Gruul Turf

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Uncommon
Planechase Anthology (PCA) Common
Commander 2016 (C16) Uncommon
Modern Masters 2015 Edition (MM2) Uncommon
Planechase 2012 Edition (PC2) Common
MTG: Commander (CMD) Common
Planechase (HOP) Common
Guildpact (GPT) Common

Combos Browse all

Gruul Turf

Land

Gruul Turf enters the battlefield tapped.

When Gruul Turf enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Price & Acquistion Set Price Alerts

IMA

PCA

C16

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Gruul Turf Discussion

Garchomp98 on Omnath, Locus of Raging Dragons

5 days ago

First things first...Sakura-Tribe Elder and Sol Ring. By using Omnath, Locus of Rage with expensive dragons you want early and inexpensive ramp. Shaman of Forgotten Ways is also a great ramp for creature-heavy decks. I understand this aspires to be a budget deck so Burgeoning finds home here and not Exploration too. Take out Relentless Hunter for Rubblehulk. Take out Harbinger of the Hunt for Savage Ventmaw.

Zendikar's Roil is a bit slow and ineffective here as you don't focus on small tokens rather than big fat tokens from Omnath and creatures. Where Ancients Tread also finds home here it has won me lots of games (I also play EDH with this Omnath). Take out Peregrination for Cultivate it's essential to have cheap ramp spells. You can scry a lot more with Lifecrafter's Bestiary.

Wild Slash and Draconic Roar are awful in EDH. Instead have Comet Storm and perhaps Starstorm or Mizzium Mortars...Ground Assault, Hull Breach, Decimate and Vandalblast are all excellent removals for Gruul EDH.

In the end some good cards are: Elemental Bond for card draw. Rite of the Raging Storm which triggers both Elemental Bond,Omnath, Locus of Rage AND Where Ancients Tread. You can take out Revel of the Fallen God for it...it's not such a good card. Spellbreaker Behemoth to mess with those blue players out there. Gruul Turf, Naya Panorama, Terramorphic Expanse as for lands. Grave Sifter or Creeping Renaissance for turning the game to your advantage. And perhaps Mistcutter Hydra for a kill out of nowhere.

clayperce on Fetchless R/G Prison

6 days ago

pheso,
Following up on your post from Reddit ...

Had you looked at Gruul Turf at all? I'm wondering if the upside when Blood Sun is out might be worth the downside when it's not.

Triton on Mina and Denn, Landborn

1 week ago

Glad to see many people like the twins! Mina and Denn were my first EDH deck, and I still have the list here! I took it apart and rebuilt it into Omnath, Locus of Rage, however.

Some lands that are super fun to play are Glacial Chasm and Gruul Turf, since they provide you with extra lands to play, and Drownyard Temple + Glacial Chasm is a hilarious interaction. Would also recommend Ramunap Excavator and if you have the money, Crucible of Worlds to play alongside Glacial Chasm.

That's the most notable land base,the rest I'd recommend lands that fetch others, such as Evolving Wilds and Blighted Woodland to help with landfall. Also include duals that help with color fixing, of course. :)

That's all I can think of for now, hope this helps!

clayperce on Rivals of Ixalan Spoilers

2 weeks ago

greyninja,
Yeah, Blood Sun is amazing. It shuts down ...

And I LOVE how it turns budget EDH manabases into total powerhouses. Gruul Turf becomes a colored Sol Ring. Timber Gorge becomes a Taiga. Jungle Shrine is just insane.

Logics on Let the lands do the talking (Borborygmos Budget)

1 month ago

Seeing as your deck is budget, I'll try to keep the suggestions under $3. I just made a BoBo deck, so here's a few cards that have been great for me.

Dormant Volcano and Jungle Basin are worse Gruul Turfs, but they're still amazing in this deck, working wonders with the high basic count, and giving you more ammunition for BoBo.

Swiftfoot Boots, Journeyer's Kite, and Firewild Borderpost are all amazing for BoBo as well, either putting him online faster, or giving more fuel and making it more consistant to cast your spells even with a land light draw if you're unlucky.

Soul's Majesty, and Rishkar's Expertise can both draw you a tonne of cards with BoBo, and the latter even lets you cast another spell for free. I also like Realms Uncharted, but it's better in my build than this one due to a higher non-basic land count. Any lands with Cycling are also great, as they can give you extra card draw if you don't need the damage, or need to dig for answers.

Keen Sense and Snake Umbra a sooooooo goooood in this deck, allowing you to draw a card anytime a land goes to the face of an opponent. These 2 cards are probably 2 of the most powerful effects in the deck, with the latter actually protecting BoBo as well.

Lastly, Greenwarden of Murasa is a budget Eternal Witness, and is great in most green decks, this one included. It gets back anything, not just lands, which can save your life.

Hope any of this is helpful, and doesn't break the bank too bad.

2Kostly on

1 month ago

Wouldn't you still run some rocks? (Sol Ring, Hedron Archive, Gruul Signet) And some double lands like Gruul Turf or Rugged Highlands for fixing?

Gottsplitter on Intet, the Top Deck Queen

2 months ago

Hi RagingRevine,

and thank you for your feedback. You're absolutly right about my slow lands.

I instantly replaced:

I will give my lands a another close look, and decide if I can spare/afford some more of the good Fetchlands like Wooded Foothills and the like.

Just yesterday, when I played Commander FNM in the store I got kind of run over by Arahbo, Roar of the World who in a 6-player-game somehow thought than only I needed savage beating of 7+ damage starting from turn 3. With faster lands maybe I will in the future have a quicker response...

Thanks again for your feedback!!


Also I'm not quite happy with the really big creatures in my deck. The Preators especially Jin-Gitaxias, Core Augur are good but draw a lot of hate in multiplayer games an don't kill the oppoments. I need some real finishers. If anyone has some good suggestions besides Craterhoof Behemoth, which I already plan to aquire, please let me know.

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