Furnace of Rath

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duels of the Planeswalkers (DPA) Rare
Planechase (HOP) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Eighth Edition (8ED) Rare
Tempest (TMP) Rare

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Related Questions

Furnace of Rath

Enchantment

If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.

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Furnace of Rath Discussion

ay.lobo on Fire in the hole

2 days ago

I currently have Quest for Pure Flame in my deck, and it works pretty great. You can play it turn 1 and just have it sit as a ticking time-bomb, just waiting for a game ender like Tempt with Vengeance. It's better than Furnace of Rath as that devotion to red would get Purphoros and it also benefits your opponents, which would be terrible. Currently, I'm testing out Insult / Injury, which is similar, but also has the "aftermath" ability, which is useful for later games.

I do recommend Mana Echoes as another random card for huge mana growth. For example, Beetleback Chief will give you 9 mana just by playing that card (not counting any other goblin on the field yet).

Gotreck on Fire in the hole

2 days ago

ay.lobo I used to run Shivan Harvest and surprisingly it was really slow. Also if you didn't have either the mana or tokens to use its ability it was a dead card.

Regarding Heartless Hidetsugu, yeah its a five mana card that can halve peoples life but it needs haste and i don't have any haste enablers. Also if you don't draw him early it gets worse.

I was wondering what do you think about Quest for Pure Flame?. Its cheap,easy to trigger, you loose the devotion, its a threat that people must deal with or you will deal a lot of damage in 1 turn and i like it more than Furnace of Rath.I know its a 1 turn only but doubling your damage for 1 turn can be really good imo.

Brugen on Wort, The Rekmother EDH

1 week ago

This deck has performed very well, having never come below 2nd in any of the sessions I've played it in.The most noticeable downside to this deck so far is running out of gas quickly, more card draw needs to be added. Cards like Fecundity, Pirate's Pillage, Rishkar's Expertise, Life's Legacy, Momentous Fall and Greater Good are all ideas I've had but all have their own flaws in this deck. Another area of improvement would be recovering after a board wipe, the most obvious candidate for this would be Fresh Meat. Tilonalli's Summoner was another card that caught my eye as a quick way of recovering board state, Brass's Bounty was also a card that caught my attention as an include.

I was contemplating the idea of shifting away from the mass tokens and running more mana doubling abilities like Mana Flare and Heartbeat of Spring while adding cards like Banefire along with Furnace of Rathesque abilities in order to try and maximize damage with the limited amount of cards I draw. This package would replace the majority of the token generators as well as cards like Impact Tremors, Goblin Bombardment, Battle Hymn etc..

Leonixious on Goblins Goblins Everywhere

1 week ago

I used to run Furnace of Rath but realized it was too much of a double edged sword with so many Fog like cards, then they swing hit me as hard as they could. So I changed it out for more token creation. Wanted to build this deck with some other Win Conditions other than numbers and brute strength cause then I was relying too much on those.

Dienekes on Extra Crispy Neheb, the Eternal

2 weeks ago

Combo: Basilisk Collar combos with Furnace of Rath and Heartless Hidetsugu for insta-killing everyone. Life gain on other creatures is helpful. Library of Leng is awesome with wheel effects, it lets you keep the cards you want!

Card Advantage: Sunbird's Invocation provides needed card advantage for monoreds. Etali, Primal Storm, Loreseeker's Stone, Seer's Sundial, Arch of Orazca, Sea Gate Wreckage, Magus of the Wheel, Memory Jar, Gamble, Mizzix's MasteryI really think Wheel of Fortune is worth it.

Ramp: Thran Dynamo, Worn Powerstone, Ancient Tomb, Sisay's Ring, Crystal Vein, Dreamstone Hedron, Foriysian Totem, Gauntlet of Power, Gilded Lotus, Koth of the Hammer, maybe Mana Flare on the big turn/finisher

Protection: Burnout, Boseiju, Who Shelters All, Red Elemental Blast

IAmTheWraith on Neheb, the Arsonist

3 weeks ago

Actually, Furnace of Rath + Aggravated Assault + Neheb, the Eternal is an infinite combat combo, 8 mana when they dont block the first time, which is enough to start going off.

Muglacious_NiceFaceToad on Queen Marchesa: Politics, Aikido, and Control

3 weeks ago

Great Deck!

I see you are running Gisela, have you considered any damage doubling effects? Dictate of the Twin Gods, Furnace of Rath, Angrath's Marauders, or Insult / Injury quadruple the damage when using Comeuppance, Deflecting Palm etc.

Have you considered any of the aikido creatures like stuffy doll? I'm excited to tell you how frightening it is when one of your opponents, who you have let hit you a couple small times comes in with everything they have and you flash in a Stuffy Doll or Phyrexian Obliterator with Winding Canyons and if they are going wide add a Defensive Formation.

I do find with damage doubling effects/copy spells that significantly increase how effective the aikido cards work.

Waiting for the right moment is the best!

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