Harmonize

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2019 (C19) Uncommon
Commander 2017 (C17) Uncommon
Duel Decks: Mind vs. Might (DDS) Uncommon
Modern Masters 2017 Edition (MM3) Uncommon
Eternal Masters (EMA) Uncommon
Commander 2013 (C13) Uncommon
MTG: Commander (CMD) Uncommon
Archenemy (ARC) Uncommon
Duel Decks: Garruk vs. Liliana (DDD) Uncommon
Duel Decks: Elves vs. Goblins (EVG) Uncommon
Planar Chaos (PLC) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Harmonize

Sorcery

Draw three cards.

Browse Alters

Harmonize Discussion

alechodgin23 on Group Goad Unblockable Tribal

1 week ago

Wow amazing build. This is sick. Definitely a +1 from me.

I've been wanting to build this deck for a while. You've built it pretty much exactly how I planned to build mine except for some minor changes.

My only piece of advice would be more card draw. Green has several really good ones:

Harmonize , Shamanic Revelation , Sylvan Library , Rishkar's Expertise , Beast Whisperer , Camaraderie , Collective Unconscious , Guardian Project , Hunter's Insight

And that's just to name a few! I'll definitely be saving this deck to use as a guide for when I build mine.

bushido_man96 on Hulk

2 weeks ago

Instead of running Harmonize , have you considered running something more permanent, like Zendikar Resurgent ? I run this in a LOT of my decks that can, and I am never disappointed with it. With your high land count, a spell like Summer Bloom can really give you an explosive turn. Might be worth running over Explore .

NoSoyYucateco on Suck It, Sheoldred!

2 weeks ago

I think you need a bit more ramp to speed up the deck. You're playing green--why are you running the signet over more durable land ramp, especially when you only have 35 lands here? Rampant Growth , Nature's Lore , Cultivate , Diligent Farmhand , Wood Elves , Farhaven Elf , and Solemn Simulacrum are all cards I would pick before the signet. These will help you get Sigarda out sooner and give you staying power for the late game.

Also, if you're up against Sheoldred regularly, you might want to consider some more graveyard hate, like Scavenger Grounds , Tormod's Crypt , and Sentinel Totem . Sigarda will keep you from sacking but she won't prevent them from reanimating.

I would also swap one of your artifact/enchantment removal spells for Return to Nature , since it can exile something targeted by a reanimate effect.

Since you're aura-focused here, I would also think about Battle Mastery .

You also have virtually no draw here. Sram, Senior Edificer , Rishkar's Expertise , or Return of the Wildspeaker would all be great in this build. Even a Harmonize would do you good.

As for what you could cut to make room for some of these suggestions, I'd think about Flower / Flourish , Unflinching Courage , Dromoka's Command , Devouring Light , Indestructibility , Darksteel Plate , Bow of Nylea , and maybe one or two other targeted removal spells. You have a lot here.

SideBae on Ezuri, Claw of HELP!

2 weeks ago

My first suggestion is you include the big three xerox spells: Ponder , Preordain and Brainstorm . They may not look like much, but superior card-selection for one blue is hard to argue with. I run them in every blue deck, though I think you'll need more shuffle effects to make Brainstorm good. Though I don't recommend them, you can also consider second-class cantrips like Serum Visions , Sleight of Hand and Opt .

My second suggestion is that you include the one-mana mana-dorks. I see you have Elvish Mystic , but running Birds of Paradise and Arbor Elf can be very helpful too. Utopia Sprawl works really well with Arbor Elf .

I think some of the two-mana ramp spells could be improved; I've never been a fan of Rampant Growth . Consider Nature's Lore (or its $100 cousin, Three Visits ) and/or Farseek . These can get non-basics, like your Breeding Pool , and Nature's Lore etbs untapped.

Evolution Sage is a card that MAY be good, but I'm not sure. Not having an immediate board-impact is a major downer, but its ability may be good enough to make it worth including. Playtesting can help.

Windfall is an excellent card-draw spell if you're down on cards. I suggest running Narset, Parter of Veils to act as a stax piece that is particularly abusive with Windfall . (Note that if you do end up with proliferate effects, you can proliferate her and get extra activations.) Other good card-draw spells include Fact or Fiction , Concentrate , Tezzeret's Gambit , Harmonize ...

Mystic Remora is a GREAT card. I personally think it's better than Rhystic Study , but I'm sure that'll raise a lot of hell (I also think Griselbrand should be unbanned, so I'm used to getting yelled at).

Wirewood Symbiote is a card you may want to consider. It words well with cards like your Reclamation Sage and can protect your guys from getting Toxic Deluge -d, and can buy you more triggers with your mana elf etbs for your general.

Depending on how many creatures you tend to have out, Slate of Ancestry could be a powerhouse. If you don't want to use that, running something like Collector Ouphe to fetch off Green Sun's Zenith can raise your decks chances against storm and the like significantly.

Opposition is a card I've been seeing more and more in powerful EDH decks these days. If you pair it with tokens and Seedborn Muse , Opposition can win the game on the spot. Adding something like Winter Orb to the mix can yield even more fun.

You can get more 'at the beginning of combat' triggers by having more combat steps. Consider extra-turn spells, like Temporal Trespass , Temporal Manipulation , Expropriate , Karn's Temporal Sundering , Nexus of Fate ...

Finally, counter magic is a good thing. Idk what the budget for the deck is, but the best counters are Force of Will and Mana Drain . More affordable cards that are still REALLY good are Spell Snare , Arcane Denial , Negate , Fuel for the Cause and the like. Counter-counters (I call them 'second-order counters,' since it makes me feel smart) are also good. Veil of Summer is the best right now, but Autumn's Veil and Dispel are also really good.

Right. That's all I got. Good luck!

LastEdegy on Willowmaker

1 month ago

@Cloud777 - Thanks for the suggestion, but I don't know what to replace it with.. The deck already has a lot of enchantments for my liking.. I'll see how I can fit it..

@masayoshishido - no problem.. I'm just trying to find a seller of Slaughter the Strong , I'm going to replace Fumigate .. I'm already considering on including Phyrexian Arena as a constant draw engine itself.. Tune in for new updates, it will definitely be included.. Greater Good on the other hand, won't be effective, since most creature i have, has less than 4 power, which will only make me draw 1.. I also had tried Momentous Fall before, but it's a bit clunky for my taste.. It relies on me having 4 mana untapped for a possibility of sacrificing a creature to draw card/s.. both Painful Truths and Sign in Blood are lesser versions of Harmonize and Read the Bones in my opinion, I may include one of them, but will depend on the cards that can be replaced.. But thanks overall for the upvote and suggestions!

multimedia on Elf/Druid tribal

1 month ago

Hey, nice start. Unfortunately you can't play Rhys the Redeemed with Marwyn as General because Rhys has white in it's color identity and Marwyn is only mono green. With Elves the more one drops you can add the better especially if they can make mana.

Elves have a real problem without a lot draw because you can run out of steam and when that happens having a lot of mana isn't doing much. Repeatable sources of draw that care about creatures are great with Elves. Draw that's not repeatable is fine too.

Temur Sabertooth is an excellent support creature with Elves as a mana sink. This guy makes creatures who have an ETB ability extra good.

Most tutors in green are expensive price, but there's a few that aren't.

Try to replace land ramp sorceries with Elves who land ramp.


Cards to consider cutting:

  • Rhys the Redeemed
  • Oath of Nissa
  • Mantle of Webs
  • Savage Silhouette
  • Tanglesap
  • Nissa, Worldwaker
  • Wild Instincts
  • Rampant Growth
  • Nissa's Pilgrimage
  • Panharmonicon
  • Kaysa
  • Turntimber Ranger
  • Joraga Bard
  • Vastwood Animist
  • Tajuru Archer
  • Ooze Garden
  • Lifespring Druid
  • Door of Destinies

Consider cutting the Ally theme? This theme is not needed with Elves and there's not enough Allies here to support it. Good luck with your deck.

FallopianGolem on

1 month ago

You may want to cut Itlimoc, Cradle of the Sun from the land section and change it Growing Rites of Itlimoc  Flip because, as much as we all want to, you can't just play it as the land.

You may want to add Beast Within , Song of the Dryads , Harmonize , Night's Whisper , Sign in Blood , Sylvan Library , Sylvan Scrying , and perhaps Concordant Crossroads to the deck. Plague Engineer may not be bad to include if your meta has a lot of tribal decks.

Some of the tribal maters cards like Coat of Arms , Adaptive Automaton , Metallic Mimic , Urza's Incubator , etc. May not be bad additions either if you're looking to go that route with your snakes.

Overall the deck is awesome and really good for a first deck! I hope some of these suggestions help.

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Harmonize occurrence in decks from the last year

Modern:

All decks: 0.03%

Commander / EDH:

All decks: 0.07%

Green: 0.72%

Golgari: 0.17%

RG (Gruul): 1.38%

GW (Selesnya): 0.87%