Sylvan Library

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Rare
Vintage Masters (VMA) Rare
Commander's Arsenal (CMA) Rare
Masters Edition (MED) Rare
Fifth Edition (5ED) Rare
Fourth Edition (4ED) Rare
Legends (LEG) Uncommon

Combos Browse all

Sylvan Library

Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

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Sylvan Library Discussion

bushido_man96 on Dinosaur Tribal

1 day ago

Thanks for checking it out, Bxbx! I plan to solitaire the deck with my son when I get it put together so he understands how the cards work together, and he can hopefully see the setup. He's been playing with me for some a little over a year now, and the best way for him to play is to get familiar with a deck and then he usually starts to recognize what the cards he draws do. He got really familiar with the Kalemne, Disciple of Iroas precon, and he can usually work his way around it pretty well. As stoked as he is about the dinosaurs, I think he'll pick up on this one quick, too.

Thank you for the suggestions, too. I really like Rings of Brighthearth, but I don't have any, and its a bit pricey. I do have some Scroll Racks laying around, so those might find their way into the deck. Call of the Wild is one of my favorite cards, and it pairs nicely with cards like Sylvan Library, Mirri's Guile, Sensei's Divining Top, and the aforementioned Scroll Rack. Mayael has it built-in, although not nearly as good (since she has to tap and requires all three colors), so I thought I'd play with her as the commander and run some creature tutor to get to Gishath, Sun's Avatar. I've been looking for a theme to run Call of the Wild in, and I think I've found it. We'll see how it goes.

If I want to run Scroll Rack, what do you think I should cut? I also have both of the Huatli planeswalkers, and don't know what to cut for them, either.

Again, thanks for the look! Here's to hoping for more good dinos out of Rivals!

Spirits on Pussy Galore

2 days ago

Hi Dancing-Blade, using your deck to help build my own version of Arahbo, Roar of the World, Arahbo, Xenagos... for Cats

Noticed you have Lifelink, like Basilisk Collar/Loxodon Warhammer/Ajani, Mentor of Heroes/Etc. Why no Felidar Sovereign do you find you dont get over that 40 life barrier? Just interested, I was thinking of running him as an alternate-win con.

Does Godsend do enough work for it's High CMC? I originally thought about it, but it doesn't stop Commanders because they never get exiled by it, and Commander as it is, unless you run up against a heavy unburial deck does it do much else?

How have you found Hungry Lynx, I keep looking at him and thinking nope, when rats die awesome, but what if I load up my opponents with deathtouch rates, they remove the Hungry Lynx now I'm walking my cats into 1/1 deathtouch that I provided them, that sucks.

Oreskos Explorer being green and ramping, you usually have more lands than opponents? Is it worth the risk of not drawing him turn 1-4 where he might be viable?

Suprised to see Sylvan Reclamation, with so much artifact/enchantment control, Aura Shards, Qasali Slingers, Return to Dust etc, this one is HIGH CMC, but I'm guessing you just Cycle it and move on for the CMC2, and if you need it, then you have it?

I noticed ZendikariWol posted about Howling Mine and Alms Collector and Rites of Flourishing, I haven't posted on the community, but my gut tells me that doesn't work. Drawing an "additional" card, is not the same as "would draw two or more". I stand to be corrected but, Alms Collector with check on the turn draw, only 1 ok nothing, check on resolving the Howling Mine triggered ability, only 1 ok nothing, same for Rites of Flourishing. A Wheel of Fortune or Blue Sun's Zenith for sure there he makes his mark, but I think ZendikariWol assessment is incorrect.

I've had success with Rhonas the Indomitable, he is 5/5 Indestructible/Deathtouch for CMC3 and can always attack with ANY cat on the board. Although, he is not a Cat, he can give a Cat trample if it's blocked.

No Sylvan Library?

+1

10roofrusted on Thrasios/Tymna

3 days ago

Overall I like the deck, but I'm wondering about a few of your card choices. I expect many of them are driven by local meta, but I'm still curious.

Aven Mindcensor - obviously a good card in Stax but doesn't really advance your strategy.

Kiora's Follower and Voltaic Key - Nice for Thrasios // Kydele, but seems fairly innocuous here.

Paradox Engine - Obviously can be a good mana engine, but you already have much better in Bomberman and Isochron Scepter + Dramatic Reversal.

Birthing Pod - I saw your explanation above but this seems fairly inefficient compared to other cards you could have in its place.

I notice you seem very short on black tutor cards. I understand Imperial Seal and Grim Tutor are prohibitively expensive, but there are Diabolic Intent, Diabolic Tutor and Dark Petition.

I'm also surprised there is no Sylvan Library. It's a fantastic draw engine, low CMC and fairly inexpensive.

Lastly, Tendrils of Agony is a great win con. Between the potential to cast Lion's Eye Diamond or Dramatic Reversal an unlimited number of times, Storm is a mechanism to brilliant to ignore IMO.

Thanks for the deck!

bushido_man96 on Jimmy's Gishath l Game Knights #11

6 days ago

Can't wait to see how this plays out. I'm in the process of putting one of these together for my son, but using Mayael the Anima as the commander. My thoughts were to use cards like Call of the Wild and Zoologist to cheat the cost of getting the dinos out, setting up the library with Sylvan Library, Mirri's Guile, and Sensei's Divining Top.

I like Pyrohemia. Nice way to trigger the Enrage mechanic. Looks like fun!

Also just wanted to say I really enjoy your show, and I try to listen to a couple of episodes every night while I'm driving around at work. I started from the beginning of your episodes, because I figure it can help me with getting back into Magic.

Keep up the good work!

Arcibaldone on Precon upgrade, Elf tribal

1 week ago

Collected Company would certainly be of big help. Sol Ring is banned in Duel Commander which is the main format I happen to play.As for Sylvan Library I ordered one online last week and hope it will arrive soon. I will soon make some changes: i'll add Regal Force and Mystifying Maze and other cards. Beast Within will certainly substitute Desert Twister sooner or later.

Thanks for your positivity Despionnage

othermax on HELP ME PLZ

1 week ago

First and foremost. This deck is missing some of the key components that are very very neccesary for commander:

  1. Ramp

You have the Sol Ring , and thats good. And the few land fetching spells. But I reccomend getting creature ramp and at least 3 more mana rocks. Like adding in a Birds of Paradise, Sylvan Caryatid, Yavimaya Elder, and a Wood Elves would speed your game up so much, and give you chump blockers. Mana rocks are also really essential, my favorite are Gilded Lotus, Thran Dynamo, and Darksteel Ingot.

  1. Card Draw/Card Advantage

This is so important. In a deck like this, I'd automatically include Sylvan Library, Harmonize, Sensei's Divining Top, Worldly Tutor, Chord of Calling, Green Sun's Zenith, and a Tooth and Nail. Necropotence is super good too. Cards equal wins, period. That is why blue is the best color. I'd also consider cards like Soul of the Harvest and Drumhunter, just because your deck is creature based. The way I think about it, if I can't find a way to get more cards in my opening hand, I should not be keeping it.

  1. Landbase

I'm not gonna get into this, cause someone else did. Just make youre mana base faster. And play cards that cycle/fetch lands out of your library. It is card advantage for days.

  1. Removal

Play more creature piece removal spells (like Woodfall Primus , Acidic Slime , Reclamation Sage , and Shriekmaw , just because they leave you with a creature at the end of it all. That 2/1, or 2/2 deathtouch is essential for the early game. Also more instant speed removal will do you good like Hero's Downfall, Abrupt Decay, and Krosan Grip.

Sidenote: Play Eternal Witness if you are playing green. Period.

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