|Commander / EDH||Legal|
Printings View all
|Zendikar Expeditions||Mythic Rare|
|Promo set for Gatherer||Uncommon|
|Magic Online Promo Cards||Rare|
Combos Browse all
: Add to your mana pool.
, Sacrifice Wasteland: Destroy target nonbasic land.
Price & Acquistion Set Price Alerts
|Have (8)||HydraOoze , DruneGrey , kpral , awalloftext , , KillDatBUG , Poptartz95 , PTsmitty|
|Want (6)||Va1mar , Chandelier , zachi , saj0219 , CampbellStev , Spinalripper|
11 hours ago
I actually did not notice you were running only 33 lands. I would consider trimming down on your Eldrazi Titans. While I understand why you have 4 of them (particularly with Marvel) you still have Blightsteel Colossus, and you still need mana. Basilisk Collar also seems that it can be removed, as while both deathtouch and lifelink are very useful, neither seem to directly lead to your win conditions. Other thing that I can see is what are you hoping to pull from Treasure Keeper, you might want to consider removing that if the result is not to your liking.
As for your lands, you seem to be missing Wasteland. Myriad Landscape can also be useful for ramping if you have free mana at the end of your turn, and depending on your meta, you might also consider running Arcane Lighthouse. For other non-basic colorless lands, you could also look at Geier Reach Sanitarium and Terrain Generator, though your mileage may vary.
1 day ago
So. I'm guessing you don't know much about tournament magic, so if I explain something you do know, sorry.
Legacy is a very low to the ground format, with most spells in the format that see play costing 1-3. This is because of how efficient the various cards can be. Delver of Secrets Flip is a 1 mana 3/2 flyer who applies pressure for just building a deck that has a high density of spells. Stoneforge Mystic lets you create an uncounterable 4/4 vigilance lifelinker for 2 mana, return it to hand, and replay it for 2 mana, while also thinning your deck by 1 card. Brainstorm, Force of Will, Wasteland and Swords to Plowshares are all staples of this format.
From a basic deck building standpoint, 22 lands, turn 4 fixing and no dual lands in a deck that wants to cast heavy mana cost cards (ie wanting to have UU on turn 2, 1BB or UBR on turn 3) is going to struggle to both find and play the land to cast cards on curve, and have the correct mana.
If you take this to a legacy tournament, you will get mullered. A lot of these cards are better off in commander, than a competitive format.
If you just want to play this in casual, that is fine, I've got some suggestions for that. If you want to play this is competitive, then it is unlikely, but I can suggest stuff.
5 days ago
1 week ago
It helps with Wasteland and Strip Mine. You can keep recasting them and blasting your opponents lands in the process. You can start this combo early game, locking your opponent down that way. It's a pretty powerful pairing.
1 week ago
Hey! If you haven't sold the lands as a lot yet, I'm also interested in your Wasteland in addition to the stuff I listed below! Let me know :)
1 week ago
Hey all, been awhile since I have actually traded. Just have some random cards sitting around that perhaps someone could use. There isnt really anything I am looking for besides foils and stuff so I will happily look at binders.
1x Marsh Flats (zen)
1x Fetid Pools
1x Yavimaya Hollow (italian)
So yeah let me know if you need any of this and I will see whats up.
1 week ago
So I did some research and found that most Kaalia decks are pretty streamlined, with a few goals in mind. The deck can be divided into a few key parts to look for: big stompy angels/demons/dragons, the best of which are the avacyns, old Gisela, Iona, any other ones with etbs, Dragonlord Kolaghan, Balefire Dragon, Bladewing the Risen, stuff like that. Then you want mana accelerators that can jam kaalia early-stuff like signets, chrome mox, fetches and shocks for fixing, and maybe a couple rituals. Then you want a couple ways to give kaalia haste, like Lightning Greaves, Swiftfoot Boots, Mass Hysteria, and the like. This can also include lands like Hanweir Battlements, Hall of the Bandit Lord and Slayers' Stronghold. Then once kaalia is out, you'll want a way to make sure your threats stick, which is typically done through land destruction like Wasteland, Strip Mine, Armageddon, Vindicate, and other other mass land destruction. The last bits are some light spot removal (basically the best spells like Anguished Unmaking and Swords to Plowshares) and some backup plans if kaalia gets hated out, like Reanimate strategies and/or Sneak Attack packages.
That being said, you should have a clear idea of what to look for, and for your troubles I can contribute a Reanimate, an Akroma, Angel of Wrath, Iona, Shield of Emeria, Sire Of Insanity, Gisela, Blade of Goldnight, Dragonlord Kolaghan, Chrome Mox, Vindicate, Anguished Unmaking, Swords to Plowshares, Vindicate, Armageddon, and fetches/other mardu lands as filler.
1 week ago
I wonder if Eternalize is, if you pay that cost, the Creature is Indestructible.