City of Brass

City of Brass


Whenever City of Brass becomes tapped, it deals 1 damage to you.

: Add one mana of any color to your mana pool.

Browse Alters View at Gatherer


Have (3) gildan_bladeborn , Azdranax , lorddarkstar
Want (8) insecticon3000 , Purple_Peach , Ralion , BSwCDo , EventualRawR , TheDauntlessFew , MarkTaylorTSax , PyreCracker

Printings View all

Set Rarity
Modern Event Deck (MD1) Rare
Modern Masters (MMA) Rare
Masters Edition IV (ME4) Rare
Eighth Edition (8ED) Rare
Seventh Edition (7ED) Rare
Classic Sixth Edition (6ED) Rare
Fifth Edition (5ED) Rare
Chronicles (CHR) Rare
Arabian Nights (ARN) Uncommon
Promo Set (000) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Oldschool 93/94 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

City of Brass occurrence in decks from the last year


All decks: 0.07%

Commander / EDH:

All decks: 0.15%

Golgari: 0.2%

WUB (Esper): 0.74%

GWU (Bant): 0.6%

BUG (Sultai): 0.71%

RBW (Mardu): 0.49%

UBR (Grixis): 0.88%

City of Brass Discussion

18ths on Five-Mizzet Re-experienced

1 day ago

Update 4:

Enemy shocklands plus Hallowed Fountain, ally checklands minus Rootbound Crag replaces Guildgate package - I really liked those lands there as a flavor win, even if they are simply awful in actual game, but I fear that my playgroup has been scarred for life by all these Golos, Tireless Pilgrim Maze's End decks and begins to target me if I somehow have more than 5 of these. So in order to make my deck less intimidating I have to make it more powerful and consistent :) I also wanted to take the opportunity to fix the colors slightly - green and red seemed a bit over-represented, while white, blue and green are often important early game here so it needed better fixing.

City of Brass replaces Maze's End - With guildgates removed maze is completely useless. I wish other cuts were that easy!

Dryad of the Ilysian Grove replaces Circuitous Route - With guildgates removed Route is just an Explosive Vegetation which is a fine card, but we could have something better. Fortunately Dryad seems like a perfect fit for 5-color decks, comes a turn earlier, instantly fixes all your lands, synergizes with newly added checklands, triggers both Daxos and Ezuri and is a fine blocker for some extra early attacks.

multimedia on Tuvasa Enchantress

4 days ago

Hey, consider new Destiny Spinner? It's a good two drop enchantment creature for enchantment strategies. It can give you a backup evasive creature who has the same ability as Tuvasa. Darksteel Citadel is worth playing with Spinner. Consider Rancor and/or Favor of the Overbeing? Low CMC auras that can give Tuvasa evasion.

Of the combos I don't like the Tunnel combo. I don't think you need it and it seems too risky, not being able to do it at instant speed. At sorcery speed it gives your opponents too much opportunity to response with graveyard hate. What happens if Replenish or Open are countered? Other than the Scry lands which are subpar you don't have a way to setup Vision.

The manabase is good except the Battle lands and Scry lands. With only six basic lands the two Battle lands don't seem worth it. Consider cutting them for Exotic Orchard and City of Brass? Consider the Pain lands: Brushland, Yavimaya Coast, Adarkar Wastes? I think they're better here than the Scry lands because Pains will ETB untapped which is helpful with three drop Tuvasa.

Good luck with your deck.

Mortlocke on The Queen's Egg

1 week ago

Wicker, correction - I guess it was late last night. I completely missed "the tap for " part of Sliver Hive. That does change my opinion of the card as it can be used to help fuel roughly 20 non-creature spells in this deck. If I were to include it, i'd swap out City of Brass or maybe a filter land. But still, COB does exactly what Hive does but better - and the cost is a bit high. The filter land can be a bit annoying as well, requiring specific mana to fuel it - BUT it can get me mana in multiple configurations. Something Hive can't do. I still think COB and the various filters still win out when compared to Sliver Hive. What they should've done, in my opinion is remove the "Tap for ", and remove the requirement for the third ability (and lower the mana cost of the ability to or ). Or make it like a Glimmervoid for slivers! "This land taps for any color as long as you control a Sliver" type of deal. The previously mentioned examples would make the land far more interesting, and a must use in my opinion. What're your thoughts?

Lordeh on A Knights' Charge

1 week ago


Thanks for the comment and suggestions.

I can definitely use the better mana fixing to make the deck more consistent and once i get my hands on Mana Confluence and City of Brass at a reasonable price I will add them in.

Brimstone Trebuchet is a flavor card that while not threatening in of itself does chip away at everyone without drawing much hate. If it lasts till the late game, a kicked Josu Vess, Lich Knight pings each opponent for 9 additional damage which has won me matches in a hilarious manner. If it was target opponent I would consider the cut but since it hits everyone it is surprising good in casual games.

Thanks again for the suggestions.

ClockworkSwordfish on A Knights' Charge

1 week ago

I feel that any EDH deck that's three or more colours would do well to run City of Brass and Mana Confluence - since you start with 40 life to work with, they're essentially Command Tower #2 and 3.

Does Brimstone Trebuchet do enough? Pinging your opponent for 1 or 2 damage per turn seems a lot less impressive when everyone starts with 40 life. You might prefer something like Bloodsworn Steward in its place - he's got a good body, as you could always do with more flyers, and makes Gwyn into an absolute monster if he's out when she shows up. Besides, might as well run as many knights as you can get, right?

Aiding on Muldrotha EDH

2 weeks ago

The specific Flash line in this deck is Spellseeker, Thassa's Oracle, and Bloodpet. Seeker gets Demonic Consultation and you cast it by sacrificing the pet for black mana.

For personal preference, if you want a more "Competitive" deck, I suggest cutting Karn and Tamiyo and replacing them with Jace, Wielder of Mysteries and Tainted Pact for more redundancy. If you run the pact, you would have to cut one island (maybe make it a City of Brass) and then change the basics from 2x of each to 1x of regular, 1x of snow-covered.

DemMeowsephs on Pioneer Rakdos Control

2 weeks ago

If you stick to Rakdos, I would consider some different lands such as the following:

DemMeowsephs on Arixmetes mass bounce/draw

2 weeks ago

Hmmm, I think I could help you out a bit on lands. First, consider removing Polluted Delta and switch in Misty Rainforest. I understand Polluted Delta could still search for islands, but nonetheless Misty Rainforest's colors still make more sense. I would then consider adding some of the following:

Load more