Detention Sphere

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Return to Ravnica (RTR) Rare

Combos Browse all

Detention Sphere

Enchantment

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

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Detention Sphere Discussion

Icbrgr on Diplomatic Immunity

1 day ago

I have previously commented on this brew before and still love the brew and the philosophy. I have been brewing with the same concept and a card that I am using that may be of interest to you is Glittering Wish. A wishboard/sideboard comprising of answers like Detention Sphere, Privileged Position, Sigarda, Heron's Grace,Sigarda, Host of Herons,Dovescape to name a few can be pretty interesting... Admittedly though it can be a bit slow... But I felt it was worth revisiting this deck and mentioning.

Icbrgr on Monastery Pyromancer

2 days ago

seems neat... maybe Vapor Snag as a nice bounce.... Izzet Charm for utility... and Detention Sphere to deal with a resolved threat?

Kjartan on

2 days ago

Improve your curve. (Less expensive cards)

Get more control cards. Some removal spells.

Get rid of your Nykthos, Shrine to Nyx. The card is served better elsewhere. And it's good trading material.

Don't play cards that only gain you life. Drop Chaplain's Blessing

That will improve your deck :)

Some cheap cards, (moneywise) that you could be looking into getting instead are. Mana Leak, Detention Sphere/(Or Oblivion Ring is sphere is too expensive). Condemn, Condescend, Opt, Think Twice, Journey to Nowhere, Serum Visions, Glacial Fortress, and Glimmer of Genius.

Icbrgr on Venser: Wishful Blinking

3 days ago

@Lowenstein I own this deck in paper and MOST decks in my meta are creature-heavy aggro based decks. Wall of Omens does a great job slowing them down in the early game and Stonehorn Dignitary + Venser, the Sojourner shuts them down from attacking altogether. With help from Coiling Oracle this combo goes online as early as T4.

To protect this combo I use Eerie Interlude to "counter target/mass creature removal." Wishing for Privileged Position/Sigarda, Heron's Grace/Dovescape is the long term plan for noncreature protection. thats why mainboarding Disallow isnt ideal for me because im more interested in the situational aspect of countering an activated/triggered ability than a counterspell in general... Glittering Wish/whishboard is more about Game 2 to tutor for an answer/tool to shut down the opponents Win condition and or shut down their answer to disrupting my combo. so thats why i opted for Voidslime.

Path to Exile is a great card but i have a hard time justifying it in here due to this decks effectiveness/consistency of shutting down the creature game. the opponent can theoretically use Through the Breach to cheat in Emrakul, the Aeons Torn and it straight up doesnt matter with a turn 3 or 4 Stonehorn Dignitary play. I use Detention Sphere as my hasty removal or even better Venser, the Sojourner + Reality Acid to have the opponent sac targetable permanents for every blink activation.... if need be wishing for Supreme Verdict is an option.

multimedia on Suns_Champion

4 days ago

Hey, you asked for my advice on your Zur deck. You've put a lot of time and effort into it and the deck description is easy to read and understand very nice work. I've never seen Zur used with Alarm as a win condition combo. Very creative idea, well done, upvoted. For a first deck with combo you've gone combo crazy!

The idea is great the problem is the combos need to be streamlined, too many combo cards not enough synergy between all cards in the deck and not enough universal good Commander cards. You don't need to jam all the possible combos into a deck it's overkill. Consider trimming Combo #1, Combo #2 and cutting Combo #3? A lot of combo cards you're playing are only good with other combo pieces as part of a combo. These cards are not good by themselves or have synergy with the rest of the cards in the deck other than the combo they go with. Because of all the combo cards I see problems with playing a normal game of Commander.


Show

Your deck is very creative as a first deck with combo, you have a good grasp on the archetype. But you're going combo crazy which in my opinion will hinter gameplay much more than help it. It's more practical to pick a few combos that include cards that have overall good synergy with the entire deck not to use so many cards just because they're part of a combo.

Good luck with your deck.


Boza on Wanted! Taxing Cards!

5 days ago

Grand Arbiter Augustin IV for sure. Detention Sphere, Archangel of Tithes doubles as a win condition.

Moat is great, but not really budget. Teferi's Moat should be just fine.

multimedia on Is it Better to include ...

5 days ago

Hey, I suggest using Hanna for an enchantment pillowfort strategy backed up with Sun Titan with the usual staple Azorius control cards. I suggest enchantments because there's better artifact matter Commanders namely Breya.

You can build a budget (each card less than $6) enchantment defense with Enchanted Evening, Sphere of Safety, Karmic Justice and Mystic Remora including creature denying attack enchantments Ghostly Prison and Propaganda. Aura of Silence and Solemnity can shut down other stuff for your opponents.

Sun Titan is very good because he can reanimate a lot of important enchantments including Detention Sphere and Oblivion Ring. Titan and Hanna can do a good job of keeping enchantments in your control and in your hand.

Sigil of the Empty Throne can be a win condition with enchantments you get back with Hanna since you'll have to cast them again. Mesa Enchantress can be a draw engine for the same reason.


cornpie987387 on You can not Attack!

6 days ago

Oh man, Sphere of Safety is your best friend!! Its effect stacks and is a much better card than Ghostly Prison if you are running more than 8 enchantments.

Also Lightmine Field, Detention Sphere, Suppression Field is a great sideboard and Starfield of Nyx adds a win con.

Fog Bank is another great friend, but if you bring enough Detention Spheres and Banishing Lights no one can touch you.

Then, throw a Monastery Siege and a Open the Vaults. The graveyard fun is a huge help if you have Starfield of Nyx. (You can also choose dragons for some protection if fighting burn.) Maybe a Omniscience if you can afford it.

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