|Commander / EDH||Legal|
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|Scars of Mirrodin (SOM)||Rare|
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Imprint Whenever a nontoken creature is put into a graveyard from the battlefield, you may exile that card. If you do return each other card exiled with Mimic Vat to its owner's graveyard.
3, Tap: Put a token onto the battlefield that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step.
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Mimic Vat Discussion
2 days ago
Yes I've built it several times. It's fun. But you need lots of mana for it to be fun. It's a tier 3 CMDR at best. You'll need lots of good ramp. Like mana doublers. Caged Sun, and Extraplanar Lens. You need to focus on what black does best when considering mana ramp. Cabal Coffers, Magus of the Coffers, Nirkana Revenant, and Crypt Ghast. utilize the fact that you'll be mono black so cards like. Nightmare Lash, Lashwrithe, and Strata Scythe. You need big finishers that use big mana. Exsanguinate, and Torment of Hailfire. You'll want to try to have a few ways to stay in control early. Royal Assassin creatures, and some deathtouch creatures. You'll be killing selected creatures so Mimic Vat it good here. You want to make your CMDR more effective, so you'll want Illusionist's Bracers, and Rings of Brighthearth to copy Kalitas's effect throw in Basalt Monolith to make infinite colorless mana when paired up with the Rings of Brighthearth. You'll want to have Grave Betrayal as well this pairs up well with Kalitas. You are gonna need Command Beacon because if and when Kalitas dies. It will be hard recasting her after she dies 1 or 2 times. And you can do a reanimation theme as well where you can pick from graves at will with cards like Animate Dead, Rise from the Grave, Rise of the Dark Realms, and Fated Return. You'll need your basic edh packages. The Worn Powerstone, Sol Ring, Thran Dynamo, Burnished Hart, Gilded Lotus ramp package. About 4 board wipes. Decree of Pain, Archfiend of Depravity, Black Sun's Zenith, Mutilate. You'll need some other targeted removal and control. Withering Boon to stop etb effects that might threaten you, Imp's Mischief to redirect targeted spells. Sadistic Sacrament for the combo decks. And Praetor's Grasp for the same, or use it to grab a mana rock. Then throw in some strong combos that mono black does well. Mindcrank + Bloodchief Ascension or Exquisite Blood + Sanguine Bond. Along with a few other good ones. And some one shot heavy hitters. Like Sorin Markov, Tree of Perdition, and Blood Tribute. Follow the guidelines and you'll have a solid deck.
4 days ago
Im trying to maximize a value build of Muldrotha and I can post a few suggestions.
Command Beacon Seems like a must to protect from Muldrotha dying to hate.
Just food for thought
1 week ago
This is an interesting take on Trostani. You probably want to consider more card draw for the deck, with the lower curve you're more likely to run out of gas and be top decking for your next play.
Cards you might want to consider - Shamanic Revelation, Rishkar's Expertise and Elemental Bond.
There are also some combo pieces not in here, if you haven't thought about them I would consider - Mimic Vat and Phyrexian Processor. Thousand-Year Elixir could also be really helpful if you want to activate Trostani more than once or right when they enter the battlefield.
1 week ago
I'm not entirely sure if this is the correct term and I'm definitely fuzzy on the rulings.
As I understand it, a Myr Welder that uses its printed ability to exile both a Mimic Vat and a Pili-Pala wouldn't be able to use Mimic Vat's ability to put a token Pili-Pala onto the battlefield, as Mimic Vat's activated ability is linked to its own triggered ability. Is this the case only for cards that specify 'the exiled card', or for all cards that interact with other cards they've exiled?
For example, considering Myr Welder has text that specifies 'all cards exiled with it' as opposed to 'the exiled card'; if a Myr Welder were to use its printed ability to exile an Elkin Bottle, then use Elkin Bottle's ability to exile an Ornate Kanzashi, Elkin Bottle's ability (being used by Myr Welder) would allow us to cast Ornate Kanzashi from exile - but would Myr Welder still have the activated abilities of Ornate Kanzashi as long as the Ornate Kanzashi remains exiled?
What about abilities that specify 'a card exiled with [this card]'? So could a Myr Welder use its printed ability to exile a Muse Vessel and Gilded Lotus, then use Muse Vessel's second ability to cast Gilded Lotus (even though it was exiled under Myr Welder using an ability other than Muse Vessel's)?
Finally, what about Rona, Disciple of Gix? Is her static ability also linked with both her triggered and activated abilities? And if put under some dumb shenanigans like being exiled with a Do-It-Yourself Seraph, would the Seraph then enable you to cast Rona from exile?
Thanks in advance if you take the time to read and answer this. <3
2 weeks ago
I agree with Disciple_of_Doran Trostani falls just short of being tier 1, but you can come close.
The deck looks creature heavy and although most of the cards are really good, they don't add a lot of value to the commander or deck as a whole.
Of the two major strategies with Trostani, going big or going wide, your deck looks like it wants to go big. If that's the case I would focus in on how to get your token engines faster, fetching Mimic Vat or Soul Foundry to get those big creatures on the board.
I would play Privileged Position since you are already running Sterling Grove. I also think Anointed Procession would be worth the add.
I don't think Storm Herd fits your build, but it is cool in a Trostani deck.
You are going to need more ramp as well, while the mana dorks can help they are less likely to stick around than lands or a good mana rock. Trostani's main issue is that the mana requirements are steep, so to get value on their abilities you need a lot of pieces to be present. All that to say, I don't think 35 lands is going to be enough, I wouldn't run less than 37.
Good Luck! Also, feel free to ignore my advice because I'm not a competitive player, my meta is pretty kitchen table.
2 weeks ago
2 weeks ago
Merfolk Trickster seems well worth the testing. Funny with Mimic Vat, copy effects, flicker effects, etc. A nice 2 drop flash response bear seems almost too good to be true. The non sleep tap effect might not be strong enough, but turning off a strong on swing ability or activated ability for 2 mana can make or break certain matchups.
tatovya, benthic druid (https://www.mtgsalvation.com/cards/dominaria/34346-tatovya-benthic-druid) seems like an extremely aggressive Sunder companion at best and replaces the lands I get from deep draws late game while gaining me decent life. Should be able to find room for her, but will test quite a bit before she is assure the slot.
Dominaria has a lot of fun so far!
2 weeks ago
Nice Gonti list!
I have two main thoughts, 1) Your curve is really high: I wonder if some of the top end stuff could be cut. 2) Can you find more ways to ramp up the ETB abuse? More reanimation seems like it would be a natural fit.
I wonder if you could cut a couple of your top end creatures, specifically Sheoldred, Whispering One and Lord of the Void. I love both of these creatures and they are incredibly strong, but they also don't really synergize with your blink/recursion/etb abuse engines. Gonti wants to enter the battlefield over and over again during the game, so every other creature that wants the same thing just boots the overall synergy and flexibility of the list. As far as mid level stuff, do you think Minion Reflector is necessary given that you already run stuff like Blade of Selves, Panharmonicon, Conjurer's Closet, and Strionic Resonator? It seems like the most mana intensive of the "etb copy" effects you run and may not be missed all that much?
Voltaic Key? This one is pretty random, but you do have quite a few artifacts that like tapping. It makes your Sol Rings tap for 3, or Gilded Lotus tap for 5, and lets you really abuse cards like Strionic Resonator and Mimic Vat. Maybe there isn't enough synergy there, but it could be interesting. If you do go that rout why not toss in a Basalt Monolith as well for some extra ramp?
For additional reanimation I really like Necromancy a lot. Being able to get ANY creature from ANY grave at instant speed is VERY strong. Also, Corpse Dance could be an interesting, reusable effect, especially if most of your creatures consist of ETB value guys.