Arid Mesa

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Rare
Zendikar Expeditions Mythic Rare
Zendikar Rare

Combos Browse all

Arid Mesa

Land

, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -10%

5.4 TIX $6.9 Foil

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Arid Mesa Discussion

2austin5 on Updated to reflect MM3

1 day ago

Hey all, updated my binder to include MM3! Best pull was a foil Arid Mesa,Das binder

n0bunga on Dark Phoenix, Who Frowns At Fun

1 day ago

No because that can fetch for Badlands, Blood Crypt, Plateau, Sacred Foundry. Definitely way more valuable than a basic mountain when you consider that! :)

If anything I'd swap for Arid Mesa or Marsh Flats but I just don't have the funds for those at the moment.

BarbeChenue on Yawgmoth's Engine

1 day ago

I remember that Yawgmoth's Will + LED game!

I see you've made quite a few modifications to the list. I'd have to go over many cards to get a good grasp of the changes (this tool helps: https://www.youtube.com/watch?v=VwPRfXnu2EE). I'll compare it to my static tournament-legal list Paradox Scepter Storm.

What I've noticed is the addition of Astral Cornucopia as a replacement for Mishra's Bauble (since you can cast it for 0 as a way to trigger Paradox Engine in a pinch, and it doubles as a color fixer). You had already added Everflowing Chalice as a replacement for Urza's Bauble, it was probably based on the same argument. You added Cyclonic Rift, Vandalblast, Jace, Vryn's Prodigy  Flip, Helm of Awakening, Merchant Scroll, Cabal Ritual, and Spell Pierce: all of which I can easily fathom the reasoning; Helm combos with top, and Jace combos with both Dramatic Scepter and Paradox Engine, the rest are great removal/counterspells or added rituals. I guess Merchant Scroll can fetch for both removal in Cyc. Rift or Dramatic Reversal. You always ran Culling the Weak, which is very explosive. You run two different lands in Inventors' Fair and Gemstone Caverns while I prefer Tarnished Citadel and Arid Mesa.

I'm a little surprised by the return of Whispering Madness: I'm guessing you found utility in it despite the higher CMC? Waste Not returned as well. Codex Shredder is a spicy addition as well, I'm guessing it is there to get back Paradox Engine when it's removed?

The other card I still play and you don't are Bloom Tender, Candelabra of Tawnos, Dimir Signet, Fire Covenant, Flusterstorm, Kiora's Follower, Lim-Dul's Vault, Praetor's Grasp, Simic Signet, Sylvan Library.

I'd be curious to try both lists in a pod. Your play style is miles more all-in than mine, and this latest iteration reflects that. Very good work!

SavageGaul on Modern Boros Human Norin Sisters

2 days ago

Nice build!

It looks very strong and consistent on the whole. I love the 4x Lone Rider  Flip (one of the coolest cards ever). Is there a reason you stayed away from Serra Ascendant?

The spell spread looks good. Lightning Helix is never a bad card, but with how much life you'll be gaining elsewhere, you may benefit from cutting Helix in favor of more Paths and Bolts, just to keep the curve lower. I'd also consider something in the vein of Return to the Ranks in case a sweeper slips through your defenses, or you're in a long and grindy matchup.

Inspiring Vantage would improve the landbase big league. I almost advised Arid Mesa as well, but with only 18 lands you probably don't want to thin out your land draws at all.

Check out my brew Boros Bean Counters (Human Tribal) for a different take on R/W Norin Humans.

+1 and good luck to you.

Naosu on Aetherflux Redemption

2 days ago

Good deck :)

Are you focus on Budget ? Wiith a Avg CMC of 1.9, maybe some fetch (Like Arid Mesa) and Shockland (Like Sacred Foundry and Hallowed Fountain or Steam Vents should good.

And have you think about

  • Wall of Reverence
  • Nahiri's Wrath (Target Boros Reckoner and deal that much dmg to opponent)
  • Fatal Attraction + Indestructibility on Boros Reckoner
  • Nahiri's Machinations
  • Valorous Stance

  • GL :)

    Daedalus19876 on The Deckwatch [Home Base]

    3 days ago

    So, I only opened 4 packs of MM3...

    Damnation, Arid Mesa, Misty Rainforest, and Cavern of Souls.

    I am pleased.

    BlackjackHD on Copter Mardu Midrange

    4 days ago

    I've been playing Mardu in modern since before it was a thing which it apparently is now. My deck takes on a substantially different strategy than yours, but we Mardu guys need to stick together, and with that in mind I have some suggestions.

    First up, lands. 6 man lands is excessive. You're going to have lands enter tapped far too often. I recommend dropping Needle Spires and one or two Shambling Vent for some more fetch lands. Modern Masters 17 just reprinted Arid Mesa and Marsh Flats, so their prices aren't as ridiculous as when I had to get them.

    Like my deck, you use your life total as a resource to generate advantage through Bob and Thoughtseize and recuperate with lifegain, so I vibe with that. Sorin, Solemn Visitor seems like a great fit for your strategy, so I'd consider bumping him up to 2. Liliana of the Veil continues to be the ultimate control planeswalker in Modern and should definitely be a 4-of.

    Veteran Motorist seems really lackluster. Pumping your looter scooters is great, but he's completely useless otherwise. The best part about Copter is its undercosted crew ability, and Motorist is overqualified. The earlier mention of Bitterblossom may be worth considering.

    Fatal Push needs to be in your deck in some capacity. I've been running 2 main 1 sideboard. You could drop a Path to Exile for one. The card is way too good to not use.

    Lastly, the sideboard. Ajani Vengeant was my first "core" planeswalker in my deck and I became wholesomely dissatisfied with him. I can't imagine a matchup in which you board him in. Sorin gains you more life and Lily controls better. Crumble to Dust is good, but slow. Consider Fulminator Mage, as he can also crew copters. Hide/Seek is weird, just use Wear / Tear. Liliana, the Last Hope seems okay, but not great. I think Soulfire Grand Master is a mainboard card or not at all present. Tormod's Crypt should be either Leyline of the Void, Rest in Peace or Nihil Spellbomb. RiP is risky with Lingering Souls, but it gets the job done, and against decks like Dredge, the disruption is strong enough to slow your own development down and still win handily. I also absolutely recommend two copies of Slaughter Games to help deal with combo decks. Dreadbore and Falkenrath Aristocrat can probably go.

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