Phyrexian Metamorph

Phyrexian Metamorph

Artifact Creature — Shapeshifter

( can be paid with either or 2 life)

You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.

Latest Decks as Commander

Phyrexian Metamorph Discussion

Savage1988 on Muldrotha "Super Budget" The Gravetide

3 days ago
  • Crystal Vein: this card has won me so many games with muldrotha. It gets her out earlier and gets you ahead faster, all from a land you can keep recurring.

  • I can vouch for Seal of Removal as great repeatable bounce, as well as protection for your commander (no need to pay taxes when played from hand)

  • i prefer Executioner's Capsule to Seal of Doom because i tend to have enough enchantments i want to recur, and less artifacts also being able to spread the mana can sometimes help smooth out turns. I would recommend it for your list too, your don’t run many artifacts that die.

  • Kenrith's Transformation can elk oppo’s commanders and draw a card. When their commander finally dies to a wrath or something you do it again, drawing more

  • Springbloom Druid is a great way to ramp, fix and provide bodies for sac. It even puts a land in your gy

  • Phyrexian Metamorph has become a lot cheaper with double masters. I highly recommend it though it may be just over budget for single cards.

  • Nihil Spellbomb can help destroy graveyards

  • Phyrexian Scriptures is a cheap wrath for the deck, even being able to protect your cmdr. I’d olay it in a budget list

I’d also go up cheap ramp (Signets) or to 37 or 38 lands probably. You don’t have an excess of cheap ramp (8 pieces or so, depending how you count), so 36 for a 6cmc cmdr which the deck revolves around seems a little low.

Some cards i’d consider cutting:

For reference, here’s what i run (less budget friendly) Muldrotha, Tides of Madness

Vall on EDH - Admiral Becket Brass - My deck

3 days ago

KibaAlpha

Spark Double and Strionic Resonator seem very synergetic. Thank you! But will really Phyrexian Metamorph help me? I can't use it on Admiral Beckett Brass since she is legendary.. right?

KibaAlpha on EDH - Admiral Becket Brass - My deck

3 days ago

To get more value from your commanders ability I suggest Spark Double, Strionic Resonator and Phyrexian Metamorph.

KibaAlpha on Admiral Beckett's Bounty

2 weeks ago

To get more value from Beckett I suggest adding Phyrexian Metamorph to copy the resonator and Spark Double to copy Beckett.

SueMe on Jazz Hands Venser

1 month ago

Oh wow, that's a lot of suggestions. Thanks king-saproling!

Lunar Force is an interesting idea that definitely synergizes well with Venser. However to use it properly, you'd be required to use a lot of mana (3 mana on the Force, while saving up another 4 for Venser). Though I think if the ability was a may-ability, it would totally be worth it.

Speaking of "mays," would the same trick work with Perplexing Chimera? I'm not familiar with the fine-print of the interaction, but I believe you could return Chimera to your hand as its ability triggers, and basically steal their spell with no downside (besides paying a total of 9 mana for the exchange)? If that would work, that would be pretty nifty indeed.

Okay, so the Ghostly Flicker/Displace cards are for the combos with stuff like Naru Meha, Master Wizard? Interesting. I haven't thought of that. Does this kind of fall in with your Sigil Tracer suggestion?

I've been keeping Equilibrium in the back of my mind for quite some time now. On paper it's a really good card, but I've found that most of the time, I'd rather be playing something else, and it becomes a dead card in my hand. It does synergize really well with Venser, but it's also pretty mana intensive.

Cloudstone Curio. Now that is a suggestion! I'm still not entirely sure about all of the implications of this card, but right away, I can see that it can potentially make Venser bounce one extra thing every time he hits the board. I suppose that it also makes it easier to bounce Venser back to your hand with another creature if you don't have one of the Gourmet Bagels out. It also allows you to infinitely bounce a Great Whale with a Peregrine Drake (or a Glasspool Mimic  Flip/Clever Impersonator/Spark Double/Phyrexian Metamorph for that matter). A definite include.

multimedia on Saheeli Pre-Con Upgrade

1 month ago

Hey, what's too strong for your playgroup? You specifically mentioned your playgroup in the description which I didn't see before I first commented. Trying to get an idea of how upgraded you want to make your deck.

You're playing casual, but how casual? Is Whir of Invention and Reshape too powerful? Since they're tutors that cheat the artifact onto the battlefield. What about Treasure Mage? It's also a tutor to get a big artifact into your hand.

Would Spine of Ish Sah or Phyrexian Metamorph + Master Transmuter interaction be too powerful? It is a combo, but you can only do it once on your turn unless you also have Unwinding Clock on the battlefield. Maybe Transmuter itself is too powerful? Please give me a better idea of what your playgroup is like before I continue with advice :)

DemonDragonJ on Zendikar Spoilers!

1 month ago

Scion of the swarm is strictly worse than Archangel of Thune, in my mind, since it has the same mana cost, but no advantages over the angel.

Grakmaw is quite nice, and I imagine that decks that focus heavily on +1/+1 counters will appreciate it.

Shadows' verdict has both a useful effect and awesome artwork, so I like it.

Glasspool mimic is the newest variant of Clone, and its lower mana cost is nice, but I feel that neither that nor its reverse side are sufficient to make it preferable to the numerous other variants of Clone that currently exist (my personal favorites are Progenitor Mimic and Phyrexian Metamorph).

Roost of drakes is very nice, but I feel that it is too narrow in its focus; Talrand, Sky Summoner is better in the majority of situations.

multimedia on Riku of Two Reflections - Work in progress

1 month ago

Hey, some base numbers to consider when starting out a three color casual Temur deck:

Of course these numbers can be increased or decreased as you build the deck, but this is a good starting point with some cards to consider adding.


Any creatures or instant/sorceries you play think of them has having two additional mana in their mana costs that way you can get value from Riku. This means more creatures and instant/sorceries that are lower mana cost such as Coiling Oracle and Growth Spiral. Oracle and Spiral for two mana can help to get to five or more mana to cast Riku.

Legendary creatures are not the best with Riku because of the legendary rule. Only allowing you to have one card that's the same name in your control meaning you don't really want to copy a legendary creature with Riku. The token copy still triggers any ETB abilities, but then you remove the token copy and keep the original legendary creature.

Some budget win conditions with Riku

  • Biovisionary + one copy of Biovisionary + Twinflame
    At beginning of your end step resolve the Biovisionary win the game trigger before the Twinflame exile tokens trigger which wins the game before the tokens are exiled. Biovisionary is also good with clones such as Phyrexian Metamorph. With Riku in your control get Biovisionary onto the battlefield, make a copy of it, clone it with Metamorph and make token copy of Metamorph gives you four Biovisionarys. Twinflame also combos with Dualcaster Mage for infinite Dualcasters who can attack with haste.

  • Ral, Storm Conduit + Fork Expansion / Explosion/Reverberate/Twincast
    With Ral in your control cast a Fork, copy it with Riku. Let the copy resolve and then copy the original Fork still on the stack. Resolving the Fork copy then copying the original Fork makes a copy instant loop which does infinite damage to your opponents one at a time with Ral. These Forks are good with Riku outside the combo because for four mana you can copy an opponents spell twice. Forks are nice in multiplayer Commander where you have many opponents who are casting instant/sorceries you could copy.


Some of other cards $5 or less each that are good with Riku

Budget Lands

More Expensive Lands

Load more