|Commander / EDH||Legal|
Printings View all
|Scars of Mirrodin||Uncommon|
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Each opponent loses X life. You gain life equal to the life lost this way.
Price & Acquistion Set Price Alerts
14 hours ago
Villainous Wealth is a good card, but once you start going infinite you better make sure you have the ability to take out everyone at once. You can use Exsanguinate or even Oona, since she mills to exile and avoids all Eldrazi. I'd take out doubling cube and toss in Oona, Queen of the Fae, Palinchron, and Tooth and Nail. With that card you can grab Palinchron and then the demon and Cyclonic Rift them, or if you have enough mana you could do Notion Thief and Timetwister and take their whole hand.
I'd only do that if you have the resources to back it up. I usually have at least one card that lets me grab something from my graveyard, then it is omniscience into praetor's council and then mill with a kicked/cloned Consuming Aberration though so they are losing 7 or 8 lands at a time.
Basically, if you give someone a chance to retaliate you are setting yourself up for a loss. knock them all out at once. Here is my deck if you're interested. I have about 3 win conditions in there, I can mill with Oona, Queen of the Fae or Consuming Aberration, Exsanguinate, or just Cyclonic Rift and take away their permanents and hand at the same time. Villainous Wealth just causes a single person to scoop as soon as you start casting it, which is a waste of a spell when you can take out everyone at once instead.
don't fill their hand though! Maybe add in leyline of anticipation so that once things get going with omniscience you have a backup plan.
Also, always make sure to flash in Damia at the end of your opponent's turn so that you get the whole 7 cards, or at least most of them.
"If an injury is to be inflicted on an enemy, it is to be so severe, that the enemys retaliation need not be feared." - Niccol Machiavelli
Just something to consider!
3 days ago
A few initial thoughts:
- I'm a bit unclear on why you're running Darkheart Sliver--is there a synergy there that I'm not seeing?
- Why omit Mox Diamond and Grim Monolith? Running the mana-positive rocks seems like it furthers your game plan in a pretty real way.
- In much the same way that Vampiric Tutor is good, Imperial Seal is good. I'm not sure you need Grim Tutor, but it's certainly worth considering.
- I'm very leery of Veteran Explorer; I know it easily gets you two more lands during your combo turn, but it also gives two lands to everyone else, and that's a dicey trade-off if you plan on pushing through disruption. What does including it do for you?
- SquirrelCraft seems a bit cute, especially since you're light on free sac outlets. Seeing as you're already running infinite mill as a meaningful line, Altar of Dementia doesn't seem an unreasonable option to consider if you're keen to win by squirrels for days, but I feel there are stronger options--Exsanguinate comes to mind.
- Elvish Spirit Guide seems largely inferior to Lotus Petal in this context; it's a 3-drop (Ad Nauseam/Dark Confidant) that only ever gives you one of your two colors.
- What are your main targets for Reanimate and Unearth? Is there any merit in Entomb, or are those purely ways to recur combo pieces?
- Dryad Arbor over a basic Forest could be very strong; you can grab it off fetchlands, and it makes T1 GSZ a ramp spell.
- On the topic of fetchlands, your colors give you access to seven* of them, and you should almost certainly run them all.
- If you haven't already, consider Toxic Deluge as an additional board wipe--it may never make it in, but it's an extremely cheap and potent card
- Depending on how full your graveyard gets when you're starting to go off, Cabal Ritual feels like it would be naturally at home alongside Dark Ritual and Culling the Weak
- Bloom Tender in a two-color deck feels dubious, but I'm not quite prepared to say it's necessarily wrong, either.
- Given your reliance on mana dorks, Benefactor's Draught functions as a ritual that cantrips; if you choose to pair it with Isochron Scepter, it also draws you your deck while giving you an outrageous amount of mana.
I hope some of this helps! I like the direction you seem to be taking this.
1 week ago
Dimir Signet or other on-color signets
This is the best I have off the top of my head. The multicolored ones add some things, too.
1 week ago
I know I said that was it, but Exsanguinate easily combos with your commander. With Rakdos on the board, all you have to do is drop at most 4 mana into the x cost(agaist 3 opponents) and you can cast, anything colorless from Burnished Hart to Blightsteel Colossus for free. Dropping those big Eldrazi and Blitghtsteel after draining everyone for 4 in one turn can easly win you the game. Specially if they have haste.
2 weeks ago
I created this deck to play with my friends, for fun, and combo-win don't fun me, in fact i don't play Exquisite Blood or any other combo cards. This deck is much funny to play and there are many mode to win, for example Serra Avatar and Magister Sphinx or the creatures with lifelink + Sanguine Bond to dealt a lot of damages to a player. There are Debt to the Deathless and Exsanguinate, they could be closures. During my last edh match (5 people) with this deck i win with Well of Lost Dreams + Alhammarret's Archive, they allowed me to have a lot of resources in hand, and my life points were always climbing through the field control, enchantments like Righteous Aura and creatures like Sphinx of the Steel Wind; and then i played Sanguine Bond --> Sphinx of the Steel Wind dealt 6 damages, i gain 6 + 6 for Alhammarret's Archive and dealt other 12 damages to a player with Sanguine Bond. it was a great play, but especially, it was fun! Anyway, Felidar Sovereign is another "finisher" if you are able to keep it alive on the board (XD). So, this is my "style" -> a great play is a fun play (of course, in my opinion) then, no combo like Exquisite Blood+Sanguine Bond. Thank you for your comments, i will wait your suggestions/other questions. =D
2 weeks ago
My original build of the deck involved filully milling myself, casting Haakon, Stromgald Scourge and a Gravecrawler from the yard and using those and the Vengevine that they triggered to fire up a flashbacked Dread Return that would return a Dread Defiler that could then throw giant nonsense like a Lord of Extinction from my graveyard to their head.
After a while I realized this was just a lot more fragile and took a lot more mana than just having a single card, so now I have more space to run answers to graveyard hate, so I run Exsanguinate and Moonglove Extract as wincons.
2 weeks ago
TheRedMage: Jarad is basically a last chance panic button. When building this deck I tried to stay away from a wincon like Exsanguinate because I personally don't enjoy winning off a single cast. My playgroup is pretty laid-back but filled with lots of power house decks so my goal here was to create a deck with lethal power but wouldn't be oppressive or unfun to play against. For a cEDH setting however I would definitely consider a more linear route like that.
yahelhotam: Skithiryx, the Blight Dragon is part of my Necrotic Ooze combo(which will be explained in depth in my description, when/if I have time to finish it up). Really all is does is give me a way to get haste on my / Ooze and protects it with regeneration so long as I have the mana or something like Skirge Familiar on board or in grave and Dakmor Salvage in hand with the Frog on board.
2 weeks ago
Do you even need Jarad? You can run something like a Lotus Petal to generate infinite mana while going off by drawing it and casting it infinite time as you infinitely dredge your deck. Then you can win with an Exsanguinate or Tendrils of Agony or something like that. That way you don't need your discard outlet to "grow" when cards are discarded, which means you open the door to more discard outlets like Oona's Prowler and Putrid Imp for added consistency.