|Commander / EDH||Legal|
Printings View all
|Magic 2013 (M13)||Mythic Rare|
|Future Sight (FUT)||Rare|
Combos Browse all
- Archangel of Thune trampling a card with protection
- Buffing with silklash spider, vigor and akromas memorial.
- Effects of Jaya Ballard and Goblin Welder
- If I'm running a mono black and I play akroma's memorial, can I still target my own creatures with black spells?
- Protection and dual-color DFC interaction.
Creatures you control have flying, first strike, vigilance, trample, haste, protection from black, and protection from red.
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Akroma's Memorial Discussion
1 day ago
I mean, Aluren has won me games before, especially considering that I can combo with it, and I keep the land count high because I really like getting Seton out on turn 2 to get out underneath people, but, fair enough, maybe I could axe cards like Ring of Three Wishes . I'd actually prefer Sylvan Tutor over Summoner's Pact , though I suppose I could easily play both.
And I've had great success with Akroma's Memorial many times before--it's literally just a better Concordant Crossroads once I'm going off (the extra 6 mana makes no difference), and having two such effects can be important to doing so. Coat of Arms Has also won me games on the spot, but I guess you could call that anecdotal.
1 week ago
Guerte- The "nontoken creatures" part of that card puts me off of using it, especially if you already run Cavern of Souls. Most games I win seem to involve lots of tokens from different sources, so I've been using Fires of Yavimaya to grant haste since it's cheaper cmc-wise than Akroma's Memorial.
1 week ago
I like the elvish tribal that you're going for and ramping into the hydras/Hangarback Walker which make more tokens + experience counters but I feel like your deck needs more evasion/trample/haste to really hit home or even protect yourself from flying commanders. Maybe Akroma's Memorial? It follows the decentralized power mechanic, and I doubt you'll be short of mana late game.Ezuri, Renegade Leader can give be a finisher and give trample to elves. Herald of Secret Streams is also redonk with this deck.
Yisan, the Wanderer Bard would be great in this low costing deck. Not only he would contribute to Ezuri's experience but he can bring friends. Only thing is he isn't an elf.
Paradoxical Outcome would come in handy if there's a board wipe, your dudes are pretty cheap, so you can get the ETB triggers counted all over again. It's not great with +1/+1 counters but it's better than the creatures dying, and it can also be used on other nonland permanents. Alternatively, Inspiring Call is a less protective Heroic Intervention but the draws can get insane. It's a bit "win-more" though.
Bramble Sovereign looks like it has some potential here, doubling your own dudes (and ETB triggers). Although, he can't copy the X costing creatures successfully.
Bow of Nylea seems like a great choice for connecting with the damage (giving your attackers deathtouch) and can also spread some +1/+1 counters if you have spare mana.
Animation Module is a great accelerator and can be used as a mana sink.
3 weeks ago
Nice to see a new player to EDH, if you ever have any questions just ask.
I have a few preliminary suggestions for you.
Taking advantage of the 0 power of your walls is a must here (so avoiding things that give your walls +1/+1 is advisable. Rather, go for effects like Stalwart Shield-Bearers instead).
Giving your walls vigilance (and other things) is a powerful thing to do from my experience.
I have a lot more to suggest, but I'll hold them unless you have specific ideas you are looking for. I also have my own Arcades deck that I have built that I would highly recommend looking at.
Commander / EDH
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I hope that this is of some help! Again, if you ever have questions just go ahead and ask me on my profile; I will do my best to help you.
4 weeks ago
Vanquisher's Banner, Zendikar Resurgent, Vitalize, Tribal Unity, Worldly Tutor, Skyshroud Claim, Explosive Vegetation, Sol Ring, Emerald Medallion, Orochi Hatchery, Door of Destinies, Caged Sun, Throne of the God-Pharaoh, Slate of Ancestry, Planar Bridge, Sunset Pyramid, Akroma's Memorial, Quest for Renewal, Descendants' Path, Asceticism, Mana Reflection, Concordant Crossroads, Vernal Bloom, Helix Pinnacle, Sandwurm Convergence, Song of the Dryads, Sylvan Library, Lurking Predators, Garruk, Caller of Beasts for after your getting a good feel for how you want to play the deck. Any of these cards will drastically help for your first time i'd sugest zendikar resurgent and throne of the god-pharaoh both these cards together will give you a better advantage casually without being a clear threat. Once your past that stage going with sylvan library and sandwurm convergence will give quicker wins and once your at that stage its time to increase ramp for quicker creature drops. So cards like sol ring which comes in ever pre-con is useful and explosive vegatation also helps and is budget friendly.
1 month ago
Akroma's Memorial is kind of a non-bo with Sydri since it gives pro-black. Sydri won't be able to give your artifact creatures lifelink and deathtouch, which kind of shuts down both Aetherflux Reservoir and Caltrops.
The pros may outweigh the cons, but it's something to consider.
How do you win?
1 month ago
As what Beluga says, consider adding in more ramp as well as ways to abuse your commander as well. If you are going to be adding in a lot of artifact mana than try adding in Paradox Engine to go get some unreal amount of mana. If you are going for more of the tribal Fairie route, add more effects that buffs up your Faeries. KayneMarco already listed some great cards here might be some other ones as well:
Hope that helps!
1 month ago
I sorta see what you're doing with the deck, but a little bit more of a description of the deck's strategy would be nice. My suggestion would be to run more mana rocks like Sol Ring and Fellwar Stone to help make your mana base consistent. Also, I'm curious as to why you're playing Akroma's Memorial. It doesn't seem to do much for the majority of the creature base in your deck, seeing that they're elves. Also, some funny things that you can do with Muldrotha, if you are looking for combos are Mindslaver lock, especially with the number of mana dorks you're running, and some form of Entomb + Exhume/Reanimate/Animate Dead to cheat out your Dark or Blightsteel Colossuses.