Woodland Cemetery

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Innistrad Rare

Combos Browse all

Woodland Cemetery

Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

: Add or to your mana pool.

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Cardhoarder (MTGO) -36%

0.43 TIX $0.54 Foil

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Woodland Cemetery Discussion

smiffdemon on Ishkanah Stuff

6 days ago

Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!

The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~

Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?

Now for some super fun cards that benefit from a graveyard presence.

Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.

Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)

Protection: Asceticism, Swiftfoot Boots, Lightning Greaves, Heroic Intervention

Tutors: Green Sun's Zenith, Diabolic Tutor, Demonic Tutor

Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.


The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.

If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:

Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)

PickleNutz on Stomping the ground

1 week ago

You don't necessarily have to have fetch lands, and some dual lands are in the 3 to 5 dollar category in mint condition that will enter without becoming tapped. When playing paper magic and looking for cards to buy you can always go for moderately played or even slightly damaged cards and save up to 75% off on the card's value. It still plays the same. I have seen guys build dual colored budget decks for less than thirty dollars using that shopping method, so it can be done. You can also use very cheap spells to fix mana, cards like Abundant Growth are an example. Woodland Cemetery in moderately played condition can be found as low as $2.00 on average too. It's all about if you want to have low quality cards in your collection and if you're comfortable sacrificing condition for playability in a budget deck. Of course shopping at median to high end prices for near mint cards the splash would bust your budget to make the deck effective.

PickleNutz on Corpse bride

1 week ago

Urborg, Tomb of Yawgmoth, Woodland Cemetery, Overgrown Tomb, and Mosswort Bridge would be good. Mosswort can help you play Griselbrand too, but you might have to tweak something to get ten power on the board.

WiltLeafElves on Why are Elves so sELFish?

2 weeks ago

Actually, I don't require any gilt-leaf palace. They are way too expensive, cannot be used for other builds, and don't work well with Woodland Cemetery. Please actually look at the list and think about before commenting.

Moonbar on Lot of infinite Combos

3 weeks ago

Sure, no problem. I think you should remove Sandsteppe Citadel, Evolving Wilds, and Woodland Cemetery for some mix of Verdant Catacombs, Marsh Flats, and Windswept Heath. If you remove some basic lands like Forest and Swamp, you can put in Temple Garden, Godless Shrine, and Overgrown Tomb, which allows your fetch lands to search for 2 colors of mana.

PickleNutz on Stomping the ground

3 weeks ago

Do you know what the difference between competitive and budget is? A winning concept. Some of the now-competitive decks at one point were simple budget friendly decks before they were proven winners. Look at the cheerios deck, minus Mox Opal of course, and even then it can be substituted out because of Paradise Mantle. I think you have a strong concept here, but generally one color is going to have a weak point. Green is weak in removal, so if you splashed black for cards like Fatal Push, Dismember, Inquisition of Kozilek, Hero's Downfall, Putrefy, or Abrupt Decay, you can still be budget friendly and add a control element to your deck. Especially since most of those are one devotion to black mama symbols, you wouldn't have to spend an arm and leg on fetch lands. Temple of Malady, Woodland Cemetery, Golgari Rot Farm, Jungle Hollow, and City of Brass are all relatively budget friendly dual lands or produce one of any color. You could also splash White for cards like Path to Exile, Journey to Nowhere, Immolating Glare, Smite, and Brave the Elements to get around blockers. Blue even has return to hand spells that can let you run a play set of counter spell cards in the deck if you want to control the board while you build your army. Just a thought.

Kezvin on

1 month ago

I'm assuming the 1-ofs of like 100,000 different things are an attempt to insert more ways to deal with more things, so that you can have 62 cards that can deal with everything. Don't do that. Your draws, with this many 1- and 2-ofs and more than 60 cards, has incredibly inconsistent draws. If you want to make an Abzan midrange list, make it a midrange list, not a do-everything toolbox list. Establish a strong base of about 5 different creatures and run no less than 2 of each. If I were you, I'd make it Noble Hierarch, Siege Rhino, Voice of Resurgence, Loxodon Smiter, and either Anafenza, the Foremost or Kitchen Finks. Cut Undying Evil and Cloudshift. Those don't contribute anything towards what a true midrange list wants to do. Shrink your removal suite down to some combination of Abrupt Decay, Fatal Push, and Path to Exile, and choose between Inquisition of Kozilek and Thoughtseize for disruption. Don't try to run them both in small numbers. Your best planeswalker options are Sorin, Solemn Visitor, Liliana of the Veil, Gideon, Ally of Zendikar, and Garruk Relentless  Flip. If I were you, I'd pick ONE AND ONLY ONE of them to run as a 3-of AT THE MOST. Get rid of Isolated Chapel, Woodland Cemetery, and Sunpetal Grove. Keep it at Shocks, Fetches, two to three basics, and MAYBE ONE COPY of Gavony Township. If you want, You could probably run ONE COPY of ONE of the manlands, but not all three. They always enter tapped, which is a huge disadvantage in this format.

Believe me, my first attempt at a modern deck was a bit like this. But it was inconsistent and it had too much going on. Look at some established Abzan Midrange lists for inspiration and guidance. Read the primers. Learn from the winning lists. And don't EVER underestimate the value of a) running a full 4 of a card and b) keeping your deck at 60 cards.

Stephencliffe on Erebos and Athreos: How to lose friends 101

1 month ago

I'll be blunt. This deck needs to be gutted and redone entirely. You have a bunch of one-ofs, meaning that your games won't ever be consistent. Your mana-base is sketchy as all get out.

I mean not to be rude, as I'm sure I sound really mean right now. Sorry, just trying to get to the point. If this is for tabletop magic, just having fun, then basically anything goes. The fact that you're asking for suggestions and counting your victories tells me that you might want your deck to be more competitive. If so, hear are some ways you can do that.

I'll assume for the sake of argument that this is going to be a budget built, MTG is expensive after all. The first thing you might do is cut one of your colors. The reason being is that this will allow you to run a better mana-base at an appropriate price. Pain lands are great options Caves of Koilos and Llanowar Wastes, as well as lands like Sunpetal Grove, Isolated Chapel and Woodland Cemetery. For two colors, you can use these lands. For three colors, you rally should buy fetches.

As previously mentioned, you have tons of one-ofs. You really do need to cut most (or all, all would be better) of those out. Figure out what you want your deck to do. You talked about slowing your opponent down. You could do that with Duress, Inquisition of Kozilek and Murderous Cut. If you really like Athreos, God of Passage, you could run tons of small creatures like Soul Warden Blood Artist Zulaport Cutthroat. Better yet, you could run creatures that have good ETB's like Tidehollow Sculler or Kitchen Finks, although finks is a bit pricy.

Basically, figure out how exactly you want your deck to win, then build around that idea. Play four of as many cards as you can. You might really like a certain card, but if it doesn't fit, leave it out. And as a side note, try not to go over 60 cards. There's no reason to do that, it weakens a deck.

Hope you found at least some of this helpful. Sorry for being so wordy, good luck with it.

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