Roil Elemental

Roil Elemental

Creature — Elemental

Flying

Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.

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Trade

Have (1) sonnet666
Want (1) Jdreesman

Printings View all

Set Rarity
Zendikar (ZEN) Rare

Combos Browse all

Legality

Format Legality
Block Constructed Legal
Duel Commander Legal
Penny Dreadful Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Canadian Highlander Legal
Modern Legal
Oathbreaker Legal
2019-10-04 Legal
Unformat Legal
Magic Duels Legal
Noble Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Roil Elemental occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Blue: 0.15%

Roil Elemental Discussion

KIRK77 on toil of the roil

19 minutes ago

Thanks for the input GoldenGolgari, I just ordered all the cards on here because I think i'm gonna need to see it in paper to make the final cuts. I don't think the Roil Elemental is going to make the cuts though :( I actually have Sacred Ground in the deck but I definitely think I'm gonna have to put in Flawless Maneuver. I actually had Mirrorweave in the deck as a win-con of sorts if someone has a scary creature but I never though to use it as a 4 mana instant speed boardwipe, that's actually pretty bananas and is for sure gonna have to go in!

Haha, thanks for the decklist loricatuslupus XD! I love checking out cards other people have found and seeing different deck strategies. I'll cut back on my lands for sure. I really like the Ruin Ghost combo, it'll see if I can make space for it when I make the cuts. When Ghostway and Luminous Broodmoth bring the lands back they will not only lose the counters, but they will actually lose the effect making them creatures and just come back as plain old lands that are untapped ;)

KIRK77 on toil of the roil

3 hours ago

Thanks for the input GoldenGolgari, I just ordered all the cards on here because I think i'm gonna need to see it in paper to make the final cuts. I don't think the Roil Elemental is going to make the cuts though :( I actually have Sacred Ground in the deck but I definitely think I'm gonna have to put in Flawless Maneuver. I actually had Mirrorweave in the deck as a win-con of sorts if someone has a scary creature but I never though to use it as a 4 mana instant speed boardwipe, that's actually pretty bananas and is for sure gonna have to go in!

Haha, thanks for the decklist loricatuslupus XD! I love checking out cards other people have found and seeing different deck strategies. I'll cut back on my lands for sure. I really like the Ruin Ghost combo, it'll see if I can make space for it when I make the cuts. With Ghostway and Luminous Broodmoth bring the lands back they will lose the counters but they will actually lose the effect making them creatures and sill just come back as plain old lands that are untapped ;)

PostContact on Update to trade binder!

1 month ago

I have made a large update to my binder found here. Binder.

I'm mostly looking to complete my Chulane EDH deck and prioritizing trades for the following: Tatyova, Benthic Druid, Tishana, Voice of Thunder, Exploration, Azusa, Lost but Seeking, Oracle of Mul Daya, Ramunap Excavator, Roil Elemental, Sylvan Safekeeper, Thassa, Deep-Dwelling, Titania, Protector of Argoth, Zuran Orb, Oboro, Palace in the Clouds, Strip Mine, Constant Mists

If you have one of these but don't see anything you need. Let me know, If it's a high priority I may pay cash for it.

potentiallygood on Mana flooding is a good thing?!?!

1 month ago

Ever consider putting Roil Elemental in there?

Lanzo493 on Need help with upgrading my ...

2 months ago

The best upgrades to a land based deck are a fetch shock/triome/dual land-in-general-mana-base. Up your land count to a higher than normal amount, like 40 or more. A land based deck would work well by focusing around Field of the Dead. You can use Scapeshift for a ton of zombies out of nowhere. Crop Rotation does great as well. Assuming you have fetchlands, Titania, Protector of Argoth is very powerful. Ramunap Excavator goes well with fetches, too. As does Life from the Loam. Sylvan Safekeeper is a great card for a land deck as well. As an FYI, you can give opponent creatures shroud as well to mess with them trying to use equipment, auras, or spells (like Chandra's Ignition or Tainted Strike). Other good lands to sacrifice are the horizon lands, Waterlogged Grove, and Strip Mine or Dust Bowl.

I assume you already have the landfall creatures Roil Elemental and Avenger of Zendikar. But some other cards that work well with a land based ramp deck are X spells like Torment of Hailfire and Finale of Devastation.

Some later upgrades are the good old Urborg, Tomb of Yawgmoth and Cabal Coffers pair.

dgrant on Durdly 5-Color Goodstuff

4 months ago

Door to Nothingness Terra Eternal Roil Elemental Anything that has awaken in it to give your lands swinging power, more landfall triggers such as Omanth, Locus of Rage

ShreddedByCrows on Surrakar tribal challenge

5 months ago

Cool concept, even if it's pretty hard to match. A bit of an easy take on your theme, but why don't you play some Shapeshifters as a way to have more Surrakar? Tribal cards also could help.

As Surrakars' living places are mostly wild forests and underground rivers, there's a lot to do with that without having to back up only on the Zendikar's expansions.

1.) River cards:

  • River of Tears not the best land you could find, but fits in there

  • Underground River certainly an essential

  • Bad River cheap fetchland fitting the theme

  • Rushing River great removal, really underplayed, fits the theme / you can try something revolving around self land destruction if you decide to give it a try (Crop Rotation, Crucible of Worlds, Wasteland, etc.)

  • River Kelpie interesting creature, which design feels otherworldly and weird, according to the Surrakars /n needs a graveyard gameplan to be effective, and that will seem fine (obvious synergy is [card:Cauldron of Souls] and it's a playable card in there) / pretty good interactions with Yarok / card draw

  • Carpet of Flowers staple in lots of decks for mana production, depends on your playgroup though

  • Dire Undercurrents excellent synergies with Yarok, enabling your creatures without etb-abilities to be more effective / card draw, card advantage

  • Undermine weird counterspell, not really that good, not bad either / illustration matches with the theme

2.) Cave cards:

3.) Cloning your Surrakars cards:

  • Mirror of the Forebears not the most flavourful one, but gives you a cheap way to get more Surrakars so it deserves being at least mentioned

  • Fated Infatuation same comment as for the Mirror, with the advantage of the more abstract card name / waterpoint in the illustration

  • Mimic Vat classic card, not the most flavourful

  • Wall of Stolen Identity more of a Ravnica-themed card, but worth mentioning

  • Phantasmal Image if you can alter a bit the card's image, it could be some Surrakar there / otherwise, it's a good card, and the illustration is strange enough to not injure your theme-deck-style imo

  • Metamorphic Alteration also a nice one

  • Mirror Image not as good as the others, still a wildish illustration style according well with Surrakars

  • Unstable Shapeshifter funny card, a quality+ illustration

  • Bramble Sovereign Surrakars also living in the Guum Wilds/Tangled Vale, this one feels really good / has some interactions with Yarok

  • Rite of Replication Zendikar-themed, water-themed, excellent card, good interactions with Yarok

  • Supplant Form let's just assume for a while that this is Surrakar's magic lel

  • Dual Nature yeh it is slow, but it is strong / interactions with Yarok

4.) Tribal outlet:

5.) Yarok outlet

6.) Other cards

I hope you'll find something helpful amongst those suggestions, keep on brewing and thanks for sharing it!

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