Maelstrom Pulse

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters Promo (UMAP) Mythic Rare
Ultimate Masters (UMA) Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common
Modern Masters (MMA) Rare
Alara Reborn (ARB) Rare
Promo Set (000) Rare

Combos Browse all

Maelstrom Pulse

Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Maelstrom Pulse Discussion

Liquidbeaver on Liquidbeaver's Liquimetal Landscaping Service

6 days ago

Playtesting splashing black for Kolaghan's Command , less painful Surgical Extraction , and also potential goodies like Assassin's Trophy , Maelstrom Pulse , and Nihil Spellbomb .

krieksken on Jund post horizons (work in progress)

1 week ago

MoonHollow124 Force of Despair is contending with Damnation for the sideboard slot, it is true that it punishes humans and other aggressive go wide decks if they have a big turn 2/3 that you really need to answer. In this regard it might be better then Damnation for that single turn, but Jund still tries disrupt the hand enough with our discard so that big turn can not happen or happens later on. Also we run alot of very effective removal spells in Lightning Bolt , Fatal Push and Abrupt Decay with notable mentions of Kolaghan's Command and Maelstrom Pulse .

Both Wrenn and Six and Liliana, the Last Hope are very good at killing of their small creatures without being in direct danger of being removed themselves, Wrenn on turn 2 killing Champion of the Parish is great value and leaves Wrenn at a comfortable 2 loyalty going into their turn 2 (on the play). On the draw these planeswalker arent as effective and only Liliana of the Veil is guaranteed to remove 1 creature to then most likely die on their next turn.

Against humans or other decks that run Thalia, Guardian of Thraben it might be too late to cast either a single removal on Thalia to follow up next turn with Anger of the Gods or Damnation , but playtesting will have to be the deciding factor here.

For now I have a sideboard slot that is easily switched out in the form of Reap the Past as I am convinced this card will do little yet I do want to give the card some play before I decide. I could very well run the Force instead of this card and give myself 3 sideboard wipe options against go wide decks

But it is more likely that Reap the Past will be switched with more graveyard disruption, leaving Force to contend with Damnation.

match_lighter on The Luck of the Draw

2 weeks ago

I too have found the problem of not having a board wipe for creature decks, and though it is four mana and not a guaranteed board wipe Languish has worked well for me, it also solves the problem of protection and indestructibility, all in one card! Languish may not be the best against big mana decks, but you could always try to go under them. Developing a sideboard that can switch Courser of Kruphix for a more aggressive creature is the way I would go. Another way to beat big mana decks would be to use a few Go for the Throat s and Maelstrom Pulse as it is currently on the cheap. The last way I can recommend is to maybe run one Ghost Quarter against Tron. Hope this helped, and good luck on budget Rock.

Hectavius on The Weatherlight

1 month ago

You need mana rocks, like the guild signets for fixing; there's also clan banners, and guild cluestones. Removal in Putrefy , Utter End , Terminate , Crackling Doom Consider the guild charms like Boros Charm and the 3 color charms like they have good utility since you'll have access to all the colors. Rashmi, Eternities Crafter , is pretty good too, it filters stuff. The talisman cycle is good for you since they're historic like Talisman of Indulgence Other 5 color spells: Fist of Suns , Conflux , Maelstrom Pulse , Door to Nothingness

Frank_Glascock on Meren of Clan Nel Toth: Dig up her Bones

1 month ago

I find it very interesting that your first tutor is for Sakura-Tribe Elder . I have only played a couple of games with the deck. My first tutor is usually Spore Frog or Sylvan Safekeeper . It would seem your opponents would target Meren. How do you keep her on the board? Is your reasoning that you use Sakura-Tribe Elder to ramp so that you can just recast her?

Has your thoughts on Necrotic Ooze changed? You posted on May 15 on Control_Train's thread, "The other one that I've cut is Necrotic Ooze again, rarely pulled it's weight and often he turned into a sakura tribe elder... Not what I want to do for 4 mana."

I have tried to not add cards that either you or Control_Train are not playing. The logic being why not utilized two players who have games upon games to tune the deck. Keeping that in mind would you think it would be prudent to cut Pitiless Plunderer for Birthing Pod , and Victimize for Worldly Tutor ?

Now, having said that, I now am going to ask your opinion on cutting Mausoleum Secrets for Imperial Seal and Pernicious Deed , Maelstrom Pulse or Casualties of War for Massacre Wurm . The first cut I do not envision being controversial. Imperial Seal is a top deck, sorcery speed unconditional tutor. Mausoleum Secrets is instant speed but requires creatures in the graveyard and only gets a black card.

The second cut may get down voted by you. The deck already plays a top of spot removal and sweepers. Massacre Wurm is already on your radar and it makes another great etb effect at 6 mana for Birthing Pod .

Speaking of Birthing Pod, you only have one good etb creature at five mana in Sidisi, Undead Vizier .

clayperce on Vendetta in Modern

1 month ago

Three reasons:

PhoenixNest on Infinite Everything with -1/-1 counters

1 month ago

Flourishing Defenses is too expensive at 5 mana, maybe swap it out for a pair of Hapatra, Vizier of Poisons . Foul Orchard is too slow as it enters the battlefield tapped.

If you're going for a budget deck, either Llanowar Wastes or Woodland Cemetery is great. If you're on an tighter budget, Jungle Hollow 's a bit better than Foul Orchard. If you aren't building a budget deck, Overgrown Tomb and Blooming Marsh are great options. Also four dual lands is a bit small, eight would probably be the minimum.

Diabolic Tutor is pretty expensive at four mana, and so is Harmonize . Most decks in modern can win on turn four, so trying to find your pieces on turn four is not a good way to utilize your turn. There aren't many tutors in modern, so I'd suggest coming up with a plan B in case you don't have the pieces of the combo.

I'd also suggest running some additional removal with some of these cards: Assassin's Trophy , Abrupt Decay , Fatal Push , and Maelstrom Pulse . Doom Blade is a bit risky if your opponent has a ton of black creatures, and if so will be a dead card in your hand.

Victim of Night and Go for the Throat are great removal cards that are not very good in certain situations. If you are in one of those situations, and if you have a sideboard ready, you can swap them out for the necessary cards.

Hand disruption is also key to make nothing disrupts your combo. 1-2 Collective Brutality , Two-Four Inquisition of Kozilek s and a pair of Thoughtseize s makes for a great discard package. In the sideboard you could also run Duress against noncreature-spell-heavy decks.

SufferFromEDHD on Varolz Reanimator Hulk

1 month ago

Fine.

Entomb and Natural Order seem like combo enablers that are missing.

Assassin's Trophy and Maelstrom Pulse seem crucial and are clear upgrades to putrefy and grave strength.

Regrowth would be better as Eternal Witness since this deck is focused on creatures/reanimation.

Really liking your artifact package and how you have split second in the list for stack/combo protection. Depending on your meta Seedtime and Imp's Mischief can be off color blue effects.

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Maelstrom Pulse occurrence in decks from the last year

Modern:

All decks: 0.13%

Golgari: 1.98%

Commander / EDH:

All decks: 0.02%

Golgari: 0.22%