Sensei's Divining Top


Format Legality
Pre-release Legal
Noble Legal
Magic Duels Legal
Vintage Legal
Vanguard Legal
Leviathan Legal
Archenemy Legal
Planechase Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Rare
From the Vault: Exiled (V09) Mythic Rare
Champions of Kamigawa (CHK) Uncommon

Combos Browse all

Sensei's Divining Top


: Look at the top three cards of your library, then put them back in any order.

: Draw a card, then put Sensei's Divining Top on top of its owner's library.

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Recent Decks

Sensei's Divining Top Discussion

Azdranax on Gallery of Deceivers

12 hours ago

Very interesting design, thanks for reaching out and having me take a look. Overall I think your best opportunity for improvements are potentially in low CMC, early turn draws and deck stacking, as well as more options to ensure you can tutor your Cradle when needed. As such, my primary suggestions would be Mirri's Guile, Sensei's Divining Top and Crop Rotation. Considering you are going to reshuffle your library on 27.8% of your land drops (Fetches), having one drop options to tell you what's coming after the shuffle should help consistency in order to setup your combos. Sylvan Library might also fit that bill somewhat, but it seems like a slightly less impressive fit for this deck.

If budget isn't a concern, another card you could add to create another horribly frustrating combo for opponents is Living Plane. In addition to the creature-count combos it fills, if Elesh Norn is already in play, it's probably going to cause your opponents to scoop automatically, since it sticks around as opposed to Natural Affinity. Those would be my initial impressions, so hopefully you find some of it helpful.

skoobysnackz on Never Doubt the Power of a Miracle

2 days ago

Nice deck! Have you considered Crystal Ball? Sensei's Divining Top it is not, but it's as close as it gets in modern, and can get repeated uses unlike Riverwise Augur.

Spirits on Kaalia - Cheat A/D/D

3 days ago

Hi Elywood, Good start! Kaalia of the Vast is a really fun, albeit tier 3, commander that is the best!

Not sure of your budget, but here are some suggestion.

Alternative to Combo Win-Cons

The standard win-con in a Kaalia of the Vast which is not a combo is... Land Destruction! The idea being to use card's like Boros Charm, Avacyn, Angel of Hope, Teferi's Protection to protect yourself; OR have an A/D/D in hand that you can free cast that demands a response, but is hard to deal with no lands, like Hellkite Tyrant or Iona, Shield of Emeria. The key cards to this strategy are: Crucible of Worlds, Armageddon, Ravages of War, Cataclysm, Strip Mine, Waste land, Command Beacon. This is a HIGHLY viable strategy, people may not like facing your Kaalia of the Vast deck, but it definitely isn't a combo strategy.

Master of Cruelties has to be in there, attack with Kaalia of the Vast, drop in Master of Cruelties, during the declare blockers step their life becomes 1 (assuming he is unblocked), and Kaalia of the Vast hits for 2 finishing the player. Not a combo, a necessary Demon.

Another common strategy is multiple attack phases, non-combo, but with big A/D/D beaters, having multiple swings (especially with Vigilance is amazing way to deal damage). The key cards are: Hellkite Charger, Aggravated Assault, Sword of Feast and Famine, Aurelia, the Warleader, Seize the Day. There is a combo with Adarkar Valkyrie + Aurelia, the Warleader + sac outlet out of interest. Adarkar Valkyrie although not working properly with the Kaalia of the Vast mechanics, is still a great recursion angel. Reconnaissance is nice for this strategy too, as you can pull back your Kaalia of the Vast against block heavy decks, as well POST-damage, you can pull back EVERYONE, basically it gives all your creatures Vigilance.

Free A/D/D strategy, you have it with Sneak Attack, Quicksilver Amulet, Mimic Vat so your already there, try a Whip of Erebos gives all your creatures Lifelink, which increases your sustainability in drawn out games (non-combo strategy the only way to win is in a drawn-out game), plus give you another recursion engine. Could use a Sundial of the Infinite to keep them on the board permanently!!

Mana Sources

Lands: Blood Crypt, Godless Shrine, Sacred Foundry, Bloodstained Mire, Arid Mesa, Marsh Flats would be some nice improvements.

Rocks: Mana Crypt, Chromatic Lantern would be good.

$$$: Plateau, Scrubland, Badlands


Angel of Despair is great at removal, Anguished Unmaking is necessary, Terminate at CMC2 is good as well.

Stranglehold is another good control mechanism, you have a few, can look at pairing it with Maralen of the Mornsong to lock down opponents draw. She has synergy with some other guys like Aven Mindcensor/Ob Nixilis, Unshackled. Eidolon of Rhetoric might stop a Sunforger cast depending on what you did earlier that turn, like a Haste Kaalia of the Vast for example, to consider, or in an Armageddon build will be very bad.

Out of the 99 Considerations

I'm not a huge fan of Reverberate/Shunt, you have Sunforger so I get it, but it will often just sit in your hand. And Kaalia of the Vast is usually splash , so not that valuable. Would rather have a Steel Hellkite or a Gisela, the Broken Blade, or heck, even a Wild Ricochet

Solemn Simulacrum really unnecessary land searching. Use mana-enablers instead.

Toxic Deluge is an all-star removal, but he removes Indestructible, so unless your facing that frequently in your play-groups, it will hurt you more than a Damnation, Wrath of God, or Rout will.

Boros Garrison/Orzhov Basilica I find it too slow without infinite combo, although it ramps, but you have lots of mana enablers. Field of Ruin colorless mana isn't great, don't need the search. Flamekin Village cost is too high, tapped+, try a Hall of the Bandit Lord. Shadowblood Ridge is also not great (I know it seems like it should be, but it's not!), Slayers' Stronghold is too expensive , use Hanweir Battlements instead, but even then it's borderline (but better), Smoldering Marsh isn't going to come in untapped when you need it, Temple of Malice/Temple of Silence I also don't like, but borderline for me would be my last cuts, Vivid Meadow is no.

Earnest Fellowship I wouldn't do this, might make it hard for you to block (which you have the big creatures that are hard to block already). A little too dangerous for my liking, let opponents pump their creatures, no need to do it for them, and block with your big guys.

Don't need Land Tax either, not enough basic lands. Wear could easily be an Anguished Unmaking and have better removal or a Vandalblast to get away from 1 for 1 play.

Devoted Caretaker I wish she provided protection period so could go unblockable. I think Mother of Runes is enough, but maybe theres someone that gives just protection and doesn't cost a and ? But it does permanents, so I get it.

Kothophed, Soul Hoarder will not be your friend some days during board wipe, but with so little drawing in Mardu, he's a fun one! I would run him in this type of build!

Coalition Relic I don't know it's worth it, give me a Chromatic Lantern any day.

Sun Titan is questionable, what are you bringing back? Lightning Greaves, Sunforger, Animate Dead, Necromancy only stuff. He's discretionary. High Mana cost but utility, he can combo with Fiend Hunter but again combos a different strategy (so can Karmic Guide btw).

Gilded Lotus seems highly unnecessary. Love the artwork on the Kokusho, the Evening Star always wanted him in.

Mana Distrubition

Right now, your 46%, 33%, 21% but your mana is 28%, 37%, 35%. In addition, Turn 1: 80%, 10%, 10%! / lands will be your best friends, but balancing / and / lands too. Avoid / that don't provide value, like Mountain, Shadowblood Ridge (awful), Smoldering Marsh, Temple of Malice.

Windswept Heath/Polluted Delta/Etc, the Off-Color fetches, can really help mana fix, pull a Sacred Foundry with Windswept Heath or a Godless Shrine with Polluted Delta / Etc.

Other Notables

Demonic Tutor doesn't get much better than that! Mortify can be a good utility removal the CMC3 makes it less attractive, Vampiric Tutor although inefficient to pull a Lightning Greaves or Gisela, Blade of Goldnight is still good enough. It's instant so at EOT pull what you need. Rakdos the Defiler can be fun in a Armageddon model. Fetid Heath/Rugged Prairie are not too shabby. Sensei's Divining Top can help look and top-deck the A/D/D you need, IF you have none in hand it can swap places so you don't miss Kaalia of the Vast drops. Cavern of Souls against Grixis/Izzet, Phyrexian Reclamation can keep you rolling once you run out of cards-in-hand, an alternate quasi-draw.

Very good Kaalia of the Vast non-combo deck, looks like a blast to play. Hopefully you found some of these ramblings useful.

MinusTheBear on Atraxa's Death Parade

3 days ago

kamelyan, yes I actually have used Path of Discovery and I liked it but it doesn't always do as much work as I hoped it would. I would probably add a Sensei's Divining Top if I had the budget right now lol I'll buy it soon though so good thinking!

OOBS, I also have a Scavenging Ooze but it never seemed to be amazing in my playgroup. I am the only with a real graveyard shenanigans deck (Meren of course), so he never really shined as much as he could. As for Hangarback, I considered it and I think it would be great here, but I never ended up buying one for some reason. I'll have to try it out.

This list is far from finished but I've been working on it heavily the past month or two. I also want to add Triumph of the Hordes just so my playgroup can hate me even more. Idk but seems like a decent out of nowhere win condition if you can stomach the inhumane methods.

kamelyan on Atraxa's Death Parade

3 days ago

When I saw Atraxa, I thought I would have something adequate to state; but after coming over to this page, I saw that you are working around +1/+1 counters. I have, unfortunately, not built around that theme yet. I have done infect and superfriends so far (links below).

Then after looking through your list, I came to the realization that you were not running one of my new favorite cards from Rivals of Ixalan. Please tell me that you meant to include Path of Discovery. It helps you get those counters that you love or helps you ramp for your more costly spells. You can easily manipulate the top card with the EDH staple Sensei's Divining Top.

Anyways, good luck with your insta-hate commander.

Her Infect Atraxa Crowd

Commander / EDH kamelyan


4/5 Planeswalkers Recommend

Commander / EDH kamelyan


wraya2 on

6 days ago

Sensei's Divining Top & Scroll Rack are good for card dives/draw.

Pheardemons on Ramos, Storm Combo Engine

6 days ago

You need a way to continually blink Ramos, Dragon Engine. A particularly good combo is Isochron Scepter and Cloudshift with Paradox Engine. You should look at other cards to add counters such as Quest for the Gemblades. With Deadeye Navigator you should look into Peregrine Drake, Great Whale, and Palinchron for infinite mana to continually cast your stuff. Future Sight to manipulate the top card of your library. Sensei's Divining Top works wonders with it. Freed from the Real, Argothian Elder and any land that produces more than one mana such as Simic Growth Chamber.

chadsansing on Eternal Web of Colfenor

1 week ago

Cool build!

Maybe also a Courser of Kruphix, Sylvan Library, Lantern of Insight, and/or a Sensei's Divining Top to manipulate your library?

Happy brewing!

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