Scavenging Ooze

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Rare
Commander (2016 Edition) Rare
Magic 2014 Rare
MTG: Commander Rare
Promo set for Gatherer Rare

Combos Browse all

Scavenging Ooze

Creature — Ooze

: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

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Scavenging Ooze Discussion

MagicMat on Stomping the ground

2 days ago

ZackBinks Groundbreaker is simply amazing, Skinshifter is a bit too slow, it's more a "tech" card, I'll never play more than one. Essence Warden isn't good enough, Pulse of Murasa and Scavenging Ooze do the job nicely.

Paul.The.Firewood.Salesman on Feldon. Harder. Better. Faster. Stronger.

2 days ago

I've had a similar experience. I haven't had to deal with too much graveyard hate, thankfully. I deal with the odd Scavenging Ooze and Bojuka Bog and alike. Luckily I haven't had to deal with Rest in Peace yet. On a side note, I actually find the most powerful card in the deck is actually Key to the City. I figured it would perform well but I'm honestly shocked by how well it does perform. If you haven't had the chance to use it yet, I think you'll be shocked by how good it is when you have a full hand.

Dorotheus on Treefolkdancing my way to competitive scene!

2 days ago

I really don't want to seem like the Debbie Downer, more like a voice of reason and moral ambiguity. There are card choices in here I very so would support like Dungrove Elder for obvious valuable reasons, more so I believe retain in a Fatal Push meta.
However, there are just too many card choices I cannot and do not support. Some just because the amount and others, at all. I could not call this a competitively placed deck, unless your LGS is very much more along the line of budget or more-so casual. Do no confuse this with me saying the deck it bad, or choices are bad. I do not do that to people, and I understand many peoples' directions in which they build. That is not being argued here. Again there are just too many missing cards here like Spellskite, Assault Formation, Nyx-Fleece Ram, toolbox potential cards like Selfless Spirit, and Fiend Hunter. The tribal-theme outweighing more visibly playable cards along the same strategy, is choice. If that is exactly what you want then that's you but cards by specific name that I believe are being ignored here are Collected Company, Chord of Calling, Path to Exile (Crib Swap is no where near the strength of Path, but I understand it as a 1-of), and Scavenging Ooze.
I feel like this is a question that always itches at the back of your mind, and maybe many people have questioned also, but, is the Treefolk-tribal theme, actually strong enough?

APPLE01DOJ on Recommendations for Modern Mono- Black ...

4 days ago

Well if budget wasn't an issue, you would fill it in like this. Rock 2017 (this is my IRL deck btw)

Scavenging Ooze is really good and cheap right now.

Hooting Mandrills isn't too bad considering you can Delve it into play

Kitchen Finks is solid and almost always a 2-1.

Glissa, the Traitor could be a decent 1 of. She can kill pretty much anything.

Asylum Visitor is a decent Dark Confidant substitute.

Oona's Prowler has a decent body and Nantuko Shade is flexible.

Ideally you're curve would be T1 Thoughtseize/Fatal Push, T2 Dark Confidant/Abrupt Decay, T3 Liliana of the Veil. So just keep your creatures converted mana cost as low to the ground as possible. 1 Thrun, the Last Troll or Kalitas, Traitor of Ghet or other 4 cmc creature is okay in the deck, max 2.

GolgariLeprechaun on This isn't a Tim Burton Movie... Meren Stax.

5 days ago

My Meren duel commander deck started out much the same way, a budget deck based on the pre-con with a couple dozen cards I had lying around that fit the deck and has grown from there. I am going to throw a couple of cards I think you might want to run in no particular order but feel free to take a look at my deck and make some comparisons.

For a start I would look at your instant-speed removal. Fatal Push, Dismember, Abrupt Decay, Go for the Throat and Smother are all cards I would run in any duel commander deck in golgari colours though Smother only really gets good once you are in a competitive meta where fast games keep the average CMC of creatures low enough to keep Smother relevant.

Since you are already running Buried Alive/Jarad's Orders and Victimize I strongly suggest you run Mikaeus, the Unhallowed and Triskelion as a way win the game on the spot. Mike and trike are individually powerful cards and mike especially synergies very well with most of what a Meren deck is trying to do in general. More often than not you don't even need Trike to win with Mike in play. Another great wincon for Meren is Blood Artist.

Overall I think you creature count is a bit low, though I can understand that you are making room for stax pieces. In no particular order take a look at Lotleth Troll, Scavenging Ooze, Liliana, Heretical Healer  Flip, Wood Elves and Thragtusk. Each one of those creatures are all-stars in my deck.

I worked out after much testing that cutting all non-creature mana acceleration was the way to go, but your mileage may vary.

SlappyBob on Glittering Company

5 days ago

Thanks for the kind words, Shadow12721! I see what you were going for now, appreciate the suggestions. The first one uses Eldritch Evolution, which is just too slow for the kind of deck I'm trying to go for. You already have to have a creature out first, and it only grabs one creature at a time, unlike Collected. It's basically a slower Birthing Pod that you can only use once. Also no Chord at all is a little weird. But I do like Nether Traitor for some reason, I'm just hesitant to use it because of how many times people wipe the graveyard in the current meta with things like Relic of Progenitus or Scavenging Ooze. The second deck, unfortunately, is just casual so there's all sorts of crazy legacy and banned things going on in there. I appreciate looking at another deck's strategy and see what other people are up to, so thank you for the links :). I hope you find a way to adapt the deck in a way that works for you, just beware the expensive monetary cost of the lands. Cause holy crap.

APPLE01DOJ on Zombie Deck

6 days ago

maxon, Zombie lords are really bad. They're too slow for modern, have very little board impact, and if they're effective you're probably winning already. Beyond that they're overpriced in terms of real monetary value.

So I come from a time when Tarmogoyf, Deathrite Shaman, and Scavenging Ooze all shared a graveyard. Gravecrawler has plenty of flex room. Gurmag Angler dodges most common removal (Bolt, Decay, Push) and hits hard. There's a reason Grixis plays it. In addition to all the benefits it's also a Zombie. Not to mention I just won a game vs Goblins on the back of Gurmag Angler.

xyr0s, Lashwrithe really should be something different, any suggestions?

Relentless Dead is one of the worst cards in the deck. It's just too cost intensive for modern. In the extreme occasion it could be really good but for the most part it is just a bear. Cryptbreaker is typically nothing more than a chump blocker. I've yet to reach a point in any game where either of it's abilites are relevant.

Diregraf Colossus on the other hand is great but 4 would just be dead cards in hand. He takes a while to get going before you get value out of him. This deck works best when you play it control style with mana open for constant removal while you slowly build your board state.

Miracles-and-Charms-of-Alara on Wilted Conclave

1 week ago

After doing a little play testing, I have concluded that Knight of New Alara is so coming out. My Grixis prodigy and Jeskai Prodigy pretty much takes care of him way too often, in which makes him a handicap. I will definitely rid my playset and put 2x of each Scavenging Ooze and Tireless Tracker

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