Fauna Shaman


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
2011 Core Set Rare

Combos Browse all

Fauna Shaman

Creature — Elf Shaman

, , Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.

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Fauna Shaman Discussion

GolgariLeprechaun on Meren of Clan Value (Duel Banlist)

6 days ago


Fauna Shaman and Contamination are both very much on my radar for cards I am looking to acquire. But I am in many respects on a budget with this deck, and Noose Constrictor fills out my 2-drop slot and works reasonably well. The meta at my store consists almost entirely of burn and aggro decks so you need a very tight curve to get blockers in the way, to the point where Wall of Blossoms is arguably my best two-drop in a lot of match-ups. I'll have to consider Bane of Progress, but I think you are coming at this from a multiplayer commander perspective. Mana rocks really aren't as important in duel commander as they are in multiplayer, and at any rate I would under no circumstances resolve a Bane of Progress if I had certain artifacts in play like Ashnod's Altar or Birthing Pod.

WhisperingBlade on Meren of Clan Value (Duel Banlist)

6 days ago

One solid stax effect you could consider is Contamination if you want to go that direction. With Meren, you can always get the creature to sacrifice to it, so against non-black decks it makes all of your opponent's mana effectively colorless (still have to deal with their mana rocks), but lets you still play pretty easily. Another card that I can't recommend highly enough is Bane of Progress. In my deck this guy is constantly being tutored for, especially against artifact based combo lik e Sharuum (although it can do serious damage regardless). I'm not entirely sure why you run Noose Constrictor (no offense) other than to maybe get something in the graveyard to pull back out with Meren. If that is the case, I definitely recommend Fauna Shaman over it, which can help you get your answers while allowing you to discard the creatures you'd like to reanimate.

NarejED on [List - Multiplayer] EDH Generals by Tier

1 week ago

@Ohthenoises: Previously my list ran Living Plane. However, I found it to dead in hand far too often. Without Norn/Linvala or a way to immediately get them into play, LP is a dead card, not to mention it has bad synergy with a lot of other cards we play like Gaddock Teeg and Thorn of Amethyst. Even when a way to assemble the combo was available, it often wasn't the best line of play. With Derevi, you'll often find yourself in a situation where one or more player is threatening to combo off in the next turn cycle, forcing you to sandbag with the proper stax pieces rather than trying to immediately assemble your own win conditions. It's an unfortunate side effect of Partial Paris, which made the deck about a turn and a half slower on average. I swapped LP out for Jin-Retainers because at least it's a one-card combo when using Fauna Shaman or Survival of the Fittest. It suffers from a lot of the same problems as LP, namely running a card that's often dead in hand, but the benefits have thus far outweighed the downsides.

@sonnet666: True, there's always going to be some power difference within a Tier. However, in this case Derevi DOES perform on a level consistent with Tier 2. Currently she's roughly equal in power to Captain Sisay. Both are GW stax. Sisay sacrifices blue for a consistent tutor engine in the command zone that enables her wins. In competitive pods they have very similar overall win rates, that being low against top tier decks and moderate against tier 2 decks. Her remaining incorrectly in Tier 1 won't necessarily make or break anything, but it WILL be an obvious error to informed players looking at the tier list. We want the list to reflect the competitive EDH meta as much as possible.

@Noctem: Unfortunately he's serious. Kiyo came here a few months ago and started picking fights over Oona, Mizzix, and a few other commanders that he'd personally built and didn't like the tier placements of. It got bad enough at one point that a mod had to step in to delete comments and issue a few warnings.

@Kiyomeii: The rule exists primarily to keep people from advocating their own commanders be moved up. In the past, we've had issues with people getting extremely abrasive when discussing commanders they play, yourself included. Once a person demonstrates the ability to converse civilly and without much bias, they can largely ignore the rule.

TheDevicer on [List - Multiplayer] EDH Generals by Tier

1 week ago

Against Derevi, mulligan until you have a hand with interaction. Derevi's gonna drop down dorks into hatebears a vast majority of the time. You want your stuff to go live the turn after their ramp comes out. Unlike most of Tier 1, with Derevi, what you see is what you get in most cases as the deck draws a lot of its functionality from sticking permanents down. Familiarize yourself with Derevi's stax pieces, the hatebears run in those lists, and be prepared to kill value engines on sight. Stuff like Fauna Shaman, Tezzeret the Seeker , Birthing Pod, Captain Sisay, and Yisan, the Wanderer Bard can't be allowed to live. Reserve your Strip Mine for Gaea's Cradle and Nykthos, Shrine to Nyx. If you're not planning on interacting with Derevi, Godspeed. Derevi doesn't pack a lot of disruption so it's possible to combo under his nose, but count on running into hatebears along the way.

cotner11 on Myr Forever

1 week ago

Quick Comments for Russ (Ill add more later as I find more time to think):

  1. Tinker is banned. Can't use it.

  2. I added basic lands to help visualize the numbers/stats. Feel free to replace roughly half of them with nonbasics. This put the deck a couple of cards above 100 so you will want to cut a couple.

  3. You should have at least six 2-or-less mana instants in order to run Isochron Scepter. Maybe even more than that. Either remove the Scepter or add more qualifying instants.

Some cards to consider:

Kuldotha Forgemaster - Easily search-up artifacts. Sometimes you can do it more than once.

Seedborn Muse - Untap your stuff on each turn.

Thousand-Year Elixir - Usually good in a deck with a lot of tap abilities on creatures.

Pestermite - You have Kiki-Jiki and Splinter Twin and youre trying to go infinite. Might as well put this in.

Deceiver Exarch - You have Kiki-Jiki and Splinter Twin and youre trying to go infinite. Might as well put this in.

Intruder Alarm - Goes infinite with any creature that taps to put a creature into play

Trading Post - Generally useful card in artifact-themed decks

Ashnod's Altar - Can give you lots of mana using your tokens. Usually goes infinite with something, lol.

Mana Echoes - Amazing card in a tribal and/or token deck.

Worldly Tutor, Fauna Shaman, Survival of the Fittest - More ways to tutor for a creature combo piece (Myr Galvanizer, Kiki-Jiki, Mirror Breaker, Pestermite, etc.)

Mutavault - It can be a Myr that taps for mana

Master Transmuter - Generally a good card in an artifact deck that also has the potential to be a combo piece (ex. Silver Myr/Alloy Myr + Myr Battlesphere + Clock of Omens + Master Transmuter = Infinite Myr tokens)

LuckyLucano on Mimeoplasm Budget/Casual

2 weeks ago

Thanks for your ideas! Monastery Siege looks very interessting and so do the draw/discard-spells.I think i will go a simalary way with my deck, because these cards are cheap and i think for the Hermit Druid Combo is Life from the Loam very importent. But it issent a a budegt card therefor not an option for me. The same apllies to Survival of the Fittest and Fauna Shaman, both very powerful but expensive.

The idea to play The Mimeoplasam-Deck as a midrange toolbox-kit is good and fun, but i have a problem in my playgroup with this strategy. When i play this deck i have already a target on my head from the start on. They dont like to see ther owen creatures turn against them (but i like it very much :D) and some of my cards like Jin-Gitaxias, Core Augur or Living Death are not loved as well. Furthermore i have a mono black, mono green and the sasikia commander denck in my playgroup and each can get very agressive early. How do you deal with these kind of decks?

chaosumbreon87 on Fear the Old Blood

2 weeks ago


Labman, more removal for torpor orb/hushwing gryff(both kinda very hurt your deck), i'm sure arguments can be made for conjurer's closet somewhere(like in case someone stifles the soulbond or something. Speaking of, stifle is decent in a lot of cases. To me, slightly more useful than remand. Also why no Fauna Shaman, Survival of the Fittest, etc? 38 lands also seems a little high to me but its fine (36 seems like a better fit but up to you). Lastly, since deadeye is there already, im pretty sure I can put in arguements for archaeomancer + extra turns. also something something extra ghostly flicker.

If your only win con is prime speaker flickering after inf mana, what is your plan if blue suns is in the bottom 4 cards?

you have 12 counterspells. A little overly cautious?

Thats all I could think of on short notice.

Lilbrudder on Derevi Food chain 2.0 (stax)

2 weeks ago

A good argument could be made for Misthollow Griffin. I don't include it because its a suboptimal draw outside the combo. At a 4 drop it has stiff competition for a slot. This deck is aiming for maximum effiency, which means every card must have multiple roles within the deck.

For redundancy for scourge I currently use Birthing Pod, Fauna Shaman, Eladamri's Call, Drift of Phantasms, Worldly Tutor, and Eldritch Evolution.

An etb or tap to kill the table creature is also a good idea. I used Cyclonic Rift + Shaman of Forgotten Ways as a compact combo. I have also used Laboratory Maniac which is very good but a relatively dead draw outside the combo.

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