|Commander / EDH||Legal|
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|Time Spiral "Timeshifted"||Rare|
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, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.
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|Have (9)||raymaverick97 , Nebman227 , , pskinn01 , Psycheretic , TheRealPeaches , acbooster , Hootiequack , Mousemke|
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Tormod's Crypt Discussion
2 days ago
I played against a UR combo deck that would ping you with Molten Nursery or Nettle Drone. The idea is to play 0 CMC artifacts like Tormod's Crypt to trigger the Nursery or Drone, then you bounce the artifact with Retraction Helix or Banishing Knack.
The most expensive part of this, or any deck, will be the lands. If you opt to go for cheaper lands then you will greatly decrease the cost of the deck.
2 days ago
I'm not sure what kind of deck Oracle's Vault could fit into... It seems to want to be control but flipping over counterspells and the like seems really bad...
Archfiend seems really dope and is definitely an easy slot for Living End decks, I just hope we can try to pull off some type of real reanimator deck that can compete...
Rest of the cards are meh at best... Embalm and Exert seem interesting but they lack good cards so far... Have to wait and see on them.
3 days ago
Interesting build, so +1, here are my suggestions:
Most of this stuff looks like the WB control deck from standard, which is a slower format, but in modern, almost every deck is trying to kill you around turn 4, which means cards like Read the Bones, Ruinous Path, Transgress the Mind just aren't going to make the cut, if you want card draw Night's Whisper is more on curve (you lose scrying but that should be ok) Phyrexian Arena is also an option that is more dependable. While Ruinous Path, Ultimate Price, and Hero's Downfall were great in standard, 3 mana in modern should get you more, cards like Go for the Throat, Path to Exile, and Dismember are much better at dealing with creatures and are more on curve. (Also, Victim of Night kills pretty much everything in the format, so I'd play it over Grasp of Darkness. Transgress the Mind is obviously outclassed by Inqusition of Kozilek and Thoughtseize but it could probably just be 2 more Castigate, since many deck in the format like burn don't even play 3 drops.
Do you really need 26 lands? 24-25 is what most decks need to consistently play 6 drops, but that's more for you to decide. In any case, some budget duals are Isolated Chapel and Caves of Koilos, I'd probably put chapel in since you play so many basics.
This deck looks well pivoted towards beating creature based decks, but a deck like Ad Nauseeum would run right over you. I'd recommend playing 4 copies of Duress in your sideboard if you don't have inquisitions/thoughtseizes in the main.
The deck needs a sideboard plan, as mentioned above Duress seems like a good option for the deck, I'd also recommend playing Disenchant or moving some amount of Anguished Unmaking into the sideboard, since you likely wont need all of them in a game. If gravehate is needed for budget Tormod's Crypt and Nihil Spellbomb are very cheap. Extirpate can shred combo decks and couples well with discard. There are other ideas but it's all meta dependent.
While I like the idea of assembling Bruna and Gisela, I think a better plan would be to play 2 Gideon Jura, as he can fog for a turn, kill creatures, and is a finisher all by himself. Also, I think you get rid of some of your creature removal to play Lingering Souls since you are so overloaded with it and the synergy it has with cards like Sorin, Solemn Visitor is amazing. Elspeth, Knight-Errant could also be looked at as a one-of since it works with Lingering Souls and Shambling Vent.
These are my suggestions, let me know if you'd like anymore feedback.
4 days ago
Cards to consider:
Why do you have mill cards when that is not your win condition?
4 days ago
The build looks pretty solid. I do want to point out though is that Karakas is banned in Commander so you cannot use it. Also, your board can be cleared quickly by cards like Back to Nature and then are subject to getting exiled by, say aTormod's Crypt.And since Enduring Ideal, Replenish, and Open the Vaults are all sorcery speed, they could exile them all before you could recover them and because Back to Nature doesn't target any enchantments, protection nor shroud would stop it. i suggest finding an instant speed way of preventing this.
4 days ago
This deck has 4 main win conditions. I couldn't decide on just one or 2 since they all are so different and versatile. I would like the deck to be more consistent in getting the right cards to combo with.The win conditions are
2) Using the same method to give Illusions of Grandeur to an opponent
4) Give Rust Elemental to whittle down life.
5 days ago
6 days ago
the synergy is that you get to discard your hand and with that you can retrieve the cards with tasigur's ability not only that but if he happens to be in your command zone that is a bunch of cards that can be delved away to cast him if need be.
i personally love the artifact so i am biased however i do feel that your commander would be able to use the jar
also while i know that you have Anvil of Bogardan i'd suggest Monastery Siege due to keeping your draw step while getting the looting effect and if you do not need it there is another mode to the enchantment for one blue devotion more
also because why not add Cheatyface because un cards are always fun