Destroy target nonland permanent and all other permanents with the same name as that permanent.
|Have (3)||Mortiferus_Rosa , , orzhov_is_relatively_okay819|
|Want (4)||sdhoigt , spacemonkey0042 , Studart , diestoremoval|
Printings View all
|Ultimate Masters Promo (UMAP)||Mythic Rare|
|Ultimate Masters (UMA)||Rare|
|Masterpiece Series: Amonkhet Invocations (AKHMPS)||Common|
|Modern Masters (MMA)||Rare|
|Alara Reborn (ARB)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Maelstrom Pulse occurrence in decks from the last year
All decks: 0.13%
Commander / EDH:
All decks: 0.02%
Maelstrom Pulse Discussion
2 months ago
2 months ago
Yeah, I don't like it much either mainboard, but it is not terrible and it fits in the budget (which is the main reason I am not running 4 Ensnaring Bridge , which are currently around $50 each). Though I do like Maelstrom Pulse better mainboard. Thanks for the suggestions.
2 months ago
4 months ago
I am getting the idea that I should bump Deadeye Navigator, as I don't have anything that combos with him nor do I plan to, but regardless it being in play points a huge target on my head. With that said, I can't think of anything else besides Ixidor that will flip a Morph for me if I need it in a pinch. Any suggestions are most welcome.
4 months ago
5 months ago
Hi I like the idea of this deck. I don't think Teferi, Time Raveler is really that great here. His static ability is definitely always good. His minus is alright, though in these colors a kill spell will work better. His plus is just not really what you want in this deck with only Thoughtseize as something that would work with it. Only having 2 counterspells in Mana Leak isn't very ideal, I would either increase the amount of counters, or cut them entirely. Playing Lightning Bolt with no way to cast it other than Arcum's Astrolabe seems like you'll run into problems, and only splashing for 4 bolt probably isn't worth it. So personally I would cut the 3 Teferi, Time Raveler the 2 Mana Leak , and add 3 Liliana of the Veil and 2 Inquisition of Kozilek I also might do a 3-3 split of Thoughtseize and Inquisition of Kozilek . I would also cut the 4 Lightning Bolt for some amount of Fatal Push and/ or Path to Exile You also might want to think about Lingering Souls it puts out a lot of potential blockers, and can easily be equipped with a sword. Even without a sword or anything else, I have seen countless games be won with a Lingering Souls top deck for the beat down. Another good card to think about is Maelstrom Pulse it's another card that can hit any non-land permanents that are causing trouble, but can be a nice 2 for 1 or in the case of tokens, just a blow out.
5 months ago
Deck link? I assume you mean Ooze Jund though?
I actually have an Ooze-centred deck (Classic Jund-er!) and while it's not super competitive I've got a few thoughts based on my own experiences. First, I'd drop Cryptbreaker : you've got no cards that benefit from being discarded, and only two that utilise the cards once they're in the graveyard. Playing on the counters theme are Corpsejack Menace and Winding Constrictor . The latter is the perfect follow-up to Bloodhall Ooze as they give it four counters a turn regardless of anything else on the field while the former is really just a win-more that will see your counters getting out of control very quickly. Neither play well with Devoted Druid but I'm not convinced you need him anyway as your mana base is pretty strong, if lacking Raging Ravine and perhaps a basic Forest or two. Speaking of, if you think you can handle the triple green you might want to think about Predator Ooze as a one or two-of. Next, are Doom Whisperer or Morselhoarder contributing meaningfully to your game plan? Considering the the theme, I would suggest replacing the higher-end gribblies with a more synergistic payoff such as Biogenic Ooze as well as including a fourth Walking Ballista . Acidic Slime is very versatile as well but probably not worth the main board, perhaps it could replace Wickerbough Elder ?
Other than its creatures, Jund's main strengths are all about being interactive. First is hand disruption, so including some discard spells is practically obligatory. Whether you want to go with any of the first turn options ( Duress et al) or the retro Blightning is up to you, but the former is probably of more value for this deck and gives it a strong opener that sets back your opponent while giving you information. On the removal front I would cut Font of Agonies because you simply don't have enough ways to repeatably pay life consistently early on and is a dead draw later. The fact that it is also an enchantment that your opponent knows you have and can play around or simply destroy once you get to three counters really puts the nail in its coffin. The truth is that Jund is spoiled for choice when it comes to destroying anything, even on a limited budget you've got access to Lightning Bolt , Putrefy and Terminate . Then if you want to upgrade you can look into Fatal Push , Abrupt Decay / Assassin's Trophy , Maelstrom Pulse and Kolaghan's Command . Vessel of Nascency also feels very sub-par and is rather mana hungry: Jund in all its flavours is about that Dat Walue and three mana for one card doesn't feel like a good deal. Especially when, again, you've no Tarmogoyf s or other things that want a graveyard stacked with different card types. Both oozes looking in that direction prefer a creature-based diet, so focus on attacking, making aggressive trades and simply blowing up any creatures your opponent brings out.
Sideboard I'll avoid commenting on unless you have a specific question because it's pretty meta-dependant, though four Pithing Needle s seems like a lot. Any card in particular giving you trouble? Anyway hope that helps, or at least gives you something to think about.