Phyrexian Metamorph

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Rare
Promo Set (000) Rare

Combos Browse all

Phyrexian Metamorph

Artifact Creature — Shapeshifter

( can be paid with either or 2 life)

You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.

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Phyrexian Metamorph Discussion

I_TappedWrong on let me see you bounce it

3 days ago

dudeineed_to

the only card that isnt in the deck already above is Gonti, Lord of Luxury but the card is still in my physical deck atm. i do have Clever Impersonator in the deck as well as Body Double. those two clones and Phyrexian Metamorph and Stunt Double go in all my blue decks they are too powerful of clones not to have but that my opinion. Merchant of Secrets and Skyscanner are fillers right now because i dont know if i want to run Turnabout and Pull from Tomorrow yet

Daggerfella on Aminatou Flickering Queen

4 days ago

Megalomania

Altar of the Brood netted me a metric TON of HATE when I had last had it in the deck. I became a quick target in my Meta.

Exsanguinate actually haven't Infinite'd with this card yet. i can actually use it to deal like 14 to everyone late game, and get the card back and play Teferi's Protection to wait the calm before the storm. Right now this is a decent win-contition as in my meta its easier to kill every player at once. if something better were to occur, id do that. also i can use Torment of Hailfire. and what is nice, is if I use my commander to put Terminus ontop of the deck, after my upkeep or before my upkeep (depending on how much mana i have open) I cast Ghostway to remove creatures from play till the end of my turn, then i draw and cast terminus, then torment of hailfire for the win. this deck works better if im being subtle and not making enemies.

Scroll Rack works really well, its possible to use it in conjunction with Lim-Dul's Vault to get what you want in hand. this deck needs a TON of deck manipulation and this card helps. however you can get infinite deck mannipulation if you use it in combination with Strionic Resonator and Brago, King Eternal. due to the fact i have Enlightened Tutor in the deck its easier to get enchantments and artifacts.

Might make some changes, Reality Acid looks nice, same with Emeria Shepherd and Mnemonic Wall

What do you think about taking out Solemn Simulacrum, Phyrexian Metamorph and Clever Impersonator to put those 3 into the deck? (my reasoning is that mana isnt an issue so i dont need Solemn at all, and alot of decks might just zap my copies before I can use them as well as the fact that many commander decks dont really need have creatures id like to copy or it just slows me down.

SerraMeya on ASHNOD'S VICTIM - "Prey for Breya"

4 days ago

Hi faricane, nice to hear ya :) let me get through your points step by step.

1) Wincons:

1st primary wincon is Ashnod's Altar/Krark-Clan Ironworks with Nim Deathmantle/Eldrazi Displacer.

2nd wincon is Isochron Scepter with Dramatic Reversal and any amount of mana rocks that produce 3 mana in summary for infinite mana

3rd wincon is Deadeye Navigator with Peregrine Drake for infinite mana

4th wincon is Sword of the Meek and Thopter Foundry paired with Ashnod's Altar/Krark-Clan Ironworks for infinite colorless mana, life, tokens and sac triggers

5th wincon Sharuum the Hegemon and Phyrexian Metamorph paired with Ashnod's Altar/Krark-Clan Ironworks (infinite mana/infinite sacs) or Zulaport Cutthroat for infinite lifeloss/lifegain

6th wincon (more a backup) would be Nevinyrral's Disk with Soul of New Phyrexia for disklocking the table

  1. The cards

Muddle the Mixture is a good counterspell on its own . that way it has 2 purposes inside this list - tutor or counter.

Mercurial Chemister is just a personal thing. he granted me many cards in games as he wont be the first target to get removed. you could drop him for another tutor.

Commander's Sphere and Manalith are in here for my dramatic scepter combo as i need rocks to produce every kind of mana to go infinite with breya. for sure your mentions are a great addition. i just dont added them cause i dont have any more copies of them.

Rune-Scarred Demon is just a tutor and a beater on a stick. i just like him if games take the long run and i need to rely on some boardpresence. at least 7cmc is not a problem with all the mana ramp this list offers.

Open the Armory is great. i go exact the same route you mentioned and even Skullclamp is a great target at least

Zulaport Cutthroat is not really neccesary in this list. ya, he can go infinite within the sharuum-combo, but we have other options to winthe game without him. i would not add more effects like his one cause i like to fill the spots with other spells. i would only 1 spell in his slot that supports the sharuum-combo that way. you can go for Altar of the Brood instead.

Cyclonic Rift a great card and i played it many months in this list. then i just removed it for other decks. breya didnt need it that much. i go for the disk-combo instead to set opponents back in late game (if we even get there)

Saheeli's Directive and Time Sieve are really bad! why? they are only great when you have access to any infinite (mana or tokens) but at this point you already won the game. you dont need those "win-more" cards. they just steal slots of your 99s.

myr retriver and co.: we dont need much recursion. i already have Daretti, Scrap Savant, Goblin Welder, Sharuum the Hegemon and Academy Ruins. they are all better. at least we got Elixir of Immortality if things really went wrong lol.

Tezzeret the Seeker , Lim-Dul's Vault and co.: everything that tutors can work and be a great addition to this deck.

Suggestions: you wrote that you would cut the Vampiric Tutor for budget reasons. i fully agree, but keep in mind: your fast pace relies on your tutors. VT is one of the cards i would really recommend for this deck as it is the fasted tutor besides Enlightened Tutor. on lucky days you might find a cheap one on ebay or other trading sides :)

Asder on Card creation challenge

4 days ago

sorry i meant promo Phyrexian Metamorph. also, I figured out how to do pyrexian mana symbols im very proud of myself

Asder on Card creation challenge

4 days ago

Phyrexian Delver I thought this guy had art that looked like it could be an Eldrazi of Ulamogs brood. (lots of weird bony plates covering it with a soft fleshy membrane underneath). Phyrexian Metamorph looks kind of like Emrakuls brood and Blinding Souleater is like one from Kozileks brood.

Pheardemons on Argent Moon: Liquimetal Control

2 weeks ago

Chandra's uptick is more useful when a deck isn't reactionary. I'm sure flipping over a counterspell does feel bad. I understand that skepticism. However, in saying that, her emblem is monstrous. Easily something that finishes games. Jace, the Mind Sculptor does seem to fit this play style a lot better. I understand using him instead.

That is an interesting thought with the Phyrexian Metamorph, but also something that does seem clunky and cute. That spot would be better to stop other decks, rather than simply copying their win condition.

The suggestions I would have are:

Mainboard

-2 Crackling Drake, -3 Thing in the Ice  Flip, -2 Spellskite, -1 Shrapnel Blast, -1 Mission Briefing

+1 Keranos, God of Storms, +1 Ral, Izzet Viceroy, +1 Jaya Ballard, +1 Jace, the Mind Sculptor, +2 Wandering Fumarole, +3 Anger of the Gods (or Sweltering Suns)

The reason I am taking out the Spellskites is that against a deck that doesn't attack much or is combo, this card is dead. It only has 0 power which means it cannot attack. Shrapnel Blast I'm assuming is there to try and get the last bit of damage through, but you don't really want to be sacrificing your artifacts, or whatever other permanent you'll have with Liquimetal Coating. I get the combo with sacrificing lands late game with Isochron Scepter imprinting it, but that's a fragile combo and you'll probably want something more concrete. For these my thought process was to add in board wipes to help you against those aggressive matchups, of which you have Anger of the Gods. I suggested Sweltering Suns so that in a matchup that they aren't needed, you have a cycle. Your choice.

I know your hesitation with adding more lands, but 18 seems pretty low for a deck that may now have potentially 3 cards at 5 mana, as well as wanting to cast multiple spells a turn, if necessary. I only added in the two, and I felt with the benefit of the planeswalkers and Keranos they can help you draw through the rare pocket of lands.

Sideboard: I'm just going to create a sideboard for you as a template, then you can curtail it to what you need for your meta.

2x Damping Sphere 2x Echoing Truth 2x Negate 2x Blood Moon 2x Shattering Spree 3x Grafdigger's Cage 2x Sorcerous Spyglass

Damping Sphere is a two-for-one against storm and tron. For storm, your stall tactics don't really affect them. You have a couple counters, but Remand only stops them for a turn, and they can usually pay for Mana Leak once they start. Your creature destruction also helps, but they can also do it naturally. This is that little bit extra to stop them after game 1.

Echoing Truth is a catch-all. It is really good against tokens, enchantments (that you can't deal with once they land cough cough Leyline of Sanctity), ect. It can be brought in against anything and every, and imprinting it with Isochron Scepter I'm sure will feel amazing.

Blood Moon is helpful against multi-color decks as well as an extra boost against tron. I'm not sure how bad that matchup is for you, but it couldn't hurt. Decks that don't see the mainboard Blood Moon may not fetch correctly game two, and therefore you may have the advantage of stopping their colors.

Grafdigger's Cage is another almost catch-all in the sense that it stops storm, hurts Snapcaster Mage, dredge no longer means anything (and it is on the rise), and any other graveyard shenanigans. Warning, this stops Mission Briefing, so you may want to side that out if you need the Grafdigger's Cage.

Sorcerous Spyglass is a great card to stop planeswalkers (if they land) as well as other cards that may become a hassle. The looking at your opponent's hand is also very good in being able to plan your next couple of moves.

Negate is a better hard counter against decks when Mana Leak or Remand won't cut it. Or, just extra counters if needed.

This sideboard is just a frame for you to mess around with. I don't play this kind of control so I used my knowledge of the meta, as well as when I've seen other people do, to make it. Hopefully it's at least adequate.

Pheardemons on Argent Moon: Liquimetal Control

2 weeks ago

Do not worry about not turning Keranos, God of Storms. That actually makes him vulnerable to Path to Exile or Condemn if he's attacking. Don't get me wrong, if you can cool, but don't make it a point. I'd actually say one Keranos, God of Storms, one Chandra, Torch of Defiance, and one Ral, Izzet Viceroy as the actual win conditions. Every other card is a way to stall the game or protect them. You could also look into Jaya Ballard so that if you play against someone else that is able to stall the game (most likely another control player) you could try to hit Jaya Ballard's ultimate to win the game through, essentially, flashing back burn spells. Wandering Fumarole could be another potential win condition. Blood Moon turns it off unfortunately, but an option nonetheless.

Against decks that are aggressive, they just tend to be the bane of control decks because they are too quick and get underneath the control decks before they can stabilize. I'd actually say that, instead of creatures, your sideboard should be more tuned to the meta. Creatures is a cool thing, but is cute. Spellskite is good because it can be used to protect your planeswalkers from targeted removal. Other than that, I'd say to take out the Electrostatic Fields and Phyrexian Metamorph (why is it in there?) to put in more universal cards to fight against other decks. I'd also switch out the Unsubstantiates for something more universal like more Echoing Truths or Repeal. If you do decide to go this kind of control route, Leyline of Sanctity is going to cause you problems, so you'll want to ensure that you can bounce it then counter it.

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