|Commander / EDH||Legal|
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|Eternal Masters (EMA)||Rare|
|Vintage Masters (VMA)||Rare|
|Commander's Arsenal (CMA)||Rare|
|Masters Edition (MED)||Rare|
|Fifth Edition (5ED)||Rare|
|Fourth Edition (4ED)||Rare|
|4th Edition Foreign Black Border (4EDFBB)||Rare|
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At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
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Sylvan Library Discussion
4 hours ago
crstisalie, re: Chains. I mostly think I don't want a chains/spirit/draw hoser in the deck anymore. The play of turn 1 Chains of Mephistopheles, turn 2 Windfall, turn 3 Zur, turn 4 Necropotence doesn't happen very often. But, more importantly, discarding is something this deck doesn't want to do. There's only 2 win cons in the whole deck so if you happen to discard one it's strategically really limiting. There's also just Timetwister to get it back, so you're not really replaying stuff out of the yard. Which, of course, is by design, since you're frequently putting Rest in Peace in play, and the ability to play around that is one of the deck's great strengths. So, in some ways, Spirit of the Labyrinth is just better than chains, since it doesn't make us discard stuff. (And also, it's far superior vs. Gitrog.) But, mostly the only early card draw I see is Sylvan Library and Tymna the Weaver. So I question if it's worth running a spirit at all; especially since a wrath tends to be better against tymna decks and green-based decks in general. It feels real bad to land a spirit of the labyrinth and then draw Rhystic Study or Mystic Remora, which are (obviously) powerhouse cards. I mean, it's still good to land the spirit if you're opponents are on a draw where they have turn-2 sylvan library or are tymna/thrasios decks.
Anyway, all that said, Anvil of Bogardan was never in consideration.
To go back to an earlier point, re: Solemnity. This card just doesn't do anything. Unless you're playing against Animar, Soul of Elements every game. Solemnity does combo with Phyrexian Unlife, but, also, that's mostly just a worse way to build your own Solitary Confinement. I think just run the one solitary confinement and don't bother with solemnity + unlife. Phyrexian Unlife is very good in Zur combo decks that revolve around Ad Nauseam, but I don't think it does enough here.
Remember a big benefit of this deck is there's only 2 dead win-con cards in the whole list. Everything else is mana, gas, or permission. :)
1 day ago
Hi Hi_diddly_ho_neighbor, a few day ago I've seen a game with Muldrotha, the Gravetide and I can assicure you that Cavern Harpy do her gorgeus things. For the rest, Phyrexian Metamorph may change into Stunt Double, it doesnt copy artifact but the flash is realy attractive. I generaly love to take the max value from every build and I think Cloudstone Curio is well fitted here and I adore the fact that it doesnt target.... But Sylvan Library?? joke aside, I like the building and Pernicious Deed.....I dont know how much I love this card..... +1 for me!
3 days ago
Great start for your first commander deck. There are some Green/White staples that you should consider adding: Krosan Grip, Sylvan Library, Eladamri's Call, Green Sun's Zenith, Regrowth, Harmonize, Eternal Witness, and Tooth and Nail. With your heavy creature base Craterhoof Behemoth + Avenger of Zendikar would be a great finisher with your Defense of the Heart or a Tooth and Nail. I'm also a sucker for Akroma's Memorial when going for a creature-based approach.
4 days ago
Hmmm... It's FAST, but what's the idea? It seems to be Isochron + Dramatic Reversal/Paradox Engine into AEtherflux Reservoir. That or Big mana into draw your deck and Lab-Man win. If I'm missing something, please let me know!
Overbeing of Myth seems like a "meh" card in my opinion. It seems way out of place and slow for the deck build. I feel like another counterspell to support your very tall tower would be better suited. Voidslime and Disallow are super versatile, while Negate and Delay are cheaper, but will protect most of your pieces long enough to go off.
Now for some strictly Better replacements (for cheap!):Nature's Spiral-->Regrowth (Get ANYTHING back instead of just a permanent!) Also Consider Reclaim and/or Noxious Revival to set up a good card for Rashmi to mini-cascade into.Slight of Hand-->Preordain. Strictly better as you could possibly dig one deeper. You may run them both, though, I imagine.
Finally, A nice trick with your commander is the 0-CMC cards with suspend are cast for free without suspend! Ancestral Vision and Lotus Bloom are the big ones for your deck (I don't think Hypergenesis Really fits the build, though!). They also can be early plays when you're not ramping for value mid-game.
I hope that was of SOME value. Happy Flipping!
4 days ago
Bloodforged Battle-Axe + Behemoth Sledge + Sigarda's Aid + Krosan Vorine would be a great replacement 4 cards. I've been playing Bloodforged Battle-Axe in my Mirri, Little Kid Aggro EDH and it can get out of hand sometimes!
Sterling Grove is great, I don't have many Enchantments which is why I ended up removing it, but the ability to tutor Sylvan Library is powerful. Sylvan Library is very important in winning with Arahbo, Roar of the World.
You could try the Blackblade Reforged + Sword of the Animist + Sigarda's Aid + Stoneforge Mystic or Burnished Hart, and replace the fast mana fetches like Nature's Lore and Three Visits and Green Sun's Zenith with Cultivate + Kodama's Reach to get more lands, throw in a Traverse the Outlands to ensure you win. Tutor your Blackblade Reforged and with a Doublestrike or Trample would be an effective weapon. Throw a Taj-Nar Swordsmith in there too since the sword is only . Rhonas the Indomitable will be awesome in this build, with all that land he can trigger his ability to give Trample to the Blackblade Reforged Cat.
5 days ago
Things to add:Kodama's Reach,Explosive Vegetation,Stomping Ground,Sunpetal Grove,Rootbound Crag,Canopy Vista,Cinder Glade,Artifact Mutation,Aura Mutation,Hour of Reckoning,Cathars' Crusade,Impact Tremors,Warstorm Surge,Dragonlair Spider,Craterhoof Behemoth,Avenger of Zendikar,Rhys the Redeemed,Champion of Lambholt,Elesh Norn, Grand Cenobite,Psychotrope Thallid,Iroas, God of Victory,Nacatl War-Pride,Kamahl, Fist of Krosa,Gahiji, Honored One,Eternal Witness,Mirari's Wake,Collective Blessing,Glare of Subdual,True Conviction,Sylvan Library,Privileged Position,Sterling Grove,Selesnya Signet,Commander's Sphere,Darksteel Ingot,Mind Stone,Gavony Township,Decimate,Hull Breach.Things I'd cut:.Grove of the Guardian,Llanowar Reborn,Mogg Hollows,Transguild Promenade,Vivid Meadow,Gruul War Chant,Rites of Flourishing,Zendikar's Roil,Animist's Awakening,Broken Bonds,Gaea's Blessing,Ground Assault,Martial Coup,Molten Disaster,Tempt with Vengeance,Sporoloth Ancient,Thallid Germinator,Verdeloth the Ancient,Zhur-Taa Druid,Vedalken Orrery,Worn Powerstone
6 days ago
Ideally for my Tatyova deck I would have all the fetch lands, Crucible of Worlds (Which I just got), a Strip Mine as an alternative yet douchey win condition if the game goes on too long, Worldly Tutor, Green Sun's Zenith, Magus of the Future, Dryad Arbor, Vedalken Orrery, Leyline of Anticipation, Thrasios, Triton Hero, Thousand-Year Elixir, Thawing Glaciers, Sylvan Library, Sensei's Divining Top, Seedborn Muse, Murkfiend Liege, Scorched Ruins, Roil Elemental, Rhystic Study, Petrified Field, Patron of the Moon, Pathbreaker Ibex, Oboro, Palace in the Clouds, Nykthos, Shrine to Nyx, Lotus Vale, Kodama's Reach, Into the Wilds, Hall of the Bandit Lord, Breeding Pool, Flooded Grove, Sylvan Scrying, Expedition Map, Eternal Witness, Dreamscape Artist, Concordant Crossroads, Command Beacon, Chromatic Lantern (IF you have all the fetches), Cephalid Coliseum, Boundless Realms, Blackblade Reforged,Alchemist's Refuge. Not sure if I will put all these in but most for sure and there are some good ideas.
6 days ago
Yeah we play casual as well so it went from commander to arch enemy and I was nicole Bolas. lol jk. I had a good opening hand with four lands a Sylvan Library, Stasis Snare, and Darksteel Mutation. SOOOOOO with that hand I just MAY HAVE pissed off the sram player....... SO basically that hand was like God to me because of early Sylvan Library and basically everyone else complained because that I had at least 7-9 permanents on turn 5. I like to think of it as them having slow decks. lol.