Whispersilk Cloak

Whispersilk Cloak

Artifact — Equipment

Equipped creature is unblockable.

Equipped creature has shroud. (It can't be the target of spells or abilities.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

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Whispersilk Cloak Discussion

blazingfalcon on Zurgo Stomp

1 hour ago

Pranker0 I used to have a couple of board wipes in the deck, but I feel like most of the time, I'd rather give Zurgo some kind of evasion, using Prowler's Helm, Rogue's Passage, Trailblazer's Boots, Whispersilk Cloak, etc. If Zurgo is big enough and I have one of those cards, I don't care how big their board is.

papahiggs on Borborygmos Beatdown EDH

1 day ago

Familiar Ground > Battlefront Krushok

Cards that need replacing IMHO:Burning-Tree Emissary - basically casts itself for free, but its a vanilla 2/2. Great card in a 60 card deck, but not in commander.Longshot Squad - unless you meta is super heavy with fliers, you shouldn't need the reach.Fade into Antiquity - I would replace with Krosan GripMagmatic Chasm - seems underwhelming. Most of your creatures can trample through, so I would replace it with something like BrawnExpedite - can be replaced by so many better cards. Fires of Yavimaya, Fervor, etc.Gruul Charm - underwhelming - I would replace with ramp or something that has more impact on the game.Provoke - one time effect that I think will have little impact - try Grappling Hook perhaps? Goes really well with familiar ground.Scour from Existence - replace with Spine of Ish SahSignal the Clans -- replace with Worldly Tutor or Tooth and Nail or Green Sun's Zenith Wrap in Vigor - most of the time this will not save your dudes as most wrath effects state the creatures cannot be regenerated. Perhaps Inspiring Call?

Some things to think about:

Whispersilk Cloak makes your commander a real problemHardened Scales would be really goodZendikar Resurgent would also fit well with so many creatures.

Rhyno52 on Master Combo

2 days ago

As you said Whispersilk Cloak is too slow and Madcap Skills is too unstable for multiplayer. Most of the time a player or a team got 2 creatures out.

But thanks for the suggestions.

Storm525 on Master Combo

2 days ago

It might be a bit too slow, but Whispersilk Cloak?

Madcap Skills would also be good for evasion.

AmazingGrace15 on Aurelia Boros Voltron

1 week ago

Again, really great start on this deck. It looks awesome, you have a very solid foundation. I'll lay out some suggestions for you and explain them:

Creatures:Angel of Deliverance I don't see being a huge asset to you. The chances of you having 4 or more types of cards in your graveyard is kind of unlikely, considering you'll probably only have instants, sorceries, and creatures. Granted, you may have a few artifacts or enchantments, but the majority of the time you won't.

Blood Knight is a little bit of a weak card, and you may need to replace him over time. For now, he can stay, but maybe think of something with a little more umph for a 2 drop.

Emeria Shepherd is a good card. This card can definitely stay, but I also suggest Sun Titan. He's an absolute MUST!

Flameblade Angel I don't see being very helpful. Its ability isn't all that significant, because it is only 1 damage which in the EDH format isn't all that much.

Platinum Angel is also a very good card, but I'm not sure if it truly fits. Play with it and see how you like it, but if you feel like you're missing something you might want to reconsider having this card.

For creatures, I suggest Iroas, God of Victory and Stonehewer Giant. Iroas is just insanely powerful in general and Stonehewer will help you get equipment onto the battlefield faster.

Instants

Your choice for instants looks pretty good! I do suggest Path to Exile, Wing Shards, Condemn and Enlightened Tutor. Path to Exile, Wing Shards, and Condemn are extremely helpful in protecting yourself and taking care of the big threats. I can't tell you how many times Wing Shards has saved my butt! As for Enlightened Tutor, that will also help you get equipment or enchantments out, ultimately leading to bringing Aurelia out faster.

Sorcery

Defy Death might not be the best. It is very specific, and if you are planning to take out Angels then it won't be that useful. Putting Sun Titan in will definitely help with the idea of bringing back your creatures. Or, you can always use something like Breath of Life, even though that returns a creature to your hand and not the graveyard.

Vandalblast is a decent card as a sorcery, but it would be better as an instant. I think you have the bases covered as far as board wipes go, so I don't think you need this one at all.

Storm Herd is also an amazing card that can make your life total a weapon!!!!

Enchantments

Great job here! Defninitely working the protection to stall until you cast Aurelia.

Ordeal of Purphoros I don't see being very much help, because it only deals 3 damage to a creature or player, and that isn't all that much damage. You can definitely keep it here for now, but look into alternatives such as Scourge of the Nobilis. I also suggest True Conviction, because it would be AWESOME!

Artifacts

Inquisitor's Flail I think would do more harm than good to you. I think you would be better off with just Fireshrieker or Grappling Hook, or better yet Quietus Spike or Basilisk Collar!

I don't see Tormod's Crypt doing much for you either. Although it is a 0 drop, you only get to play it once unless you somehow bring it back. Unless you're playing someone who utilizes their graveyard to win, I don't think you'll need it.

Whispersilk Cloak is also very good! I also suggest Lightning Greaves, that will help you a ton.

Overall for artifacts you'll need a bunch that buff Aurelia and make her unstoppable. Darksteel Plate is a MUST! Also, Boros Signet or Boros Cluestone is always helpful to have.

As for planeswalkers, I'm not sure how helpful Elspeth would be besides the fact her -8 is amazing. I do suggest Ajani Goldmane or even Ajani Steadfast. Ajani Vengeant might be good if you're looking for a more aggressive approach, but he'll quickly become a target. You'll be able to deal some hefty damage before he dies though! Elspeth Tirel would be good too.

Sorry if this seems a little overwhelming. I am doing this sort of quickly because I've been busy, so if you have any questions let me know! You have a great start, keep it up! Play around with some ideas and have fun!

Turn8ScornfulEgotist on Karlovation - Taxation is extortion

1 week ago

Vindicate gives you some of the best removal around, and a cheap sac outlet like Carrion Feeder lets you get death triggers, or lets you get value from your creatures getting destroyed. Nyx-Fleece Ram is good with Karlov, as it is a blocker that makes him huge.

One thing you could do with all the life you gain is Bitterblossom and Anguished Unmaking. Protection for Karlov would be nice, like Swiftfoot Boots, Lightning Greaves, or Whispersilk Cloak, so that he doesn't just get murdered when he hits.

Turn8ScornfulEgotist on Zurple Nurple

1 week ago

You probably want Daxos of Meletis and Sovereigns of Lost Alara as useful creatures, and you really need Ghostly Prison + Propaganda for protection.

Cards that give Zur hexproof or indestructible like Darksteel Plate or Swiftfoot Boots would be great, and shroud cards, like Whispersilk Cloak and Lightning Greaves even work with him as you, when searching an aura with his ability, don't actually target him if you attach it to him, avoiding the shroud.

anduri on I NEED HELP

2 weeks ago

Whispersilk Cloak+Quietus Spike

Unwinding ClockEverflowing Chalice+Contagion Engine or Contagion Clasp

There are also artifact lands that will produce blue mana that way you can use Unwinding Clock with Memnarch every turn.

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Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Planechase 2012 Edition Uncommon
2011 Core Set Uncommon
Duel Decks: Phyrexia vs. The Coalition Uncommon
2010 Core Set Uncommon
Tenth Edition Uncommon
Darksteel Common

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