Batterskull

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
New Phyrexia Mythic Rare
Promo Set Mythic Rare

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Tokens

Batterskull

Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)

Equipped creature gets +4/+4 and has vigilance and lifelink.

3: Return Batterskull to its owner's hand.

Equip 5

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Batterskull Discussion

Paul.The.Firewood.Salesman on Kresh, Warrior of the World

5 days ago

I agree with a lot with what you've said but disagree with about half. The first thing I'll address is Emrakul. She tends to be a game ender in my meta. Granted not all the time, but most of the time. In either case Gratuitous Violence seems like an interesting card to run. I may even try to work Wound Reflection in as well, just for the laughs.

Hatred is a great call. Meshing that with Batterskull so the life lose just being nulled would be fantastic. I'm definitely going to make room for it.

I'm not too keen on Tormod's Crypt or Nihil Spellbomb. They're great cards but can be a dead draw when recursion isn't too involved in the game or graveyards have already been exiled. Though the card draw of the spellbomb is sweet. Jund Charm on the other hand is a good call, I think. It resolves the issue I just gave. Worst case scenario is that I pump up Kresh or someone else and that's never a bad thing.

So far I've felt I've run plenty of removal. Putrefy was actually originally ran but just due to the amount of removal I already have it was the first to go. And I was not going to run Reclamation Sage but I thought about it for a while because I considered Birthing Pod for a long time. It's a card that I get suggested a lot in person so I think it's about time it works its way into the deck. And with that Sage can be another sac outlet to get me some handy four drops.

Thanks for the suggestions! They're appreciated.

Fuklaw on Kemba kit-kat

1 week ago

Hi NV_1980 First of all thanks for your upvote and your suggestions.

You do make some good sugestions, some I've had considered before, others are new to me. Out of the ones I had considered, the main reason why I didn't buy the cards is pretty much their price tag, I would love to have Batterskull, Basilisk Collar, Enlightened Tutor and Umezawa's Jitte for example, but at the moment they are out of my deck budget.

As for land ramp I have to agree with you, it can be a huge problem with this deck, at the moment the only ramp card I have in the deck is Sword of the Animist, I've considered adding either (or both) Knight of the White Orchid / Kor Cartographer as once again Extraplanar Lens and Land Tax are out of my budget.

Stonehewer Giant, Blade of Selves and Darksteel Plate are sold out at the store where I buy my cards, so I'll have to wait for those.

I didn't add Armory of Iroas because I already have Ring of Thune which has a simillar effect and also grants vigilance (with a lower equip cost).

I will have a closer look at some of the cards you've mentioned specially Cathars' Crusade, Trepanation Blade and Elbrus, the Binding Blade  Flip these were quite appealing to my play style.

Once again, thank you for the suggestions, and I will have a look at your decks soon.

NV_1980 on Kemba kit-kat

1 week ago

Hi Fuklaw, I like this deck and would like to build something similar; a few comments though:

Hope this helps!

P.S.: would you mind commenting on some of my decks?

Preturbed on Samut Voltron

1 week ago

Hmm, needs more Swords of X and Y. Overall equipment needs to be a bit stronger I think. Batterskull is nice. Grafted Exoskeleton wins out of nowhere. Of course if you can get a Jitte, run it.

Harvest Season will be a necessary pick up for your ramp team.

Darth_Savage on Blue Colossus (Need help to make competitive)

1 week ago

Well there are three;

Master Transmuter, lets you "cheat" your big artifact into play.

Spellskite, lets you protect your big artifact.

Batterskull, aggressive on it's own, deadly if attached to something bigger.

Subtlety on Grixis Cruel Control

1 week ago

Tasigur doesn't fit to this decktype but it is an excellent card for other grixis control or midrange decks. If i would put a creature card inside, that would be Kalitas but i need to make some changes first to fit it. Also, i think that Batterskull fits more to the pure control type of the deck.

KGW on Sleepy Time

1 week ago

How do you feel about upping the Logic Knot count? If you replace the Prairie Stream and Sunken Hollow with 2x Polluted Deltas, then you could up the Knot count to 2-3, and be able to reliably play it on time. Taking out 1 or both copies of Ojutai's Command to make room. I think Restoration Angel is going to be dead in hand most of the time here, as you only have 3 creatures total to target. Lastly, Remand, in a control shell doesn't let you get to that last game point where you want to be, because it doesn't actually get rid of a threat. I would replace the Remands with 1x Fatal Push, 1x Path to Exile, 1 more Negate. Fill the last Remand slot with a utility card that is meta specific, such as an additional copy of Supreme Verdict, or a maindeck Anguished Unmaking, or whatever you find most useful at your LGS. I haven't tried out Batterskull in any of my esper decks, how have you found it??

LeaPlath on Delver Miracle

2 weeks ago

Miracles decks only need to run Terminus playset, and maybe Entreat the Angels as one of. The deck was never about the miracles themselves, just the Counterbalance/Sensei's Divining Top lock.

Honestly, this seems a poor delver deck compared to your other options. Temur has goyf/mongoose. Bug has mongoose, goyf, fish, tasigur. Jeskai has Stoneforge Mystic and Batterskull etc. And your landbase is weak to Wasteland

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