Woodland Cemetery

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Rare
Innistrad (ISD) Rare

Combos Browse all

Woodland Cemetery

Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

: Add or .

Set Price Alerts

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Woodland Cemetery Discussion

multimedia on Prossh, god of idk

10 hours ago

Hey, good start. The budget is $500? It's not even at total $200 yet :)

My suggestions are to finish the manabase and improve the overall mana with additional mana sources. Budget ($5 or less each) cards to consider adding:

Cards to consider cutting/upgrading:

  • Golgari Rot Farm
  • Gruul Turf
  • Rakdos Carnarium
  • Evolving Wilds
  • Barren Moor
  • Forgotten Cave
  • Tranquil Thicket
  • Rampant Growth
  • Circuitous Route
  • Golgari Locket
  • Naturalize
  • Murder
  • Victim of Night
  • Trumpet Blast
  • Bone Shredder
  • Scourge Devil

Good luck with your deck.


multimedia on Ghave, Guru of Spores Because F' em

1 week ago

Hey, saw your forum topic asking for help. This looks good for a budget deck. Consider more lands or more ramp or both? 34 lands is not enough land to support such a high mana curve without having more ramp, additional mana sources. Lots of ramp is helpful with Ghave because he's an engine by himself getting him into play faster than normal is good.

Budget lands ($6 or less each) to consider adding:

Other cards to consider adding:

Sol, Fellwar and one drop mana dorks are additional ramp. Call and Intent are powerful budget tutors. Scales, Constrictor and Pir are additional cards that put more counters on a creature when counters are put on a creature. Cutthroat, Artist and Slimefoot are ways to make your opponent lose life and you gain when you sac Sap tokens. Feeder, Ooze and Champion are creatures who can repeatedly put counters on themselves.

If you like any of these suggestions then I offer help to make cuts.

Good luck with your deck.


_Delta_ on Death Cannot Escape a Thousand Eyes [Competitive]

2 weeks ago

The most easy upgrade would be for your lands, there's a ton you could add such as Dakmor Salvage , Svogthos, the Restless Tomb , Hissing Quagmire , High Market , Command Tower , Overgrown Tomb , Woodland Cemetery , Westvale Abbey  Flip, Bojuka Bog , Evolving Wilds , Grim Backwoods , Tainted Wood , and Golgari Rot Farm .

I will think of more things at another point when I have more time, if you in turn have any suggestions feel free to give any of my edh decks a look, perhaps my Meren of Clan Nel Toth decklist might give you some ideas in the process.

solarbeam on Mono-black

3 weeks ago

All I can suggest is maybe some Blooming Marsh or Woodland Cemetery instead of Temple of Malady

Yogei on Darkwood Elves

1 month ago

I did some testing with my friends on cockatrice, and I agree with you now that Hunting Triad is too expensive to be worth having in the deck. (Unless I build some mana ramp which doesn't really fit the deck.) I like the look of Essence Warden though! I'll try it out along with some other cards and see what I end up.

Again, having played some more, I agree with you regarding lands that come in tapped. They slow you down a bit too much. At least while playing over cockatrice I'll switch to "faster lands", and I'll probably pick up at least a few Woodland Cemetery when I purchase a deck.

SoulsSlayerKnight on Vraska Regal Gorgon

1 month ago

Hi, somewhat of a interesting deck, My primary suggestion is to considerably lower or take out a bunch of the 1x's. The ones in which you need most should always be put at a 4x or at least a 3x.

I'd start off with something like this in a way to revolve around Undergrowth and Vraska. Someone else can help out and build upon this idea for later if they like or improve upon it for I don't often play Golgari. Hopefully it helps out a bit.

Creatures

4x Glowspore Shaman 4x Attendant of Vraska 4x Rhizome Lurcher 2x Lotleth Giant 4x Swarm Guildmage 4x Beast Whisperer 3x Ironshell Beetle

Sorceries

2x Vraska's Stoneglare 2x-4x Find / Finality

Instants

2x-4x Necrotic Wound 2x-4x Status / Statue

Artifact

1x-2x Golgari Locket

Planeswalker

1x-2x Vraska, Regal Gorgon

Lands

4x Overgrown Tomb 4x Woodland Cemetery 7x Swamp 7x Forest

Hopefully some of this helps out :). Good luck with the deck building

HydraOoze on Skyrim Simulator 2018 (Dragon tribal)

1 month ago

Some good lands to consider are, Sunpetal Grove , Dragonskull Summit , Glacial Fortress , Woodland Cemetery , Isolated Chapel , Hinterland Harbor and Rootbound Crag . I would replace the vivid lands and the enter the battlefield tapped lands for these.

Darth_Savage on Darkwood Elves

1 month ago

The issue with Hunting Triad is that it costs 4 mana, this is a lot in a modern deck, you would be much better having another 1 drop than Hunting Triad, something like: Joraga Warcaller , Narnam Renegade or Essence Warden .

That aside as a new player on a budget I'd recommend you buy better lands before something like Bramblewood Paragon, Woodland Cemetery , Blooming Marsh even Llanowar Wastes can be used in other decks, a lot of your elves can't. The tempo difference of land that doesn't come into play tapped in an aggro deck is significant. Lands are the resource that let everything else in the deck work, they might seem boring but they make a real difference.

Load more

Woodland Cemetery occurrence in decks from the last year

Standard:

All decks: 1.98%

Golgari: 16.48%

Modern:

All decks: 0.06%

Golgari: 0.81%

Commander / EDH:

All decks: 0.7%

Golgari: 5.33%

BRG (Jund): 0.48%

BGW (Abzan, Junk): 0.54%

BUG (Sultai): 4.03%