Mind's Eye

Mind's Eye


Whenever an opponent draws a card, you may pay . If you do, draw a card.

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Have (6) metalmagic , pskinn01 , gildan_bladeborn , Azdranax , kpral , sonnet666
Want (8) Suicune , zktwo1001 , GhostMajor , 172n , jpv , Estr0m , rothalax , sparta1893

Printings View all

Set Rarity
Battlebond (BBD) Rare
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Commander's Arsenal (CMA) Rare
Mirrodin (MRD) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Mind's Eye occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Red: 0.26%

White: 0.43%

Mind's Eye Discussion

Dapwrd4getr on Edgar v. 2

1 week ago

Boardwipe suggestions: Merciless Eviction, Play of the Game, Life's Finale, Cleansing Nova, Austere Command, Tragic Arrogance, Blasphemous Act

Land/mana ramp: Burnished Hart, Solemn Simulacrum, Mind Stone, Commander's Sphere, Arcane Signet, Fellwar Stone, Myriad Landscape, Wayfarer's Bauble

Card draw: Syphon Mind, Faithless Looting, Mind's Eye, Vanquisher's Banner, Skeletal Scrying

As far as Vampires, you should add more (have around 35ish), but I'm not sure which ones are essential to add. But regardless, here are some suggestions.

DrukenReaps on Mageta the lion

2 weeks ago

So the biggest issue with running Mageta is that he wants you to discard 2 cards to use his ability. This is a problem in white because your consistent card draw is limited. You'll want to dedicate a large portion of your deck to card draw, I'd say around 15 cards. Since you are discarding and blowing shit up you might have a subtheme of reanimation. People usually think of that as black but it is in white's wheelhouse too. You can combine it with the indestructible stuff and just call it protection, maybe 10 cards?

Here is every white card that can draw, I'll list some of the specific ones I like. Draw in White

Well of Lost Dreams, Sram, Senior Edificer, Smuggler's Copter, Skullclamp, Mind's Eye, Mind Stone, Geier Reach Sanitarium, Endbringer, Dawn of Hope, Conqueror's Galleon  Flip, Book of Rass and Alms Collector.

Lanzo493 on Life is Beautiful

3 weeks ago

Looks like it needs more draw. Dawn of Hope and Well of Lost Dreams can get you cards throughout the game. You can also add Endless Atlas and Mind's Eye. Once you’ve got some draw, Alhammarret's Archive will do very well.

Profet93 on The Boros Legion has arrested my wallet

1 month ago


Completely agree with the above comments. I would also add a Hedron Archive as it serves as both ramp and draw, which boros desperately needs.

Bolt Bend - Counters counterspells, redirects removal, some card draw and some extra turns. Crazy good utility for .

Mind's Eye since you need card draw for boros

If you have the $, Wheel of Fortune is nice. If not, Commune with Lava, Reforge the Soul are pretty good.

If you're playing boros, you should run Sunforger. If you add a Mistveil Plains, then you can use and abuse lapse of certainty, very funny interaction I've had happen to me multiple times.

Ancient Tomb to get your commander out more quickly.

Heliogabale on Grenzo goblin deck

1 month ago

Cards to cut:

  • Barrier of Bones
  • Garna, the Bloodflame
  • Hellrider
  • Hope of Ghirapur
  • Judith, the Scourge Diva
  • Keldon Overseer
  • Mayhem Devil
  • Noxious Groodion
  • Undercity Necrolisk
  • Demonic Vigor

Gassing out can be a major issue with low CMC decks, you want to make sure you draw. For that reason, I don't like Obelisk of Urd or The Immortal Sun for this deck; by the time you get to 6 mana you should already be pouring out your hand. Icon of Ancestry and Herald's Horn come in play earlier and bring Goblins into your hand. Then Vanquisher's Banner renews you hand as you play them. All of these will work well only if all your creatures are Goblins. If you want to add another piece, I would look into Mind's Eye .

I had intentionally left out Rakdos Carnarium, because it is a slow land. This deck needs to be fast and furious.

I can't believe I forgot Shared Animosity! It is imperative to include it. Another card that is on-theme and underestimated is Goblin War Drums , equivalent to Angrath. Also since you want to attack with many small creatures, I am sure you would love Dolmen Gate .

Hope you are not overwhelmed with all these suggestions!

I don't have a Goblin deck, but here is a link to my Vampires, maybe it an give you ideas of a tribal synergy.

The Partnership

Commander / EDH Heliogabale


epartica on Angels Brought The Apocalypse

1 month ago

Amun: The point of Darksteel Citadel , Flagstones of Trokair , and Cascading Cataracts is because I run Armageddon . Having Crucible of Worlds would be really good for this deck but I don't have anything that can search for it expect Enlightened Tutor . So the odds of getting those cards and then Armageddon is to much chance so I'd rather just chance it with lands, besides card like Land Tax , Luminarch Ascension , and Smothering Tithe can still work really well with no lands.

If this deck gets ahead I can easily go over 7 cards with Well of Lost Dreams , Mind's Eye , The Immortal Sun , and Alhammarret's Archive so Reliquary Tower can help. However, if you have any land suggestions to swap those out please let me know!

Thanks again for checking out my deck!

shadow63 on Why should someone play boros? ...

1 month ago

If you want to play boros well in comannder your gonna need to get all the good red and artifact card draw effects. Luckily most of them aren't that expensive. Outpost Siege Mind's Eye Staff of Nin and Vance's Blasting Cannons  Flip are where I would start. Stolen Strategy is also a good optin

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