Dark Depths

Legality

Format Legality
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Lore (V16) Mythic Rare
Coldsnap (CSP) Rare

Combos Browse all

Tokens

Dark Depths

Legendary Snow Land

Dark Depths enters the battlefield with ten ice counters on it.

: Remove an ice counter from Dark Depths.

When Dark Depths has no ice counters on it, sacrifice it. If you do, create a legendary 20/20 black Avatar creature token with flying and indestructible named Marit Lage onto the battlefield.

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Dark Depths Discussion

Clyde_Bankston on Reki, the History of Legendaries

1 hour ago

I suggest adding in Thespian's Stage and Dark Depths because that's another thing to get a 20/20 big legend. It's just a thought.

Clyde_Bankston on Child's Eternal Garden

9 hours ago

I believe that you should take out Tatyova, Benthic Druid for Song of the Dryads because the life gain doesn't particularly matter (as most people combo off, making life pretty insignificant. You also have a cushion of 40 life, which is great.). Then, I think you should take out Wargate for Imprisoned in the Moon because there are much more effective tutors for less available to you. Paying GWB for a Dark Depths or Thespian's Stage would be tricky because of you being in a 5 colour deck. Just my thoughts.

urzaland on Fat Eldrazi 12 Post

2 days ago

Balinor5 Thank you for the comment and suggestions, and sorry for the late reply. I dig your idea with the Amulet of Vigor, but I will have to see if I can obtain one somehow. Time will tell. Also, I really think Thespian's Stage is important to make Dark Depths more relevant. Because you can copy it, and it doesn't enter with any ice counters, so you can sac it and make a 20/20 Marit Lage without paying 30 to remove all of the counters. Also, I think I agree with you about Glacial Chasm, but I really do need something to slow the game down, especially because it can move pretty slowly. So with that said, I added a full play set of Moment's Peace. We will see how that works. What do you think? Lightning Greaves would be would be amazing. I will have to pick one of those up. Thank you and God bless.

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

6 days ago

My favorite win potentially ever came today. I usually don't get to play during the week, so this was even more epic for being a game that should have never happened.

Late game, only me, Mizzix storm light, and Baral denial left still alive, with the Atraxa infect hamstrung by my Solemnity and taken out in the mid game. Mizzix gets her storm interrupted by Baral, with Mizzix thinking that she had to try sometime, she had some counter backup, but the counter battle just happened to be won by Baral (surprise). I take the opportunity to drop Dark Depths into my Solemnity that everyone was so happy I had played when Atraxa was threatening the beat down with an army of infect creatures. All of a sudden, my new Merit Lage threatens the one hit kill against either opponent. I am sitting behind a solid Pillow Fort with Delaying Shield and Solemnity out and feeling good, and pass turn without playing any spells. Baral untaps, and he Control Magics my Merit Lage! I consider my situation. I'm holding a Deflecting Palm, a Path to Exile, and a Lapse of Certainty. I am OK. I let the Control Magic resolve, figuring that Baral would either take out Mizzix since my fort is solid, or I just Deflecting Palm the attack against me, and keeping the Path to Exile as a backup plan. Baral has very little board, and the only thing threatening is the grip of cards in his hand and 9 Islands sitting untapped. With my Merit Lage, he looks rather smug, and much more threatening than before. I am cautious, but still feel OK. Baral overloads a Cyclonic Rift! Two. Islands. Untapped. Mizzix shouts a curse and scoops. Time to gamble. I let it resolve. I pick up everything but my land. Baral cackles and turns Merit Lage sideways. I'm at 15 and Baral is at 17. I Deflecting Palm. Baral cackles again, taps the Islands, and drops a Mana Drain on the table. I drop my Lapse of Certainty on top of it, and push forward three of my untapped lands, making a show of tapping them. Stunned Baral curses, Atraxa and Mizzix whoop.

I won a counter battle with Baral after he resolved Cyclonic Rift to resolve my Deflecting Palm against my own stolen Merit Lage token for the win. Best. Win. Ever. This will have to end up as meta legend.

Saljen on Purphoros, God of Tokens (Multiplayer EDH Primer)

6 days ago

Vesuva and Thespian's Stage can copy Valakut, the Molten Pinnacle, giving you additional Bolt triggers. You play one Mountain and each copy of Valakut triggers a Bolt, so you get 2-3 Bolts instead of just 1. Thespian's Stage works with Dark Depths in that if DD is in play with counters, you make Thespian's Stage a copy of it and since it's already in play, it doesn't gain counters, as that happens as it would enter the battlefield. Now there are 2 legendary DDs in play, due to the legendary rule you get to chose one to sacrifice. Sacrifice the one with counters, then the copy sees that it has no counters and is sacrificed for a 20/20 indestructable flier. The DD isn't super necessary, and it's better if you have a way to search out lands. It's an amazing bit of synergy though that can give you an additional win-con and the copies turn Valakut from an annoyance to a real threat.

ay.lobo on Purphoros, God of Tokens (Multiplayer EDH Primer)

6 days ago

Saljen, Good evening. I'm trying to understand. How is Vesuva and Thespian's Stage (and eventually Dark Depths) important to Valakut, the Molten Pinnacle?

Saljen on Purphoros, God of Tokens (Multiplayer EDH Primer)

1 week ago

If you're playing Valakut, might as well run the full package. You'll want to add Vesuva and Thespian's Stage. If you're running Thespian's Stage, may as well run Dark Depths to complete the combo.

Philoctetes on Lord of the Flies: Sek'Kuar Lands Primer

1 week ago

@Everyone

Made some big edits today! Finally acquired myself a Dark Depths so obviously that + Thespian's Stage is in. Plus, I had a Craterhoof Behemoth Lieing around, so why not!

Also, everyone should start playing high impact cantrips. The cuts to include them are Very hard, but worth it as they are essentially free effects. Insist is dope, Scout's Warning is dope, Overmaster is dope, Quicken is dope. Play them!

Also, Battlebond is out and the card by far that I am most excited about is Pir's Whim. I seriously believe that this card will find a home in just about every green deck, It is at it's best a 4 for 1 in a 4 player pod, plus there are political implications.

Finally, I continue to slot in more and more lands, and my colored sources got a major revamp!

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