Dark Depths

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Lore (V16) Mythic Rare
Coldsnap (CSP) Rare

Combos Browse all

Tokens

Dark Depths

Legendary Snow Land

Dark Depths enters the battlefield with ten ice counters on it.

: Remove an ice counter from Dark Depths.

When Dark Depths has no ice counters on it, sacrifice it. If you do, create a legendary 20/20 black Avatar creature token with flying and indestructible named Marit Lage onto the battlefield.

Price & Acquistion Set Price Alerts

V16

CSP

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Dark Depths Discussion

rockleemyhero on LF: underground sea, volcanic island

2 days ago

Looking to trade for a PL/HP/MP conditioned revised Underground Sea or Volcanic Island .

I have specific, unlisted value cards outside of my binder specifically for ABUR duals:

Force of Will

Grim Monolith

Wheel of Fortune

Snapcaster Mage

Crucible of Worlds

Aluren

Captain Sisay

Sylvan Tutor

Cabal Coffers

Mystic Gate

Dark Depths

and several shocks and fetches. Of course anything in here as well. All of the $50+ cards and fetches are specifically reserved for these duals so please don't offer me other cards for them (unless it's a Timetwister or something...)

darkmatter32x on Erebos, God of the Dead

3 days ago

Don't you like friends?

This deck is how you loose friends.

I suggest Vesuva, Dark Depths (since you have Thespian's Stage) and Dark Salvation (and maybe Bitterblossom)

Malice_leche on Death & Artifacts

6 days ago

Thanks for the comment. It just so happens I have Dark Depths. I'm still cycling out some of the cards that were in the original build, and I can't think of a better cut that Scuttling Doom Engine thanks again.I run Hex parasite but I guess I should add in Vampire Hexmage as well for the combo.

Thanks again!

K34 on Death & Artifacts

6 days ago

What are you using Scuttling Doom Engine for? I figured you'd be running Dark Depths, but I didn't find it in your decklist.

Hobbez9186 on Hanuhkkah Miricle

1 week ago

Pretty sure it does, here's what I had to go on.

From Gatherer:

"Solemnity stops counters from being put on an artifact, creature, enchantment, or land as it enters the battlefield, as well as stopping counters from being put on them later."

The counters do not exist until you play Oil so if Solemnity is already on the board you can't put counters on it. The action by the player is to put/place/add counters which Solemnity specifically prevents. There are no cards that already have counters on them while they are in your hand and the only type of counters that exist outside of the game are Suspended cards with time counters on them.

"Counters can be put on cards that aren't on the battlefield. Notably, suspended cards will still get time counters."

There's also dozens of articles about brewing with Solemnity and they include cards like Dark Depths and Thing in the Ice  Flip to automatically get the bonus of having 0 counters, and stopping cards like Walking Ballista, Engineered Explosives and Ratchet Bomb from entering with counters to completely shut them down.

All of those cards are worded the same way as Oil by "entering the battlefield with [X] [type] counters" on them.

I've got the black/white version almost figured out. I started playing with it yesterday and it seems pretty good. I'm impressed that each color combination has a viable way to build around the combo, it's pretty sweet.

Leifis on GetGud, its Gitrog!

1 week ago

...Also if you're going to run Tempt with Discovery I would recommend Hour of Promise since I can net you the Dark Depths + Thespian's Stage combo.

Barsan on Who Goes There?

1 week ago

Check out this deck for some ideas.

Why not run Phenax, God of Deception and Mesmeric Orb?

You run Dark Depths, give Thespian's Stage and Mirage Mirror a look. They're each individually flavorful and the copiers combo for a big creature that's very useful but surprisingly not all that degenerate in Commander.

Also decks with Dark Depths should run Urborg, Tomb of Yawgmoth and or Chromatic Lantern so it can produce its snow mana. Plus they can give your colors a bit more regularity.

Sewer Nemesis might be a good call as well.

I'd also think Traumatize would be particularly good in a Lazav deck.

alfindeol on Borborygmos Enraged: The Breaking of the World

1 week ago

That all makes sense Rabid_Wombat and probably explains why some of the cards fit in your build and not mine. I'm certainly not interested in Fires or really any haste enablers here. If I'm no winning games by slinging lands, I'm breaking their will to live with Strip Mine, or making a Marit Lage with Dark Depths, one-shotting them with Kessig Wolf Run and Inkmoth Nexus or just beating Valakut, the Molten Pinnacleing them over a couple turns. The deck has plenty of win conditions as is and has very, very few creatures I want to actually attack with.

Bazaar of Baghdad is a good card. That said, I'm not dredging hard enough to want that here. I imagine there's a version of this deck that DOES dredge that hard, but I play The Gitrog Monster to scratch that itch.

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