Breeding Pool

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Zendikar Expeditions Mythic Rare
Gatecrash Rare
Dissension Rare

Combos Browse all

Breeding Pool

Land — Forest Island

(: Add or to your mana pool.)

As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.

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Breeding Pool Discussion

Nick0130 on G/U Infected Infect

2 days ago

Just wondering, why are you running 2x Breeding Pool instead of the extra 2x Tropical Island?

youhoo2645 on Planeswalker Fun!!!

5 days ago

Also rampant growth + all basics just wont cut it for a deck like this. You are gonna need to go with duals of some sort to help with consistency. Shock Lands + Fetch Lands with a few basics sprinkled in should work amazingly. Also, you need some removal for the opponent who is still currently playing magic (Unless you drop tamiyo and ult to go off for free), so I would add 4 Path to Exile and 2 Beast Within just to help with game 1. Another combo you might want to work in here is The Chain Veil + Tezzeret the Seeker + Nissa, Worldwaker + 4 forests (This includes Breeding Pool, Temple Garden, and Canopy Vista) for infinite activation that doesn't need doubling season. Oh and you can't make a deck like this run without Oath of Nissa, it is the glue that keeps this strategy together.

Grind on Hello from the other slide...

6 days ago

Peregrine Drake and Reflector Mage are nice blinky guys.
Breeding Pool and Hallowed Fountain are good lands if you are running fetches.

TheDuggernaught on draguns innit

6 days ago

That is why it is not as good. When you are able to generate a lot of mana, you want to be playing threats. Ramping into more ramp just feels bad. Overgrowth is better because it comes down a turn earlier and the mana fixing normally does not matter very much. If you think you are going to be short on red sources to cast your dragons, just throw all your enchamtments on the land you do have that can produce red. Then when you untap the land, viola. You have an additional red mana.

It is kind of the same reason that Arbor Elf is actually better than Kiora's Follower and Voyaging Satyr in non-budget lists. Arbor Elf can untap Breeding Pool and Stomping Ground -- giving you access to all the color fixing you could need -- as well as tons of forests to use him with. Sames goes for Utopia Sprawl as compared to Trace of Abundance.

The thing that costs less mana that has a restriction on it is usually better if the restriction is not that big of a deal. In regards to Arbor Elf and Utopia Sprawl -- the restrictions hardly noticable if you have the $$$$$ for the shocklands and fetchlands to always ensure you have a forest. Likewise, Overgrowth is better than Market Festival because by the time you cast it, you should have access to all the colors you need. Additional mana of the color you need can be created by untapping lands with your various "untappers."

Essentially it boils down to why pay more for essentially the same effect? Why wait an additional turn so I can play this card with a marginally better effect, when I can play a card right now that in the long run will do the same thing?

Tyr_W on Don't Make Me Eat You...

1 week ago

Pricey cards you can do without in my opinion:

That should bring the deck down on budget.

Some ideas to add:

More ideas here

tclaw12 on Selling: Jund, RAV shocks, Modern ...

1 week ago

Selling at 70-80% TCG Mid. a few things...

  • Cards are of the set listed, and NM-LP unless listed otherwise. If condition is a big issue, PM me and I will send pics.

  • Shipped with tracking in a bubble mailer for orders over $40, otherwise add $2 for shipping.

  • I only want to do orders over $10, otherwise add $1 for shipping.

  • If you have any questions, let me know :D


3x Raging Ravine - $11ea

1x Creeping Tar Pit - $14

4x Verdant Catacombs (ZEN) - $60ea

4x Bloodstained Mire (KTK) - $11ea

1x Flooded Strand (KTK) - $38

1x Wooded Foothills (KTK) - $12

4x Steam Vents (GPT) - $13ea

4x Temple Garden (RAV) - $10ea

3x Sacred Foundry (RAV) - $12ea

2x Overgrown Tomb (RAV) - $10ea

2x Hallowed Fountain (DIS) - $10ea

1x Blood Crypt (DIS) - $10

1x Stomping Ground (GPT) - $13

1x Breeding Pool (DIS) - $14

1x Hallowed Fountain (RTR) - $6

4x Blackcleave Cliffs - $14ea

4x Razorverge Thicket - $6ea

1x Twilight Mire (EVE) - $28

1x Urborg, Tomb of Yawgmoth (PLC) - $10

1x Sulfur Falls - $5

1x Slaughter Pact (FUT) - $6

1x Slaughter Pact (FUT) SP-MP - $4

4x Inquisition of Kozilek (ROE) - $7ea

4x Lava Spike (CHK) - $10 playset

4x Wild Nacatl (ALA) - $6 playset

4x Monastery Swiftspear - $6 playset

1x Thoughtseize (LRW) - $21

1x Grim Lavamancer (M12) - $4

4x Remand (RAV) - $12 playset

4x Kor Spiritdancer (ROE) - $6ea

4x Tarmogoyf (FUT) - $110 ea

4x Dark Confidant (RAV) - $32ea

4x Boros Charm (GTC) - $5 playset

4x Terminate (ARB) - $5 playset

3x Scavenging Ooze (M14) - $3ea

3x Abrupt Decay - $6ea

2x Daybreak Coronet (FUT) - $5ea

2x Lightning Helix (RAV) - $4ea

1x Spellskite (NPH) - $16

1x Life from the Loam (MMA) - $11

1x Disrupting Shoal - $7

4x Rift Bolt (TSP) - $6 playset

4x Liliana of the Veil - $78ea

4x Flickerwisp (EVE) - $10 playset

3x Kitchen Finks (SHM) - $10ea

3x Fulminator Mage (SHM) - $16ea

3x Kolaghan's Command - $7ea

1x Maelstrom Pulse - $11

1x Anafenza, the Foremost - $3

1x Brimaz, King of Oreskos - $5

2x Kalitas, Traitor of Ghet - $16ea

1x Damnation (PLC) - $48

1x Damnation (PLC) SP-MP - $42

1x Thrun, the Last Troll - $8

1x Olivia Voldaren - $5

1x Restoration Angel - $5

1x Keranos, God of Storms - $5

1x Gideon Jura (ROE) - $5

1x Elspeth, Sun's Champion (THS) - $5

1x Tooth and Nail (MMA) - $14

kamarupa on Untapped

2 weeks ago

Hey, thanks a lot, Hessidan. And that's a question I've never been asked on tappedout before, so kudos to you for that, too! So, there are some things that could up the price a bit for this deck, but one of the interesting things about it is that because of numerous parts necessary and particular to the design, the deck is actually inherently "budget" - yes it could be cheaper still, but the things that would take this deck beyond budget prices are what I'd call non-essential, or even potentially not as good. For example, we can change the lands around and add in Utopia Sprawl, which could help the mana base or hurt it, depending. Not good to have a Sprawl in your hand and no Forest to enchant it to. Also not great to lose 2 life just to maintain speed as a land like Breeding Pool hits - this deck is designed to win by comboing off so there's not a lot of wiggle room. Almost 0 defenses means 2 life could really hurt. Similarly, Contagion Engine could take over the 2x Contagion Clasp slots, but that could make our final combo slower in exchange for more board-wipe power. I put together a non-budget version and called it Flooded Mangroves. Check it out and let me know if plays better than this budget version!

Didgeridooda on You Only Thought It Was Gone

2 weeks ago

A template I would use. Start with 40 lands, 12 draw/tutor, 12 rocks/ramp. This gives you 35 cards to use for the other bits. You will prob want at least 5 wipes.

Land quality goes a long way to making a deck work. Tasigur is a strong commander, and will see a good amount of hate regardless of the deck around him, so you have to be able to answer early.

Overgrown Tomb, Watery Grave, and Breeding Pool are must haves. 9 out of 10 fetches are legal in your deck. I suggest as many as you have/can get. Did you want me to start suggesting the full land base? Wanted to check before I started a big list.

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