Leyline of Sanctity

Leyline of Sanctity

Enchantment

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Browse Alters View at Gatherer

Trade

Have (2) PostContact , TheAnnihilator
Want (1) MythicFoilSquirrel

Printings View all

Set Rarity
Core Set 2020 (M20) Rare
Modern Masters 2015 Edition (MM2) Rare
2011 Core Set (M11) Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Highlander Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Leyline of Sanctity occurrence in decks from the last year

Modern:

All decks: 0.07%

Commander / EDH:

All decks: 0.01%

Leyline of Sanctity Discussion

WizardOfTheNorthernCoast on Modern Hatebears

1 day ago

Most of the good hatebears have been mentioned already. Here are some more annyoing cards I can add to the list hereabove: Tithe Taker, Suppression Field, Angel of Jubilation, Eidolon of Obstruction, Eidolon of Rhetoric, True Believer, Leyline of Sanctity, Auriok Champion, Kor Firewalker and Aegis of the Gods.

Note that, though I find the archetype very cool, Hatebears - just like DnT - isn't very good in Modern. You have many degenerate strategies going around so unless you know the local meta like no one else, it'll be very hard for you to pull off results at big tournaments. Now if your goal is to have fun and/or try to win your LGS's FNM's then that's totally fine ;)

AT23 on Lukka Tempo

2 weeks ago

abby315

Solid suggestions, but I’ll probably go with Leyline of Sanctity for burn, since your suggestions are creatures and could throw off the wincon.

ShadowAblaze on Aggro Enchantments

3 weeks ago

Well. Here's what I got on white.

Sigarda's Aid is terrific if you have a lot of auras. Ethereal Armor also gets better the more enchantments you have. Technically, there are 3 more enchantress cards: Satyr Enchanter, Verduran Enchantress, and Mesa Enchantress.

Alseid of Life's Bounty adds to the enchantments on the field and can be used to save a creature or get damage through. Hyena Umbra is good if they aren't running exile or -1/-1 effects. Pentarch Ward can be good as well. Shield of the Oversoul will make a Bogle indestructible. Privileged Position protects everything else.

Deafening Silence can slow down your opponents (Eidolon of Rhetoric and Rule of Law are a higher cmc versions) and Shapers' Sanctuary can at least let you draw. Ghostly Prison can be used against aggro decks.

If you were to run Snow-Covered lands for your basics, you could probably play On Thin Ice and maybe Dead of Winter for removal. Otherwise, Banishing Light and Oblivion Ring are strong.

You can sideboard Knight of Autumn, Rest in Peace, or Solemnity now. It is safer to sideboard Leyline of Sanctity as well.

Cards I didn't mention before: Rancor = Amazing, Unbridled Growth is mana fixing but not ramp like Utopia Sprawl. Hydra's Growth is strong but you have to slow them down a lot for it to work. Sixth Sense is card draw if you consistently hit.

In the end you can play whatever colors, I just think red offers the least and isn't necessary due to the hybrid mana of Obosh, the Preypiercer.

Xica on Casual Johnny's Trip to Modern

1 month ago

Nice deck!
(in the sense that its a cutthroat aggressive deck, that goes fast and wide enough to contest 5c snow piles)

You need to find a way to play around Plague Engineer, preferrably some "lord effect*", that is built on something other than a creature (thus avoids creature removal and board wipes that are going to be flung your way), or some brutal strong removal that makes it disappear and makes sure it doesn't come back from something like Unearth.

If you are worried about targeted discard, i would advise buying a playset of Leyline of Sanctity, as they are dirt cheap (at least compared to their usual price).
And beside Bxx targeted discard they are plenty useful against mill, burn, and non-gifts storm variants (as those tend to struggle to find unsummon effects in a timely manner).




Really any effect but ones dependant on the given creature is great (so no Lord of Atlantis-like effect) - as when the lord is getting blown up, the boost is gone with it.
Obelisk of Urd-esque effects should be prime consideration.
(of course even eaker stuff like Oran-Rief, the Vastwood may worth checking out)

Fantastic_Mr_King on Reckoner 3.0

1 month ago

I like shadowspear. I would also consider adding Detection Tower to get get around Leyline of Sanctity. Also I think Obosh is better than Embermaw in this build. Chandra gets a little worse but Gideon, Jaya, reckoner, and reckless rage get better.

Blackgate on Pledge of the Eternals (Selesnya midrange weenie)

1 month ago

Hi I_Want_To_PlayAllTheDecks, I added Leyline of Sanctity and Gideon's Intervention to assist with the Dimir Inverter match ups.

TCK_Green on mono white indestructeble plays

1 month ago

:( I thought I put a long comment the other day, but it's only appearing on my screen as a single line! I can't remember everything I wrote, so the TL,DR version is 'I like the more ways you have to protect Avacyn, here are some cards you might want to think about removing because I can't see much synergy in the deck, here are some cards you might want to add, and here are some other things to think about whilst playing the deck" :D here's the abridged version:

THINK ABOUT REMOVING:

THINK ABOUT ADDING:

More instant-speed interaction, such as:

Other good cards to consider adding down the line (if you want to spend more to upgrade the deck further with other good white cards):

OTHER GAME-TABLE THOUGHTS:

It feels like what this deck wants to do is get Avayn out and then wipe the board, putting you far enough ahead to hopefully win. People don't like losing their lands, and if you wipe with cards like Armageddon then people will probably scoop instead of playing it out. Later on you might find that they focus you in future games because they don't want to risk losing all their lands. This can be avoided by taking out your land destruction spells - but keeping them in means that when you win it will be in more of an overwhelming victory! It also might change how you build your creatures - if you want to win by wiping out everyone else's lands, then you need to make sure you have enough small creatures to keep you alive until you can get Avacyn out on turn ~7. Your call! :)

Hope some of those thoughts are helpful. Have fun! <(^_^)>

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