Orzhov Basilica

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Common
Commander 2018 (C18) Uncommon
Iconic Masters (IMA) Uncommon
Commander 2017 (C17) Common
Commander Anthology (CM1) Common
Commander 2016 (C16) Uncommon
Commander 2015 (C15) Common
Modern Masters 2015 Edition (MM2) Uncommon
Commander 2013 (C13) Common
MTG: Commander (CMD) Common
Guildpact (GPT) Common

Combos Browse all

Orzhov Basilica

Land

Orzhov Basilica enters the battlefield tapped.

When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.

: Gain .

Orzhov Basilica Discussion

TwinStags on Blk/Wht

1 month ago

Land

-esper: weak, better if you’re running expensive shock lands

-2 mana confluence? You mean one?

-nephalia: unless mill/discard is popular in our group

-guildgate: I don’t like slowlands in two color decks. I’d legit just replace these with basic lands

Bojuka Bog : graveyard hate

Caves of Koilos :

Command Tower

Concealed Courtyard

Isolated Chapel

Mistveil Plains : super good recursion

Orzhov Basilica : cool cuz you can use the land you’re gonna return, then play this

Temple of Silence

Vault of the Archangel : great long game and surprise

Westvale Abbey  Flip: totes could see this pulling off

Windbrisk Heights

eatmygender on Leave a Message After the Beep

2 months ago

Time Wipe , Dromar's Cavern , Esper Panorama , Tainted Field , Tainted Isle , Dimir Aqueduct , Orzhov Basilica , Zur's Weirding , Mana Vault , Chromatic Lantern , Mana Geode , Rhystic Study , Emeria Shepherd , Hanna, Ship's Navigator , Scrap Trawler , Codex Shredder . There ya go. And these are almost exclusively odd. Ulamog, the Infinite Gyre might also be fun. I'm not really sure what you're going for with the Teferi's Protection lock. Are you looking to lock yourself/your opponents out? If so, using an Instant is kinda difficult to recur consistently each turn, it would probably be easier to just run a big ass protection package and find a combo that keeps you safe indefinitely. Sucks that the person didn't help you out, might wanna flag that the thread mods. Anyways, feel free to give me a better idea of your gameplan so I can make some more tailored suggestions!

casual200102 on Vampire Nocturnus/Elenda Lifegain

4 months ago

I would cut x2 Polluted Delta for x2 Orzhov Basilica . Its a 2 mana (w/b) for 1 land card.Though it comes in tapped and you return a land to your hand it still would come in handy.

Masterful on Cortez Cowboys | Elenda EDH

5 months ago

This deck looks very fun. I like the gameplan of comboing out without a finisher as I have a similar deck. One thing I can suggest is Mother of Runes for your combos that rely on Elenda to stick around. This card does wonders. She basically counters the first of any targeted removal or effects aimed at your creatures each turn and can protect herself.

On a different note, unless it's due to budget concerns, I'd definitely get a hold of the lands you have listed in your maybeboard and add them to your deck, especially Phyrexian Tower and Orzhov Basilica . Although, maybe your manabase has been working well despite the large amount of basics.

Furthermore, has your deck been consistent enough where you're able to get things done every game? One of the greatest challenges I find with deckbuilding is finding the right amount of consistency. Too little and you have no fun each game while doing nothing. Too much, and games quickly become too similar for you and your playgroup.

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Orzhov Basilica occurrence in decks from the last year

Commander / EDH:

All decks: 0.09%

WB (Orzhov): 1.49%

WUB (Esper): 0.67%

RBW (Mardu): 0.88%