Whispersilk Cloak

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Planechase Anthology Uncommon
Commander (2016 Edition) Uncommon
Planechase 2012 Edition Uncommon
2011 Core Set Uncommon
Duel Decks: Phyrexia vs. The Coalition Uncommon
2010 Core Set Uncommon
Tenth Edition Uncommon
Darksteel Common

Combos Browse all

Whispersilk Cloak

Artifact — Equipment

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

Equip *(: Attach to target creature you control. Equip only as a sorcery.)

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 3%

0.68 TIX $0.02 Foil

Ebay

Have (4) Ashy , mazrimtaim , hosshughes , kobyjoe
Want (0)

Whispersilk Cloak Discussion

oliveoilonyaasscureshemorrhoid on A plate of artifacts with a drizzle of burn

1 day ago

Hostility. Equip Bosh with shit, make use of the actual damage of his activated ability; consider Worldslayer, Basilisk Collar, Grafted Exoskeleton, Scythe of the Wretched, etc. Jalum Tome instead of your jay tome. Trash for Treasure just in case, maybe Scrap Mastery if you have a hard time ultimating Daretti or want more reanimation. Pariah's Shield equipped to stuffy doll is cool, but isn't worth it solely for the combo. Whispersilk Cloak instead of your prowlers helm. Braid of Fire. Deathrender, Skullclamp. Heartstone, Illusionist's Bracers, Kurkesh, Onakke Ancient. Valakut, the Molten Pinnacle.

DM_Cross on Bruse Tarl & Ishai Jeskai Voltron

2 days ago

golgariizzet Wow, thanks for the huge list! I'm going to go through my cards to see if I have any copies of these. Some of them should have been obvious to me because my wife ran a Kemba, Kha Regent equipment deck, but I guess the concept is new to me. So these are great ideas for getting my Commanders to be a threat, any good ideas for control concepts? I know Whispersilk Cloak will grant whoever it's equipped to some protection, but I guess I'm more concerned with simply being wiped out while I'm setting up my One Punch Man strike.

StigIt2me on Dergans Dragens

3 days ago

As a support card you might have missed, I suggest you look at Sight of the Scalelords. You have no idea how much scarier it is when for seven mana you can play your 9/9 flying-vigilance-haste commander and bash someone for nine damage, or when your entire flight of Dragons doesn't even have to tap. Palace Siege might be helpful to you as well in getting back Dragons whose wings have been clipped. If your playgroup has a significant number of players who cast counterspells, Spellbreaker Behemoth may come in handy for you, though it isn't a Dragon.

As for cards that speed up the deck, I feel bad suggesting Mana Reflection since you have a budget, but if you don't mind helping speed up the rest of the table, you can instead run Zhur-Taa Ancient, Dictate of Karametra, or Rites of Flourishing. Explosive Vegetation and Cultivate (same effect and cost as Kodama's Reach) can help you find more lands, and you can use Darksteel Ingot if you're looking for another mana rock.

It looks like you don't have any Equipment to protect Karrthus from being targeted, like Swiftfoot Boots, Lightning Greaves, or Whispersilk Cloak. I gotta warn you that your entire boardstate and game plan can be ruined by anyone who casts Rite of Replication on Karrthus. I'm a Karrthus player myself; I've seen it happen.

My final statement is that if you want to look at my Karrthus deck for ideas, it's Thunder of Dragons. That deck was built with a less strict budget, but the idea and goals are the same. Overall, I like your deck and I want to see more players build on this commander.

Jory476 on Alesha watched you perish... twice

3 days ago

maybe side board Whispersilk Cloak or Trailblazer's Boots in case of enemies using lots of walls, but the only other issue I see is maybe cut a creature for more early game one mana or 2 mana drops. You only have 2 total 2 mana drop creatures and no way to get creatures into the graveyard early for Alesha. That means this deck has a really strong late game, but will probably fail to early game aggro decks or honestly most decks that get a strong early game off. I'd say look into changing out some spells for self milling cards to help Alesha get strong and also maybe add some early game creaps. I like the idea a lot though and there is a lot of potential power here for 30 bucks.

+1

PartyJ on Kaalia of the Vast

4 days ago

Besides that some ramp can help you speed things up, I would also recommend to add more protection for your commander. Cards like:

The commander in this particular build is pretty vital, so give him more cover.

Have fun and good luck!

MLG_Dorito on Casual Tresserhorn Infect

1 week ago

I really have no idea why you don't have Torpor Orb in here yet, but it would definitely make the lord significantly stronger. Muddle the Mixture would also work very well, as it can tutor for the orb, or just function as a counter. If you're trying to win with combat damage, you'll also want Whispersilk Cloak, Phyresis, Aggravated Assault, Savage Beating, and Relentless Assault. And also, definitely try to get a Sol Ring

StigIt2me on Dragon of dreams

1 week ago

Interesting that you've taken Intet down a Dragon-deck path, instead of going with a more traditional dragon commander like Karrthus, Tyrant of Jund or Scion of the Ur-Dragon. I can see the benefit of using her to cheat your creatures out for just three mana.

There's a lot of potential here, but it all depends on how much money you're willing to invest to improve the deck. I have a couple of creatures to suggest that might improve your deck: Dragon Broodmother (she's pricey, though) and Savage Ventmaw. Ventmaw and Hellkite Charger have their own infinite combat combos, by the way. Ventmaw goes infinite with Aggravated Assault creating infinite mana in the process, and Hellkite Charger goes infinite with Sword of Feast and Famine while also producing infinite mana so long as you have at least 8 mana available through lands. If you object to using infinite combos, I appologize, but I want you to be aware that they exist. As for cards that can leave the deck, you only have 10 sorceries, so unless you really think you get a lot of value out of it, Hypersonic Dragon might not have a place here. I also don't see the purpose of Dack's Duplicate in the context of this deck.

Since you have so many dragons, you could also include some tribal stuff and some other banner effects that could help. Just to name a few, I know of Shared Animosity, Crucible of Fire, Sight of the Scalelords, and Door of Destinies. With the high number of creatures you have, you can also run Lurking Predators; that will make your opponents think twice before they cast spells.

There isn't much here to synergize with Intet herself so that she can be more consistent. To do so, we're looking for cards that can protect Intet and manipulate what she exiles off the top of the library. Unfortunately, doing this also requires some money... I'll give you the list and see what you think: Sensei's Divining Top, Sigiled Starfish, Soothsaying, Jace, Unraveler of Secrets, Saheeli Rai, Stormcaller of Keranos, Index, Brainstorm, Darksteel Plate, Whispersilk Cloak, and Clout of the Dominus.

I have a Karrthus Dragon Tribal deck of my own that you can refer to for inspiration. It's Thunder of Dragons. I'm also contstructing an Intet deck with a different strategy, which you can find with this link: Do Dragons Dream of Blazing Sheep?

golgariizzet on Bruse Tarl & Ishai Jeskai Voltron

1 week ago

Whispersilk Cloak, Enlightened Tutor, Stoneforge Mystic, Stonehewer Giant, Open the Armory, Relic Seeker, Steelshaper's Gift, Steelshaper Apprentice definitely would throw whisper in there and all of these are good choices for tutoring out your swiftfoot boots or lightning greaves what ever it is you need at the time

Load more