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|Modern Masters 2017 Edition||Rare|
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Grafdigger's Cage Discussion
1 day ago
Honestly the sideboard will depend on your meta, Reclamation Sage is a must for elf side boards and then Grafdigger's Cage is a great card but could be useless in your meta, if you have any idea of the decks you would be facing in your area that would help me focus the side otherwise I'll work on drafting a broad sideboard that you can start with and edit as you go.
1 day ago
In fact I was a bit confusing seeing all the different options for the sideboard. But I believe that, being the sideboard an important part of the game, I should atleast try and learn how to build it. And of course your help is heavily appreciated. I think that some control spells would fit in this deck. Like for example Grafdigger's Cage and Reclamation Sagewhat do you think?
1 day ago
Shane True, I'll give it a try and see how it plays.
filthyc4sual Getting around Grafdigger's Cage is significant since it is a card used very often in sideboards and having both Collected Company and Chord of Calling neutralized by Grafdigger's Cage would be pretty rough. Lead the Stampede has Summoner's Pact beat though I think. The sheer explosiveness and devastating card advantage it gives you is killer against many decks. Opponents sometimes audibly groan when I play it, not even Collected Company solicits a reaction like that.
1 day ago
ModernStormPlayer996 I prefer it, usually my opponent doesn't have enough removal to kill me with the trigger. If you think they can, just use it as extra copies of Ezuri so when you cast it you win before the trigger happens. Putting it into your hand was actually why I thought of Pact, because it gets around Grafdigger's Cage. It also beats Gaddock Teeg, which isn't super relevant.
1 day ago
Well for sideboard, definitely something to deal with eldrazi and other big threats, like Roast, Dismember and Terminate (which if I'm gonna be honest should be in the main board). Definitely hand hate such as Thoughtseize, Inquisition of Kozilek, Duress, Distress or Despise. Some graveyard hate like Grafdigger's Cage, Relic of Progenitus, Leyline of the Void, Nihil Spellbomb, Crypt Incursion and plenty more that I can't remember at the moment. Against Burn, the only thing I can think of off the top of my head would probably be Dragon's Claw. Against combo decks Surgical Extraction or Slaughter Games. Finally against something like Tron or B/W Control you have options like Stone Rain, Molten Rain or Rain of Tears.
I'm unsure what your local playgroup or meta is like, but these are some fine options to help board in against whatever match-ups you face. Good luck!
2 days ago
Haha wish i would have asked sooner. In the draft that i received the Entreat in i also picked the Grafdigger's Cage, but then later on sold it because i didnt see a use. Rip
2 days ago
Also, in the name of working towards cards in the future, Celestial Colonnade is a dual land that fits really well here as it is a relevant attacker; additionally an Elspeth, Sun's Champion, a couple Stony Silence, and a Grafdigger's Cage for the side are solid goals moving forward.
Good luck getting the cards!
5 days ago
Ok, I'm going to start from the bottom and work my way up.
Trinisphere: I really like 3-ball in this deck. I think it gives us the opportunity to get some really busted wins in, especially with it on turn 2 on the play. However, if you are playing it in the purely "anti-storm" way, I think that you should probably play 2 copies and more removal/graveyard hate. The Storm deck has a very hard time winning without a graveyard, and if you can kill their cost-reducers it slows them down significantly. I would recommend at least one Grafdigger's Cage as well in the sideboard.
Surgical Extraction: I truly don't understand this one. This is a land destruction deck. E-Tron, Traditional Tron, and Titanshift (to a lesser extent) should be free wins without any sideboarding. But if you are determined to have more land hate, then I agree with abby315 about Crumble to Dust. It's one card instead of two, and can come in for your Mwonvuli Acid-Moss to accomplish what you need.
Obstinate Baloth: Ok, short disclaimer here. I don't know how normal Ponza lists do against Burn and its variants. I haven't lost a match to RDW in a long time since I main the Madcap Experiment and Platinum Emperion combo, which wins me the first game right off the bat. What I have ended up doing is running 2x Kitchen Finks and 1x Huntmaster of the Fells. Huntmaster is interesting because he makes 2 blockers, still gains life, but more importantly plays well in a grindy matchup. It's a lot more value to get 2 life and a 2/2 in a value matchup than just 4 life and one 4/4. But if you feel the need for the 4 life, then the baloth seems good to me. I just realized that I run a Thragtusk in my main as well, so that helps too.
Kitchen Finks: I really like this card against everything aggro, so 2-3 copies seems great to me.
Bonfire of the Damned: I would suggest 1-2 copies of Anger of the Gods instead of bonfire. Anger always costs 3, and is a life saver against Dredge, as well as being very good against GWx company. I think that the added speed and utility is important in a sideboarded damage wipe.
Beast Within: You know that I like 4 copies in the main of this card. I think it is quite powerful when you have 4, but the one-of in the sideboard seems a little weak. I would either bring it up to 2 because of how versatile it is, or drop it all together.
There are my thoughts, and good luck at the PPTQ!