paying its mana cost. Then shuffle your library.

Equip

Price & Acquistion Set Price Alerts

C16

MM2

RAV

Ebay

Sunforger Discussion

Kogarashi on Response // Resurgence + Sunforger

10 hours ago

Response / Resurgence

No, you can't. Split cards have a CMC equal to the sum of both halves in every zone except on the stack (where the CMC is equal to the side that was cast). So its CMC in your library is 7, which is too high for Sunforger to fetch.

ChinoEX on Response // Resurgence + Sunforger

11 hours ago

Can i fetch out Response/Resurgence with Sunforger and cast resurgence even though it's a sorcery?

BMHKain on The two pride & joy ...

19 hours ago


Soldier of Fortune, Boros' Final Stand

Commander / EDH* BMHKain

SCORE: 3 | 57 COMMENTS | 498 VIEWS | IN 1 FOLDER



Sliver Queen, Spark Harvesting Hive Mind

Commander / EDH* BMHKain

SCORE: 2 | 14 COMMENTS | 163 VIEWS


Before we begin, I'd like to apologize for all this, particularly cdkime, who I dunno what his(her?) thoughts would be about this...

For Deck 1: I still wanted this to be cEDH based, even though awhile back, this is a hopeless case. Currently the best are Tier 4, & I still do in fact want to upgrade them up a Tier, like a joke Depala deck, which was stated as Tier 3, but is unable to qualify as such. Also, since most of my stuff will be 3 CMC, Inwanted to focus on cards w/ this quality, 4 CMC at worst for Sunforger. That said, I wanted some versatility further w/ stuff that might be worth it. The list of stuff I want to add is incomplete so far, but I'm thinking of changing my commander to deal w/ this, & potentially, remove my burn. Also, I dunno how useful Lone Missionary is, but Priest of Urabrask makes for Endless . Here's hoping I can find the same for Endless in CMC3 Danger Zone (Not sure how good Farrelite Priest is, actually... :/). For the Commander, I wanted something that could work w/ the mass combo, Stax, & even other things. I'm currently aiming for Tajic, Legion's Edge as he has low CMC, and can hit hard & fast. But maybe there are better; but I'm NOT Complying to Depala as She's a Tribal Commander, and fast fact: I'd rather use O-Kagachi, Vengeful Kami over Geist of Saint Traft anyway. Think about it, she is 5c, & is Thematic w/ Kamigawa, & can splice the night away, & has colors Spirits have even seeped through...

This deck has a huge hole though: Torpor Orb, & Hushwing Gryff. They easily shut down this deck. Suggestions to bypass this are welcome. :)

For Deck 2: I dunno about you, but I think I need better options. Tawnos, Urza's Apprentice, & Liquimetal Coating seemed like a waste. & since everyone hated Djeru, With Eyes Open, maybe Thalia's Lancers could do? Also, in the situation that I use Humility, I have to find space for three differing kinds of cards:

  1. +1/+1 for my creatures.

  2. -1/-1 for all my opponent's creatures.

  3. A way to gain infinite amount of Loyalty in one card.

& as a bonus: A Defense for AEther Snap even when tokens & loyalty is straight out dead, but can still be retrieved.

Add to the fact that I also added some other walkers of use...

Samut, the Tested: Think about this: I already have Ob Nixilis Reignited, & Jace, Memory Adept. Just imagine the combo being worse with...

Daretti, Ingenious Iconoclast: Yes, I get it; it sucks. Just not here. Stuff like Contagion Engine & even Rings of Brighthearth are excellent here, he can make defenders that double as Artifact Tokens, & can sac one to destroy Mana Rocks/Dorks. Not Sarcasm.

W/ this in mind, I'd like to remind that my Boros deck is still in the running for cEDH status, & if the other Boros commanders can't reach Tier 3 after all this, what's this deck's purpose? & I also wanted Superfriends to be better than ever. Suffice to say, I rather lose friends in the game with this deck more so... Xd

Any suggestions are welcome; but I'm not scrapping either Deck when I made it this far. I'll find more options later...

Good luck to all! ^_^ Sorry for all this text though...

DrunkManSquakin666 on Queen Marchesa

4 days ago

I'd recommend using Mistveil Plains and Reito Lantern, so you can put spells used with Sunforger back on the bottom in at EOT and use them again. Adding Tithe to your Forger package will also make the Plains searchable with the Forger. Interesting deck, though.

legendofa on Card creation challenge

1 week ago

It's not a new mechanic, or even really a new use of a mechanic, but what if Orzhov explored lifelink more?

Shining Bolt

Lifelink

Shining Bolt deals 4 damage to target attacking or blocking creature.


Cruel Grip

Enchantment - Aura

Enchant creature

At the beginning of enchanted creature's controller's upkeep, Cruel Grip deals 1 damage to that creature.


Create an artifact aligned with one of the guilds, like Bloodletter Quill or Sunforger.

Dreamweav3r on Kalemne is Best Girl [EDH Primer] v1.6

1 week ago

Ocelot44 thanks a ton for the suggestions!

I really should be running a way to deal with an opponents' lands. However needing to blow up my own land to do so seems really painful. So I need to find a different solution.

Nahiri, the Harbinger, Wear / Tear, Legion's Initiative and Ingot Chewer have all been in the deck at one point or another. The two former I could see returning at any point but personally I never had great luck with Legion's Initiative. I found that leaving 2 mana open each turn hurt, and if your opponents are smart it's not too hard to play around, plus, in a game where everyone is wiping the board 5-6 times a game, it really just is like trying to fix a dam with bubblegum and tape. Boros Charm makes the cut because its tricky, tutorable, and can be recurred with Mistveil Plains. And I find Ingot Chewer is too cute even for Kelemne. (lol)

An overarching instinct I had making this deck is I really cant afford narrow 1:1 answers for things unless the literally win me the game Comeuppance, Wild Ricochet, or are extremely efficient and/or can be tutored off Sunforger like Return to Dust.

I see the cards you've suggested, and they're good, but some of them I can't see running, and it makes me wonder what I'm thinking is best for the deck and why. Perhaps I value Sunforger too much, but I do like any answer cards to be instants under 4cmc for that reason, in the same why I'd rather run Aura of Silence in a deck with Enchantment synergies.

I don't really see the deck as one that can actively prevent opponents from achieving their gameplan, but finding ways to work around them. Because, for example, while Aura of Silence is a great card, ultimately it doesn't further my plan and I'd really rather just play a mana rock. And yeah Return to Dust doesn't either, but it atleast has synergy with Sunforger and doesn't cost me a card in the end.

I really just try to get the most out of the cards I play, and I see them in 2 ways:

Cards that are great to play the turn after Kalemne: Neheb, the Eternal, Balefire Liege allowing you to hopefully snowball and kill an opponent quickly.

And Cards that provide extremely high value over time: The Immortal Sun, Sunbird's Invocation, Stolen Strategy making up for lack of card draw with sheer card advantage.

Anything that doesn't fall in those categories is either Lands, Ramp, or Sunforger Package.

I can see adding Reforge the Soul immediately to the deck so thanks for that one ;)

At the end of the day it is just different ways of valuing cards and deck building, no one is right or wrong. I'm also just happy to see someone else who enjoys building her too.

:P

TypicalTimmy on Card creation challenge

2 weeks ago

I'll just make one, but it's gonna be awesome. I promise.


Renegade Battlecruiser

Legendary Artifact - Vehicle

Renegade Battlecruiser can be your Commander.

You may attach equipment and auras as to Renegade Battlecruiser as though it were a creature, and they stay attached to Renegade Battlecruiser even as it isn't a creature.

Renegade Battlecruiser gets +1/+0 for each equipment and +0/+1 for each aura attached to it.

Crew 5 or pay

3/5


Mardu to give you access to Sunforger and Godsend while having decent recursion and kill spells.

Make a new Jhoira and give her Partner. Then make a new Weatherlight that partners with her.

SynergyBuild on Battle of Wits!

2 weeks ago

You know, there is a similar insane combo! Sunforger + Puresteel Paladin/Kazuul's Toll Collector + Wheel of Sun and Moon = Win if you run a single Desperate Ritual/Pyretic Ritual because you fetch that, then Manamorphose, and you can rinse and repeat to make infinite mana/draw, then use that on constantly Researching.

Open the Armory can even fetch two of the pieces!

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