Exsanguinate

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Scars of Mirrodin Uncommon

Combos Browse all

Exsanguinate

Sorcery

Each opponent loses X life. You gain life equal to the life lost this way.

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Exsanguinate Discussion

SSJ_Weegee on Heretical Sacrifice

14 hours ago

Necropotence is AMAZING in commander. If you're playing any card in mono black, it should be that.

Other staples include Gray Merchant of Asphodel, Toxic Deluge, and Exsanguinate, but they aren't for every deck. It's your go.

I would consider Sheoldred, Whispering One for this deck for the constant recursion/sac loop with Gisa, but you'll probably get targeted quickly because of the sacing your opponents have to do.

I would also take the advice of the above comment and remove Platinum Emperion. It'll attract a lot of unnecessary hate and no-bos with some of your cards.

Nice deck overall though. You have a decent curve, good amount of mana rocks, and a honed strategy. +1

shame on Brothers Till the End.. and After

23 hours ago

MistaFizz thats not a stupid question at all! In fact this is actually somthing I have been toying with alot lately. I previously have played stuff like Craterhoof Behemoth, Avenger of Zendikar and Exsanguinate as my finishers in the deck but after awhile those have all kinda grown stale. Currently this deck wins by basically outvalueing everyone else (somthing it is very good at). Once i get a few of my many engines going i generate so much card advantage and board control that i can usually whittle down my opponents with Blood Artist, Goblin Bombardment, Deathbringer Thoctar or any number of reanimated beaters.

Snaptune on Oloro Pillow Fort / Life Gain

4 days ago

I would take out Transguild Promenade and Rupture Spire out as soon as possible, they slow you down significantly, so consider taking one of those out for the Glacial Chasm.

As for the Venser's Journal, Palisade Giant seems like a good swap since they do similar things (keep your life total high), while also bringing down the overall CMC of your deck.

Have you considered Exsanguinate or Debt to the Deathless rather than Wall of Limbs? The wall seems slow and difficult to activate in response to removal. The sorcery versions can take people by surprise, and synergize well with Sanguine Bond/Vizkopa Guildmage/Defiant Bloodlord in case the infinite combo is not available.

cityflower on

1 week ago

I think you have enough synnergistic things in here. You want more draw/get there cards. I'd suggest replacing the cheesy/unlikely combos (ie Tree) with things like Vampiric Tutor, Sylvan Library, Mirri's Guile, Nature's Lore, Skyshroud Claim, Phyrexian Altar etc.

Given that you have 2/3 of the combo in your deck already, I'd throw in an Avenger of Zendikar.Also a must include is Eternal Witness.

Here are some (in my opinion) strict upgrades:

I'd suggest maybe the Butcher of Malakir, Grave Pact, etc combo.

  • Diabolic Tutor &

  • Harmonize --> There are much better of these two, and I think you have enough effects that do these two.

Other than that, I like it a lot. You have a good shell here. Make sure you know your game plan - you're playing a very midgame board state reliant stax/control deck, where you can basically control what's on the board. You have a lot of awesome early game that transitions well into the mid/late. You have a handful of wonderful outs late game.

I might throw in an Exsanguinate as a really awesome finisher. If you're unafraid of countermagic/have a Boseiju, Who Shelters All untapped - you can sac your entire board into ashnod's and just blow up the game with exsanguinate.

greatdevourer on Marchesa Voltron/ Mardu Humans

2 weeks ago

Interesting deck idea. I didn't consider using Queen Marchesa for just the deathtouch and haste. I do like the Human theme. I've looked over your list and I have some ideas that might help.

First thing that kinda stands out to me is the mana base. Seems a little thin. I think you should bump it up to somewhere between 35 to 38 lands. I think 36 or 37 might be better.
These are the cards I would cut to make room for more lands.
Gallows at Willow Hill, doesn't seem efficient to tap 4 cards to destroy one target. That's 3 less attackers or blockers.
Divine Verdict, Ride Down, and Smite the Monstrous are conditional spot removal. There are better options for spot removal and trading a 1-for-1 card in hand for creature on the battlefield isn't that great in multi-player.
Dropping those would let you add 4 more lands. Now with more land drops, let's look at some of the other weaker cards.

Bituminous Blast is nice spot removal and the cascade can be nice but there could be times where the cascade just gives you something that doesn't help that much. Might be better to have something more consistent.
Disentomb is another 1-for-1 trade where you get 1 card out of the graveyard for 1 card from your hand.
Diabolic Tutor is another 1-for-1 trade where you get 1 card out of the deck for 1 card from your hand.
Death Grasp is an OK card when you only have one opponent. Not good for multi-player games.

Consider the following replacements:
Death Denied instead of Disentomb. Instant speed instead of a socery, X creatures instead of just 1.
Increasing Ambition instead of Diabolic Tutor. One more mana but the flashback makes it worth it.
Exsanguinate instead of Death Grasp so that you hit everyone at the same time instead of only one person.
Additionally, what about adding a Basilisk Collar or Gorgon Flail to the deck. That would allow your Brigid, Hero of Kinsbaile to wipe the board of creatures attacking you.

Toxic Deluge is a tough call. I like it in 60 card decks like Legacy or Modern. Not sure about this deck.
Faith Unbroken, I'm undecided on this one. I see why it's in the deck. But wouldn't a Banisher Priest or Fiend Hunter be a better choice for the exile effect?

As always, temper these suggestions with your collection and your budget. Feel free to take a look at my decks and let me know what you think.

BonesawMcGraw13 on orzhov EDH

2 weeks ago

edit: that would be 3 mana for Exsanguinate for the win with combo.

BonesawMcGraw13 on orzhov EDH

2 weeks ago

I originally had Exsanguinate in the deck but cut it because I wasn't sure if I'd be generating enough mana for it to be useful. But then again if I cast it while Sanguine Bond and Exquisite Blood are on the field that's an easy win for 1 mana. I could definitely put Animal Boneyard in my maybeboard. Thanks for the suggestions. I'll definitely be adding Aetherflux Reservoir that's a really good card for this considering all the lifegain I should be getting and hitting someone for 50 direct damage would definitely be satisfying, especially if I have Exquisite Blood on the board because I'd just gain my life back anyway.

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