Leyline of Sanctity

Leyline of Sanctity


If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

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Have (1) Taki117
Want (3) deathwish481 , AndrewsLuz , chuckles9876789

Printings View all

Set Rarity
Core Set 2020 (M20) Rare
Modern Masters 2015 Edition (MM2) Rare
2011 Core Set (M11) Rare

Combos Browse all


Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Leyline of Sanctity occurrence in decks from the last year


All decks: 0.07%

Commander / EDH:

All decks: 0.01%

Leyline of Sanctity Discussion

OLucas on Ad Nauseam (Now With Spoiled Fish)

5 days ago

Wouldn't Echoing Truth be better than Wear/Tear since it can hit multiple Leyline of Sanctity?

wallisface on I am tired of losing ...

1 week ago

I’d sideboard Leyline of Sanctity, and Kor Firewalker. Having either of those in your opening hand should let you beat burn comfortably unless they can deal with it fast.

For additional mainboard hate, maybe a few Scavenging Ooze. Helps to apply some pressure while also keeping you healthy.

antacidbrn on I am tired of losing ...

1 week ago

Hallow seems like a neat spell! For only 1 mana, that is a lot of value. It also turns off spectacle and Skewer the Critics. I just hate that I have to go card for card with the burn player and wait, but it might be worth it.

Would running Leyline of Sanctity mainboard be a possibility?

And yes, there are at least 4 burn decks in a meta of 12-15 decks so I think optimizing to beat burn would take me far. However, Primevil Titan decks seem to be winning every week.

Deadpoo111 on I am tired of losing ...

1 week ago

Run Leyline of Sanctity in the Sideboard? I mean, it stops mill too so It's worth a few slots

TypicalTimmy on Spellslicer

1 week ago

I disagree, Lanzo493. Artifact / enchantment removal on a stick is very potent. Most players in EDH don't run removal of either, and most that do run more artifact removal than enchantment removal.

Having the option to do either, and keeping it colorless so it can fit into any deck, is a great design. It gives all decks a tool they can use, at any point in the game, against any type of player.

This smooths out some bumps that are caused by lack of interactions if players just run into the problem of building their decks wrong. This also means that players don't need to build redundant cards into their decks that have no viable targets.

What this does is effectively turn every single creature you have on the field into A/E removal, which is actually extremely powerful.

You can take out someone's Sol Ring, Panharmonicon, Smothering Tithe, Leyline of Sanctity etc with a single contact. That is great.

Pheardemons on Card advantage.... in White?

1 week ago

Take out Archangel of Thune, Herald of War, Shattered Angel, both Gideons, Chalice of the Void, and Ashes of the Abhorrent for more lands. Switch Aegis of the Gods for Leyline of Sanctity. I'm not sure what else to take out for more lands, but you need to get up to at least 36 in my opinion.

MrSilk on POST OPAL BAN - Lantern Control 5-0 list!!

2 weeks ago

DemonTeddy Thanks for the testing! The new version (just going back to BG with the 4x simians) is looking much better. Scheming Symmetry has a potential to be an absolute beast when paired with the "discard off the top" cards and then with surgical, it can basically wipe out a player's wincon around turn 2. It's also good for fetching our own pieces.

I'll likely add 2x Scheming Symmetry and another Assassin's Trophy for more removal.

I'm not adding any extra Spire of Industry, but I am adding 3x Overgrown Tomb just so I can always have access to the colored mana and only lose 2 life on turn 1 to get it.

I would love to get Leyline of Sanctity to work, but I just don't think the mana curve could support it, especially with Opal gone. I could use Witchbane Orb in its place. I might stick Orb and a Leyline of the Void into the sideboard.

I would love to get Karn, the Great Creator in this mainboard.. Maybe as a 1-2x and have 1x of all of the lantern combo pieces in the sideboard for Karn to fetch, but we'll have to see on that.

DemonTeddy on POST OPAL BAN - Lantern Control 5-0 list!!

2 weeks ago

I tested the list a bit, and I am not the most experienced lantern control player nor am I an amazing brewer. I used to play a lot with the variation with Karn and Whir, and I was rather intrigued because giving up Whir is tough.

I absolutely agree on the Goblin Engineer, majority of times I had him in hand I could not cast him, and with so little lands I found myself bottoming him during mulligans. Simians feel hit or miss, which is definitely going to be an issue without Opal, and I probably will cut them eventually for testing. After a few losses with the manabase, I cut the Sulfurous Springs for another Spire of Industry, cutting the Llanowar Wastes all together for three Blooming Marsh, which were left sitting around from my old decklist. I am unsure if that is a correct call, but I had a few games in a row where the painlands and Spire was just wracking up too much for me, with the lightness of land I rarely went over three lands, which in that scenario the fastlands just felt right. I think I am going to add one more Spire at the cost of an Engineer and go up to 17 lands for a bit more consistency. Without Opal, the problem is consistency, which SSG provides powerful speed but I worry about the consistency when I run poorly.

As for replacing the gap of two from Goblin Engineer, I am unsure what I will do there. I might steer back into BUG since without Engineer there is little reason for R. Some of the options in U still seem incredible for Lantern Control, so I might play around in there.

As for sideboard, I remember running Leyline of Sanctity quite a lot, I am still getting more caught up with the meta again after a long break, but if cards like Walking Ballista is still as popular as ever, I would probably feel much more comfortable with them in there. Free wins sometimes against Burn decks, and sometimes shutting off 2-3 discard spells in the case of Jund (is that still a deck?) or similar decks feel rather important. Is Leyline no longer really needed in the SB anymore? How is the meta looking if so?

I didn't do incredibly intensive testing, so let me know especially on the SB and meta side of things since I have been a little out of touch for a while. Either way, it was fun playing the deck and I would love to see Lantern Control survive this ban in stride.

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