|Commander / EDH||Legal|
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|Zendikar Expeditions||Mythic Rare|
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Wooded Bastion Discussion
5 days ago
Have you considered Blade of Selves?Also I would add more lands since the preferred average is 38 lands. So I would add lands like Wooded Bastion, Ghost Quarter, maybe Fortified Village, Brushland and Razorverge Thicket
1 week ago
Sweet, I've been looking for G/W ideas for a good while, and I like how this deck looks! +1!
I wonder if the mana base would benefit from Razorverge Thicket or Wooded Bastions? I understand the "painful mana" problems! Also, could Dryad Militant be another curve-filling option? Even just swapping out a couple of Sunblade Elfs for some might be an idea (especially since Militants get +2/+2 from Wilt-Leaf Liege).
2 weeks ago
christ4like2l0ve Unfortunately I dont but I can simply post my most updated list here!
Sideboards are obviously meta dependent but here is mine
The deck basically plays like a creature heavy mid range deck with a back door combo. You dont need to combo to win but its nice that its there for the matches you want it.
3 weeks ago
Might be willing to take cash too, not sure though.
1 month ago
Vizier of the Menagerie
2 months ago
Hinder and Spell Crumple honestly aren't that great any longer since the tuck rule is gone (if a Commander would be tucked away into a library, they can choose to put it into the Command Zone now). Counterspell is a straight upgrade to one of those slots (tutor heavy decks would prefer the card being in the library versus the graveyard, plus 1 mana less), and Swan Song might be a good idea for the other as no one cares about 2/2 birds in a 40 life format.
Cyclonic Rift should be in. Overloading that gives you a late game option to swing in and claim a victory when you otherwise would have been behind. As for what to remove, Dovin Baan is cute but not really very good (his ultimate is Static Orb, but you could just run Static Orb if you want to be Stax Derevi as his other abilities aren't that great at once per turn for 4 mana).
Small creatures that grow or have evasion are great with Derevi. Pride of the Clouds is likely better than some of your other creatures.
Coastal Piracy is cute, but Rhystic Study would either draw you more cards or slow your opponents down: Both aspects are better for you.
It seems odd to run Perilous Forays in a list that doesn't make tokens over, say, Dawn's Reflection, which would net you 3 extra mana every time a creature of yours hits an opponent. Forays costs mana to use, as well, so you can't even properly loop Reveillark/Karmic Guide + a 2 power creature like you could, say, Martyr's Cause.
Also, you have Eldrazi Displacer as your blink enabler, but you don't have enough colorless sources or tutors to find those aforementioned sources. The only land you have that produces colorless mana is Reliquary Tower, and you have no way to tutor that card. The only other things in the whole deck that make colorless mana are Ashnod's Altar and Sol Ring, at least that I am seeing at a cursory glance. So, my suggestion is to add Adarkar Wastes, Brushland, and Yavimaya Coast to the mana base. Wooded Bastion, Mystic Gate, and Flooded Grove are easier to use, but also more expensive. In any place, 3-5 of these lands should replace things like Meandering Coast, Guildgates, etc., so that you increase the likelihood of being able to use Eldrazi Displacer if you draw it (because that diamond symbol means that you need colorless mana plus two of any other type). otherwise, switch Displacer to Deadeye Navigator as he's easier to use without changing your mana base right now.
2 months ago