Maelstrom Pulse

Maelstrom Pulse

Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

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Trade

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Printings View all

Set Rarity
Arena Cards (ARENA) Rare
Ultimate Masters (UMA) Rare
Ultimate Masters Promo (UMAP) Mythic Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common
Modern Masters (MMA) Rare
Alara Reborn (ARB) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Historic Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Maelstrom Pulse occurrence in decks from the last year

Modern:

All decks: 0.13%

Golgari: 1.98%

Commander / EDH:

All decks: 0.02%

Golgari: 0.22%

Maelstrom Pulse Discussion

Chasmolinker on [[Primer]] - Jund Midrange

2 months ago

Yea. It's a done deal. With Eldrazi Tron and Amulet running around, I don't have time to wait for Maelstrom Pulse. Plus Assassin's Trophy hits all the lands if needed. Pulse is cut. For now.

Chasmolinker on [[Primer]] - Jund Midrange

2 months ago

I haven't seen that one. Like you said though, not really a match-up I would really worry about. Just checked around and it doesn't seem to be putting up too many numbers. There was one guy at my LGS who played it 1 or 2 years ago. So, he might bring it back with Thassa. Unless they're sticking multiple Thassa's though I don't see it making a big impact.

The more and more I think about it, I'm really considering cutting Maelstrom Pulse for a third Assassin's Trophy.

Firstmiracle on Devourer's Return

2 months ago

Cutpocalypse:

Witch's Oven- Good, but we could go faster!

Bloodsoaked Altar- Way too many hoops to be good? I want to win by casting 6-mana spells.

Gaze of Granite- How often do you want this type of removal? Wouldn't it be better to play Putrefy?

Devils' Playground- This is too expensive to not do anything on it's own. 6-mana makes win.

Blood for Bones- There are better methods of creature type recursion to run this deck on. Try on some of my lovely favorites below.

Whisper, Blood Liturgist- 4-mana, doesn't do anything. If it survives a round, you get revive a dude. I'd rather just revive a dude right now.

Syr Konrad, the Grim- Better for mill-type decks. Would be a keeper if you had an infinite loop though.

Predator Dragon- Can't argue that this isn't one of the better win cards in your deck, but I think this is the type of card that spells doom if you draw it on E.

Poison-Tip Archer- A little redundancy isn't bad, reach and deathtouch are great, too expensive CMC for the deck. You want your stuff like this to be cheap.

Living Hive- You should win if you have 8 mana. This is the type of card you cheat into play by playing a different deck.

Hissing Iguanar-Put that thing back where it came from or so help me. I think we can do better than this.

From Toilet Paper Horde:

Dockside Extortionist- Haven't dropped mine on the table yet, but I've noted several occasions this card would net me 6-12 mana. (especially when Kurt plays).

Phyrexian Reclamation- I think this just belongs here.

Phyrexian Altar- ($18 at this point, we'll check back in a few weeks/months/years).

What to Loot WTSHTF:

Viscera Seer - Think of it as a sac engine and not a 1-drop.

Sakura-Tribe Elder- Is perfect ramp for deck?

Anger- Haste means punch them now, what's not to love?

Rhythm of the Wild- Think of this as enabling a big punch. Tempo!

Krenko, Tin Street Kingpin- Just a good stand alone. Sometimes it just eats removal for your win cons which is hilarious to watch.

Siege-Gang Commander- Like, one of my favorite red cards, fits right on in.

Veil of Summer- Basically prevents you from the classic ?Does it Resolve? dilemma.

Heroic Intervention- Wrath of Who?

Dark Ritual- I would like to cast all of these spells early. All of them.

Krenko's Command- Just fast and easy. Good for fodder, refill, combo, etc.

Dread Return- Three other creatures for the one you need right now (and can cast it from graveyard wtf).

Maelstrom Pulse- Target Sol rings to pass the salt back around.

Vraska, Relic Seeker- Surprisingly effective casting pattern with your commander.

(((((Various Expensive Lands))))) PURCHASE LAND YOU PEASANT! :wink:

dogBITE17 on Jarad vod Savo

2 months ago

Also

Decree of Pain can refill you hand at the same time, to fill up with gas after the boardwipe.

In Garruk's Wake has high CMC, but only affects your opponents.

Yahenni's Expertise and Maelstrom Pulse can hose down tokens.

stonewallstevie on Yidris of the Infinite Cascade

6 months ago

Why run cards like Maelstrom Pulse and Dragonlord Kolaghan when the opponents won't have more than one card with the same name due to commander rules?

blazefur on Budget sultai tempo

6 months ago

Yeah, I don't like it much either mainboard, but it is not terrible and it fits in the budget (which is the main reason I am not running 4 Ensnaring Bridge , which are currently around $50 each). Though I do like Maelstrom Pulse better mainboard. Thanks for the suggestions.

SporeFrog11 on Budget sultai tempo

6 months ago

bow for anything, it’s more of a sideboard card! Maelstrom Pulse , Abrupt Decay , Ensnaring Bridge Off the top of my head! Even Gurmag Angler , staples, iunno!

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