Artifact — Equipment
Equipped creature is unblockable.
Equipped creature has shroud. (It can't be the target of spells or abilities.)
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
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Whispersilk Cloak Discussion
8 hours ago
Oh, I've always wanted to build an Intet deck.
First, you have to think about what kind of board-chemistry you want her to have, because as-is other players will get annoyed and smack her off the field regularly. Personally, I would form a parasitic or symbiotic relationship with another player who won't bother to block you. Probably someone playing lifegain.
You don't have to do that...but WOW would that be a fascinating way of building a deck.
I would build the deck around a scry-engine so you can control what's on the top of your deck when you swing with Intet. Stuff like Ugin's Insight, Crystal Ball, Sigiled Starfish, Darksteel Pendant, and probably a few others. I would also use artifacts which give unblockable or skirt it, with Whispersilk Cloak, Prowler's Helm, and Skyblinder Staff.
Then, of course, the bombs. Emrakul, Blightsteel Colossus, Worldspire Wurm, the sky is really the limit. You may want to throw a Mercurial Chemister in so if you draw a bomb you can't possibly cast you can productively waste it, and while we're at it, Riddle of Lightning and Interpret the Signs, because with giant beatsticks, why not?
As I said, I would round out the rest of the deck with cards that you can use to play the table and cool off the "Intet is terrible" hate. With creatures like Vodalian Illusionist, Enclave Cryptologist, and Kiora's Follower, I would totally go Merfolk Tribal for the rest of the deck.
1 day ago
2 days ago
FinchFalcon: Yeah that's a good point!
GlistenerAgent: Is one copy of Urborg enough? And why wouldn't u run the Passage? I was thinking about adding Whispersilk Cloak in addition to it. It is nice to have more options to get a unblockable creature.
5 days ago
At a quick glance he looks like a fun Voltron commander... And you'll want a lot of equipment to exploit with his tutor ability. Auto includes would be Swiftfoot Boots, Darksteel Plate, and Champion's Helm to protect Godo. You'll also want for offense some equipment like Loxodon Warhammer, Sword of Vengeance, Fireshrieker, and Strata Scythe, if budget. And some of the Mirrodon Swords, Sword of Fire and Ice, Sword of Feast and Famine, Sword of Light and Shadow, Sword of Body and Mind, Sword of War and Peace, if you're looking to be more spendy, along with Batterskull which because it has vigilance, can take advantage of the additional combat despite not being a Samurai. Some other great equipments to consider would be the recently printed Sword of the Animist, this'd ramp you, a rare thing for red, and Grafted Exoskeleton for a very quick kill. Now onto non-artifacts. Since you're mono red you're already at a disadvantage so you're gonna wanna add Magus of the Moon and Blood Moon to really punish the decks that run little to no basics. IF that's not plausible, don't worry it'll still be fun, just maybe not as competitive. You can also run Ruination since you are going to be running a LOT of mountains and maybe 4 non-basics. Godo also costs a lot, so you need a lot of ramp. Sol Ring is ALWAYS first. Followed by Mana Vault, Thran Dynamo, Grim Monolith, and Basalt Monolith. I also recommend Mind Stone, Hedron Archive, and Dreamstone Hedron for more card draw. You could also try Extraplanar Lens if it's not out of budget. It'd let you play a turn 4 Godo or a turn 5 Godo who will put Swiftfoot Boots into play and you'll still have the mana to equip it saving him from spot removal and be have haste. Speaking of Haste, you should have a few haste enablers to ensure you can swing with Godo immediately. Hammer of Purphoros is PERFECT. There's also Fervor, Goblin Chieftain, Goblin Warchief, And maybe even Urabrask the Hidden. Now red doesn't have a ton of ways to draw cards so you either are gonna need to run loot effects Faithless Looting and Tormenting Voice, windfall effects like Reforge the Soul, etc. (Howling Mine, Temple Bell, Trading Post, Horn of Greed and Mind's Eye are all options) Most likely though, you'll end up with a combination of any number of these. The rest is really just how you personally want it to be. Finally you want ways to get through for damage. Rogue's Passage and Whispersilk Cloak are good options. Also don't forget that if you use the Mirrodin Swords, they give you protection from various colors.
I know this is a huge amount of information, but don't forget. This is just stuff to keep in mind. Commander is an extension of you. If you want Goblin Tribal, work in some Goblin Tribal. Want to run Hellkite Tyrant and search up equipment to make it indestructable and untargettable to win that way, well that's fine too.
No matter how it ends up I'd love to see it when it's done. Till then, have fun, and keep crafting :D
1 week ago
Cool deck! Here are some suggestions:
- Cut the deck down to 60 cards. This will make you mana screwed less often, will help you draw your best cards more, and will make your deck more reliable.
- You have too many defenders. 12 of your creatures have defender, almost half. Here are some non-defender creature suggestions: AEther Figment, Dimir Infiltrator, Hunted Phantasm, Invisible Stalker, Latch Seeker, Phantom Warrior, Shadowmage Infiltrator, Baleful Strix, Hypnotic Specter, Ninja of the Deep Hours.
- Replace Death Wind and Encrust for straight up kill spells such as: Go for the Throat, Smother, Dismember, Diabolic Edict.
- Replace Dutiful Return for Death Denied, which is pretty much strictly better because it is an instant and it is an spell.
- Replace Dimir Guildgate for Dismal Backwater.
- Cut Whispersilk Cloak. The cloak is an amazing card, but almost all of your creatures already are unblockable, and the ones that aren't have defender.
- Here's some more spells: Dimir Charm, Duress, Go for the Throat, Impulse, Mana Leak, Vapor Snag, Preordain.
1 week ago
I contemplated your advice and here's what I've found:
Plague Boiler isn't exactly what I need because I already have tons of creature removal. Something slow like that just doesn't make the cut.
Hex and Dregs of Sorrow both have their purposes, the purpose of Dregs of Sorrow is to kill a ton of creatures and draw a ton of cards with it. I think I'll put both in since Hex is amazing and Dregs will be even better when I can tap for 15-25 mana a turn.
Whispersilk Cloak is pretty bad because I want my opponents to block Glissa, and I also have to unequip it if I want to equip something else, and then re-equip it. It's not Lightning Greaves so it does become a hassle. When I have Mindslaver online I want to be able to make my opponent sac his creatures from combat so I can empower Glissa's ability, while this does protect her and I'm in short supply of protection, A totem armor enchantment would be so much more efficient.
Thank you so much for the advice though, you made me question my wincon so I put in some creatures to complement my voltron. I'm currently in the state where I don't know what wincons I should be running on a budget, and other niche cards that help protect the combo or revive it.
I'd like to know people's thoughts on Land destruction and what niche removal cards I'm also going to struggle against.
1 week ago
+ = the opponent mill and exile the entire deck.
I think you need some more drawing card, maybe mass drawing card like Stroke of Genius, Blue Sun's Zenith or Braingeyser, eventually you can play more tutor (Demonic Tutor, Grim Tutor, Dark Petition).
I hope this could help you, i play 1 vs 1, idk the different banlist but, however... good luck with EDH mill!!
Btw, Selesnya Rulez u.u
1 week ago
your wincon is basicaly voltroning glissa? because if so then you might want Whispersilk Cloak
awsome deck though, +1 for some glissa awsomeness
|Commander / EDH||Legal|
Printings View all
|Planechase 2012 Edition||Uncommon|
|2011 Core Set||Uncommon|
|Duel Decks: Phyrexia vs. The Coalition||Uncommon|
|2010 Core Set||Uncommon|
- Fear + Phage the Untouchable + Whispersilk Cloak
- Atog + Fireshrieker + Whispersilk Cloak
- Higure, the Still Wind + Whispersilk Cloak
- Steel Hellkite + Whispersilk Cloak
- Ink-Eyes, Servant of Oni + Whispersilk Cloak
- Brago, King Eternal + Whispersilk Cloak
- Ethersworn Canonist + Whispersilk Cloak
- Lightning Greaves + Whispersilk Cloak
- Mother of Runes + Whispersilk Cloak
- Giant Adephage + Whispersilk Cloak
- Blazing Archon + Whispersilk Cloak
- Master of Cruelties + Whispersilk Cloak
- Quietus Spike + Silent Arbiter + Whispersilk Cloak
- Cloak and Dagger + Whispersilk Cloak
- Darksteel Plate + Whispersilk Cloak
- Herald of War + Whispersilk Cloak
- Dark Depths + Pariah's Shield + Whispersilk Cloak