|Commander / EDH||Legal|
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|Urza's Saga (USG)||Rare|
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Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
Remove Time Spiral from the game.
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Time Spiral Discussion
1 day ago
So Dack Fayden seems to be an obvious weak card. I changed him to Time Spiral for a little and didnt like that then I changed him to Future Sight because it works well with storm and Necropotence and is much better to cast after an Ad Nauseam than Time Spiral, it also combos with Sensei's Divining Top and Helm of Awakening. What so you think?
2 weeks ago
Well I have some suggestions. First you have way too many mana rocks. Gilded Lotus, Coalition Relic and Chromatic Lantern should be the first to go. With the mana base you have there is no need for sub-optimal ramp such as Chromatic Lantern or Coalition Relic and your mana curve is low enough that Gilded Lotus is just too much. You should also cut at least 1 signet or 1 talisman maybe one of each. Other artifacts that should go are Lightning Greaves because Kess, Dissident Mage is not at all necessary to a full storm build and having a card just to protect her from destruction isnt worth a card slot. Now as for your win conditions, if your going 1 creature then you should really just use Aetherflux Reservoir. Using Reiterate on Lightning Bolt with Paradox Engine is kinda clever but its very mana intensive, requires you to run lots of sub-optimal mana rocks and if you streamline your deck you will consistently get to an Aetherflux Reservoir win much faster. Take out Tendrils of Agony and Lightning Bolt. Now for Paradox Engine. This card doest synergize at all with Kess, Dissident Mage's ability and since you only get one spell each turn from her your going to need to rely on your deck for your gas. You should 100% replace Paradox Engine with High Tide and build your deck around that card. Add cards like Frantic Search, Time Spiral and Snap. Replace Vault of Whispers, Urborg, Tomb of Yawgmoth, Sulfur Falls, Seat of the Synod, Great Furnace, Glimmervoid, Drowned Catacomb and Dragonskull Summit with Island's. You should also take out Winds of Change, without Notion Thief its not really a great card since you might just refill your opponents hands. There are several other questionable instants and sorceries but this is already a lot coming at you so ill just link to a couple different decks people have been trying out to give you examples. The final few cards I will suggest are Mystic Remora, Paradoxical Outcome, Future Sight, Necropotence, Helm of Awakening, Sensei's Divining Top and Hurkyl's Recall
2 weeks ago
AlwaysSleepy Thanks for the detailed replies. I have played a lot of Zur; I agree that Time Spiral is terrible. I've been looking for appropriate replacements. I'm sorry to see you've just cut Mind's Desire, I was literally thinking of putting your build together just to play with it. Such a strong card.
Oh man, I didn't even mention how good Future Sight is with Doomsday and Necropotence, but, it's kind of weak on its own. It seems like kind of the opposite of the strategic spectrum of Mind's Desire, where you need a really specific set up to get mind's desire to work; but if it does it really just goes off. With future sight you can just play it out there and it's worth maybe +3 cards per turn, average; with the possibility of just ending the game if you get doomsday or top + helm of awakening.
2 weeks ago
SirSh4ggy There is, currently, one way of getting him back from the grave, but not from exile. That way is Time Spiral. The only other "combo" would be with Stroke of Genius, but that would deal with the same set-up as Blue Sun's Zenith.If you have any cards that could help with these kinds of situations, it would be helpful.
3 weeks ago
Hey dude. Here's the rationale for me running it. Generally the 6 CMC payoff cards are kept to a minimum, especially in Zur, so I picked Mind's Desire as the only one for the following:
It's an excellent payoff card by itself. It becomes the primary line when you have a single tutor and can cast a number of spells to make mana -> tutor out Yawgmoth's Will -> do the stuff again -> confirm a win since it's just so good. Really it's a top end which is extremely difficult to stop.
Re: Doomsday. Short answer is both. Long answer is on lines where I am casting Doomsday to win with excess resources, Mind's Desire is in my opinion the optimal line, since it will prevent your opponents from having any way of stopping you post-DD opener. It's also great to just outright exile Doomsday with it. It may seem win-more, and in this scenario it could be. So next reason.
It's one of the few cards which I believe can actually pull you from the depths into a win. Sometimes things aren't going well and you can't stick a Zur. You can go for some short storm line and top it off with Mind's Desire. It won't always work, but it's a strong enough card to keep around to provide that kind of out in those situations.
I'm not often using Mind's Desire, though. The common lines are Naus -> Grace -> Naus, or a resource light DD cast. But I'm never unhappy to have it available. And it's a stronger payoff card than Time Spiral. Plus the Doomsday lines with it are pretty much unbeatable.
On to Future Sight, it could be playable thanks to the DD piles it turns on, but I think it's impact is overall not swingy enough to include. It's also trying to fill a role Grace/Naus fills in the deck, which I think we're not in need of a back up for.
Phyrexian Unlife - Great card. Love it. Not in this list, so if you really want, Mind's Desire -> Phyrexian Unlife is a fine swap. I play it in paper since I don't have a Candle/Twister. I'll include a note on it in the description.
3 weeks ago
@AlwaysSleepy: I agree Time Spiral is terrible here; but could you talk more about Mind's Desire? It seems like a fair replacement, although I've also tried Future Sight which provides good value turn over turn, and also combos with Helm of Awakening and Sensei's Divining Top which are already in the list. Although Future Sight is generally kind of weak the turn you play it.
How does Mind's Desire generally work with Doomsday? Do you flip the doomsday off of the Desire? It seems hard to do it the other way (casing doomsday and THEN mind's desire).
The other card I really like is Phyrexian Unlife... have you tried it? Makes Zur + Ad Naus a pretty attractive line.
3 weeks ago
Ive tried Flux and its good, but that fact the card lets you choose makes it a little too good for your opponents I think, which is why I dropped it. Slate of Ancestry sliped past my nets somehow, so now I am going to test it out, it look like it could be really good! Curse of Echoes was also in this deck for a bit but again just gives away free spell casting to your opponents, so I dropped it. Split Decision and all the other Will of the council cards feel like a trap, unless your playing with people who are willing to just have a good time you are always going to just get the lesser of the two choices. In Split Decision's case it can work out but still not a fan of it. Time Spiral was in the deck but was cut due to $$$, I do plan to build this deck so I wanted to keep it at a realistic budget, which is why I do not have Wheel of Fortune or Emrakul, the Aeons Torn both of which are cards that should be in this deck.
3 weeks ago
I'll re-eavluate Goblin Bombardment, as well. I have lost to it, but I think in most cases that I could have won with it out, I've opted for another line. I have a few cards (in addition to Slate of Ancestry) I want to test, so I will mess with those next: Curse of Echoes, Flux, Split Decision, Time Spiral, and Well of Ideas.