Harmonize

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon
Duel Decks: Mind vs. Might (DDS) Uncommon
Modern Masters 2017 Edition (MM3) Uncommon
Eternal Masters (EMA) Uncommon
Commander 2013 (C13) Uncommon
MTG: Commander (CMD) Uncommon
Archenemy (ARC) Uncommon
Duel Decks: Garruk vs. Liliana (DDD) Uncommon
Promo Set (000) Uncommon
Duel Decks: Elves vs. Goblins (EVG) Uncommon
Planar Chaos (PLC) Uncommon

Combos Browse all

Harmonize

Sorcery

Draw three cards.

Price & Acquistion Set Price Alerts

C17

DDS

MM3

Ebay

Recent Decks

Harmonize Discussion

joecool1299 on Arcades Needs Your Help

1 day ago

You may be an aggro wall deck (That's a sentence I never thought I'd say) but sometimes you have to get rid of the Peacekeeper or Hushwing Gryff. Path to Exile, Swords to Plowshares and Beast Within are all generic good cards.

You could also afford to draw more cards. Your commander does draw you some and you have some cards to assist that but you wanna play your two and three drop walls before that. Abzan Beastmaster is wonderfully in flavor and a personal howling mine. Sultai Flayer is an option but IDK if it's worth it. But also just generic good card draw like Soul of the Harvest, Mind's Eye, (If you have one), Shamanic Revelation, even stuff like Concentrate and Harmonize. Your deck may be running on a funky axis but that doesn't mean you should forget the essentials. In fact, they can help tie your gameplay together.

Angelic Chorus Lol. Don't know if it's good but come on. Verdant Sun's Avatar, Proper Burial too. They probably aren't worth it but it sounds funny. Dragon Throne of Tarkir is also pretty funny and works well with Arcades. Marble Titan is a meekstone with legs. Tetsuko Umezawa, Fugitive makes your team unblockable. And Heroic Intervention is pretty good.

You could probably cut some of the less impressive walls like Order of the Stars or Thraben Gargoyle  Flip.

Hyato on Might of the Masses ($13)

2 days ago

@kamarupa

Thanks for the great suggestions! I really like Harmonize and Revive but I'm still trying to think about how to get them in the deck.

Lucrass on The Frog's Graveyard

1 week ago

You can easily replace some of these cards with more Gitrog triggers, like Hedron Crab Screeching SkaabDeranged Assistant or more dredge cards. Doing so would make all your extra card draw options redundant, so those cards might as well come out like Sign in Blood and Harmonize.

Getting your land drops would be a breeze too with all those card draw triggers, so mana-fixing like Abundant Growth and Gift of Paradise isn't really necessary in a dual-color deck. Mana-ramping cards however could be benefitial if your running enough.

These are the cards I think can be taken out to make room for Gitrog triggers: Greater Good, Increasing Savagery, Altar's Reap, Deathrite Shaman, Deathcap Cultivator, Garruk's Horde, Lumberknot, Oblivion Sower, Artifacts and Enchantments.

kamarupa on Might of the Masses ($13)

1 week ago

it's probably not "budget" but Heroic Intervention would go a long way against any deck packing Ratchet Bomb.

Some draw card is always good: Harmonize is my top choice, but something like Revive might be really nice here, too.

sideboard: Elixir of Immortality, Sundering Growth, Oblivion Ring, Celestial Flare, Beast Within, Back to Nature

Spirits on Arahbo, Budget... for Cats EDH

2 weeks ago

TzickyT,

Eternal Witness can go, I usually use her simply to get the Lost Leonin back anyway. Could be a cat or a tutor.

Broken Bond can go, would be better as a multi-card or a fetch like Return to Dust or Kodama's Reach or Farseek. The problem is, there needs to be a viable Artifact/Enchantment in play. If there isn't your just holding it in hand (not ramping you). Secondly, assuming there is a Sol Ring or Lightning Greaves or something to destroy that isn't yours, you still have to have a land in your hand, very unlikely both conditions are true when it matters. Go Return to Dust if you need Artifact/Enchantment removal, you'll find the Exile far superior to destroy. A creature tutor here can grab your Qasali Pridemage anyway if there is an artifact/enchantment you need to remove, and if not then you get a Lost Leonin

Mirri, Cat Warrior could go, but I would replace her with Kemba, Kha Regent, I wouldn't go down any cats.

Nissa, Vastwood Seer  Flip could go, I was seeing if her potential to draw would outweigh the fact that the land goes into your hand instead of the battlefield, but so far it hasn't worked out. I haven't given up testing yet, but getting close. She could be a Kodama's Reach or Farseek or a Cat.

Harmonize has a low Card to CMC ratio. Basically gives you 2 cards for CMC4 (because it just replaces itself). Something like Momentous Fall probably has better upside. You have to Sacrifice an Eminence creature, but you get the Lifegain, and potential. Like think about Berserk an Eminence Cat and then Momentous Fall as an example. Could also be a tutor.

Nissa's Pilgrimage, I would prefer Kodama's Reach, just incase I don't have a Plains, the Spell mastery isn't anything to write home about either for the possible disadvantages.

Beast Within is CMC3 for Destroy and another downside, the 3/3 4/4 Beast I'm not sure. Selesnya doesn't have a lot of removal, so I understand the thinking. Stasis Snare gives another Instant removal, but have Swords to Plowshares and Path to Exile already, but I would rather have another card that enables my strategy, like a tutor, and leave the higher cost removal to decks that have good removal. Understandable if you want to keep it in.

It's looking good, the tutors are critical because they let you pull the Lost Leonin early, they let you complete the combo Archangel of Thune/Spike Feeder they let you try and win with Felidar Sovereign.

Pervavita on Dump em and Pump em

3 weeks ago

With your commander card draw isn't something you need too much of as his ability is effectively card draw (not the best but it works). As such I would cut Harmonize, Smuggler's Copter, & Rishkar's Expertise. The last two more then Harmonize as they don't synergies with what a token deck wants. Smuggler's Copter doesn't make tokens or pump the team and Rishkar's Expertise is so expensive and only draws you a few cards... if it draws you more you should just swing out and win. But what do we replace them with? Well use Rhys' ability more and more effectively. What I mean is his 6 mana ability that doubles all your tokens in play we make sure we have some larger tokens and that will give you much the same effect as card draw. Armada Wurm for example gives you a 5/5 with trample or Giant Adephage gives you 7/7 tramples. Hornet Queen gives you 4 1/1's with deathtouch making it hard to attack you. Rampaging Baloths also turns your land draws into 4/4's that you then double. Shamanic Revelation is however a vary good card draw here.

Fumigate & Hour of Reckoning are great board wipe's in this deck.

Concordant Crossroads could help a lot with when you have a large board state (just doubled your tokens) to get in with haste... it also works for your opponents so only drop it when you know you can swing out and win.

Wilt-Leaf Liege pumps your team and Rhys will for 3 mana make 3/3's at the least. Intangible Virtue gives you another anthem.

Triumph of the Hordes & Throne of the God-Pharaoh can steal a game with ease.

Gavony Township also is a land that doubles as an anthem

You can also look over my son's Token deck for other ideas.

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