Peacekeeper

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Weatherlight (WTH) Rare

Combos Browse all

Peacekeeper

Creature — Human

At the beginning of your upkeep, sacrifice Peacekeeper unless you pay (1)(White).

Creatures can't attack.

Peacekeeper Discussion

Osbert on Flood of Artifacts?

1 month ago

I would say the power level of this deck is a solid 7; your deck is focused and has a game plan with very few cards deviating from the plan. However your deck contains sub optimal cards, cards that do not fit the game plan, and a high average CmC. I would also say your deck is lacking card draw and alternate win conditions.

With caring about how many artifacts you have on board I'm not sure why Nev's Disk is in here as it's symmetrical. It might be better to play something like All Is Dust to make sure you keep your artifacts around and are still able to wipe the board.

Because of Akiri's keywords why not run Trove of Temptation ? It produces artifact tokens, it ramps you, and it makes a creature suicide into Akiri every turn from each opponent. Her vigilance lets you be aggressive and still have the best blocker.

Here is a lost of just some powerful artifact loving cards you may have missed: Vedalken Engineer , The Antiquities War , Cranial Plating , Kuldotha Forgemaster , Phyrexian Metamorph , Thirst for Knowledge , Stoic Rebuttal , Scrap Trawler .

The largest glaring weakness I noticed is your lack of interaction with your opponent's game plan and that your only win condition relies on combat. Because of the low interaction something as simple as a Peacekeeper or Kataki, War's Wage stops your deck dead in it's tracks.

SwiftDeath on Long Live The Queen

2 months ago

CNobre I have updated the list after the full modern horizons spoiler. For the cards that your suggesting:

Aven Mindcensor This card is so good. It is insane how much this single component card will shut down other decks before they get going. I can flash this in in response to fetchlands, tutors, and many different search effects that highly restrict my opponents ability to play their deck properly.

Suture Priest Is a two sided coin that prevents my opponents from attempting to go to wide and take over the board with creatures. It also prevents any infinite combos that use creatures moving back and forth on the battlefield. Forcing my opponent to find an answer to suture priest before they can try to go off. Right now I agree it is one of the weaker card options but it has stalled so many games that I can never find a better replacement.

Giver of Runes I think you are mistaken on this cards effect. If it was protection to any permanent this would be better than Mother of Runes but sadly it only gives your creatures protection. I can't use it to protect my auras/epuipment. In fact giving my creature protection from white causes any of my auras to fall off said creature instead. I don't want to many of these effects as they are counter productive as keeping my creatures alive is less of a early game strategy and keeping the board clear of threats is my main priority for the first half of the game.

Kazuul, Tyrant of the Cliffs This is a great budget card to cards like Ghostly Prison , Peacekeeper , Crawlspace and Koskun Falls . In my opinion the card does very little as I don't need to prevent my opponent from attacking if I just kill all the creatures before hand. I opted for mass removal and targeted removal over taxing my opponents because these kind of cards make people want to attack you after they've dealt with them. With removal I can use it as leverage to keep people from attacking me, but also I can use them to make allies. When someone gets to strong and another player offers a truce I can use my removal to help make alliances with other players.

Chandra's Ignition Now this also refers to all board wipes as you mentioned them collectively. But this particular card is so good I had to single it out. The way this card works is I can target my general and because the card has her deal the damage it turns into a card that wipes the board except for my general. If Im playing this card I either have very little else to lose on the return or I am in a position where I can't be stingy about losing my board and I can use my superior draw/top deck to establish boardstate before my opponent can recover. It has won me so many games as I always recover my board state faster through the Monarch token and cheap removal options that my opponents cant find answers to.

I am reaching my limit of characters for one post and will continue in the next one.

Azeworai on Long may she reign *Optimized*

4 months ago

Thank you! I don't have a Marchesa list, but all of my decks have many ways to stay alive. Even my Naya lands-matters deck runs Peacekeeper . xD

Azeworai on Long may she reign *Optimized*

4 months ago

Politics are very important for this strategy. I'd highly recommend Null Chamber , as I see it as the pinnacle of alliances, turning off two players' commanders whilst teaming up with another. Debt of Loyalty is also fun, as well as Tragic Arrogance . For what you're trying to do, Mystic Barrier seems to be the best of options. Solitary Confinement and Worship are good for staying around, too. Peacekeeper is also hated and helpful.

Good luck with pillow fort.

Hc_Clan on Sigarda, Heron's Grace - Human Tribal

5 months ago

A little control goes a long way, I'd maybe recommend putting in one or two of the following humans: Grand Abolisher , Magus of the Disk , Magus of the Moat , Palace Jailer , Peacekeeper .

Also I think 34 lands in a little low, how does the deck perform currently? Are you missing land drops?

triproberts12 on

6 months ago

Okay, I see now.

If that's the case, then I would start with Sphere of Safety and adding more enchantments to bolster the pillow-fort plan. Blind Obedience , Authority of the Consuls , Darksteel Mutation , Grasp of Fate , Citadel Siege , Prison Term , Curse of Vitality , Martyr's Bond , Gideon's Intervention , Oath of Lieges , Martial Law , are Exclusion Ritual are all good. Norn's Annex is a "yes," from me, dawg. Baird, Steward of Argive , Orzhov Advokist , Peacekeeper , Windborn Muse , and Glacial Chasm , might be decent, as well.

Putting in the other Elspeths and maybe a Gideon or two, along with Arena Rector will help set up your end game for after you wrath. Fumigate would also be a big boon.

You'll probably want to go up to at least 37, if not 38 lands, since it sounds like you don't want to be missing land drops.

Daedalus19876 on The Best Army Gold Can Buy: Teysa Superfriends EDH

7 months ago

I'll give more specific replies shortly, but holy hell, how did I forget about Peacekeeper???? Thank you for the reminder.

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Peacekeeper occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%