Orzhov Basilica


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Uncommon
Commander 2017 (C17) Common
Commander Anthology (CM1) Common
Commander 2016 (C16) Uncommon
Commander 2015 (C15) Common
Modern Masters 2015 Edition (MM2) Uncommon
Commander 2013 (C13) Common
MTG: Commander (CMD) Common
Guildpact (GPT) Common

Combos Browse all

Orzhov Basilica


Orzhov Basilica enters the battlefield tapped.

When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

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Recent Decks

Orzhov Basilica Discussion

Atleon on T&T Updated

5 days ago

cards I am looking to cut:

Darksteel Ingot

all the bouncelands besies Orzhov Basilica and Simic Growth Chamber

Explosive Vegetation

Diabolic Revelation

possible adds:

for the four lands: Breeding Pool, Overgrown Tomb, Temple Garden

I want more interaction w creatures, possibilities are Swords to Plowshares and Toxic Deluge.

I also want one more target for Trinket Mage, but I don't know what I want. Relic of Progenitus maybe. I have a lot of graveyard decks in my meta.

Optionally, I could also include a Urborg + Cabal Coffers package with Expedition Map

I want a Noble Hierarch but holy cow that boi needs to be reprinted.

Deathrite Shaman would be great if I could populate the deck with the ten fetches, but sadly my set of fetches is in Blood Pod currently, and that deck deserves them a lot more. I like being able to loop Boundless Realms to get my lands out of my deck, too, and that requires a high basic count.

Gommel on Markov Family Reunion

2 months ago

You lose some value with no lands to bounce your Bog back, consider: Boros Garrison ,Orzhov Basilica, or Rakdos Carnarium

BoopTheSnoot on Black/Green Meren

3 months ago

I have a few suggestions:1. Check the name of your commander; you're missing an 'l.'2. Get rid of Caves of Koilos, Orzhov Basilica, and Orzhov Guildgate. You can't have any cards with a color identity other than Green or Black.3. SporeFrog is free experience for Meren.

kamelyan on its a bird! its a plane! Its.....Kaalia

3 months ago

You should have between 36-40 lands; and I'd would let up on all the nonbasics, thanks to Blood Moon and Ruination. Specifically, remove Cinder Barrens, Evolving Wilds, Grand Coliseum, Orzhov Basilica, and Rakdos Carnarium. Shock lands, Fetch Lands, and Check Lands are acceptable.

I would run a Scroll Rack to compliment the Land Tax. Since you don't play more than one land per turn, this will help get creatures for Kaalia.

A Phyrexian Arena would also help increase the likelihood of creatures in hand.

timtasticc on Enchanting Night Sky

3 months ago

Hi, I really like your deck and it has a lot of potential. It's biggest flaw is probably Eland umbra. For two mana, pacifism would be a much better enchantment to run. Or a personal favorite of mine would be Auramancer. Lastly, instead of the guildgate, I recommend Orzhov Basilica. That bounce effect will let you bounce a scoured barrens back and gain a little more life. If you would like, please check out my own pauper decks and see if there's anything you'd change or recommend.






Suns_Champion on Yin and Yang

3 months ago

Nice! I like lifegain Karlov a lot, been considering building him.

Glad you already have Well of lost dreams and Sunbond because those were my first suggestions.

Cradle of Vitality is very good with Karl, and you'll want the commander staples Swiftfoot Boots and Lightning Greaves to protect him.

Blind Obedience is good control and more lifegain triggers.

Vona, Butcher of Magan is a great compliment to the commander and a good lifegain payoff. This is important because why gain life if you can't use it to your advantage? Along that line of thinking, Phyrexian Arena and Necropotence are great card draw engines, and Phyrexian Reclamation is great recursion.

Since you have no mana base yet, I'll finish up with that. Pristine Talisman, Crypt Ghast, Scoured Barrens, Bontu's Monument, and Radiant Fountain will all get you some life triggers. Orzhov Signet, Command Tower, Orzhov Basilica, Tainted Field, Caves of Koilos, Isolated Chapel, Temple of Silence, Opal Palace, Terramorphic Expanse, Shambling Vent, and a bunch of plains and swaps to equal about 36 lands.

Hope some of this helps!

TypicalTimmy on [Help !!] Voodoo Deck Meta

3 months ago

As for the wallings deck you mentioned, the only real thing I can think of is Profane Procession  Flip.

I find excessive use out of it. I have it in an Orzhov Vampire deck and it absolutely devastates my opponent's. I typically get out one and start picking off their best creatures, and when it flips to a land I play a second Enchantment to do it even more. If you run Orzhov Basilica, you can return Tomb of the Dusk Rose back to your hand, recasting it as Profane Procession  Flip and starting all over again.

What I'll typically do is tap my 4 lands and Tomb to get the best of the three, than drop Basilica. Return Tomb, permanently lose the other two creatures if I didn't nab them just yet, and pass turn. Then when it comes back to me, I have the same number of land cards but I have +1 additional mana from Basilica, so I can just immediately begin to exile again.

Ramping into it makes it even worse - which is why I'm building an Abzan deck currently just for that.

But in terms of how to handle them specifically in Jund? Terminate / Dreadbore / Rakdos Charm. I'd say Path to Exile Stuffy Doll, but if you're not running white than that's a bit of a problem.

Unless, of course, you playset some Mana Confluence. Paying 1 life to Path to Exile something with Indestructible seems a fair trade-off to me. But you give them a land, so... that one's up to you.

TwelveOpossum on tiny leader ayli

4 months ago

Hi this is Derek.

Okay here's the obvious weak links:Deadeye Harpooner: Fine card, probably would be better as something like Fiend Hunter, though (there's a combo with Ayli).Disciple of the Vault: I think your artifact theme is a lil light.Encampment Keeper: If you want an anthem, you are probably better off with a legit lord or non-creature anthem effect. If you want to go the lord route, you'd probably need to go more tribal. Also there's definitely other 1 CMC monstros that would give you some boost.Master Trinketer: Probably a bit too slow. Fine card, though.Solemn Recruit: Little off the main goals of the deck. Good card, though - maybe also consider Mirran Crusader if you want this kind of lad?Battle at the Bridge: Definitely would need stronger artifact theme for this to be actively good. It's fine, it's just not actively good. One potential option is Profane Command?Chaplain's Blessing: This sort of lifegain tends to be bad. Maybe consider a triggered source? Depending on budget, Sword of War and Peace seems good. Sylvok Lifestaff too. Even Inspiring Cleric from Innistrad (which also gives you a body for Ayli).Shadows of the Past: Seems okay but maybe something a little cheaper for a powerful effect? Spirit Bonds might be sick here.Decomission: I think there's probably better alternatives for artifact/enchantment destruction.

Obvious omissions:Lingering Souls is INSANE.If you want to go the token route, you may want to consider anthems (Spear of Heliod, Glorious Anthem, Mirror Entity, Anafenza, Kin-Tree Spirit), as well as other powerful token makers (Secure the Wastes, Sword of Body and Mind, Brimaz, King of Oreskos, Monastery Mentor).For removal, consider sweepers (Slaughter the Strong, Forced March, Black Sun's Zenith, Retribution of the Meek) as well as the really strong point removal (Path to Exile, Swords to Plowshares) and the really cheap removal that's considerably worse (Vendetta, Smother, Ulcerate) and the more flexible removal that can hit everything (Vindicate, Anguished Unmaking).

Mother of Runes is sick.Sacrifice outlets have a few obvious combos in Fiend Hunter, Mesmeric Fiend and Tidehollow Sculler.Orzhov Signet is good.Card draw is good. There's not a lot of good card draw in BW. I would suggest Skeletal Scrying or maybe Damnable Pact.Finally, gots to have some way to interact with graveyards (people DEFINITELY use them in the format). Bojuka Bog is the standard. People often rock Tormod's Crypt and Relic of Progenitus too.For mana base, maybe Orzhov Guildgate, Scoured Barrens and Forsaken Sanctuary as well as Caves of Koilos and Orzhov Basilica (a sick combo with Bojuka Bog). More expensive options are Godless Shrine, Isolated Chapel and Shambling Vent.

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