City of Brass

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Event Deck (MD1) Rare
Modern Masters (MMA) Rare
Masters Edition IV (ME4) Rare
Eighth Edition (8ED) Rare
Seventh Edition (7ED) Rare
Classic Sixth Edition (6ED) Rare
Fifth Edition (5ED) Rare
Chronicles (CHR) Rare
Arabian Nights (ARN) Uncommon
Promo Set (000) Rare

Combos Browse all

City of Brass

Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

: Add one mana of any color to your mana pool.

Price & Acquistion Set Price Alerts

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City of Brass Discussion

Mr_Pendulum on Dragon Age (5-Color Dragons)

1 day ago

I don't know what your budget going forward for this deck is but I recommend getting rid of those tapped lands asap. some good replacements would be Exotic Orchard, Forbidden Orchard, City of Brass, Mana Confluence, Reflecting Pool. Keeping on lands your runnig shocks so the fetch lands would help with the mana fixing and Skyshroud Claim can grab two shocks for one more mana than Cultivate. I think once your mana base gets figured out you'll have a deck that can hold its own against the usual competion.

This is my version of the deck

FogonaFrog66 on Thraximundar Brings the Thundar

2 days ago

I just noticed that I only have 32 lands total. I immediately want to run 35, so I’ll need to add Crosis's Catacombs, Temple of Epiphany, and City of Brass. They’re budget choices, but respectable. I’d remove Whispersilk Cloak, Cruel Ultimatum, and Mystical Teachings. I’d love to hear if I’m downright idiotic.

bushido_man96 on Jund Em Out Reee

1 week ago

It looks like it would be fun to play. Not every Prosh build needs Food Chain; its in a way unfortunate that its always assumed to have Food Chain in there, which limits deck building. Not every Prosh list just has to run it. The problem though, is if someone sees you playing Prosh, then they assume that, and likely won't believe you if you tell them you're not running it.

Warstorm Surge would be another damage dealer to use with your tokens (except the Kobolds...). I think your Llanowar Elves should be Birds of Paradise instead, since you're running three colors. City of Brass is a good land card that should not be overlooked in any three-color deck, in my opinion. Terminate would be solid spot-removal.

Winterblast on WUBRG

1 week ago

First thing I'd do is getting rid of the bad ramp (kodama's reach, cultivate, farseek, skyshroud Claim, dakrsteel ingot) and replace it with mana dorks. Being in 5c you could play ALL cmc 1 dorks but I would suggest at least: Noble Hierarch, Birds of Paradise, Deathrite Shaman, Elves of Deep Shadow, Avacyn's Pilgrim...Arbor Elf would be great if your lands had more forests among them but that's only possible with using original duals in addition to the shocklands. Or you use more basic forests (could also use Utopia Sprawl then).

Transguild Promenade and rupture spire are even worse than etb tapped lands - Tarnished Citadel, City of Brass and Mana Confluence are the best rainbow lands you can use instead.

Nature's Claim, Mystic Remora, Brainstorm, Ponder are just universally too good to not play unless you have a strong reason not to. On the other hand Counterspell and Utter End have rather restrictive mana costs for interaction slots in a 5c deck. I would definitely try to keep instant interaction with one coloured mana and cmc 1 if possible. Dispel, Flusterstorm, Mental Misstep are all solid choices. Pact of Negation is questionable if you aren't a fast combo deck because you don't really want to use it as a response but rather protection to push through your win (while not planning on paying the pact).

leven110 on Niv-Mizzet Loves his Spells

1 week ago

Tomagotchi

Yea, i feel you, niv is quite hard to cast, esp. the parrun ed. is bonkers

i suggest not to put in more lands, but more on mana ramps/rocks that produce and/or , because you can only put 1 land per turn, but casting an artifact will give you more benefit in the next turn.

Cheap alt:

and etc...

Expensive alt:

and etc....

or even multi mana lands,

and etc..

or artifact tutors card:

and etc

or you can go full control deck, put in alot of board control spell (board wipes), board wipes is good for your deck because you dont have many creature in play. combine with a passive card draws engine (2-3 card per turn, meaning land drop would be easier to come by).

Then if you think you have all your pieces together start putting in some pressure on the board, if not stall the game XD (negotiating and stuff)

Board wipe artifact:

Hope it helps,

eliakimras on Multiverse Dragon Tribal

1 week ago

With all your fetches and dual lands, Evolving Wilds and Rupture Spire may not be needed. You might be better with Exotic Orchard, Cascading Cataracts and City of Brass.

Angel_Zero on Reaper King and the Scared Little Crows

1 week ago

how about Metallic Mimic, Adaptive Automaton, Vanquisher's Banner, Door of Destinies? maybe use some changeling creatures for more scarecrow tribal too. also how do you plan on casting the reaper king? your manabase would have a hard time casting him for WUBRG. Maybe add something like City of Brass or just add in one more Springleaf Drum.

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