Time Stretch

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Rare
Odyssey (ODY) Rare

Combos Browse all

Time Stretch

Sorcery

Target player takes two extra turns after this one.

Price & Acquistion Set Price Alerts

10E

ODY

Ebay

Time Stretch Discussion

SynergyBuild on Ancestral Animar

6 days ago

I play both, and yeah, against animar, a well-timed Linvala, the Preserver, Tocatli Honor Guard, Torpor Orb, Hushwing Gryff, or any of my other creature hate normall at least Time Walks them, if not Time Stretches them. Getting a few to stick is enough to make them scoop. Otherwise, I haven't played agaisnt Sisay with my Animar, so I don't know too well about the outs.

Side note, what does this deck do to a resolved Humility?

Snige on Jodah, Archmage Eternal EDH

4 weeks ago

Blood moon will still destoy your whole game..

Also some cheal removal like SWORDS TO PLOWSHARES is always great..

And maybe some surprise wins like Insurrection is cool

I also like Swarm Intelligence, this with Time Stretch or Cruel Ultimatum, Aminatou's Augury seems rally strong

Cloudius on Yennett, Temporal Sovereign

1 month ago

+1 I came here cause of the title and cause I love extra turns.

Scroll Rack, Dimir Machinations, Penance, Conch Horn are all decent cards to help with manipulate the top of our libraries.

Time Stretch is even CMC so I might take it out and put in 1 more tutor. Personal Tutor and Cruel Tutor are excellent choices.

Here's my take on Yennett, I went creatureless and am loving how the deck functions.


We Love Freebies! *Primer*

Commander / EDH Cloudius

SCORE: 18 | 20 COMMENTS | 923 VIEWS | IN 2 FOLDERS


MetalGearSnek on Saheeli, The Gifted Value Beats

1 month ago

airbornezenith Also it plays out super fast, I usually slap out a or search it out with Whir of Invention or Reshape by turn 4 or 5. I usually end the game with beats, infect, or by stealing permanents with Memnarch. Am going to be running Burning Wish for fun jank like Thieves' Auction and Tunnel Vision or good stuff like Time Stretch

DlCK on Semi-Competitive Jodah, Archmage Eternal

1 month ago

This deck is nearly perfect, but there's just a few areas of weakness that demand immediate attention.

First off, I would remove the following cards: Abrupt Decay, Angel's Grace, Anguished Unmaking, Animate Dead, Arcane Denial, Avacyn, Angel of Hope, Badlands, Bayou, Birds of Paradise, Blood Crypt, Bloodstained Mire, Brainstorm, Breeding Pool, Chromatic Lantern, Chrome Mox, City of Brass, Command Tower, Cultivate, Cyclonic Rift, Dance of the Dead, Deathrite Shaman, Decree of Pain, Delay, Demonic Tutor, Enter the Infinite, Exploration, Farseek, Fellwar Stone, Fist of Suns, Flooded Strand, Godless Shrine, Hallowed Fountain, In Garruk's Wake, Intuition, Jin-Gitaxias, Core Augur, Jodah, Archmage Eternal, Kozilek, Butcher of Truth, Laboratory Maniac, Lotus Cobra, Maelstrom Wanderer, Mana Confluence, Mana Crypt, Marsh Flats, Merciless Eviction, Misty Rainforest, Mox Diamond, Myojin of Night's Reach, Myojin of Seeing Winds, Mystic Remora, Mystical Tutor, Nature's Claim, Nature's Lore, Negate, Omniscience, Oracle of Mul Daya, Overgrown Tomb, Painful Truths, Polluted Delta, Praetor's Counsel, Progenitus, Rhystic Study, Rise of the Dark Realms, Savannah, Scalding Tarn, Scrubland, Sensei's Divining Top, Show and Tell, Skyshroud Claim, Sol Ring, Steam Vents, Stomping Ground, Storm Herd, Survival of the Fittest, Swan Song, Swords to Plowshares, Sylvan Library, Taiga, Tainted Pact, Temple Garden, Terastodon, Three Visits, Time Stretch, Toxic Deluge, Tropical Island, Tundra, Ulamog, the Ceaseless Hunger, Underground Sea, Vampiric Tutor, Verdant Catacombs, Volcanic Island, Vorinclex, Voice of Hunger, Watery Grave, Windswept Heath, Wooded Foothills, and Zacama, Primal Calamity.

There's really nothing you could replace these cards with that would make this deck competitive, so I'd recommend just stopping here. Good work.

griffstick on Approach of Tuvasa the Second Sunlit

1 month ago

I took a look at it. Not bad but on another note. Genesis Wave at 10 mana will only put 7 things into play Primal Surge will at average put 30 things i to play. So if i were to take Primal Surge out for another card i was thinking Sterling Grove or maybe Leyline of Anticipation but if notbthose 2 then what would you suggest. Perhaps another big bomb spell, but what spell? Expropriate? Time Stretch?

n0bunga on Yuriko, ninjas & weenies

1 month ago

What's Paradoxical Outcome for? Just the draw? It's usually a cheerios-style combo piece. Sakashima's Student is a pretty useful Ninja since it can clone any creature you want. And maybe consider more budget timewalks like Time Stretch and Temporal Trespass. Those are absolutely devastating to flip to Yuriko.

Heliogabale on Music of the Spheres

1 month ago

Thank you DrkNinja!

I checked the ruling for Domain spells, and subtypes do apply when checking basic land types: A number of nonbasic lands have basic land types. Domain abilities don’t count the number of lands you control — they count the number of basic land types among lands you control, even if that means checking the same land twice. For example, if you control a Tundra, an Overgrown Tomb, and a Madblind Mountain, you’ll have a Plains, Island, Swamp, Mountain, and Forest among the lands you control. Your domain abilities will be maxed out. (2009-02-01)

There is a stigma on extra turns in my play group; I picked Time Stretch and even then I would like to win without stacking turns.

I chose Plague Wind over In Garruk's Wake because it prevents regeneration, which seemed interesting at the time. It may be too situational, though I have yet to play this version and see what works or not.

I'll keep you posted on the results!

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