|Commander / EDH||Legal|
Printings View all
|Battle Royale Box Set||Uncommon|
|Classic Sixth Edition||Uncommon|
|International Collector's Edition||Common|
|Limited Edition Beta||Common|
|Limited Edition Alpha||Common|
Combos Browse all
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
: Pestilence deals 1 damage to each creature and each player.
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1 hour ago
When Hapatra, Vizier of Poisons deals combat damage to a player, it's controller puts her ability on the stack with a valid target. Because she's black and Animar, Soul of Elements has protection from black, it is not a valid target.. When the ability resolves, if it's target is still valid, you choose whether or not to put the counter on. Protection doesn't care who or what puts the counter on, unless it's being put on by a source of damage with wither or infect, but it does care whether a spell or ability targets.
Protection protects against:
Damage: Animar can't be damaged by Pestilence.
Equiping or Enchanting: Animar can't be equipped with Behemoth Sledge or enchanted with Pacifism.
Blocking: Animar can't be blocked by Putrid Warrior.
Targeting: Animar can't be targeted by Swords to Plowshares or an ability from Hapatra.
3 hours ago
Hot diggity damn this looks fun! I just discovered the dredge mechanic with the Gitrog and immediately said "well this is stupid broken". Seems to me that once I get my dredge going my opponents just sit there til I get the cards I want... I do not like playing strictly linear games or combo decks like that. I prefer to battle.
This looks like it would be more tempoed, with the ability to do a bunch each turn a few different ways. I love the black destruction, but I prefer stuff that sits around longer. I have had really good luck with Pestilence in my build. With Gitrog so stacked with big creatures, I can boardwipe my opponents and keep the enchantment with ease.
2 days ago
What a fun deck! Some cards that popped into my head when I looked through it (in no particular order): Nephalia Academy, Font of Mythos, Horn of Greed, Plague Wind, Barter in Blood, Necromantic Summons, Necrotic Plague, Torment of Hailfire, Torment of Scarabs, Yahenni's Expertise, Corrupt, Nightmare Incursion, and Pestilence.
I think the Font or the Horn could work especially well. Everything else is just something to consider if you find a need for more of a certain mechanic, since they're all covered by other cards in your deck. Sorry if you've already debated some of these. Great work!
1 week ago
The difficulty with Worldslayer is that our focus isnt really to destroy all permanents, as that would spare a few of our creatures, but leave no one with lands or anything useful to close the game. So instead of dragging out to attempt a rebuild, we would rather cast something like Volcano Hellion and Arcbond if necessary, and win that way. Whip of Erebos helps us not to kill ourselves doing this, or with Pestilence and Pestilence Demon.
1 week ago
Sculpting Steel double stuffy doll or your fancy equipment pieces.
Cho-Manno, Revolutionary interacts and fits the theme of your deck nicely.
1 week ago
Scab-Clan Berserker is probably worse then Eidolon of the Great Revel and Harsh Mentor and his Renown ability is the drawback it is true, but still he can stop (or hurt prety much) an any fast combo deck (especialy storm decks). In early game, this creature can become renown very easy, especialy considering that it has haste. In late game... well, as this decks builder said: "Burn them fast or die bright!" :P. I think this card is just corresponds to the general philosophy of the deck. But I have to admit that some time ago I cut this guy out of my Grenzo deck after some testing. But if AlmightyTentacle will decide to cut this card, then I would suggest to swap it for Viashino Heretic, Kari Zev, Skyship Raider or Mindsparker.
Eidolon of the Great Revel is a very good card (especialy in burn strategy and especialy in multiplayer), the goal of using such (sometime suicidal) damage dealers is to create the conditions under which You are losing life, but Your opponents losing MUCH MORE! Its like playing with Pestilence. Actualy for this reason I would like to suggest cards like Rolling Earthquake or Earthquake.
Can't say confidently about Burning Earth, cuz I never played with this card, but from what I see I can tell that this card can punish decks that realy greedy for mana, for example it can shut down or slow down some infinite mana combos (Peregrine Drake, Palinchron and infinite High Tide combos say hellow!). But for me it seems like it is to slow spell, but I may be wrong.
Never seen befor this card - Devastating Summons, pretty interesting. For sure I would create two 0/0 tokens and punch for 4 in each opponents face. Actualy this card could create triggers not just fo ETB but for LTB too: (6/15/2010: You may sacrifice zero lands as you cast Devastating Summons. If you do, youll put two 0/0 creature tokens onto the battlefield as the spell resolves. Unless some effect (such as the one from Glorious Anthem) is boosting their toughness, theyll be put into the graveyard as a state-based action. Abilities that trigger when a creature enters the battlefield will trigger, as will those that trigger when a creature leaves the battlefield.). And all this for 1 red mana, pretty juicy.
I have to agree with AlmightyTentacle about copy spells. Unfortunately You can't be aggresive with copy spells in Your hand when there is nothing to copy. In the deck like this one copy spells will be dead draw very often. And You will have to rely on the opponents spells, which is pretty situational I think.
Also, Sudden Demise is a graet spell, don't understand why I didn't see it befor! Need to test it in my Grenzo deck. :)
2 weeks ago
2 weeks ago
Pestilence makes a good back-up plan: with your commander out it never needs to be sacrificed.