Whispersilk Cloak

Whispersilk Cloak

Artifact — Equipment

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

Equip *(: Attach to target creature you control. Equip only as a sorcery.)

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Printings View all

Set Rarity
Mystery Booster (MYS1) Uncommon
Planechase Anthology (PCA) Uncommon
Commander 2016 (C16) Uncommon
Planechase 2012 Edition (PC2) Uncommon
2011 Core Set (M11) Uncommon
Duel Decks: Phyrexia vs. The Coalition (DDE) Uncommon
2010 Core Set (M10) Uncommon
Tenth Edition (10E) Uncommon
Darksteel (DST) Common

Combos Browse all

Legality

Format Legality
Leviathan Legal
Unformat Legal
Limited Legal
2019-10-04 Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
Pauper EDH Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Block Constructed Legal
Tiny Leaders Legal
Highlander Legal
Canadian Highlander Legal
Pauper Legal
Modern Legal
Legacy Legal

Latest Decks as Commander

Whispersilk Cloak Discussion

Epicurus on Double Trouble EDH *PRIMER*

3 days ago

Good build. The format on the page is a bit troublesome for those of us who are colorblind, however.

I agree with sub780lime that you seem like you could use more draw. Return of the Wildspeaker, Life's Legacy and Rhystic Study would be my suggestions for that.

Also, you have a helluva lot of ramp. You're commander only costs 4, your average CMC is 2.00, more than a quarter of the deck is one mana or less, and you're running 13 ramp spells? Personally, I'd cut that down a bit, and use the space for draw and protection. For the latter of those, I'd reccomend at least a couple counterspells (Arcane Denial and Mana Leak come readily to mind), and Whispersilk Cloak which doubles as evasion.

I also agree with Blackblade Reforged from a previous comment, and would add God-Eternal Rhonas and Wine of Blood and Iron.

That's all I got. Cheers!

Winnieblues on "Instant Tribal" - Toshiro Umezawa - EDH PRIMER

1 week ago

Thanks again Profet93 for the comments, you make some good points, and even if I don't use every suggested card, it's really good to see what other people are having success with, and shine a light on some unusual cards that might fit this unusual commander!

My budget is usually around $2 a card, unless its a card I can swap between decks. Urborg and Torment of Hailfire came from my past decks, or are on loan.

I've played a few games with Extinction Event on my mind, but there's rarely any points that I think i'd have wanted to cast it. I'd probably rather use Mutilate or Nevinyrral's Disk.

Slaughter Pact is an interesting one. There is juuuuuust enough good nonblack targets in my meta that having 1 card with that clause isn't too bad, but often I use it on a subpar target, just to get a big Toshiro flashback chain started for 0 mana.

Withering Boon is another interesting option. Personally, i'm not a huge fan of the art (which is often a stupid deal breaker for me), although in this case, it's not the reason I don't run it. In my meta, I'd much rather have a 2cmc removal spell. There aren't too many ETB creatures I need to worry about, and having a card that's a dead draw against an already developed board is a dealbreaker. Along with the fact that it's prettyyyy hard to use effectively with Tooshiro flashing it back. I'd have to; have an instant-speed way to kill a creature, have a target to kill, have a good target to counter, and have the mana to do it all at once... and i'd lose 3 life. I'd rather have a removal spell I can easily flash back in response to deaths in combat, or a Sorcery-speed removal spell. If I was up against some good ETD effects, or creature combos, i'd definitely consider adding it. I do love color-pie breaking cards. I'd run Mana Tithe in any white deck just for the giggles.

Using Dark Betrayal looks very very good!... probably too good for me to get away with without it being obvious i'm targeting my meta specifically...

Sudden Spoiling looks like another great one. I might give it a go one day, but there isn't a whole lot of big combat in my meta that this would interact with well. I might keep it in my "back of my mind while playing" list for a while to see how it might play out if I had it in my hand.

I have gotten hold of a Blast Zone, but haven't drawn it in a game yet. It'll be interesting to see how it goes.

I'm seeing a few interesting cards in the Zendikar Rising spoilers that may fit into the deck, namely Feed the Swarm (targeted Creature/Enchantment removal), Soul Shatter (powerful Edict effect) and Malakir Rebirth (creature protection stapled to a land). I'm also looking at making a new EDH deck (Feldon), which might mean i'd be able to make some more expensive upgrades, using cards that fit well into both decks. I might end up swapping Whispersilk Cloak for Lightning Greaves and maybe adding in a Worn Powerstone to help me ramp into my expensive creatures!

Monomanamaniac on Need help making room in …

1 week ago

hejtmane I agree, I really wanted feast and famine and once I got it I was happy, but tbh not impressed. When I'm tutoring for equipment the first thing I look for is something like Swiftfoot Boots then I look for indestructible Hammer of Nazahn then I look for either a finisher Colossus Hammer unblockable Whispersilk Cloak then advantage Sword of the Animist. Tbh there is almost no point in there where I'd rather search for feast and famine over practically any of those cards lol. Now Sword of Fire and Ice on the other hand, draws cards, each time you deal combat damage, on a creature who has double strike. That's a much better target for tutoring.

Zythirix on Scarab God Dimir CMDR deck

2 weeks ago

This looks like a great start, but it needs just a couple things. First off, you have very little protection for your commander. He's wayyy too open to be murdered every time you drop him. If I were you, I'd replace all the counters with protection. (Like, Whispersilk Cloak, or Neurok Stealthsuit, Lightning Greaves etc.) Also, you need to have more removal. You only have a few in there, and I wouldn't think of counters as removal, because that can be a trap. Also, a big thing you gotta have is card draw. I'm not seeing a ton, and without card draw you'll render yourself pretty weak. But it is really nice you can Scry with Scarab God :D

And one more thing, in Dimir, you have VERY few ways of dealing with (destroying/exiling) Artifacts/Enchantments. It might be helpful to run something like Unstable Obelisk or things like it even though its a little steep of a cost.

tbone2072 on A Kor and an Elf walk into an Armory...

2 weeks ago

I like your deck however there are some changes that I would suggest making.

I would recommend putting in some more ramp especially if you want to play the really expensive equipment you have in your deck like Argentum Armor and Helm of the Host. Another thing that I would recommend is for you to change the ramp that you do have into two-mana artifact ramp like the talismans and signets not only will this make your deck faster but it will also synergies with Akiri by boosting her power.
Most of your equipment is fine but there are some pieces that I think are dubious inclusions in the deck.

  • Lightning Greaves: This card sounds like it would be very good however cards like this come with a very big downside. The downside is that it doesn't just stop your opponents from targeting your stuff it also stops you from targeting your stuff. This means that you will not be able to equip any more equipment to your creatures after you put the greaves on them. I would recommend replacing them with Swiftfoot Boots
  • Whispersilk Cloak: I think that this should be taken out of the deck for the same reason that Lightning Greaves should be taken out and that is that it gives shroud. If you want the cloak for the unblockable then replace it with Trailblazer's Boots or Prowler's Helm and if you want it for the protection replace it with Champion's Helm.
  • Argentum Armor: This card is good if you can get it on a creature but I think it just cost way too much, it takes twelve mana to play and equip in one turn and if you just play the equipment and leave it on the board it becomes an immediate target and you probably won't get to attack with it.
I think that you should get rid of creatures like Balan, Wandering Knight, Armory Automaton, and Fervent Champion. The reason that I think this is because those creatures are designed to hold equipment and that is not what you want because you already have commanders that are designed to do that. You want your creatures to support your commanders not compete with them. I also don't like Stone Haven Outfitter in the deck +1/+1 is not that much and your equipped creatures dying is something you want to avoid at all cost.
Here are some miscellaneous recommendations I have.

And that is pretty much it, if you have any questions feel free to ask.

Epicurus on Card creation challenge

2 weeks ago

Unbroached Brooch

Artifact - Equipment

Equipped creature gains hexproof and haste and can't be blocked

Equip


Kind of just an updated Whispersilk Cloak, but it worked with the play on words.

Wildcard

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