|Commander / EDH||Legal|
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|Vintage Masters (VMA)||Rare|
|Promo Set (000)||Rare|
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Creature — Incarnation
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.
|Have (2)||goodair , Forkbeard|
|Want (8)||corbinmayne , Twilitezelda , flabtastic41 , rennb1024 , Nickriffic , madman-from-space , Riders_of_Brohan , Cutlass12|
2 weeks ago
This mono green EDH deck is well out of date and I could use some help updating it to not only be legal but competitive
I feel like the base of the deck is still pretty strong and it only needs a few minor updates here and there, so any and all inputs would be greatly appreciate.
2 months ago
I think Dragonlair Spider fits in very well with your commander's theme.
Your temperatures are usually very expensive (because they are strong) so I would add a little more ramp and maybe something to get them back from the cemetery. The two cards I can imagine with you thereby quite well: Genesis or Traverse the Outlands
Also I like the idea of dragonb0y777 pretty much
2 months ago
Never really been a fan of Filth, but Genesis is an option along with Anger for sure!
2 months ago
Love the concept! gota couple suggestions, figured I'll accordian them to keep from filling up the whole page.
Predator, Flagship is costly, but lets be honest - mono-green doesn't care about that. giving flight for troops to evade or block, anti-aircraft cannons, and the tractor beam to lift up enemy ground-pounders, this colorless removal engine is worth evey mana spent on it.
Arena + Combat step: Declare attackers. Before blockers, activate arena, Choosing one of your tapped attacking creatures. the creature picks a fight before blockers, potentially giving a 2-1 for you if they block afterwards, but otherwise taking out a blocker and still getting all their damage through.
Genesis is amazing for recusion, if that's your thing (I know it's mine, but not everyone elses), and it's a 3 drop if you hard cast it with Her fluffiness on the field.
Trolls of Tel-Jilad offers regen for your forces (or allies, in exchange for favors...)
Krosan warchief acts like a mini trolls of T-J for beasts, and reduces their cost as well. more a niche card, but worth mentioning if you end up going that route.
Weatherseed Treefolk is fragile, but returns to hand when killed.
Phytotitan is even more fragile, but returns for free
Masked Admirers is a card drawing chump blocker. while it doesn't get the cost reduction, it definatly will dish out the damage over a game with trades. and the card draw for ETB is icing on the cake.
Gurzigost is a wierd huge guy that smashes face, all for the low low cost of ... recycling your graveyard. oh no... /endsarcasm
Ulvenwald Hydra grows based on your land base, and fetches a land as an etb trigger. added bonus: has reach to deal with fliers.
Oran-Reif Hydra grows to monstrous sizes as the game progresses. not all that exciting, but cheap ($ wise)
Dungrove Elder is completely worth the G mana cost once you hit 4 lands, and will only get bigger as the game goes on.
Terra Stomper , Carnage Tyrant , Chameleon Colossus , Kodama of the North Tree , Kalonian Behemoth , Gaea's Revenge , and Ancient Ooze just do what they normally do with efficiency: smash. they aren't pretty or fancy, but they are cost efficient before your general's discount, so they smash hard for cheap.
Skysnare Spider has the two most important keywords for green multiplayer: vilgilance and reach
Hydra Omnivore lets you get damage through defenses of players by ignoring that player entirely and focusing elswhere.
Indrik Stomphowler and Conclave Naturalists might be good replacements for reclaimation sage, with you commander out they cost the same. Destructor Dragon acts the same on death, but hits planeswalkers and lands as well.
Woodfall Primus is a solid (abet later game) removal that returns to work again.
World Breaker acts as an exile, and is colorless to boot. added benefits are reach and recurrable.
Wickerbough Elder gets the cost reduction, despite being a 3/3 base when cast.
Wolfbriar Elemental lets you dump green into a token army of 2/2s if you need to spread out the love or create some chump blockers. quantity has it's own quality sometimes.
Vorapede is a undying buggy with vigilance for 3 when your general is out
Thornling is a solid all-round stomper that is hard to deal with, via indistructable and increasable toughness.
Thrun, the Last Troll is another hard to deal with threat: hexproof, uncounterable, and regenerate means not a whole lot can touch him.
Spearbreaker Behemoth can act as a duribility booster by giving indistructibility
Krosan Drover is a good card for the really expensive creatures, giving another cost reduction.
Ulvenwald Observer is a solid card-draw engine for the deck when things die
Nessian Game Warden lets you sift through your deck based on forests in play
Brooding Saurian is typically just a sideboard card against control matchups, but worth mentioning all the same.
Stone-Tongue Basilisk is a cheap ($ wise) little guy that can field-wipe an opponent if you time a swing right.
Kamahl, Fist of Krosa should go in every green deck that he can. this goes double for mono-green. Overrun as an repeatable instant? check. wrath countermeasures? Living Plane that only hits opponents for G per land. totally worth it.
2 months ago
Hey, I agree Scion of the Ur-Dragon seems like a good Commander for your deck idea.
The Star Dragons have dies abilities this makes them quite good to repeatedly reanimate with Nim Deathmantle and sac with sac outlets such as Ashnod's Altar . Feldon of the Third Path can repeatedly make a token copy of a Dragon you put into your graveyard with Scion. The token is saced at the end this will trigger the die ability of a Star Dragon. Teneb, the Harvester has a powerful trigger, to repeatedly reanimate Dragons you put into your graveyard.
Bladewing the Risen when it ETB (enters the battlefield) can also reanimate a Dragon which you can take advantage of with Feldon (token copies ETB) or Deathmantle. Buried Alive , Faithless Looting , Animate Dead , Unburial Rites , Anger , Fauna Shaman , Genesis and Karmic Guide are some very good semi-budget support cards for a five color graveyard strategy with Dragons. To help the five color manabase I think you can just splash blue. Blue is the color that's least needed with Dragons or graveyard strategies mostly just need it for Scion.
3 months ago
Hey, for improvements consider more draw, recursion, tutors and more powerful mana sinks?
Nikya's ability doesn't let you cast noncreature spells so you need to be creative in how you can tutor for creatures. Fauna Shaman is great, but you need to draw her or have ways to tutor for her. Nikya can make a lot of mana with her ability, but you need creatures to use all the mana with. You will not always have a big creature to use all the mana to cast therefore mana sinks give you something to use the mana with.
Cards to consider adding:
- Duskwatch Recruiter Flip: front side is a mana sink repeatable way to get creatures into your hand.
- Walking Ballista : mana sink that can kill all your opponents. Combos well with Candelabra.
- Magus of the Candelabra : mana sink to untap all your lands and make even more mana.
- Genesis : repeatable way to recur creatures. Good with Fauna and Greater Good.
- Eternal Witness
- Elvish Harbinger : tutor for one of Fauna, Whisperer, Oracle, Empath, Piper, Vastwood, etc.
- Mwonvuli Beast Tracker : tutor for one of Runic, Soul, Vigor, Forerunners, etc.
- Woodland Bellower
- Temur Sabertooth : mana sink/repeatable bounce of creatures, combos well with Genesis Hydra or any other creature who has a powerful ETB ability. Good with the creatures who ETB to tutor for another creature.
- Steel Hellkite : mana sink to completely wreck opponent you're attacking or do a lot of flying combat damage.
- Reclamation Sage
- Wood Elves : put a dual land onto the battlefield: Glade, Thicket or Stomping.
- Garruk's Packleader : draw when big creatures ETB.
- Greater Good : combos well with Genesis, puts Genesis in graveyard, repeatable way to draw a lot of cards and then recur the creatures you discard or sac.
- Lifecrafter's Bestiary
- Cinder Glade
- Sheltered Thicket
- Stomping Ground
Cards to consider cutting:
- Gruul Guildgate
- Rupture Spire
- Kazandu Refuge
- Thran Dynamo
- Firewild Borderpost
- Illusionist's Bracers
- Leaf Gilder
- Terra Stomper
- Karametra's Acolyte
- Savageborn Hydra
- Silvos, Rogue Elemental
- Ulasht, the Hate Seed
- Explosive Vegetation
- Kodama's Reach
- Zendikar Resurgent
Good luck with your deck.
3 months ago
Here's some things you might consider changing around.
This deck wants to win by copying lots of things. There are a few ways for you to win. One of the easier ways to do this might be to exploit Biovisionary . You just have to get four of him on your board by the end of your turn to win. Cards that you included already, like Rite of Replication make this very easy to pull off, provided you have both ready to go.
Birthing Pod , and Fauna Shaman , although more expensive, can help you search for important creatures like Biovisionary or even Worldgorger Dragon . You already have a few ways to make tokens or copies of Biovisionary
Things to reconsider:
Comet Storm Bad.
Insidious Will You have a lot of counterspells. Consider cutting some of the higher mana cost ones like this.
3 months ago
Kamerot can Genesis bounce itself back to your hand, can it target itself while in the graveyard? if so would this be a good in my deck? not only does it bring creatures back for 3 but it also bounce itself back to your hand to be sacrficed to Fauna Shaman every turn.
Genesis occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%