Rakdos Signet


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 Uncommon
Modern Masters 2017 Edition Uncommon
Commander 2016 Common
MTG: Commander Common
Archenemy Common
Dissension Common

Combos Browse all

Related Questions

Rakdos Signet


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Rakdos Signet Discussion

drohack on Kaalia call of Brisela

1 day ago

Here is my attempt to figure out my "7 by 9" classification of my deck (Referenced article about "7 by 9"). It appears I've slightly reversed it and have a "9 by 7" ratio. Some cards also overlap, but I put them in their main use case category.

After looking at the list though I only have 7 categories of cards which means I could look to add a new category by removing some of the weaker cards in each of the existing categories.

Target Protection (10)

Removal (8)

Tutor (9)

Draw (10)

Revive (8)

Utility (9)

Meld (6)

Mana (5 + 35 - 1)

lilgiantrobot on Tariel EDH Deck

3 days ago

I agree with the comment calling for more ramp. With a 7cmc Commander you're going to need a lot of it. You can start simple: Sol Ring, Fellwar Stone, Orzhov Signet, Rakdos Signet, and Boros Signet. The monuments help, but only for creature spells. If you're trying to stay in Amonkhet block, you have pretty much Manalith. But if that is the case then at least add that!

MegaMatt13 on Valcon Mortheo

4 days ago

Like your deck :)

Black and White gives you access to Utter End and Anguished Unmaking, the two best instant removal spell around. I would swap out Hero's Downfall and another spell to make room.

It doesn't look like your deck has a lot of card draw. Tribal decks tend to run out of gas in the hand without card draw. Phyrexian Arena, Read the Bones, Sign in Blood, and Night's Whisper are all cheap card draw spells.

I would also add a bit more ramp like the 3 signets (eg. Rakdos Signet) to speed up the deck and have more colour fixing.

For recursion perhaps Phyrexian Reclamation and Palace Siege. Since they return to hand, you will get Edgar's cast trigger again.

In terms of cutting, you could cut a few of the vampires you find are the weakest. You've got 33 and you probably only need 25ish. Also, I personally would cut Exquisite Blood. People hate losing to its infinite combo with Sanguine Bond.

Hope this helps!

landofMordor on Ragemongers Anonymous

4 days ago

Hey friend! The Medallions are technically not Modern legal, so if I were you I'd just put in Rakdos Signets or something of the sort. Don't forget Gnarled Scarhide as the best 1-drop in Minotaurs, Rageblood Shaman as another lord, Burning-Fist Minotaur as a great 2-drop, and cut some lands with such a reduced curve in exchange for more Ragemongers.

I'd actually be tempted to try Tron lands like Urza's Tower with the Signet to power out all kinds of shenanigans. At least it's cool in theory.

Hope that helps! Hit me up if I can be of service.

gman10 on Kess the Meteorologist

4 days ago

Why aren't you running Dimir Signet and Rakdos Signet? They seem better than the talismans . Just wondering.

PartyJ on Return Of The Worst Grampa

6 days ago


a new and interesting commander for sure! I haven't played much tribal yet, so I might not be aware of his full potential yet, but let me give you some cards that came to mind when looking at him:

There should be more, but this gives you something to consider for now :)

Good luck!


MagicalHacker on MTG controvercy plz look at it, it must be spread.

1 week ago

The flavor text of Rakdos Keyrune implies what it is used for...

Talonisnthavingit on Help with Inalla ETB

1 week ago

So I play tested your deck a bit through tappedouts thing, and the only problem I found was you either got too much mana, and eventually ran out of cards in hand (without anything to do with it afterwards), or you got mana screwed. This may just be my bad luck, but either way, I'd take out Fellwar Stone and Rakdos Signet. Fellwar because it won't always make the colors you want or need, and rakdos signet because you have very low amounts of red and black cards in your deck (Over 66% of the spells are blue), so it'll do a bit less than the other rocks. As for what else to take out, I don't know. a bit of play testing will only tell.

I'd also like to recommend taking out two mountains and a swamp. If your okay with non-basic lands, Replace those with Command Tower, Path of Ancestry and another island. If you only want basic lands, replace them with islands. With the low amount of red spells, and the amount of blue spells that require two or three blue mana to cast, you should run a few more islands than the other colors.

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