|Commander / EDH||Legal|
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|Vintage Masters (VMA)||Rare|
|Promo Set (000)||Rare|
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Creature — Incarnation
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.
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4 days ago
Hey there, I really like Rapacious One in my Xenagos deck, curves out of Xenagos, and sets you up to cast the real big stuff/multiple threats ( Worldspine, Giant Adephage, Balefire Dragon) after the table realises your going to kill them all.
I found that as my playgroup got used to getting hit for 30+ damage they began to lean heavily on wraths to try and stem the flow, so I began to shift to annoying, value beaters and recursion. Genesis regrows a creature at the low cost of 3 mana every turn, Vorapede is a fine beatstick without Xenagos, Feldon of the Third Path is an excellent way to get value out of your graveyard, too. Deadwood Treefolk was also surprisingly good, though it’s maybe outclassed by Greenwarden of Murasa, it still mashes in for 6 w/‘Gos out and blocks well. Eternal Witness is another option.
And Atarka, World Render, the “you take 24” cannon that gets better if you throw even a few extra dragons in ( Scourge of the Throne, Balefire, Dragon Broodmother produces a steady stream of chumps so you can swing freely each turn.
5 days ago
Okay, take two with the new commander.
Shalai wants to go wide with a lot of tokens, then to pump them up with her ability, as you get a whole load of hexproof tokens that get +1/+1, so I will recycle the rhetoric I used with Trotstani about tokens. You should probably think about abusing a go-wide strategy.
I playtested this deck 5 times, you have a serious problem with a lack of card draw. I playtest until turn 8, and you were consistently running out of cards. If you wish to assemble your Avacyn, Angel of Hope + Platinum Angel + Shalai, Voice of Plenty + Tajuru Preserver combo, you need draw and tutors. For reference, my wizard deck combos off pretty reliably by turn 8, most combo heavy decks will combo off by turn 4 at the earliest, turn 10 at the latest.
Okay now to the cards:
I repeat myself with Soul Warden You'll want her two sisters, I named them in my last comment.
Elvish Mystic et al. is nice, you are in green, so you may want more ramp past a few dorks.
Shapers' Sanctuary erm... your commander gives everything bar herself hexproof. You won't be using this effect often at all.
Naturalize does too little. If you want enchantment/artifact hate, go for reusable rather than spot removal.
Elemental Bond and Triumph of Ferocity the draw is nice, but the card is better suited in a big stuff deck or in a deck with etb abuse, your deck isn't quite a bigstuff deck, but if you added more powerful creatures then it'd be better.
Krosan Grip same comment about naturalize, if you're going to keep one, keep this one due to split second.
Mirri, Weatherlight Duelist wants you to play in a go wide token strat too.
Aura Shards I'd be careful with playing with this, it is a very strong card.
Harmonize is fine, I do suggest you add more drawpower to your deck though.
Rhox Faithmender while great in a trotstani deck, does not do much for you in this deck, as you do not have all that much lifegain. Including the faithmender, you have 4 creatures which give you some form of lifegain.
Wrath of God interesting include, considering that you are very reliant on your own board state.
Terminus is fine, but again, you're very reliant on your own board state, so I'm not sure you want to include boardwipes...
Nissa, Genesis Mage is expensive and pretty bad compared to other nissa walkers. There are far, far better nissa walkers.
Elesh Norn, Grand Cenobite is a fantastic card, especially for tokens.
Reya Dawnbringer is very expensive for what she does. THere are cheaper ways to recur in white/green... if you even want to do that.
In the end, I feel like you've chosen two commanders now which really want to push you into a token strategy, and you've included some cards which are fantastic for token decks, and yet you have not built a token deck.
You really, really need more drawpower and ramp if you want to stay on your semi-combo big angels strategy.
If you want to go for angels, why not go angel tribal?
2 weeks ago
Excellent stuff. Omnath, Locus of Mana was also my first EDH Commander - he's so much fun. I wanted to share a few notable cards in my deck that I don't see here:
More great cards that enable pumping Omnath, cheating creatures, and wincon Seedborn Muse Vorinclex, Voice of Hunger Elvish Piper (Have you ever cheated in Ulamog, the Infinite Gyre T3? It's a good feeling. Kamahl, Fist of Krosa
All together that's a great deck list you have! May Omnath always be nom'ing.
1 month ago
A friend of mine plays a Ghave commander deck. Here are some suggestions:
Hopefully you found some of these suggestions useful. GLHF.
2 months ago
Some suggestions to consider: take out Manalith, Opaline Unicorn, Embodiment of Spring, and Gruul Keyrune, replace with Gruul Signet, Simic Signet, and Izzet Signet, and Sol Ring. For flying, Wonder provides a similar effect to Archetype of Imagination, and is a little harder to deal with. You will want to add more lands to this deck in order to cast your big creatures on time. I would say 35-38 lands, and cut some of your sorceries for ramp spells like Rampant Growth, Farseek,Cultivate, Kodama's Reach, Explosive Vegetation, or Skyshroud Claim. Thassa, God of the Sea is a more reliable way to make creatures unblockable than Invisibility or Way of the Thief. I always include a copy of Decimate in any deck that can play it. The same goes for Cyclonic Rift and Chaos Warp. Lastly, a few creatures that you could upgrade your deck with: Sakura-Tribe Elder, Joraga Treespeaker, Sylvan Caryatid, Courser of Kruphix, Genesis, Avenger of Zendikar, Prime Speaker Zegana, and Progenitor Mimic.
3 months ago
And I second Selfless Spirit
3 months ago
Cards I don't like
- Chancellor of the Spires
- Diluvian Primordial
- Orcish Lumberjack
- Animist's Awakening
- Gather the Pack
- Aetherworks Marvel
- Mind Bend
- Arlinn Kord Flip