Each opponent loses X life. You gain life equal to the life lost this way.
|Have (2)||sonnet666 ,|
|Want (10)||io4nnis , Jackaldeluca , 00Mowgli , fishpoet , gotsprite , shadowtam , tempDevelopper , Nacho_Friend_of_Melons , CyberRamos , Cannon119|
Printings View all
|Scars of Mirrodin (SOM)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Exsanguinate occurrence in decks from the last year
Commander / EDH:
All decks: 0.06%
WB (Orzhov): 0.42%
12 hours ago
Hey, well done for a first deck built from scratch. What's the budget for making upgrades? For now I will suggest cards $2 or less each.
Cards to consider adding:
- Sun Droplet: repeatable gain life and put a lot of counters on Karlov in multiplayer Commander since it lets you remove one counter at each player's upkeep. More players means you can potentially take more combat damage and you can do damage to yourself to put counters on it.
- Caves of Koilos: Orzhov Pain land, ETB untapped and has interaction with Droplet since you do damage to yourself to make colored mana.
- Talisman of Hierarchy: Orzhov two drop mana rock that has interaction with Droplet.
- Pestilence: Karlov can get big and you will have more life than your opponents, this is repeatable pay mana to do damage to each creature and each player and it has amazing interaction with Droplet.
- Pristine Talisman: gain 1 life and make mana.
- Ranger of Eos: Soul Warden and Soul's Attendant are important cards to have on the battlefield and Ranger can tutor for both of them.
- Mother of Runes: repeatable protection for Karlov from targeted removal or make him potentially unblockable with protection in combat and Ranger can tutor for her.
- Dawn of Hope: repeatable pay mana to draw when you gain life.
- Arguel's Blood Fast Flip: repeatable pay life and mana to draw.
- Loxodon Warhammer: when equipped to Karlov makes him a monster, giving him lifelink and trample. With lifelink he can put counters on himself when he does combat damage and trample evasion makes it easier to do combat Commander damage with him.
- Rogue's Passage: make Karlov unblockable.
- Sun Titan: repeatable permanent reanimation, can reanimate Karlov or any other 3 or less CMC permanent in your graveyard.
Cards to consider cutting:
- Serra Avatar
- Ill-Gotten Inheritance
- Damnable Pact
- Renegade Map
- Armillary Sphere
- Mycosynth Wellspring
- Orzhov Charm
- Beacon of Immortality
- Torment of Hailfire
- Underworld Connections
Torment of Hailfire is not a bad card, but it's an expensive price card that could be cut to make upgrades including all the cards I have suggested and some more. You don't need both Hailfire and Exsanguinate. Exsanguiante is the better spell with your deck since it gains you life.
Good luck with your deck.
1 week ago
thank you so much for the +1! :D Dryad of the Ilysian Grove is an absolutely fantastic card and i would absolutely replace Wayward Swordtooth with him. He gives you the same land drop that wayward would but instead he also gives you a Prismatic Omen effect that lets you use your cabal coffers and if you add him in Dread Presence. Valakut, the Molten Pinnacle is a really sweet land package to have in a deck where you can copy it multiple times and have different omen type effects. Its one of my primary win conditions in my deck and with Squandered Resources and Splendid Reclamation I can make the triggers go infinite. One other card I've fallen in absolute love with and goes in every green deck as well is Seasons Past. That card is part of my infinite loop to keep getting stuff out of my graveyard and just shoot everyone to death. Ugin, the Spirit Dragon is a really good 8 mana card that can just ruin others game plans and can take over a game all on his own. He had won me so many games by dropping down and wiping a whole table and then just rolling up.
Cards I'm not that big on I see you running are: Burgeoning-it's super good turn one, but starts becoming way worse with every turn that goes by. By turn 5-6 if i peel that off the top i'm really not happy to see it.
Multani, Yavimaya's Avatar- You have so many other win conditions in your deck that although is really cool as a recursive threat, you have so many other win conditions so it ends up being pretty lackluster compared to the others.
Exsanguinate or Torment of Hailfire- I would honestly go with one or the other. It starts to crowd up too many slots in your deck having too many of the same card that does essentially the same thing in your deck. Torment is more big dick energy for the win, but either is fine honestly.
Nissa, Vastwood Seer Flip- Just as you stated above. She on paper is super cool, but she just ends up not really pulling her weight in practice. I use to run her and she became a cut in my deck very quickly.
Honestly, your deck is a great casual deck already the way you have it. I built mine just to deal with competitive and it has TONS of hate pieces and removal to grind out games. So my version is not something I tend to pull out for fun games and tends to be locked in its box until people wanna play competitive.
1 week ago
Thanks for the response Abzkaban, I'll definitely give it a shot. Good point on the creature combo. Not very much combo in my meta, but that's certainly something to keep in mind.
I'm still working my way through the pages and pages of comments so apologies if this has been previously discussed - but what does everyone's wishboard look like? I'm planning on starting out with both Burning Wish & Mastermind's Acquisition so prioritizing soceries in the board. First revision:
Thoughts? What do other people prefer?
Can't wait to try this out - hopefully next week.
3 weeks ago
Exsanguinate would both fit group slug and life gain, late game it can just be brutal...
4 weeks ago
Very cool deck!
If you are going to run only one indestructible creature, I would go for one that you can play easily and that you can actually use to burn enemies, like Hazoret the Fervent or revert to the Stuffy Doll, which was infinitely better than the Colossus.
Is it a choice not to have Exsanguinate?
I would lose Forsaken Sanctuary, Orzhov Basilica, Orzhov Guildgate, Scoured Barrens, Shambling Vent, Transguild Promenade and replace them with some of these: Command Tower, Clifftop Retreat, Dragonskull Summit, Smoldering Marsh, Luxury Suite, Tainted Peak, Graven Cairns, Fetid Heath and Rugged Prairie.
1 month ago
I'm glad and surprised that a few people have taken interest in the idea!
Yes I could add more cards to this list. However this is intended to be a collection of single-card win conditions playable in any deck of those colors within a semi-casual EDH group. I would only add a card to this list if I observed it in action (through the many good YouTube channels), read a few testimonials or game reports on forums, or have experienced the card in my own playgroup.
There are a great many more "win condition" cards, but those require dedicated strategies that not every deck has. Examples include
a deck and hand full of instant/sorcery for Thousand-Year Storm ,
If there's an interest in win conditions for common deck strategies (Big mana, Creature swarm, Spellslinger instant/sorcery, etc...) I might consider making a separate list.
1 month ago
seshiro_of_the_orochi thanks for your recommendations! I did check out your Double Tap deck (Great name! I love Zombieland), and I really want to find a place for K'rrik, Son of Yawgmoth in the deck. Any suggestions where to cut? I am very light on creatures in this deck to focus on instant flashbacks and setting up come-from-behind wins yanking everyone else's creatures to my side or controlling everyone else's board buildup while I mana ramp and Exsanguinate everyone. That being said, with K'rrik's add a +1/+1 for every spell and the hella multispell potential from Toshiro Umezawa ... I'd like to fold him in. I found spots for Glaring Spotlight and Revel in Riches , but Bolas's Citadel doesn't sit right with me for some reason. I think with the available mana ramp and card draw options it shouldn't be an issue. Same with Aetherflux Reservoir . There are already a lot of built in life drain/payment cards and even with the life add, I think the CMC too high for the way outside chance of using its 50 life slam on opponents. Thank you for your thoughtful suggestions!
1 month ago
Spectral Searchlight is fun when you have a teammate since you can use it to give your teammate mana. At any rate I think it's better than Mana Prism. Pariah could be fun since you can enchant opponents' creatures with it.
You might like these too: Magus of the Candelabra , Fertile Ground , Market Festival , Captured by the Consulate , Silence , Pir's Whim , Virtus's Maneuver , Zndrsplt's Judgment , Imperial Mask , Capital Punishment , Torment of Hailfire , Exsanguinate , Overwhelming Splendor , Curse of Shallow Graves