Phyrexian Arena


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Rare
Commander 2015 (C15) Rare
Duel Decks: Phyrexia vs. The Coalition (DDE) Rare
Planechase (HOP) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Eighth Edition (8ED) Rare
Apocalypse (APC) Rare

Combos Browse all

Phyrexian Arena


At the beginning of your upkeep, you draw a card and you lose 1 life.

Price & Acquistion Set Price Alerts





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Recent Decks

Phyrexian Arena Discussion

Ian7d7 on Exquisite Bond

7 hours ago

Thanks Optimator! I do often find myself starved for cards if I don't draw Necropotence. I'm most likely going to add in a Phyrexian Arena once I get my hands on one! I also want to get a Twilight Prophet for card draw. I usually don't put Vona, Butcher of Magan into play very often. My playgroup tends to remove her on sight (sadness). She is the commander mostly for flavor and inspiration. When she is out she helps, but the deck doesn't depend on her being on the field. Thanks so much for your thoughts!

Daedalus19876 on Chromium, the Mad

4 days ago

I guess I'm a little confused on the purpose of what you want this deck to do, in terms of function. Is it sorta Esper goodstuff?

I'm surprised you're running zero instants in here, to be honest. Is there a reason for that? If not, some strong removal and answers like Mana Drain and Swords to Plowshares might be helpful.

There seems to be a reanimator theme, and given that, Final Parting might be very good here (to tutor for Reanimate/Animate Dead to hand and a target for reanimation into GY).

Do you feel you have enough draw and ramp? Your curve is VERY high here (though part of that is due to playing a reanimator deck), and I'm worried you'll run out of cards in the late game. Options like Rhystic Study, Mystic Remora, Phyrexian Arena etc could help you keep your hand full.

Hope this helps a bit!

pribdev on Chaos

5 days ago

Remove: -x3 Swamp -x1 Scrambleverse -x1 Magus of the Coffers

Add: +x1 Notion Thief +x1 Perplexing Chimera +x1 Izzet Signet +x1 Rakdos Charm +x1 Phyrexian Arena

You also may need some more removal

theemptyquiver on C17 Vampire Upgrade

5 days ago

Some ideas:

Reconnaissance...if you have Edgar out it can help pump up even if you cannot swing through.

Anointed Procession, and Purphoros, God of the Forge. just value for all the small bodies you are likely to spit out.

Viscera Seer because sometimes you want a sac outlet. which is good if you wanted to consider running Grave Pact or Dictate of Erebos.

Necropolis Regent will win games if she is left unchecked by your opponents. think about finding a slot for her. I like her more than Nirkana Revenant personally.

Kindred Dominance and Harsh Mercy are good cleaners.

Homeward Path is good just in case.

more value too in the enchantment realm if you run Mana Echoes or Phyrexian Arena.

Legion Lieutenant is same casting cost as Tithe Drinker but substancetially better minus no lifelink fine I think.

Urza's Incubator or Herald's Horn for ramp are great options and lastly...Patriarch's Bidding has saved my butt many times running tribal.
If you end up with a full graveyard, this card can end a game.

Sorry for the long post. I just ended up with a lot of ideas from my experience running vamp-tribal.

zombiehobo55 on Superfriends for a Super Friend

1 week ago

Noice job boi. While this is a pretty good primer, I still have my quarrels per usual, lol. First off, there’s not a 50 card maybeboard and that’s not ok.

I would cut back on some utilities and ramp. There are just some subpar mana rocks that I don’t think will be necessary because you put so much ramp in and still have 38 lands in for some reason.

I also wouldn’t run Oath of Jace but that’s also preference. Same thing with Phyrexian Arena because I feel like there are already a lot of planeswalkers which will draw me cards every turn.

I would find more walkers to put it in after you trim and perfect all of the utilities.

Finally, I might think about running less targeted removal spells especially if they only target creatures because planeswalkers often have removal attached to them and I believe running more board wipes would be more beneficial. They may cost a couple extra mana but they clear the way for walkers a lot better than just targeting one threat.

Also keep politics in mind whenever editing because you are going to need to be able to convince people to not kill your walkers. And have some tricks up your sleeves for when politics just don’t cut it. Perhaps a Rout over a simple Wrath of God would be good because you have a way out if you just simply can’t convince them to step off. Shenanigans always reigns S U P R E M E! Also Cyclonic Rift is just a super good card lol.

But I also haven’t really looked at any superfriends decks and haven’t done my research but those are my first impressions.

Thanks for the help dog!

zAzen7977 on LILIANA'S REVENGE (Mardu Demigod Control)

1 week ago

Thanks for the +1 and comments 6ixer!

I'm aware of Young Pyromancer and mardu pyro decks, but I wanted a build that felt more like mono-black devotion with better draw potential. I'm hoping the splash of red for card draw like Faithless Looting and Tormenting Voice will help me draw the pieces I need, as compared to black cards with life loss like Dark Confidant, Phyrexian Arena, or Sign in Blood. Reanimation from the graveyard is secondary to my goal of hand consistency. I'm approaching the self-discard angle as a plan B, rather than plan A, so graveyard hate won't cripple my plans. That's why I run the Phyrexian Obliterators.

Also, I see what you mean about Demigod of Revenge being too expensive, but this deck is pretty consistent about reaching 5 mana by turn 5. Plus I threw in Lingering Souls in case I need to stall.

Monti_Jones on Balthor's Demonic Cult

1 week ago

bradtheimpaler13 Thank you for commenting!

Yes I saw Liliana's Contract and while it looks good I think this is a win-more card for this deck. Let me explain why: Drawing cards is always good but it is not the kind of card draw this deck needs. I mostly want steady card draw like Phyrexian Arena and Greed to have a constant supply of Apostles. Drawing 4 once just isn't enough to crank out sets of 6 Apostles consistently. On top of that, the win clause paints a huge target on my head even if I am nowhere near to reaching the condition. When I finally get enough demons to trigger it, I either have tutored 4 times or have reanimated a graveyard full of demons. If either happens I am so far ahead, I can win on the spot most of the time. Waiting for my upkeep again only gives my opponents another turn to mess everything up again. Best case scenario I can imagine for this card is when my opponents forget about it (people never forget about win-the-game cards) or I have instant mass reanimation of at least 4 demons, it which point I would have won anyways most likely. Liliana's Contract is neat but unfortunately not good enough for my deck.

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