|Commander / EDH||Legal|
Printings View all
|Battle Royale Box Set (BRB)||Uncommon|
|Classic Sixth Edition (6ED)||Uncommon|
|Urza's Saga (USG)||Common|
|Fifth Edition (5ED)||Common|
|Fourth Edition (4ED)||Common|
|4th Edition Foreign Black Border (4EDFBB)||Common|
|Revised Edition (3ED)||Common|
|Revised Foreign Black Border (3EDFBB)||Common|
|Unlimited Edition (2ED)||Common|
|Collector's Edition (CED)||Common|
|International Collector's Edition (CEI)||Common|
|Limited Edition Beta (LEB)||Common|
|Limited Edition Alpha (LEA)||Common|
Combos Browse all
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
: Pestilence deals 1 damage to each creature and each player.
Price & Acquistion Set Price Alerts
|Have (10)||Bad_Dog , GoldGhost012 , gildan_bladeborn , Shiromakuro , dplerner , Fineontheoutside , Replayced , Friedrice24 , joshw335 , jstn.mrrtt|
|Want (7)||Poggy , Zeldark , Talonisnthavingit , Lazysaurus , AntiheroFOREVER , kza , SilvanSage|
23 hours ago
Tortured Existence is a great example of a grindy enchantment.
While not an enchantment per se, Thorn of the Black Rose is something that gets you slower to the point you want to go to.
There could really be an Orzhov enchantment control deck in the works.
3 days ago
NoOneOfConsequence I actually did playtest your deck once (I know, it isn't a great sample size by any means), yet many cards are an issue. I apologize, I really want to like a deck you post, just to not make this a dramafest, but I can't say a bad deck is good. Damnation and Wrath don't need to be put into the deck at all.
Here is a full list of cards that are particularly overpriced, and where each card I think is bad or could be better fits, if you truely believe that I can't evaluate it fairly:
Doomwake Giant - Interesting repeatable board wipe, a meta-dependent inclusion though, not good for the average cEDH meta, but does have a place in some lists. I'd drop, but could imagine many arguments for it's inclusion.
Ghostly Prison - anti-attacks, which just rarely comes into play outside of kiki-lines and the sort, a strange meta-dependent inclusion, but I coudl much less justify this one.
Karmic Justice - Cool card, but often enchantment removal comes in the form of bounce or exile, and so this effect feels very off.
Vindicate - 3 mana remove 1 thing is a lot of wasted mana, easy drop.
No Mercy - Really a lot of attack-hate, strange for a stax list with a commander that generates blockers. Easy drop at a 4 mana do nothing enchantment.
Knowledge Pool - I get the Eidolon of Rhetoric / Rule of Law combo with it, but many decks have better value engines than Daxos, or can respond by killing one of the pieces, or can kill Daxos. These make this combo rarely an easy way to finish the game, requiring a ton of setup/backup that survives the lock. I think better options exist.
Sigil of the Empty Throne - A slow, 5 mana do nothing enchantment, it takes forever to get this going, easy drop.
Sphere of Safety - This much creature-attack hate? How much do you need? 1 card is often too much with Daxos in the CZ, but you run... including sweepers... like 11? Wow. Your meta must be all Edric and Blood Pod, maybe 1 Kess Twin, nah, just all Edric decks.
Black Market - maybe in a meta with 50 Edric decks. Outside of that, easy drop.
Land Tax - should run the Geddon/Ravages package or leave this out.
Mesa Enchantress - Slow card draw on a weak creature is just removal bait, this deck has better cards for the slot. Harder drop.
Phyrexian Arena - A lot of math goes into why this card is generally pretty bad. Inefficient and weak in most circumstances, and needs almost 5 unimpeded turns to get enough value to be okay. Better cards for the slot.
Cabal Coffers - big mana, not worth it outside of ANS.
Vesuva - copying a land to enter tapped leaves you in a lack of mana. Weak card.
Command Beacon - easy drop, weak card.
Deserted Temple - Easy drop, weak card.
Strip Mine - Good card, not here.
Temple of Silence - scry is weak when you lose due to not having mana, easy drop
Kor Haven - Easy Drop, never gonna use that ability
Plains x4 - Not great at Fixing
New inclusions (Total drops are at 42)
Base inclusions: Fellwar Stone , Prismatic Lens , Thought Vessel , Everflowing Chalice , Caves of Koilos , Command Tower , City of Brass , Mana Confluence , Exotic Orchard , Cavern of Souls , Gemstone Caverns , Gemstone Mine , and Tarnished Citadel
Total real cards left to put in: 29
Thorn of Amethyst , Thalia, Guardian of Thraben , Trinisphere , Tangle Wire , Sphere of Safety , Damping Sphere , Fragmentize , Aura of Silence , Dismember , Lotus Petal , Dark Ritual , Kataki, War's Wage , Crucible of Worlds , Bottomless Pit , Oppression , Liliana of the Veil , Static Orb , Linvala, Keeper of Silence , Ethersworn Canonist , Aven Mindcensor , Torpor Orb , Planar Void , Grafdigger's Cage , Ensnaring Bridge (just for your meta), Dark Confidant , Containment Priest , Chalice of the Void , Sanctum Prelate , Alms Collector
That would be the deck.
4 days ago
Seems you can produce plenty of mana but you don't have anything to finish the job: Exsanguinate , Torment of Hailfire , Comet Storm , Earthquake , Pyrohemia , and Pestilence are able to get you there.
Need more mana? Mana Geyser has your back.
4 days ago
This deck is amazing just what I have been looking for. Some suggestions for other fun/painful opinions. Pyrohemia , Pestilence , Lake of the Dead , Flame Rift , and Price of Progress . Thanks for making the deck I am definitely going to make this in paper.
5 days ago
Thank you for the insightful comment! I am slowly building the deck. As it stands, I own about 25% of it. Looking to get back into the game so I've just been mulling over a few decks. I've always loved mono black, and I think this will be the one I build first. I did have Grave Pact in the deck originally, but I swapped it out for Dictate of Erebos because the Flash appealed to me. May consider swapping them again though. I also considered Phyrexian Obliterator but that would wreck the purpose of my Pestilence which I love for early/mid game board control. Dark Prophecy seems like it could fit quite well, so I'll definitely add that.
1 week ago
Ashes to Ashes, Read the Bones, Night's Whisper, Sign in Blood, Angelic Purge, Afterlife, Snuff Out, Unmake, Pentarch Ward, Cho-Manno's Blessing, Blessing of Leeches are all really good and serve you as card draw/ protection or control.
1 week ago
hkhssweiss, she really is a ton of fun! The colors, the flavor and how much a table underestimates her are all things that I love about her.
Weathered Wayfarer is definitely better, that's true. I have my single copy tied up in my Iroas, Hate Bears list at the moment, which is one of my more competitive builds. Will definitely add him in in the coming months.
Regarding the other suggestions. I've had Dawn of Hope, Crackling Doom and Wear / Tear in the deck before. The latter two could make a comeback sometime, it's just a matter of preference for the removal package really.
I really wanted Dawn of Hope to be good in the deck I really did, but it always underperformed. We have such powerful draw engines in the deck that it paled in comparison and didn't work with the mass lifegain plan. Would work better with a deck that gains life frequently in smaller chunks.
The Partners are amazing and I've been thinking about Bruse Tarl, Boorish Herder as an addition for a long time. They'd both do a lot of work in the deck but the creature count might be a little on the low side for Tymna the Weaver. Only one way to find out though.
Archangel of Thune is great but very expensive, honestly I'd probably play something like Baneslayer Angel instead but there's no denying the Archangel is strong. The ceiling is of course much higher on her.
Bloodchief Ascension could be a nice win condition / inevitability for the deck! I have a copy of it but it's in use at the moment. Definitely a good suggestion!
Finally Chaplain's Blessing used to be in the deck and it's a nice ritual for our commander which can give us explosive starts, which is still by no means necessary and sometimes felt lackluster to be honest. I'm liking the lifegain cards that can gain us life repeatedly over many turns a bit more but it could find it's home into the deck again. I'm a little bit of a hypocrite though since I'm running Icatian Moneychanger that does similar things and can get Licia down on turn 3 for example. Just hard to find what to cut instead.
Thank you again for the comments!
1 week ago
Alright can definitely give you some ideas than Salinas29!
Since you are playing in large pods some cards that can definitely help you would be:
- Neheb, the Eternal - Highly recommend this card!
- Etali, Primal Storm - In multiplayer pods this card is devastating!
- Vial Smasher the Fierce - Great card all around.
- Viashino Heretic - This is if you play in a artifact heavy meta.
- Twilight Prophet - Card draw and damage, love this card a lot.
- Lobber Crew - Decent effect if you have a lot of multicolored spells.
- Pyrohemia - Semi board wipe effect but also cost reducer for you.
- Pestilence - Black version of above one.
- Sunbird's Invocation - Extremely fun card to play with.
- Sarkhan's Unsealing - Can get really nasty real quick, plus low cost.
- Fiery Confluence - All modes are relevant in this deck.
- Angrath, the Flame-Chained - Control and reducer, a bit high on CMC though.
- Chandra, Torch of Defiance - An all star, ramp, reducer, and card draw.
Now for the big creatures that can provide additional utility effects, here are some cards that can be considered:
- Conduit of Ruin - Allows you to grab creatures and additional cost reducer.
- Void Winnower - Hate piece and a big filthy creature.
- Steel Hellkite - Beater that can destroy a lot of good stuff.
- Combustible Gearhulk - Card Advantage (CA) or cost reducer, win/win.
- Sandstone Oracle - Hand refill on a stick.
- Garna, the Bloodflame - Semi recursion in case of a boardwipe.
Importantly as well is to have some early game plan, ramp, CA, and utility spells. Here are some cards that can be also considered.
- Rakdos Charm
- Blasphemous Act
- Chandra's Ignition
- Go for the Throat
- Chaos Warp
- Reforge the Soul
- Phyrexian Arena
- Dark Ritual
- Culling the Weak
- Sol Ring
- Fellwar Stone
- Talisman of Indulgence
- Commander's Sphere
- Chromatic Lantern
- Mass Hysteria
The best route if you want to inflict a lot of pain is going for the big Eldrazis but I won't list them as they are quite expensive even after the reprint in UMA. If you can pick them up than definitely go for it! They are absolutely filthy creatures that would make people cry :3
Aside from that feel free to ask for any additional help, I love helping people tune their decks!