Harmonize

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon
Duel Decks: Mind vs Might (DDS) Uncommon
Modern Masters 2017 Edition (MM3) Uncommon
Eternal Masters (EMA) Uncommon
Commander 2013 (C13) Uncommon
MTG: Commander (CMD) Uncommon
Archenemy (ARC) Uncommon
Duel Decks: Garruk vs. Liliana (DDD) Uncommon
Duel Decks: Elves vs. Goblins (EVG) Uncommon
Planar Chaos (PLC) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Harmonize

Sorcery

Draw three cards.

Price & Acquistion Set Price Alerts

C17

DDS

MM3

Ebay

Recent Decks

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Harmonize Discussion

NerdPoncho on U/G elves - Ezuri, Claw of Progress

2 days ago

Came here from Reddit, gonna make some cut suggestions so you can fix your lands.

With so few lands that Zendikar's Roil isn't really doing anything for you. So I'd see that as a safe card to remove.Siege Behemoth, while a good card, is ultimately unnecessary in Elfball decks. I might also consider taking out Titania's Chosen as it doesn't really give much to the deck in terms of utility. By itself it's a 1/1 no evasion dude with no ways to really give it evasion. Sylvan Safekeeper isn't doing you any favors, either. Its utility is land-sac, something you don't want to do with only 24 lands. Maybe cut a few of your basic land search cards. You have almost as many ways to get basic lands as you do basic lands. Remember Freyalise makes mana dorks, so you'd be safe cutting a couple. Since you're ramping early I'd say a safe cut could be found in Lifespring Druid

Hedron Archive with so many other mana sources is effectively draw two cards for six mana, horribly inefficient.

Now to suggest some cards to put in the deck after you fix your land situation. All of the creatures suggested here are elves. And apart from Kindred Discovery, they're all fairly cheap.

Momir Vig, Simic Visionary - Turn every single elf creature spell in your deck into a Worldly Tutor effect.

Harmonize - Draw 3 for 4 mana. It's great.

Kindred Discovery - Name elf and draw for days.

Master Biomancer - Starts out by giving your incoming creatures 2 +1/+1 counters, but with Ezuri that number grows exponentially.

Rashmi, Eternities Crafter - Gives your smaller cards a little more value, or your big stuff a lot more value.

Sages of the Anima - In a creature focused deck this card is a bomb.

hoardofnotions on Sigarda, Archangel

4 days ago

Hey!

I think ghost quarter and field of ruin could be cut, EDH isn't like modern where decks don't have a lot of basics. If you're looking for that effect i'd run Tectonic Edge or Strip Mine

I'd add Krosan Verge, Grasslands and Thawing Glaciers

I'd also try to get Canopy Vista, Scattered Groves and Temple Garden in to upgrade your ETB tapped lands and help with emeria, the sky ruin!

I think you could cut 2 lands of your choice as well to get the total to 37. You're running green and have ramp.

I like the flavor of gallows at willow hill, but I think you have enough other removal.

I think you're missing some card draw, maybe add Harmonize, Congregation at Dawn, Eternal Witness, Lifecrafter's Bestiary, Momentous Fall, Rishkar's Expertise, Vanquisher's Banner, Zendikar Resurgent

I'd might cut commander's sphere for Cultivate or Kodama's Reach for more consistant ramp

I really like the way you've committed to your theme! If you want to debate any of my suggestions I'm game!

Rabid_Wombat on Dino Doom!

5 days ago

This has to be the best Dino edh deck I've seen...only recommendation I have is Harmonize for some mid to late game card draw - Upvoted!

Azarath on Dino Edh

5 days ago

I was thinking that earlier. The build is kind of moving toward a Gishath, Sun's Avatar Tron style deck, also putting in a few more draw engines to go along with Harmonize.

Legendxp on Mayael, but really it's your L

6 days ago

I suggest Quicksilver Amulet, Sneak Attack, and a few of the larger eldrazi. Maybe Ulamog, the Infinite Gyre? I'd get rid of Hydra Broodmaster and Harmonize for them.

othermax on HELP ME PLZ

1 week ago

First and foremost. This deck is missing some of the key components that are very very neccesary for commander:

  1. Ramp

You have the Sol Ring , and thats good. And the few land fetching spells. But I reccomend getting creature ramp and at least 3 more mana rocks. Like adding in a Birds of Paradise, Sylvan Caryatid, Yavimaya Elder, and a Wood Elves would speed your game up so much, and give you chump blockers. Mana rocks are also really essential, my favorite are Gilded Lotus, Thran Dynamo, and Darksteel Ingot.

  1. Card Draw/Card Advantage

This is so important. In a deck like this, I'd automatically include Sylvan Library, Harmonize, Sensei's Divining Top, Worldly Tutor, Chord of Calling, Green Sun's Zenith, and a Tooth and Nail. Necropotence is super good too. Cards equal wins, period. That is why blue is the best color. I'd also consider cards like Soul of the Harvest and Drumhunter, just because your deck is creature based. The way I think about it, if I can't find a way to get more cards in my opening hand, I should not be keeping it.

  1. Landbase

I'm not gonna get into this, cause someone else did. Just make youre mana base faster. And play cards that cycle/fetch lands out of your library. It is card advantage for days.

  1. Removal

Play more creature piece removal spells (like Woodfall Primus , Acidic Slime , Reclamation Sage , and Shriekmaw , just because they leave you with a creature at the end of it all. That 2/1, or 2/2 deathtouch is essential for the early game. Also more instant speed removal will do you good like Hero's Downfall, Abrupt Decay, and Krosan Grip.

Sidenote: Play Eternal Witness if you are playing green. Period.

mollycat on HELP ME PLZ

1 week ago

Ok ok so, i have a commander deck with Karrthus, Tyrant of Jund as the commander. The deck itself has functioned pretty well up until recently, i have been getting completely rekt early game. Do keep in mind i have not been playing long and do not have a great understanding of cards or of a good build, in fact this is the first deck i have ever built. All i really need help with is early game because dinos have been destroying me as of late. The deck is built as follows:i have no clue what im doing dragons

Funkydiscogod on Modern Competitive Lucky Charms

1 week ago

I have been looking for a deck that could make Uncage the Menagerie work. This might be it: I think it would be better than Harmonize for you.

At the same cost of Harmonize, not only can you X=2 for 2 more walls, but you can also run win conditions of creatures like Genesis Hydra. At X=3, you can find your Axebane Guardian, and Maga, Traitor to Mortals, and maybe 1-of Ana Battlemage for the insane utility.

I don't know, it's just ideas.

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