Artifact — Equipment
Equipped creature is unblockable.
Equipped creature has shroud. (It can't be the target of spells or abilities.)
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
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Whispersilk Cloak Discussion
23 hours ago
Hey there Cyrrus, great fiery, vampire deck (+1).
I would recommend dropping some of your artifacts considering that you have the same amount as your creatures - and you really only need a handful to get your creatures through until they get big. Personally I would recommend:
-4 Mask of Avacyn
-2 Bladed Pinions
-2 Cobbled Wings
+4 Whispersilk Cloak
+4 of either Bloodcrazed Neonate for a more aggro deck or some form of burn spell for more a tempo deck.
1 day ago
Id run at least 4 of each basic instead of 2 but, hey thats just me.
Try just the Nomadoutpost then 1 of each shock, One of each fetch, one of each scry, one of each bounce land, a Reflecting Pool Your command tower and Urborg, Tomb of Yawgmoth that should leave you room for a handful (3-5) utility lands run the rest basics... If you test it out like this, and its not enough color fixing.. Try running the cycle of "enters tapped unless you control" in there too... but seriously, the fewer nonbasics you can get by with the better.
2 days ago
you don't need the snow covered lands. besides snow covered mountains go for $5 a pop.... one creature means things like Smoke should be in here. shutdown your opponents with that, and others like Crawlspace, Ensnaring Bridge, Blood Moon, Magus of the Moon, and Koth of the Hammer would benefit from all the mountains. Storm Cauldron, and Terrain Generator would work great here too. maybe more protection Whispersilk Cloak, Cloak and Dagger, General's Kabuto,and Champion's Helm. also if you just want to burn the fuck out of people with your commander, just put a shit load of mana rocks over a shit load of lands then add Darksteel Forge.... heres the best card for you if you intend on only having 1 or 2 creatures Ward of Bones. i think if you run 55 lands and a bunch of mana rocks with some of the stuff i mentioned here you'll have an op deck. tier 2 shit.
2 days ago
I'm building my deck and I have a rough draft here. If there is anything that won't work, even for casual play with friends, just lemme know.
Azorius Chancery x4And normal lands
4 days ago
VampireNighthawk999 I have thought about this card as an option for a while now but I think it will tip the balance of color to black too far. I want to keep it around half and half for the turn one creature chances. I mainly have Markov Blademaster in here as a finisher to combo with Whispersilk Cloak and Curse of Stalked Prey it seems like a nice combo to get an insane amount of counters sense she has double strike as well. Do you have any ideas on changes to keeps the half and half style if I added Vampire Nighthawk
fatdroid13 I like Blade of the Bloodchief but I feel that its not needed because I have Curse of Stalked Prey unless you think I still should put it in to have even more counters, I thought that it might just be too much focus on counters. the only thing is I don't know what to remove to add Blade of the Bloodchief I don't want to remove my 2 artifacts because they go with my combos, do you have any ideas?
5 days ago
With the new tucking rule, Warp World could be viable because you can just jump Narset back to the command zone.
Anything that makes Narset unblockable like Whispersilk Cloak or Aqueous Form will help you win because with whatever they do you can still kill them hard with commander damage. Also Ring of Thune is good for Narset because you pump her every turn.
1 week ago
FAMOUSWATERMELON, yeah it could be, but my original reasoning is that you will not hurt any player more than how much you hurt yourself. Really though, it IS a bit over the top. New +1: "If you control a nontoken creature, each player sacrifices a nontoken creature."
I do like that ability too, but I think it'd be completely balanced if it somehow didn't let you activate its plus ability right afterwords. :/
rob_shifflett, I think my two biggest reasons against that are both related to the fact that I play so much multiplayer magic:
- Giving other players can be used very politically.
- Making someone skip a turn will hurt your reputation more than the ability of getting a turn, even though it's also less powerful.
zerowner, well most extra turns cost five (see Time Warp et al.), and so my aim was to have a planeswalker that could be used as a Time Warp but at the risk of having a planeswalker with only 1 loyalty. This is because you also HAVE TO pay two black, so there should be a small upside to it. But I need to add "If this is not an extra turn..." to the first ability.
As for your second comment, absolutely not, because I am opposed to such effects (I dislike the aforementioned Unsummon because it's temporary).
Egann, well the issue is that extra turns isn't really a mechanic for multiple colors. It's blue and pretty much only blue. You could argue that red has it too because of cards like Final Fortune, but I'd actually suggest those to be entirely different in the uses for them. I do agree that the walker may be too centered around extra turns though.
And really since the plus is basically all black, I can have the minus be all blue. I just need to figure out a good ult :/
asasinater13, you are exactly on what I was planning on changing him too lol
Bloodhall, Hacker of Magic
Planeswalker - Bloodhall
+1: If this is not an extra turn, each player sacrifices a nontoken creature.
-3: Target player takes an extra turn after this one.
|Avg. draft pick||2.46|
|Avg. cube pick||5.09|
|Commander / EDH||Legal|
Printings View all
|Planechase 2012 Edition||Uncommon|
|2011 Core Set||Uncommon|
|Duel Decks: Phyrexia vs. The Coalition||Uncommon|
|2010 Core Set||Uncommon|
- Raven Guild Master + Whispersilk Cloak
- Whispersilk Cloak + Celestial Mantle
- Psychosis Crawler + Whispersilk Cloak
- Ashling, the Extinguisher + Whispersilk Cloak
- Higure, the Still Wind + Whispersilk Cloak
- Rafiq of the Many + Whispersilk Cloak
- Platinum Angel + Whispersilk Cloak
- Chandra's Spitfire + Whispersilk Cloak
- Celestial Mantle + Whispersilk Cloak
- Charnelhoard Wurm + Whispersilk Cloak
- Master of Cruelties + Whispersilk Cloak
- Ethersworn Canonist + Whispersilk Cloak
- Ink-Eyes, Servant of Oni + Whispersilk Cloak
- Quietus Spike + Silent Arbiter + Whispersilk Cloak
- Darksteel Plate + General's Kabuto + Whispersilk Cloak
- Whispersilk Cloak + Worldslayer
- Greater Auramancy + Whispersilk Cloak
- Steel Hellkite + Whispersilk Cloak
- Mother of Runes + Whispersilk Cloak
- Lightning Greaves + Whispersilk Cloak
- Giant Adephage + Whispersilk Cloak
- Celestial Mantle + Rhox Faithmender + Whispersilk Cloak
- Blazing Archon + Whispersilk Cloak
- Dark Depths + Pariah's Shield + Whispersilk Cloak
- Atog + Fireshrieker + Whispersilk Cloak
- Blightsteel Colossus + Whispersilk Cloak
- Trailblazer's Boots + Whispersilk Cloak
- Brago, King Eternal + Whispersilk Cloak
- Cloak and Dagger + Whispersilk Cloak
- Fear + Phage the Untouchable + Whispersilk Cloak