City of Brass

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Event Deck (MD1) Rare
Modern Masters (MMA) Rare
Masters Edition IV (ME4) Rare
Eighth Edition (8ED) Rare
Seventh Edition (7ED) Rare
Classic Sixth Edition (6ED) Rare
Fifth Edition (5ED) Rare
Chronicles (CHR) Rare
Arabian Nights (ARN) Uncommon
Promo Set (000) Rare

Combos Browse all

City of Brass

Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

: Add one mana of any color to your mana pool.

Price & Acquistion Set Price Alerts

MD1

MMA

8ED

Ebay

City of Brass Discussion

ROUGE_BLOCK on Izoni, Thousand-Eyed

3 hours ago

Oh shit, I forgot Cabal Coffers is 100% NEEDED when you run Urborg to get a shit ton of mana. Also include City of Brass and Mana Confluence for more consistency in your landbase.

mmcgeach on Control Zur

2 days ago

Heya VelvetVendetta, I'm not super keen on those lands ( Darkwater Catacombs , Skycloud Expanse ), since they don't produce mana on their own, so it can be awkward if they're your only land, or an early land. Still, they can be good. But, the mana base is pretty tight. There's basics, fetches, duals, 5 color lands, and utility lands. I guess you could slot something in over City of Brass which is probably the worst rainbow land, but I'd probably go for Morphic Pool or Sea of Clouds .

I'll check out the Jhoira deck.

SamsWrath on Cats in Steel

4 days ago

I also forgot to mention Lands. They are a bit on the expensive side of things but, lands such as: Gaea's Cradle , Serra's Sanctum (only if you add a few more enchantments), Nykthos, Shrine to Nyx , Savannah , Ancient Tomb , Gemstone Caverns and the 7 color-suited fetch lands you can run will really speed things up for this deck.

You should probably remove some of the "enter tapped lands" for lands such as City of Brass , Mana Confluence , Brushland , Flagstones of Trokair (bar-none the best Crop Rotation target), Inventors' Fair (another artifact tutor) and Dryad Arbor (cast Green Sun's Zenith x=0 and get an extra land drop on one of your turns).

mfogle on We Are Stronger Together, Brother

4 days ago

This deck has an awesome mana curve. lol literally cannot brick. Seems aggressive enough that it shouldn't have to worry about late game, though some removal options might be useful. If i was to make any recommendations, I could see tightening it down to just two color so you could drop City of Brass (and the price). Maybe replacing Shapeshifter and Battlesinger for something like Drana, Liberator of Malakir , Makindi Patrol , and a 4th Champion of the Parish . Bala Ged Thief could be really good in this deck, but admittedly high on you curve. Really cool deck though, +1 for sure.

hungry000 on Transmogrifier

1 week ago

Lodestone Golem could be worth playing in the deck. With all the 0 mana artifacts, Whir of Invention seems like it has a place here; it can search for Master Transmuter and you could fit in an Ensnaring Bridge to fetch out when you need it. Have you ever considered Platinum Emperion? It's great when you're behind and about to die and you can give it shroud with Lightning Greaves to make yourself nearly unkillable. I'd say it's better than Filigree Angel in most cases since it's harder to remove with burn.

Spire of Industry is probably better than City of Brass most of the time, by the way.

Last_Laugh on Marchesa's Vampire

1 week ago

Fun take on Marchesa.

I do however think you need more ways to lose life like City of Brass, Mana Confluence, Shivan Reef, and other painlands. Watery Grave and Steam Vents as well. I'd also make room for both Talisman of Dominance and Talisman of Indulgence. Fellwar Stone is another good 2 cmc rock.

Run a few more boardwipes like Last One Standing, Cyclonic Rift, and Jokulhaups instead of so much targeted removal.

Also, get Chaos Warp in here. It's one of your only ways to interact with enchantments and by far the best. 100% needed.

Legion Loyalist isn't a vampire but I think first strike + trample for your team relatively out of nowhere seems good. That and he has haste and gets a +1+1 counter when he attacks so he sticks around. I'd also run Shared Animosity.

For cuts, I'd drop most of your targeted removal like Murder, Terminate, and Go for the Throat. I'd drop all your 3 cmc mana rocks for 2 drops as this helps with a T3 Marchesa. I'd also drop your 1 time draw spells like Sign in Blood and Tormenting Voice.

Feel free to check out my list for ideas. It's not tribal but it should still help. Feedback, Upvotes, and/or Ideas on any of my decklists is appreciated. Marchizzle my Nizzle

Saljen on Just a Few Slivers

1 week ago

You run both. You want both Paradox Engine + Intruder Alarm as well as Gemhide Sliver + Manaweft Sliver + Cryptolith Rite. This lets you get your combo out as consistently as possible, plus all of these individually massively help your game plan even if you aren't comboing out with them.

Training Grounds makes your commander's ability immensely more usable. Helps with a few of the activation costs from Slivers as well, like Necrotic Sliver.

I also play 5c Slivers with Overlord as the Commander.

Here are some cards I'd suggest with that experience in mind:

Descendants' Path is a great draw engine. Mirari's Wake buffs your slivers and doubles your mana. Phyrexian Reclamation lets you pull Slivers from your yard. Shared Animosity is one of the best one sided buffs you can give your Slivers. Steely Resolve for an additional way to give them all hexproof. Spirit of Resistance combos with Sliver Hivelord making it so you cannot lose the game. Konda's Banner gives +2/+2 to all slivers when attached to a 5c sliver. Vanquisher's Banner is a draw engine and buffs your slivers. Distant Melody draws a ton, Domri Rade serves many roles and is very cheap to play, Cyclonic Rift belongs in any EDH list with blue in it. Shaman of Forgotten Ways is a good ramper, helps to hit 5 colors and has a win-con attached to it. I also run a Birds of Paradise for color fixing.

This deck doesn't look to be a budget deck, except in your lands. That's okay, that's exactly how my deck is as well. Here are some good cards to make fixing 5 colors easier:

The Vivid land cycle: Vivid Crag Vivid Creek Vivid Grove Vivid Marsh Vivid Meadow. 5 lands that can tap for any color twice.

The Triple Taplands: Seaside Citadel, Arcane Sanctum, Crumbling Necropolis, Savage Lands, Jungle Shrine, Sandsteppe Citadel, Mystic Monastery, Opulent Palace, Nomad Outpost, Frontier Bivouac.

The cheaper 5c lands: Ancient Ziggurat, Cascading Cataracts, City of Brass, Command Tower, Evolving Wilds/Terramorphic Expanse + (only) 1 of each basic, Exotic Orchard, Grand Coliseum, Mirrodin's Core, Path of Ancestry, Rupture Spire, Sliver Hive, Transguild Promenade, Gateway Plaza, Unclaimed Territory, Unknown Shores.

Running a combination of all of these means you only need 1 of each basic, and you'll have no problem hitting 5 colors asap. There are better ways to build the mana pool for 5c Slivers, but it costs thousands of dollars worth of lands.

Anyways, love what you've got going on so far. Hope your table hates playing against this deck as much as my table hates playing against mine, haha.

Njirk on Dragonlord Silumgar

1 week ago

Hi there, I'm from the advertise your commander thread.

I used to have a Nin, the Pain Artist deck based on stealing and copying your opponents stuff. I always liked to win using your opponents cards, so its nice to see a deck with a similar theme.

I think your current build has a lot of room for optimization as there are many cards that have strictly or subjectively better counterparts. These are some suggestions for cards I would replace and what with:

I would probably drop the flicker subtheme you currently have because you dont run a lot of creatures and go down a few lands (37 should be fine) in favor of more draw (Rhystic Study & Mystic Remora are nice). Also, one of the good things about black is the access to tutors. By adding tutors you increase the consistency of your deck, as they effectively serve as an extra copy of all the other cards in your deck. Lim-Dul's Vault, Beseech the Queen and Dark Petition are some good relatively cheap ones. (If you want to invest a bit of money in it, Demonic Tutor and Vampiric Tutor are great.)

I hope this helps and good luck with deckbuilding!

PS. Dont forget to comment on the previously posted deck in the 'advertise your commander deck' thread. ;)

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