|Commander / EDH||Legal|
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|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
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Imprint - When Extraplanar Lens enters the battlefield, you may remove target land you control from the game. (The removed card is imprinted on this artifact.)
Whenever a land with the same name as the imprinted card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced.
Extraplanar Lens Discussion
5 days ago
Hey, this Deck looks sweet.
If you want destroying the World an Worldslayer is also sweet :).
1 week ago
Gleeock, I've been looking into that, actually. I have identified 10 cards I can slip in.
I am considering removing the following, for their respective reasons:
- Gauntlet of Power : It costs to much mana and assists my opponents in ramp. I am not looking to build a group hug deck.
- Extraplanar Lens : While there is strong power here, I also feel I have enough solid ramp and cost reduction that I do not need it. I play games and win just fine in tests without having it on the field. There are even times where I find it slows me down because I get greedy and play it too early, removing lands from play. For example, if I have three lands out but exile my only red source, I kind of screw myself over.
- Rimescale Dragon : With Lens out of the deck, I have reason to run Snow-Covered Mountain s. That is to say, I was running SCMs because it puts a soft-lock on my opponent's ability to ramp off my card. If they have normal Mountains, they gain no benefit. They would need specifically a Snow-Covered Mountain. Well, if I am not using snow lands, I don't benefit from Rimescale.
- Glacial Crevasses : Again, no snow lands = no need to run this.
Now only two of these are actually mainboarded; Gauntlet and Lens. I play many games without using these and things work out just fine. So it becomes a matter of what to replace them with.
I'd like to stick to the Dragons if able, only because I'd get the most value out of Lathliss. However, other control-like Enchantments work as well.
The list of Dragons I am looking at currently are the following:
- Hoard-Smelter Dragon : Gives me another control outlet on a Dragon. Similar to Steel Hellkite in that I can remove threats or problematic cards. I can break combo pieces apart or destroy stones to slow opponents down. It also works great to remove Voltron equipment. Without being a tap ability, I can sink an entire turn's worth of mana into it and blow up 2 or 3 artifacts late game.
- Knollspine Dragon : Giant hand replenishment card. There are plenty of times where I swing for 14+ damage. That's 14 cards. The value there is just immense. Possibly even better than Dragon Mage because I don't give my opponent's new cards, too.
- Moonveil Dragon : Functions as another anthem. Lathliss, Dragon Queen and Purphoros, God of the Forge both serve in this capacity. Having a 3rd Dragon might be useful, too.
- Mordant Dragon : A weaker version of Balefire Dragon . I may honestly replace Demanding Dragon . I don't want to give my opponent a choice in the matter. That's what makes Glorybringer and Flameblast Dragon so good - I choose where I want the damage to go.
- Thunder Dragon : Seems like a decent sweeper, but only if the boardstate is light enough. I'm not sure how this would fare in the changing meta. 3 damage probably isn't worth it late game, and early game it'd be too hard to reliably get out. Just posting it here so you know I thought of it.
- Zodiac Dragon : I was considering this only because I find it interesting that it gives me essentially an unkillable Dragon. No matter what the boardstate becomes, I would always have Zodiac and Lathliss I can fall back on. I just find that a bit interesting, but I don't think I should try and force Golgari into mono-red. Though, to be fair, I also have Haven of the Spirit Dragon which returns a Dragon as well as Daretti, Scrap Savant who can return Steel Hellkite and Moltensteel Dragon . So there is precedent for it in this deck.
Additionally, I have identified:
- Price of Glory : Completely shuts down reaction-based decks.
- Citadel of Pain : Forces mana-drain.
- Ashling's Prerogative : Another source of haste. If I choose even, all of my 6-cmc Dragons (Which are most of them) gain haste. Likewise, my tokens (0 cmc) also gain haste. It also gives my Commander haste.
I think I'd rather go with the enchantments I feel that slowing opponents down while I burn them out with passive triggers is a great foundation to rely on as I churn out an army of Dragons. Sort of keeps the pressure off of me to keep going as fast as possible. This way, if I get a hand with 2 or 3 6-cmc Dragons but also a 3-cmc control enchantment, I can keep it knowing I have a soft lock on the game for a few turns.
After I finalize this deck, I plan on building a Prossh, Skyraider of Kher deck, running Korvold, Fae-Cursed King as a "secret Commander". That will be far more of a "regular" EDH deck with interactions, wraths, tutors, land spell cards, etc. :)
2 weeks ago
Glad you enjoy my build, friend! It's still a work in progress. I'm not 100% sold on the idea of using snow-covered mountains. I'm using them so that the chances of me accidentally helping my opponents out with Extraplanar Lens is significantly lower, but then I want to add in both Rimescale Dragon and Glacial Crevasses . I'm not sure though, as Rimescale requires dedicated mana and is liable to removal. However, GC is an awesome card that is extremely unique and, I believe, the only red card which does that. However, I am not sure if I should sacrifice synergy for potential fog effects.
I may, honestly, drop Extraplanar Lens entirely and just go back to the normal design. Seems like trying to tie in snow-mana is a bit too much at this point.
2 weeks ago
This is why Extraplanar Lens is usually combined with a snow-covered basic land, because your opponent is less likely to have those.
2 weeks ago
3 weeks ago
Hey TimHo0410, I recommend a Land Tax best Mono-W Ramp and filter out your Lands that gives you massiv Card Advantage , Extraplanar Lens and only Snow-Covered Plains for Lens (You avoid here the benefit of Lens for Opponents) . Thats makes your Ramp even better, and mono-w need this. Urza's Incubator is fine to.
Take a look at this List: [PreCon] The Church of Serra - Angel Tribal Its a Deck of a Buddy of me.
3 weeks ago
More Mana Rocks. Take a look at this List: [PreCon] The Church of Serra - Angel Tribal
1 month ago
I like what you're going for here. I love token gen decks, they really feel like you're amassing an army against your opponent. Some cards I'd consider adding:
Phantom General , Divine Visitation , Finale of Glory , Hour of Reckoning , Shield of the Avatar , Teferi's Protection , God-Eternal Oketra , Nykthos, Shrine to Nyx , and Helm of the Host . Also more cards with the populate mechanic.
Another neat trick for mana ramp in mono colored decks is to use Extraplanar Lens in combination with snow lands to double your mana production, since it's unlikely that your opponents will be using snow lands as well.
Extraplanar Lens occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%