Crawlspace

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Rare
Urza's Legacy (ULG) Rare

Combos Browse all

Crawlspace

Artifact

No more than two creatures can attack you each combat.

Price & Acquistion Set Price Alerts

C13

ULG

Ebay

Crawlspace Discussion

ninja988 on Toothless

1 day ago

Serene Master + Crawlspace or Silent Arbiter? Perfect for aggro decks my dude

bushido_man96 on The Loneliest Pup In Commander

2 days ago

If something like Cyclonic Rift is an issue in your meta, or any other board wipes, then Teferi's Protection is worthwhile. Especially with your one-man-show here, I think. Cards like Crawlspace and Silent Arbiter would also be helpful for you if you're looking to go multiplayer. I'd also consider some options to make your Commander unblockable, in order to have a better chance of one-shotting someone later in the game. Rogue's Passage slots in easily, Trailblazer's Boots will allow you to his someone 90% of the time, and Whispersilk Cloak is another solid one. You might also consider adding more of the Strip Mine options, like Wasteland and Ghost Quarter, as you'll have a higher chance of dealing with more copies of Maze of Ith. I'd also seriously consider the inclusion of Sram, Senior Edificer and some other card draw options.

multimedia on The Queen’s Accursed Control

6 days ago

Hey, I think Queen Marchesa is good with hatebears, opponent creature disruption. Drawing two cards a turn (draw step and end step) is very good for you when you have your opponents creatures locked down. White is one of the best colors in Commander for creature disruption. You could start with adding more cards that make it harder for your opponents to attack you since if your opponents can't attack you thus do combat damage to you, you don't lose the monarch. Ghostly Prison is great, but consider expanding on this effect?

Consider adding these cards:

Other hatebears/Stax to consider:

If you like these ideas I can further help you make cuts for some of these cards.

Good luck with your deck.


BMHKain on Soldier of Fortune, Boros' Final Stand

1 week ago

Potential stuff to cut:

Elesh Norn, Grand Cenobite (Good but costy...), Crawlspace (Who attacks here?), Tamiyo's Journal + Thraben Inspector Combo (Huh... No more mass repeatable tutoring I guess; unless one can suggest something that's not Ring of Three Wishes ( is bad at counters as a whole... :/), anything overcosted (Planar Bridge or even Mangara's Tome.), I don't even know what to replace w/...), Strionic Resonator (This is Plausible; I dunno if I should cut it...), Icy Manipulator (the cost is severe; & can only apply to one opponent w/o Paradox Engine...), Vedalken Orrery (Having Flash is good, but is it good here?), Aegis of the Gods (Is having Hexproof in this case good?), Farrelite Priest (A mediocre Mana Dork...), Several other ETB/CIP Creatures (This is noted as Eldrazi Displacer is booted.), Possibly Ashes of the Abhorrent (VERY Similar to Grafdigger's Cage. Is this good?), & that's all I can think of... Is this a good assortment of cuts, hkhssweiss? I'm just doing some guesses on this for now...

cdkime on Sleeper Agent | Budget Xantcha Politics

1 month ago

I gave the list a more in-depth look, with particular consideration to the issues you've listed above. Here are some further thoughts--some of these will be outside your current budget, but are worth remembering for future improvement.

No Mercy and Smoke are pretty strong cards that will slow down your opponents and discourage attacks against you. Crawlspace will make it more difficult to attack you.

Terminate and Dreadbore are both solid spot removal.

Torment of Hailfire provides a solid win condition.

To encourage attacking others, you could consider running some of the curses. Curse of Opulence and Curse of Disturbance are the two I would probably run. The first is a powerful incentive and gives them mana to feed into Xantcha's ability. The second gives you a blocker to offset the attacker they are receiving.

You have a lot of very expensive, low-impact sorceries you should cut. With the exception of Blasphemous Act, all your sorceries with a CMC 5+ should go.

You also have several large creatures that are not worth their cost--Molten Primordial and Warmonger Hellkite both can go.

Crypt Ghast increases your mana production and draws you cards. If you run Urborg, Tomb of Yawgmoth, all your lands will be producing extra mana.

Braid of Fire will grow out of control quickly, feeding your commander.

MillersEdge on Atraxa's Super F(r)iends

1 month ago

Great Design and cool deck! Always good to see another one who has succumbed to the sweetest Voice in the Multiverse ^^

I'd definitely add more ramp, especially considering your relatively high avg. CMC and low landcount. Fixing shouldn't be a problem with that manabase, but the earlier you can cast a walker and a sweeper on the same turn, while keeping a counter or removal open, the better. I'd start with Nature's Lore, maybe Three Visits if you have one. Stuff like Cultivate or Kodama's Reach would require a few more basics. In terms of artefact based ramp, Coalition Relic, Astral Cornucopia and Everflowing Chalice can all work wonders in this kind of deck. Creatures like Birds of Paradise, Noble Hierarch or Sylvan Caryatid are more susceptible to removal, but can block to protect a walker in a pinch.

Phyrexian Scriptures is a nice allrounder, brings a boardwipe and graveyard-removal. If you can't get extra counters on there the turn you play it it's kind of slow though, and the wipe whiffs against artifact decks. Definitely a meta call.

Constant Mists protects both your face and your walkers, unlike Ghostly Prison. Spike Weaver does the same, with some sweet proliferate synergy. If you want prison effects, look towards Sphere of Safety, Norn's Annex, Archangel of Tithes or Baird, Steward of Argive, maybe Crawlspace or Silent Arbiter. Personally I'm not a big fan of those cards, but that might be because of my meta.

With your current list I'd probably run Shalai, Voice of Plenty over Privileged Position. The fact that she has legs, can Gavony Township tokens from your walkers and is another hit for cavern of souls outweighs her being somewhat easier to remove and not hitting artefacts or enchantments imho. That might change if you add cards like Enlightened Tutor or Academy Rector, in which case Position being an enchantment would become significantly more relevant.

With both Planeswalkers and Avacyn, Angel of Hope in the deck you might want to consider Armageddon or another source of Mass Land destruction. It's a highly controversial wincon and if your playgroup is against it I wouldn't bother running it, but if you actually play it with a clear path to victory in mind, I personally think it's fine.

Considering that your walker count is somewhat high even for a superfriends list, I'm kind of surprised to not see Tezzeret the Seeker or Garruk Wildspeaker, both of which can ramp you and work wonders with The Chain Veil, especially if you have some 2+ mana sources.

Cards like Leyline of Anticipation or Vedalken Orrery make setting up for big combo turns much easier.

Savor the Moment is quite nice with walkers and Nexus of Fate can do stupid things with Liliana Vess.

Feel free to take a look at my List and tell me what you think.

Good luck and have fun playing!

BelugaWhale217 on Budget Kami of the Crescent Moon

1 month ago

If your strat is burn/mill, then you need pillowfort. I would suggest Silent Arbiter, Propaganda and Crawlspace. This will buy you time to complete your task. I still would add more ramp because ramp is always better than a ton of islands.

Ocelot44 on Gisela, Blade of Hoeldnight

1 month ago

If the main idea of the deck is to get out Assault Suit and equip it to Gisela, you might want to think about running things like Ghostly Prison, Crawlspace, and Norn's Annex because if a deck like Krenko, Mob Boss or Rhys the Redeemed gets a hold of Gisela, you'll be in trouble - even if they can't swing Gisela at you

If you're worried about not running enough draw and can't afford a Wheel of Fortune, I'd recommend Magus of the Wheel, Geier Reach Sanitarium, and Mikokoro, Center of the Sea

Right now you're running a lot of artifacts that have no tap abilities, so you could make great use of Inspiring Statuary! It also goes really well with Howling Mine

Leave / Chance is another great Boros Charm effect, and it can also take away Gisela from a problematic opponent

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