Genesis

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Judgment (JUD) Rare
Promo Set (000) Rare

Combos Browse all

Genesis

Creature — Incarnation

At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.

Genesis Discussion

epicrean on Help with old Ausus, lost ...

2 weeks ago

This mono green EDH deck is well out of date and I could use some help updating it to not only be legal but competitive

I feel like the base of the deck is still pretty strong and it only needs a few minor updates here and there, so any and all inputs would be greatly appreciate.

Asus, lost but seeking

flai53 on Ruric's Fun-House

2 months ago

I would replace Garruk's Packleader with Beast Whisperer .He costs one mana less and works with all creatures not only the strong.

I think Dragonlair Spider fits in very well with your commander's theme.

Your temperatures are usually very expensive (because they are strong) so I would add a little more ramp and maybe something to get them back from the cemetery. The two cards I can imagine with you thereby quite well: Genesis or Traverse the Outlands

Also I like the idea of dragonb0y777 pretty much

Skulloelegy on Slugs and Spiders [Thantis Group Slug]

2 months ago

Gleeock

Never really been a fan of Filth, but Genesis is an option along with Anger for sure!

[email protected]_only on Her Royal Fluffness

2 months ago

Love the concept! gota couple suggestions, figured I'll accordian them to keep from filling up the whole page.

Predator, Flagship is costly, but lets be honest - mono-green doesn't care about that. giving flight for troops to evade or block, anti-aircraft cannons, and the tractor beam to lift up enemy ground-pounders, this colorless removal engine is worth evey mana spent on it.

Arena + Combat step: Declare attackers. Before blockers, activate arena, Choosing one of your tapped attacking creatures. the creature picks a fight before blockers, potentially giving a 2-1 for you if they block afterwards, but otherwise taking out a blocker and still getting all their damage through.

Genesis is amazing for recusion, if that's your thing (I know it's mine, but not everyone elses), and it's a 3 drop if you hard cast it with Her fluffiness on the field.

Trolls of Tel-Jilad offers regen for your forces (or allies, in exchange for favors...)

Krosan warchief acts like a mini trolls of T-J for beasts, and reduces their cost as well. more a niche card, but worth mentioning if you end up going that route.

Weatherseed Treefolk is fragile, but returns to hand when killed.

Phytotitan is even more fragile, but returns for free

Masked Admirers is a card drawing chump blocker. while it doesn't get the cost reduction, it definatly will dish out the damage over a game with trades. and the card draw for ETB is icing on the cake.

Gurzigost is a wierd huge guy that smashes face, all for the low low cost of ... recycling your graveyard. oh no... /endsarcasm

Ulvenwald Hydra grows based on your land base, and fetches a land as an etb trigger. added bonus: has reach to deal with fliers.

Oran-Reif Hydra grows to monstrous sizes as the game progresses. not all that exciting, but cheap ($ wise)

Dungrove Elder is completely worth the G mana cost once you hit 4 lands, and will only get bigger as the game goes on.

Terra Stomper , Carnage Tyrant , Chameleon Colossus , Kodama of the North Tree , Kalonian Behemoth , Gaea's Revenge , and Ancient Ooze just do what they normally do with efficiency: smash. they aren't pretty or fancy, but they are cost efficient before your general's discount, so they smash hard for cheap.

Skysnare Spider has the two most important keywords for green multiplayer: vilgilance and reach

Hydra Omnivore lets you get damage through defenses of players by ignoring that player entirely and focusing elswhere.

Indrik Stomphowler and Conclave Naturalists might be good replacements for reclaimation sage, with you commander out they cost the same. Destructor Dragon acts the same on death, but hits planeswalkers and lands as well.

Woodfall Primus is a solid (abet later game) removal that returns to work again.

World Breaker acts as an exile, and is colorless to boot. added benefits are reach and recurrable.

Wickerbough Elder gets the cost reduction, despite being a 3/3 base when cast.

Cloudthresher acts a a Squall for 4, with a 7/7 reach attached to it.

Tornado Elemental will usually act as a mini Whirlwind , and comes in as a 6/6 Thorn Elemental . not cheap mana-wise, but typically less than $.50

Wolfbriar Elemental lets you dump green into a token army of 2/2s if you need to spread out the love or create some chump blockers. quantity has it's own quality sometimes.

Vorapede is a undying buggy with vigilance for 3 when your general is out

Thornling is a solid all-round stomper that is hard to deal with, via indistructable and increasable toughness.

Thrun, the Last Troll is another hard to deal with threat: hexproof, uncounterable, and regenerate means not a whole lot can touch him.

Spearbreaker Behemoth can act as a duribility booster by giving indistructibility

Krosan Drover is a good card for the really expensive creatures, giving another cost reduction.

Ulvenwald Observer is a solid card-draw engine for the deck when things die

Nessian Game Warden lets you sift through your deck based on forests in play

Ripjaw Raptor lets you draw off of combat (and even more off Arena )

Silverglade Elemental is a 4/4 Wood Elves with your general in play.

Brooding Saurian is typically just a sideboard card against control matchups, but worth mentioning all the same.

Stone-Tongue Basilisk is a cheap ($ wise) little guy that can field-wipe an opponent if you time a swing right.

Kamahl, Fist of Krosa should go in every green deck that he can. this goes double for mono-green. Overrun as an repeatable instant? check. wrath countermeasures? Living Plane that only hits opponents for G per land. totally worth it.

multimedia on How to get five color ...

2 months ago

Hey, I agree Scion of the Ur-Dragon seems like a good Commander for your deck idea.

The Star Dragons have dies abilities this makes them quite good to repeatedly reanimate with Nim Deathmantle and sac with sac outlets such as Ashnod's Altar . Feldon of the Third Path can repeatedly make a token copy of a Dragon you put into your graveyard with Scion. The token is saced at the end this will trigger the die ability of a Star Dragon. Teneb, the Harvester has a powerful trigger, to repeatedly reanimate Dragons you put into your graveyard.

Bladewing the Risen when it ETB (enters the battlefield) can also reanimate a Dragon which you can take advantage of with Feldon (token copies ETB) or Deathmantle. Buried Alive , Faithless Looting , Animate Dead , Unburial Rites , Anger , Fauna Shaman , Genesis and Karmic Guide are some very good semi-budget support cards for a five color graveyard strategy with Dragons. To help the five color manabase I think you can just splash blue. Blue is the color that's least needed with Dragons or graveyard strategies mostly just need it for Scion.

multimedia on Nikya of the Old Ways EDH

3 months ago

Hey, for improvements consider more draw, recursion, tutors and more powerful mana sinks?

Nikya's ability doesn't let you cast noncreature spells so you need to be creative in how you can tutor for creatures. Fauna Shaman is great, but you need to draw her or have ways to tutor for her. Nikya can make a lot of mana with her ability, but you need creatures to use all the mana with. You will not always have a big creature to use all the mana to cast therefore mana sinks give you something to use the mana with.

Cards to consider adding:


Cards to consider cutting:

  • Gruul Guildgate
  • Rupture Spire
  • Kazandu Refuge
  • Thran Dynamo
  • Firewild Borderpost
  • Illusionist's Bracers
  • Borborygmos
  • Leaf Gilder
  • Terra Stomper
  • Karametra's Acolyte
  • Savageborn Hydra
  • Silvos, Rogue Elemental
  • Ulasht, the Hate Seed
  • Explosive Vegetation
  • Kodama's Reach
  • Zendikar Resurgent

Good luck with your deck.


Rytlock on Baby's First Deck

3 months ago

Here's some things you might consider changing around.

This deck wants to win by copying lots of things. There are a few ways for you to win. One of the easier ways to do this might be to exploit Biovisionary . You just have to get four of him on your board by the end of your turn to win. Cards that you included already, like Rite of Replication make this very easy to pull off, provided you have both ready to go.

Birthing Pod , and Fauna Shaman , although more expensive, can help you search for important creatures like Biovisionary or even Worldgorger Dragon . You already have a few ways to make tokens or copies of Biovisionary

Ixidron , and Kederekt Leviathan can help to slow down your opponents and clear their creatures if you find yourself in trouble.

Genesis is another good creature that can pull things from your graveyard if you screw up or someone kills your Biovisionary .

Lastly, Crystal Shard , and Conjurer's Closet can be used to flicker your own creatures to have them constantly re-enter the battlefield and trigger effects.

Things to reconsider:

Comet Storm Bad.

Insidious Will You have a lot of counterspells. Consider cutting some of the higher mana cost ones like this.

Reiterate , Increasing Vengeance , Reverberate These might all be better if they copied creatures instead of just instants/sorceries. (Don't let go of all of these, just cut them back to one or two.)

Lightning Strike Bad. Lightning Bolt is better, but you really have no use for cards like this in the deck.

Titus78 on Kamahl, Fist of Krosa

3 months ago

Kamerot can Genesis bounce itself back to your hand, can it target itself while in the graveyard? if so would this be a good in my deck? not only does it bring creatures back for 3 but it also bounce itself back to your hand to be sacrficed to Fauna Shaman every turn.

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Genesis occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%