Mimic Vat

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) None
Scars of Mirrodin (SOM) Rare

Combos Browse all

Tokens

Mimic Vat

Artifact

Imprint &mdashl Whenever a nontoken creature is put into a graveyard from the battlefield, you may exile that card. If you do return each other card exiled with Mimic Vat to its owner's graveyard.

, : Create a token that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step.

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C18

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Mimic Vat Discussion

onehitterquiter on Hazezon Muad'dib: Dune-Inspired EDH

1 day ago

I'm with JoeNathan37. Can't call this a Dune deck without Sandwurm Convergence. I think you strongly favor practicality over flavor, but if you're gonna make a "theme" deck why not dive right into Flavortown? Seems like you are not allowing your fears to pass over and through you.

Mimic Vat is a neat card and could represent an axolotl tank flavor-wise. Pithing Needle could represent a Gom Jabbar. Exoskeletal Armor could be a stillsuit, and the flavor text definitely fits Fremen ideology.

I feel like a Dune themed deck could be made that would not require logical gymnastics for the Duneness to be detectable, it just wouldn't function as well as what you made. Personally I'd rather win with a Dune deck than a Hazezon deck.

Kamerot on Om nom Trample

2 days ago

Xantid is in there to battle fogs, Cyclonic Rift, and counters. But yeah. They could play it in response to the trigger, just none of my friends have figured that out yet. Lol, but it might be a good choice for crop rotation.

Runic Armasaur is one of those I'm testing and I think I'm gonna cut it. One whole night of playing and I didn't get one card from it.

Regrowth I'm keeping because I'm trying to keep a lot of recursion as my permanents are always major targets for removal, but I'm considering dropping Mimic Vat, I haven't been using it much lately and I think one of your suggestions will work towards my game plan better at this point.

Regoober on Brew Dick Lad, Tell Core "Engine Ear"

3 days ago

Here's how I think about this commander: You want two types of creature token. A) ones that are cheap/free to flood the board and B) ones that are copies of cool creatures with abilities you can exploit.

Your A Column is pretty solid. The only one I'd add is Genesis Chamber and/or The Locust God... Things that make Treasure or Clue tokens are pretty good because they'll add value OR attack. Additionally, Since lots of your small creatures are on ETB trigers Panharmonicon could be good.

Your Column B is so-so. You've got Feldon of the Third Path and Helm of the Host, but those are pretty slow and obvious. Mimic Vat, Heat Shimmer, Kiki-Jiki, Mirror Breaker, Rite of Replication, Supplant Form, Cackling Counterpart, Zndrsplt's Judgment and Fated Infatuation all could get you the token you need to make a deadly strike out of nowhere. An interesting combo here could be Precursor Golem so targeted instants make TONS of copies if you turn your army into golems. Creatures with Embalm and Eternalize Mechanics could fall into this category, too.

There's a Column C, too, I guess, which is creatures that get Attack triggers. Inferno Titan and Frost Titan come to mind, but just things to go ham when all your weenies turn into that thing.

Great Brew, man! I wish you luck and I look forward to how this evolves!

TheRedGoat on Anything You Can Do... : Brudiclad EDH

4 days ago

Okay, so I did some checking around and found an edhrec article on Brudiclad, and they set some good ground rules for the deck:

Firstly, don't go for too many styles of play. You've got a ton of sources for token creation, and there's no reason to short yourself by being greedy about the kinds you'd like. (by example I feel you have too few spells to trigger Young Pyromancer atm)

Secondly, there is a big difference in going big and going wide as well as versatility and power. All your tokens becoming big and hasty isn't the same as being small with special abilities. (big difference in token beaters and token Eldrazi scions)

I would point out that the article covers only two builds: artifacts or spell slinger. You say you want to emphasize a clone/theft build, but honestly I'm not sure Brudiclad is well suited to that. To my knowledge such a build would rather play Mind Control and Threaten than Goblinslide or Goblin Assault (at least to name the weaker cards I see you running).

I will say that if you want to just run a bunch of random good stuff cards to make tokens of, then you need the following package: Soul Separator, Soul Foundry, God-Pharaoh's Gift, and Back from the Brink. Those cards, plus Mimic Vat and the Feldon in your maybe board, act as a perfect graveyard package for whatever other creatures you want to run. Other "packages" you should look into are ETB copy effects (see Blade of Selves, sacrifice outlets (like Goblin Bombardment for having a mass token hoard), and if you decide to run any tokens that generate mana there's always "x-spells".

Best of luck to you! I can definitely say that I'll be trying out that grave package, but if you get to it first let me know how it plays in your meta! Also as a disclaimer I don't know what running some of these packages will do to the power level of your deck. It may be lower tier, or it may be too OP for your playgroup. Use with caution.

Daedalus19876 on Anything You Can Do... : Brudiclad EDH

4 days ago

Rzepkanut: It's not hyper competitive, and doesn't do much other than ramp in the first few turns. That being said, it's VICIOUS once it gets going, and plays enough countermagic to reasonably get to the late-game.

Not to mention that in testing, it's been EXTREMELY fun, haha. I get to do a bunch of really silly Timmy/Johnny things, and it often comes out of nowhere. I controlled 4 tokens and Brudiclad, then cast Karn, Scion of Urza and used his -2. Suddenly, once I moved to combat, I had six 7/7 Constructs, and swung for an immediate victory. This was on turn 5 (curving off of a Saheeli, the Gifted). It's a bit inconsistent and janky, but it does WORK. I'd highly recommend from my experiences so far!

I used to run a Trostani deck, actually! I really do miss the Populate for this deck, but in many ways my commander is a mass Populate every turn, plus makes tokens. It's really strange, and not many UR decks run like this. I love it. I will say that I'm nervous about not having enough mana to cast Desolation Twin, and all of my methods of cheating it don't cast, unfortunately.

In terms of necessary cards? Hmmmm. There are a few cards I'd describe as "musts": Arcane Artisan, Combat Celebrant, Faerie Artisans, Helm of the Host, Karn, Scion of Urza, Mimic Vat, Reef Worm, Saheeli, the Gifted, and Sharding Sphinx, maybe? But honestly, the only thing I'd say is a "must" is to have a good balance of cards that MAKE scary tokens, cards that make token copies of things, scary things to make copies OF, and cards that make a bunch of small tokens. That balance is tricky, and I'm still tweaking it ;)

TLDR, though, I'd highly recommend trying him at least. Some of the most fun I've had in years.

SirupyTuna on Cats & Rats

1 week ago

Motherhood has been laying claim to the majority of my time these last few months, so my dear cats & rats have been on the back burner until recently. Today I present to you a much improved version 3.0.

In this tight new version I have ditched the weaker links Adaptive Automaton and Mimic Vat. I toyed around with the idea of adding +1 Lightning Greaves and +1 Canopy Cover because my precious kitties have been getting a lot of hate, but in a meta game with a lot of Wrath of God and a deck where most creatures have CMC<4, it dawned on me that Unearth would make a much better fit.

These improvements have really moved the deck up the ranks, and I'm now convinced it will find a cozy spot in my permanent collection.

Suns_Champion on Varchild's World War *C18*

1 week ago

This is awesome. +1! Varchild's War-Riders is a great find! love Valduk in here too!

Some suggestions from another mono-red player:

Neheb, the Eternal. He should be self explanatory, but if not, he gives you so much mana in the 2nd main phase it's stupid. This will let you tap out, attack, then after that cast your entire hand, or equip whatever you want to whoever you want. Want to pay for Loreseeker's Stone? He's your Minotaur. Want to Skullclamp and entire army of 1/1s? Can do boss. Can't recommend him enough. He also combos with Aggravated Assault if you're into that.

Helm of the Host might be fun! Extra (non-legendary) commanders for extra tokens AND even better, you can sack one of them to get all the survivors and keep your original Varchild. Also combos with Godo, if you're into that.

Speaking of sac outlets, I'd consider adding some for emergency situations. Ashnod's Altar etc. Or maybe some for blink effects? Erratic Portal or Voyager Staff? Maybe that's getting too janky.

Mimic Vat might be awesome here too... Exile Varchild with it, pay three mana every turn to attack, give tokens, sac at end of turn, get tokens. Something to consider.

Other cards that go along with your theme: Humble Defector, Rite of the Raging Storm, Homeward Path, and Infiltration Lens.

Great deck! I might make one now haha!

Catonian on Hythonia CMDR

1 week ago

It's not exactly on theme, but if you've got the space for it I'd pick up a Mimic Vat. You're gonna be destroying/killing a lot of creatures, Mimic Vat allows you to steal creatures that you just destroyed and make copies of them.

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