Search your library for a card and put that card into your hand. If Increasing Ambition was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library.
Flashback 7B (You may cast this spell from your graveyard for its flashback cost. Then exile it.)
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Increasing Ambition Discussion
3 days ago
I've been playing this deck for a few weeks now and I added in some graveyard return and more targeted removal.
Shadows of the Past is also a good addition
6 days ago
My advice would be to get as many fetches and shocks as you can. Mana fixing is huge for scion decks. A Mycosynth Lattice would go nicely to help fix colors, as well as combo nicely with Hellkite Tyrant. Dragon Tyrant can be a nice combo with Scion, since he would deal a lot of commander damage when he becomes a copy. Running all 5 colors, you shouldn't have any issues tutoring for things. Demonic Tutor, Vampiric Tutor, Increasing Ambition, etc. Sheoldred, Whispering One is another popular Scion combo. Along with Palace Siege. Teneb, the Harvester can help pull back dragons put to graveyard by Scion. Oversold Cemetery can be a routine pullback for creatures. Cryptic Gateway can help you cheat in dragons. Exploration and Burgeoning are great for ramping into lands. Rhystic Study can help pull in cards to keep your hand full. Dragonlord Dromoka to help shut down shenanigans on your turn from others. The dragon with lieutenant (I forget his name) is awesome, since when you get him for Scion, he triggers himself for the damage he can deal.
Source: I run an undefeated Scion deck
1 week ago
Yo! saw your post on le reddit.
I think you have too much going on here, you need to take one theme and REALLY roll with it :D While EDH is the place to run the jank combos and do interesting things, a lot of a deck is focused on consistency. The more jank your idea, the more consistency you need to run. Consistency is like Card Advantage, Tutors, Filtering, recursion engines, etc.
First thing's first: You're running too few manasources, add a few more basic lands. I tried to playtest and the hands I got had 1 mana source!! That's gonna lead to greedy hands, and all kinds of problems that boil down to your deck not running like it should. With no artifact mana, and only a splash of ramp ( + + ) you need to run more lands! I suggest 40, and then a few more pieces of ramp such as + + or + for filtering. Additionally, you can and should run a Sol Ring, and perhaps Thran Dynamo for doing mutliple things a turn when devotion doesn't matter. Wood Elves is not good in EDH. Artifact Mana will work better with Glissa, the Traitor than some of the mana weenies you have.
Next up, you're running a metric shit load of creatures, leaving you very open to removal/boardwipes.Here's the creatures I think you should cut: Wood Elves, Sangromancer, Cunning Lethemancer, Farhaven Elf, Myojin of Night's Reach (hes alright but only for the discard imo), Sadistic Hypnotist, Sakura-Tribe Elder. I think the land searching creatures can be more powerful with what I suggested above. Nath of the Gilt-Leaf triggers her own ability so make sure whatever extra discard you run is STRONG. The discard can also be stronger by using Mind Twist (banned 1v1), Cabal Conditioning, Dark Deal (triggers discard but people won't hate you as much), Sword of Feast and Famine etc.
Since you run black I think you should get some recursion going. Phyrexian Reclamation can enable you to play those cheap elves when you need a board state again. Necromancy + Animate Dead are nice because you can get someone else's NASTY creatures. Finally Dread Return works!
Next up, you have like 1 tutor and like no card draw. This means you have to play your hand and off the top of your library. Black has some great options with + for card draw, and Beseech the Queen + Demonic Tutor + Vampiric Tutor + Diabolic Tutor + Dimir Machinations + Increasing Ambition while green has Green Sun's Zenith + Tooth and Nail + Defense of the Heart + Genesis Wave. For Green black you have Jarad's Orders. Artifacts can cover some of the card draw with Mind's Eye, but black card draw is so strong, and the tutors you have available to you are UNREAL, so use them!!!!
Using the tutors will help you get the cards you NEED to win. You probably already have a good idea of what your best creatures are, so you want to get them when your hand/board suggests them. Top decking a tutor is a lot better than top decking the card you need in 5 turns.
In essence, you need to get rid of some of the filler cards and stick to your main theme. Use tutors to ensure that your main win comes out strong, and recursion to make sure important pieces don't escape from you. It looks to me like the best thing you have is making lots of Elves, and giving them +1/+1 counters. 97% of your creatures should be synergized with either being an Elf, giving +1/+1 counters, or just straight up so good that it's winning you the game ie Sheoldred, Whispering One.
1 week ago
For starters, drop Dark Ritual. One-time-use cards in EDH need to be GOOD and have a lasting impact - this isn't a Toshi deck. Compare Magus of the Coffers and Crypt Ghast for mana ramp, or Hatred for a better EDH instant, which can win you the game. Second, Nezumi Graverobber requires a LOT of grave hate to work, such as Bojuka Bog, Relic of Progenitus, Leyline of the Void, or Agent of Erebos. That said I am extremely fond of him. Third, Braids, Cabal Minion is banned in EDH. She used to be banned as just the Commander, because of turn two land-locks, but when WotC added Commander to MTGO they changed the ban list so if a card was banned it was banned from everywhere. Consult your playgroup I guess, also Kuon, Ogre Ascendant is a good replacement. Fourth, you need these lands: Nykthos, Shrine to Nyx, Crypt of Agadeem, Spawning Pool, and optionally Terrain Generator, Temple of the False God, Everglades, Reliquary Tower, and Myriad Landscape. Nykthos and Crypt are plain more mana, Spawning Pool is pay three mana to not die.
A few quick recommendations.
Take out: Curse of the Cabal, Dimir House Guard, Temporal Aperture, Skirsdag High Priest, and Worn Powerstone. I'd also take out Contamination and Tainted AEther for the anti-fun factor, and Sadistic Sacrament because looking through someone else's 100 card deck for fifteen cards takes a lot of time and is a huge bummer.
Consider: Reaper from the Abyss, Liliana's Shade, Puppeteer Clique, Victimize, Harvester of Souls, Cadaver Imp, Crypt Rats, Living Death, Tragic Slip, Increasing Ambition, Coffin Queen, Skullclamp, and Nevinyrral's Disk (the only artifact and enchantment destruction in mono-black).
Money cards: Cabal Coffers, Darksteel Plate, Nirkana Revenant, Necropotence, Geth, Lord of the Vault, Extraplanar Lens, Beacon of Unrest, and Rise of the Dark Realms. Maybe proxy Xiahou Dun, the One-Eyed because he's a lot of fun.
I've gotta say it's quite a good-looking deck, especially for a first. If you're curious to see another mono-black deck, albeit a bit different, check out my deck Only Mostly Dead. Have fun playing EDH!
1 week ago
I'll just chime in that Brainspoil should fit your budget tutor needs as well, it'll at least dig that Sigil of the Empty Throne out for you. Increasing Ambition, Beseech the Queen and Demonic Collusion would also fit the bill for cheap tutors.
Since Tariel's ability targets at random, maybe you should consider Withered Wretch and Stonecloaker to make it a bit more consistent by removing undesired options from the game. I know they're not very on theme, but both cards are good utility even just for the graveyard hate effect.
2 weeks ago
Increasing Ambition is also kinda ok if you're really on a budget.
2 weeks ago
With Cabal Coffers and Urborg, Tomb of Yawgmoth in the deck I would advice you to add Expedition Map, Vesuva, and Thespian's Stage. Replace 2 Swamp for the lands and Paradise Plume for Expedition Map.
I'm missing Exsanguinate in the mix. It's not a vampire, but it is very aligned with the theme. And you have a nice bunch of ramp and acceleration to support it! If nothing else, I would replace Consume Spirit with it.
Besides beeing awesome in EDH, Bloodchief Ascension thematically would also be a good addition to the deck.
You probably have a meta reason for not having draw engines (besides your general), but on the off chance that you don't I'd like to recommend: Necropotence, Phyrexian Arena, Mind's Eye, and Disciple of Bolas.
Last I would like to challenge the statement "There is no great commander Vampire [...]".. I think Olivia Voldaren makes for a pretty good commander.
Hope I could help.
3 weeks ago
Seems pretty sweet. Increasing Ambition seems just a tad slow. I like the Disrupting Shoal, but maybe have a 2/2 split with that and Condescend. Also, Dread Drone could be replaced with 2 Solemn Simulacrum and 2 Wurmcoil Engine. I like everything else. Cool Gifts Ungiven package in the side too.