Detention Sphere

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Rare
Return to Ravnica (RTR) Rare

Combos Browse all

Detention Sphere

Enchantment

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.

When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Detention Sphere Discussion

Hav0cD3m0n on Niv Mizzet, Ultimate Master of Guilds (Ver 1.2)

1 week ago

Struyk Thanks bud! Actually got a couple out. Beast Within , Thran Dynamo , Sire of Stagnation (Thank you so much for pointing out it's colorless xD), Hadana's Climb  Flip, Journey to Eternity  Flip are out. Actually decided to keep Kruphix, God of Horizons , Sphinx's Revelation and Detention Sphere for the moment but probably i'll get them out too once I found something else to put.

I'll keep Mirari's Wake . Doubling my mana, in 5 color, help me so much! I don't get mana screwed if I play 2-3 spells in the same turn with this (as it can happens without]. Rakdos Charm is a personnal choice I guess. There's a lot of token deck in my playgroup, and it can one shot a player easily for 2 mana, which is good imo and it stop reanimate too! (YAY, RIP The Mimeoplasm and Meren of Clan Nel Toth ) Thought Vessel seems good to me too. Having a second Reliquary Tower is not bad I think.

I checked your deck and took a couple cards from you :) ( Despark , Ionize , Angrath's Rampage , Time Wipe and Knight of Autumn )

I'll stay tuned to your future upgrades :)

kamarupa on Azorius Airstrike

1 month ago

I think you meant, "dilute," BirdClaw, lol.

What I see in this deck is a very high mana curve that doesn't break until T4, and then, only by 1. I suggest cutting creatures down to 18 and filling those slots with disruption instants. Counterspells, fogs, bounces, destroys - Negate , Holy Day , Vapor Snag , Hurkyl's Recall , Pongify , Path to Exile , Nevermore , Journey to Nowhere , Oblivion Ring , Detention Sphere , Cast Out , Seal Away , Pongify , Imprisoned in the Moon , etc.

Since you don't have any one drops to play T1, Temple of Enlightenment seems great here.

ToolmasterOfBrainerd on Tribal Snapcaster

1 month ago

Th3El3x That assessment seems very in-line with what I've seen in testing. But I think the uwx and bgx matchups are still better than 50/50. They might not be the insane 85/15 that they are with your list, but I don't think they need to be.

Xica with access to all of mardu removal, any aggressive creature deck is already pretty favored. Path to Exile puts in lots of work. And unfortunately Declaration in Stone doesn't help Grixis. For this deck specifically perhaps Detention Sphere would be more appropriate as a wide-hitting exile effect? I like that it can be used against things other than creatures.

Ciaorgu on The King Everlasting (The Blink Toolbox)

1 month ago

Hey, thanks for making suggestions for my Brago deck, really appreciate that. I feel the deck you brewed here is very versatile. I really like how you make your mana curve so balanced and you have enough counterspells and removal cards to face all different situations. Some suggesetions and questions: why do you put Geist of Saint Traft in the deck? It does not work with Brago from my perspective; If you are using Lightform and Cloudform , I would suggest also put Sensei's Divining Top into the deck, just to reduce the chance you enchant a non-creature card with them and it is a good artifact by itself; Venser, the Sojourner is a nice planeswalker that has a high synergy with Brago because of its blink(+2) and unblockable(-1) abilities. Last, I suggest replace Detention Sphere with Oblivion Ring , they are basically the same card and the latter is easier to cast.

Jijim on Why don't you play 2 decks?

1 month ago

Split-second43:

Like mentioned earlier, Emrakul has protection from spells but not from abilities. Flickerwisp , Aether Spellbomb , Oblivion Ring , Detention Sphere , Deputy of Detention , Reflector Mage and a lot more have triggered abilities. The disruptive ability is on the stack after the spell is cast. Emrakul is not save from these. We are playing a rather slow game with this deck so it's not unlikely that our opponent sacrifices six permanents to Emrakul and still has enough resources to cast one of these disruptive effects. In fact it happend a lot to me in games against Death and Taxes ( Flickerwisp , Eldrazi Displacer at instant speed before attacking -> no annilator trigger) and Humans ( Reflector Mage ).

Also Polymorph puts Emrakul onto the battlefield so you don't cast it and don't get the extra turn.

Sure Emrakul is the stronger choise with the annilator ability but objectively Progenitus has more protection and evasion and is a saver pick for a 2 turn clock.

This said I still play with Emrakul at the moment.

Esbilon on Geist Gang Coco

1 month ago

With the top two decks of the format currently depending a lot on Faithless Looting and other draw spells, I'm playing around with a trio of Spirit of the Labyrinth  in the mainboard of my bant spirits deck (Shameless plug: Yet Another Bant Spirits Deck). I'll try it out for the first time tomorrow, we'll see how it goes.

I also prefer Deputy of Detention to Detention Sphere since it can be Aether Vial'ed and CoCo'ed onto the battlefield. It is more vulnerable to removal, of course, but I'm interested in what you think is better.

I also run a single Kira, the Great Glass-Spinner to protect those more vulnerable creatures beyond the four drogskols.

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Detention Sphere occurrence in decks from the last year

Modern:

All decks: 0.14%

Commander / EDH:

All decks: 0.03%