|Commander / EDH||Legal|
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You may play an additional land on each of your turns.
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15 hours ago
Ash Barrens is another land with strong synergy with The Gitrog Monster. Use its basic landcycling ability to thin your deck, and draw a card.
Sylvan Safekeeper is a powerful 1-drop that gives your powerful creatures protection, with the cost of additional synergy. Everything about it is perfect in this list.
Tranquil Thicket is another cycle land missing from your mana base.
Crop Rotation can tutor for ANY land in your library, so feel free to surprise opponents with a turn one Strip Mine or Urborg.
Exploration and Crucible of Worlds are a couple pretty pricy cards, but they add so much to your deck. The former helps you keep ramping even after Gitrog hits the field, and the latter is simply broken.
1 day ago
JollyD99: Clock of Omens is a good card if you use it in a combo with Unwinding Clock and degenerate tap artifacts. My combo in this deck is with Krark-Clan Ironworks and focuses on the death cycle of artifacts rather than the un-tapping aspects which is prevalent in blue EDH decks. Oracle is too easy to kill IMO and so I have the effect on Exploration to try and compensate. Krark-Clan Ironworks can be used to great effects to power ramp with artifacts like Mana Vault or Grim Monolith which can be tapped for burst mana and then sacrificed for even more mana instead of paying to untap them. Considering the nature of this deck I should be able to retrieve them from the graveyard and play them for their cheap cost again and again. Eternal Witness is cool but I use Noxious Revival and I wouldnt know what creature to cut for it. Use it in your deck by all means.
2 days ago
Ah I see you updated this, my iPad had died before I hot to share my suggestions, and it looks like you added a bunch of them. Here is what I was going to share, you may even find something you may want that you had missed.
Omnath, Locus of Mana instead as your command perhaps, Vorinclex, Voice of Hunger, Mana Reflection, Beacon of Creation, Exploration, Burgeoning, Boundless Realms, Primeval Titan, Beacon of Discovery, Primeval Bounty, Retreat to Kazandu, Zendikar's Roil, Lotus Cobra, Explore Gaea's Touch, Rampaging Baloths, Ulvenwald Hydra + Rogue's Passage, Avenger of Zendikar, Embodiment of Insight, Courser of Kruphix, Dungrove Elder, Kalonian Twingrove.
For lands have Rogue's Passage, Myriad Landscape, Reliquary Tower and make use of Rishkar's Expertise, Nissa's Revelation and other similar effects, Oran-Rief, the Vastwood, then just forests wil do unless you want to go with Eldrazi then use Shrine of the Forsaken Gods, Sanctum of Ugin, Eye of Ugin and so on too.
I will try and help out with cutting down your creatures soon, you can if you want share decklists with others if you look within "edit" so that I am able to make changes to this deck otherwise I will do up something separate. The thing is, is that green is pretty good at making token related cards and that's why you can get away with a lot less creatures, and the ones you do have can be big such as Kozilek, Butcher of Truth for example.
3 days ago
I really like this deck. You might want to consider ways around board wipes. Maybe Cauldron of Souls? You might want to have Exploration and Burgeoning to put out more lands in the early game. Also, Omnath, Locus of Mana might be a good addition, potentially a commander replacement. I was also thinking that Archetype of Endurance might help as well.
1 week ago
Trust me, ramp in a big mana control deck does more for you than you might ever expect.
1 week ago
Exploration, Burgeoning, Birds of Paradise, and Noble Hierarch are all great cards that I run to get the deck off to a faster start. I'd also consider the good 3 mana walkers for Atraxa, especially Nissa, Voice of Zendikar and Liliana of the Veil if you can get one, dropping one of these on turn 2 and Atraxa on turn 3 is the dream.- Skullclamp can be great in Atraxa as well as a draw engine or combo card if you want to be degenerate. - Chasm Skulker has been great for me in being a sticky creature that is fairly resilient.- Mikaeus, the Lunarch is probably one of the best creatures for beefing up the board.- Parallax Wave is pretty solid removal.- Notorious Throng can be worth running if your deck is more aggressive creature wise.- Winding Constrictor can synergize pretty well with a lot of cards and is really cheap.- Hatred can be ran as an alternate win-con with Atraxa, her flying lets her get past blockers fairly often, and if you have a Conqueror's Flail already equipped then this lets you beat people to death pretty fast.- Sram's Expertise can be a good way of putting out creatures to build up with counters, without losing tempo.- Pursuit of Knowledge is value town draw spell if you can proliferate on it.- Avenger of Zendikar is a great finisher as well.- Hooded Hydra is another counter synergistic card.- Mirror Entity lets your creatures swing in for wins if you have a decent amount of mana and 5+ creatures.- Inexorable Tide is one of the best sources of proliferation.
Hope this is helpful!
1 week ago
1 week ago
Athraithe You're absolutely right. I'm gonna have to think a bit about what to switch it out for. I'm not really sure i need another token generator, so for now Exploration has taken Hellriders place.