Peacekeeper

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Weatherlight (WTH) Rare

Combos Browse all

Peacekeeper

Creature — Human

At the beginning of your upkeep, sacrifice Peacekeeper unless you pay (1)(White).

Creatures can't attack.

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Peacekeeper Discussion

Gleeock on The Brown Spider

1 month ago
  • I actually do have Savage Lands in the deck... Just not on tapped out, so good catch on that one.
  • I re-examined Endless Whispers and decided it NEEDED to go in, I forgot the trigger is not a "May" effect, so it can have a bizarre impact on the game. It would make games with creature sac-heavy decks quite unusual.
  • I cannot possibly remove Titania's Song It is way too fun in this artifact-light deck to turn everyone's artifacts into no-ability agents of damage-dealing or using this enchantment as artifact removal - either way I'm happy. It also is an incredibly dopey-looking piece of old-school MtG art :)
  • I like the ability to suspend Search for Tomorrow for .. but for a similar base cost cultivate does give me better future oomph & this deck won't worry about too many cards in hand, so I probably will make that switch.
  • Depending on how it plays out in a larger group I may end up putting more removal in, however I'm not especially concerned with this deck on strategy locks, even this: Peacekeeper won't kill me considering all the oddball groupslug I have thrown in. My other consideration is additional card-draw: Enchantress's Presence could do some real work in here considering I end up running almost as many enchantments as an enchantress deck.
  • Last cards I keep going back & forth on are Engulfing Slagwurm Hypergenesis and Frenzied Fugue - Fugue is such a pet-card for me & it hits PERMANENTS so stealing planeswalkers for an extra round does have its appeal.

BMHKain on

1 month ago

@DrkNinja: Any other alternatives you would recommend for walkers? You hate Peacekeeper As legs, & Glacial Chasm only applies to you. Suggestions? I really only need one anyway... Oh, & Sunbird's Invocation is added. Thinking about adding back Ash Barrens...

Homelessguy on The Grind

1 month ago

With your Commander's ability to stop combat how about you just stop it altogether Rest in Peace + Web of Inertia can stop combat completely.

Azor's Elocutors can become a new wincon and it works well with yourPeacekeeper too.

BMHKain on

1 month ago

@DrkNinja: Still there? I just want your opinion on Peacekeeper, & Sunbird's Invocation after a break on this. Are they any good, & if so, what to cut?

Fiftyshotzlater on Estrid of the Many Faces

1 month ago

Well I love the card Aura Shards but atm you don't have the creatures to make it viable. If you wan it to be viable then you could add planeswalkers that create tokens such as Freyalise, Llanowar's Fury, Elspeth, Sun's Champion, or Elspeth, Knight-Errant (the second one would be a great include to give all your enchantments indestructible!). I would consider removing Propaganda and Ghostly Prison for Dueling Grounds and Silent Arbiter. Personally I feel you only need to run either Exploration or Burgeoning, really depends on the number of opponents you have but this may be just a personal choice so you could remove one of those for something. With Estrid I can see why cards like Dawn's Reflection, Market Festival, Fertile Ground, Overgrowth, Song of the Dryads, Urban Burgeoning, and Verdant Haven would be appealing but I still feel like they aren't the greatest of options. I would consider swapping them out for some better options like Mirari's Wake, Rhystic Study, and Sylvan Library. I ran Oath of Jace for a while in my planeswalker build but unless you can really recur its etb effect the scrying wasn't as helpful as I though it would be. Instead some walkers like Venser, the Sojourner, Teferi, Hero of Dominaria, and Tamiyo, the Moon Sage are great walkers with great ultimates that can completely ruin opponents. Also maybe consider Dovin Bann. Nissa, Vastwood Seer  Flip, Nissa, Vital Force, Garruk Wildspeaker (if you decide to keep the enchantments which give extra mana this guy would work well)

Unless you wanna go for a full stax build you could remove Stasis, Winter Orb, Static Orb and Eidolon of Rhetoric. Even Authority of the Consuls isn't the best include you could have here.

TL:DR Remove:
Stasis, Stasis Orb, Winter Orb, Eidolon of Rhetoric, Exploration/Burgeoning, Dawn's Reflection , Market Festival, Fertile Ground, Overgrowth, Song of the Dryads, Urban Burgeoning, Verdant Haven * ( at least 2 or three of these), Authority of the Consuls, Clever Impersonator, Ghostly Prison, Propaganda, Oath of Jace, Herald of the Pantheon, Heroic Intervention, Monastery Siege, Seal of Cleansing

Add: Cyclonic Rift, Sylvan Library, Mirari's Wake, Rhystic Study, Freyalise, Llanowar's Fury, Elspeth, Sun's Champion, Elspeth, Knight-Errant, Venser, the Sojourner, Teferi, Hero of Dominaria, Tamiyo, the Moon Sage, Peacekeeper, Silent Arbiter, Dovin Bann, Nissa, Vastwood Seer  Flip, Nissa, Vital Force, Garruk Wildspeaker, Dueling Grounds, Austere Command, Teferi's Protection, River's Rebuke, Inexorable Tide

These are some suggestions I would give for add ins and remove some might think differently from me on this so it would be nice to see others opinions :) If you want other suggestions I would be happy to give them to you!

Fiftyshotzlater on Estrid of the Many Faces

1 month ago

If you want this to be a superfirends deck, cards like Propaganda and Ghostly Prison don't protect them from attacks. Cards that do protect them however are cards like Norn's Annex and Sphere of Safety. Other great options are Dueling Grounds, Silent Arbiter, and Peacekeeper. Maybe it might be worth it to remove enchantments like Market Festival for Inexorable Tide. Other good removal options Cyclonic Rift, Austere Command, Swords to Plowshares, Path to Exile, Cleansing Nova, AEtherize, River's Rebuke. With these three colours you have some of the best superfriends options around, especially if you need ways to protect them. I also run a superfriends deck with the inclusion of black in Atraxa and really without the black the deck would still run amazingly with the options for planeswalkers in these three colours. So don't give up on the idea of a full superfriends deck yet :) If you need some motivation take a look at my atraxa build (hopefully the link works if not just go find it in my profile) Atraxa's Friends

BMHKain on

1 month ago

@DrkNinja: Well, it's been quite a bit, sir. Already have a new card on the side if someone wants to check it out. Peacekeeper. This card seems epic in the situation where nobody gets to attack, allowing you at least some time to buildup a strategy of some kind. With the New Ravnica Blocks in the works, what is your opinion on this, & what cards do you thin should be worth cutting in exchange for something else?

DwaginFodder on Bad Touch

3 months ago

Homelessguy

I considered Peacekeeper, but I would like to attack with my disgustingly large walls. I would run Web of Inertia, but it isn't very effective in my meta.

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