Riptide Laboratory

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Onslaught (ONS) Rare

Combos Browse all

Riptide Laboratory

Land

Tap: Add (1) to your mana pool.

(1)(Blue), Tap: Return target Wizard you control to its owner's hand.

Riptide Laboratory Discussion

CastleSiege on Around Ooze You Looze *Primer*

2 weeks ago

You can probably cut down on basics to add a few more utility and manafixing lands. Alchemist's Refuge and Winding Canyons will let you flash your creatures in. Your deck is very focused on your commander so Homeward Path and Riptide Laboratory are ways to protect her. Obligatory Ancient Tomb suggestion, lol. Some people find them unnecessary in two colored decks, but I've always been a fan of City of Brass and Mana Confluence .

Also, if you're going to include Intruder Alarm, then you should also include Thornbite Staff .

triproberts12 on Damia, Winner of Magic —needs input, mltiplyr EDH

3 weeks ago

First and Foremost, you need more lands. Control decks run more, in general, but with a commander that costs 6 mana, you'll want to be able to consistently cast her. I would run no less than 40 lands, since you're running Burgeoning, Fastbond, Swordtooth, Mox Diamond, and Azusa. That's a suite of cards that is hungry for lands at all points. I would also run Exploration , Sakura-Tribe Elder , Cultivate , Kodama's Reach , Skyshroud Claim , Oracle of Mul Daya , The Gitrog Monster , and Tatyova, Benthic Druid to complete the land-ramp package.

You don't need to be running Reliquary Tower or Library of Leng in a 3-color deck with a draw 7 in your command zone. You want to dump, refill, dump refill, not draw 15 cards and sit on them.

In terms of bad cards, I would cut Warping Wail, Manglehorn, Dissipate, Essence Shatter, Snap, Assassin's Strike, Probe, and Temple of the False God.

Personally, I like Chasm Skulker , Damnation , Syphon Mind , Riptide Laboratory , and Eldrazi titans for this deck, as well. For more suggestions, I suggest checking out the Damia page at EDHREC. Good luck!

SufferFromEDHD on Vannifar, Birthing Mom

1 month ago

Riptide Laboratory is completed with a Snapcaster Mage.

Double checked...where is the Wirewood Lodge!?

SufferFromEDHD on I hate my meta

1 month ago

Voidslime Disallow #2, Elesh Norn, Grand Cenobite saw Jin-Gitaxias, this fits stax, Vorinclex, Voice of Hunger stax, Michiko Konda, Truth Seeker stax, Yavimaya Hollow protect utility creatures, Riptide Laboratory protects commander maybe add Snapcaster Mage to reuse instants, Unwind over Bant Charm, Noble Hierarch over Llanowar Elves and Elvish Mystic, Squeeze because you run 0 sorceries.

SufferFromEDHD on Laviana combos+hatebears!

1 month ago

Hatebears in title but no Aven Mindcensor...

This deck is evil. I completely missed Release to the Wind and Delay in my list. Going in right now.

Cleansing has been really useful for me.

Trade for a Strip Mine and a Crucible of Worlds and that's a scary mana base.

Riptide Laboratory would be excellent with that Meddling Mage or Snapcaster Mage if you can find one.

MyBoringLife on Results may vary ! MTGO

1 month ago

@Kiyomei:

  1. Cavern of Souls, Tectonic Edge,Wasteland and Treachery are all cards that I was planning on including. I've just updated the list but like I said, It's still a ongoing process.

  2. Dust Bowl: This card doesn't fit the game plan that this deck tries to execute. Our plan is to try and resolve a polymorph effect as soon as possible with some form of protection. Dust Bowl suits the more slow control decks where you want to grind their lands away bit by bit while maintaining board and card advantage. Just like Rishadan Port this also requires a good amount of resources. Resources that we would rather use for our main game plan.

  3. Lonely Sandbar: An island is better if we want a land drop and we run enough 1-drop cantrips and draw that give us more value then this.

  4. Riptide Laboratory: I think this card belongs more in the tempo/more creature version of this deck. The only value that this gives up is with clique and we want to actively kill clique. It does have it's uses as protection but I think other cards deserve it's spot in the deck.

  5. Jace, the Mind Sculptor: I may include him in a future version but atm he's benched. He is by far the best planeswalker to include in this deck but I think he may not be able to give us enough value for our plan.

  6. Order of Succession: This a prime sideboard card. If your local scene has a lot of voltron or hexproof commander decks then this card will be the bane of their existence.

Kiyomei on Results may vary ! MTGO

2 months ago

Some cards i found quite useful in 1v1 mtgo :'(

ZOa on Build to pod Nekusar

2 months ago

you need a way to kill nekusar very fast if you play Helm of the Ghastlord if you do not have 1 it draws your whole deck you can also have Riptide Laboratory to bounce nekusar to hand after drawing a good amount.

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Riptide Laboratory occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Blue: 0.27%

U/R (Izzet): 0.17%

U/B/R (Grixis): 0.18%

BUG (Sultai): 0.06%