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: Add to your mana pool.
, : Thespian's Stage becomes a copy of target land and gains this ability.
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Thespian's Stage Discussion
1 day ago
Thank you for the comment SirSh4ggy i will change the describtion. Entomb is insane in this deck but unfortunately its banned. For cards like jesters cap we have Riftsweeper riftsweeper + Elvish Spirit Guide is also used to make infinite green instant speed wich ill add to the discription later. About expedition map. I played it for the longest time but cut it Just recently for speed. A '3' mana land tutor just seemed kind of expensive for me. While it is i want to put it back in mainly to grab Cavern of Souls to make gitrog uncounterable or a turn 2 Glacial Chasm VS mono Red and other aggo seems dumb.
About other combos. The deck mainly involves Dakmor Salvage and we are in huge trouble of it gets exiled somehow. Out main gameplan at that point is beating the opponent to death with the Giant frog untill we het dakmor back from exile. However our combo is really resilient to 1 use graveyard hate cards since they cant really exile dakmor and stop the combo when we are going off. The only other combo i consider putting in is the Dark Depths + Thespian's Stage combo since it only costs us 1 spell slot since depths cant produce mana. I dont feel like a 20/20 flying indestructible quite gets the job done but i havent tested against midrange and control decks jet. Help nobody plays duel commander in Holland. Anyhow these are my thought. Ill change the describtion soon.
1 day ago
You should add Deserted Temple. You can use it to untap Maze of Ith or Spires of Orazca. Thespian's Stage can also copy those lands as well since neither are legendary. If your deck would be interested in more land ramp you might want to also consider Kor Cartographer as a viable option. Nim Deathmantle also seems like a practical card to run especially after a board-wipe or to recur Kami of False Hope.
This looks like a fun deck. Hope my suggestions help out.
2 weeks ago
LandG0 I can understand all of that. I'm building a muldrotha list myself, but i tend to dominate my playgroup so i'm restricting myself to only permanents.
Lion's eye Diamond is possibly the most used card to generate infinite mana in competitive edh, so when i saw it i assumed you were building a fast combo deck rather than a battlecruiser.
Here are some other ideas, though i'm not sure if they'll belong in your vision of your deck: Thespian's Stage, Dark Depths, Sylvan Safekeeper. Thespian's stage and dark depths is a powerful combo, especially with life from the loam. When i was playing lands it was one of my favorite intuition piles.
2 weeks ago
Long time no updates - till now. So I received a few judge promos and decided they were worth putting into this deck. Out goes Thespian's Stage in comes Pendelhaven. Pendehaven was originally in this deck, but moved it out as I did not have a foil and it was really only there just because. Well its back and Thespian Stage takes the hit because, well, in two colors I often find myself not wasting mana on copying anything except early game. It can always come back and I can take out a forest as that is basically what Pendelhaven is.
Second update, out goes Second Harvest in comes Commander's Sphere. Second Harvest was just a fun token theme card and I will say worked as intended when I a good board state. Too many times I had it and no board state, so luck of the cards there. With Commander's Sphere I get a EDH staple, some mana fixing if needed, a card draw, and an awesome foil. If a new token themed card comes along that fits my deck theme and play style better, this will probably be the card I move to cut first. Again, in two colors my mana is mostly set and aside from ramping, I'm not in need of fixing.
2 weeks ago
I saw your post in the EDH Reddit forums and thought I would offer some suggestions. I run a Mono Red Stax list that's pretty brutal. Although Zo-Zu and Daretti have completely different approaches, there may be some overlap in terms of finishers. One worth considering is Dark Depths. With the change in rules interaction between it and cards like Blood Moon, Magus of the Moon, and Blood Sun, there are now plenty of ways to trigger Dark Depths early. I would also add Mirage Mirror,Thespian's Stage, and Expedition Map into the mix. There's also something strangely poetic about killing each of your opponents with a land.
3 weeks ago
Hello there! So I would LOVE to help you out! Ok so as you have read the MOST and I mean ABSOLUTE MOST lands you can have is 40 and higher that is just not needed. In slivers or just making slivers form your sliver queen try getting cards like when a creature enters the battlefield and things like that and be careful of cards that so when you cast a creature spell instead of when a creature enters the battlefield. Artifacts - Keep Ashnod's Altar Chromatic Lantern Gilded Lotus Sol Ring Lands - Keep Canopy Vista Command Tower Dark Depths Flagstones of Trokair Gaea's Cradle Nykthos, Shrine to Nyx Pillar of the Paruns Thespian's Stage VesuvaInstants - Enlightened Tutor Vampiric TutorSorceries - Channel the Suns Commune with Nature Demonic Tutor Restore Sylvan Scrying Time of Need Vindicate Creatures - Auriok Champion Courser of Kruphix Essence Warden Hangarback Walker Joiner Adept Linvala, Keeper of Silence Soul's Attendant Soul Warden Urborg ElfEnchantments - Defense of the Heart Exquisite Blood gravepact Land Tax Sanguine Blood Tranquil Grove Ok so those are the cards that I would keep for starters. Cards like Azusa, Lost but Seeking Exploration and Explore will definitely help you out with your land. Plus cards like Authority of the Consuls Thalia, Heretic Cathar and Ghostly Prison help you out early game to get ahead of everybody. Also I know what I said about the whole creatures entering the battlefield and all that but actually Zendikar Resurgent will be a HUGE help for mana and card draw if you got creature which is my assumption. Also Protean Hulk Tishana, Voice of Thunder and Seal of the Guildpact just for extra support. And plus if you want some just plain fun do Sheoldred, Whispering One, Equilibrium, Rhystic Study, and Unexpected Results. Hope this helps!!!!!
1 month ago
I'd recommend adding 1-2 Amulet of Vigor to speed up your Cloudpost and Vesuva. Those lands are much more valuable if you can use them right away. Perhaps replace the Thespian's Stage and Glacial Chasm, I can see how they fit in with this deck, but they are more of a hindrance IMO. Another thought is Lightning Greaves, because Eldrazi with boots are hilarious. There's nothing quite like dropping a bomb with Annihilator, and then getting to use it right away.
1 month ago
precociousapprentice: Playing last Friday, I had included Dark Depths, and came to the same resolution you did. It was nice to have something I could keep on the BF. Also with counters up, I was able to protect the original Dark Depths as I allowed Vesuva, Thespian's Stage, or Mirage Mirror trigger the flip on themselves.
I did however notice that I need to work on my shuffling. There are many times where I can't close out a game as my opponents sit there and kill each other, but I just can't finish off that last one. Some sort of lifegain will be a nice inclusion.
If you play against discard at all, I would like to say having Nephalia Academy is a great card to have on the battlefield.