|Commander / EDH||Legal|
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|Commander 2015 (C15)||Rare|
|Duel Decks: Sorin vs. Tibalt (DDK)||Rare|
|Starter 1999 (S99)||Rare|
|Portal Second Age (P02)||Rare|
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You draw three cards and you lose 3 life.
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Ancient Craving Discussion
1 week ago
Hello there, and welcome to the wonderful world of Commander! This looks like a solid start to a deck, but I have a few suggestions that might help take you to the next level:
- First of all, you need to add some more card draw. One of Red/White's greatest weaknesses is not being able to draw enough cards to keep it going, but fortunately, Black has several cards up its sleeve, so to speak. Read the Bones, Ancient Craving, Phyrexian Arena, Underworld Connections, and Night's Whisper are all powerful card draw spells.
- Secondly, I would recommend adding in some more ramp. Boros Signet, Rakdos Signet, and Orzhov Signet are all auto-includes in my book, and I would also strongly consider Talisman of Indulgence, Mind Stone, Prismatic Lens, etc. You have plenty of large, powerful creatures, but if you don't do anything for the first 7 turns of the game, it'll likely be too late.
- In addition, some generally good cards for Mardu include: Nomad Outpost, Anguished Unmaking, Utter End, Wrath of God, Swords to Plowshares, Crackling Doom, Mortify, Ghostly Prison, etc.
- Finally, some cards I would recommend cutting: Moonsilver Spear, Celestial Mantle, Grave Pact, Holy Day, Master of Cruelties, Serra Avenger, and probably a couple of lands. 38 seems like an appropriate number to me.
In any case, good luck with your deck! If you want help on another deck, or if you'd like me to justify some of my suggestions, feel free to leave another comment on my profile!
3 weeks ago
You're going to want to speed up the deck a little bit by removing 2 or 3 lands, and adding in a few more mana rocks as replacements. With 39 lands, you're probably going to feel mana flooded. Mind Stone, Fellwar Stone, Star Compass, Thought Vessel are good 2 cmc mana rocks, Commander's Sphere, Orzhov Cluestone are color fixing/cantrips later on in the game.
You probably want about 8 sources of card draw, currently you only have 3. Consider Sign in Blood, Night's Whisper, Read the Bones, Ancient Craving, Ambition's Cost, Promise of Power, Dark Tutelage, Necropotence. Cheap card draw will also help smooth out your land drops during the early game, and give you more gas later on in the game. Personally, I found Well of Lost Dreams to be too slow. Grave yard recursion is also card advantage: Phyrexian Reclamation, Chainer, Dementia Master
As for the deck itself:
What do you consider to be the main win condition? It looks like you're trying to go for a pillowfort strategy with life gain/drain, so you probably want some cards like Ghostly Prison, Windborn Muse, Sphere of Safety, Righteous Aura, Thaumatic Compass Flip to protect yourself even more. Lifegain still loses against commander damage, so you might also want some more spot removal: Royal Assassin, Dark Impostor
4 weeks ago
@Morbid_Empress: You can still play red, but only if it's in your budget. If budget is an issue, you can cut the red draw spells, use black discard outlets, then use black for Night's Whisper/Ancient Craving/Sign in Blood/Necropotence/Cruel Bargain/Phyrexian Arena/Griselbrand/Infernal Contract.
1 month ago
There's any number of ways to resolve the issue of drawing cards issue since you have access to Golgari colors. A few examples that come to mind:
I can also think of a few more useful protection tools you can employ to keep your Commander safe:
Blue, however, is a dilemma with little to no straightforward answers. Eliminate those players first!
3 months ago
As your deck list is pretty big so I thought I would give you some ideas for cards to cut.
Akroma, Angel of Fury: good, but does not have a big enough effect for commander
Anger: you're only running 2 mountains
Duergar Hedge-Mage good card but again, you are only running 4 mountains and 6 plains
Fallen Angel: you don't really have a use for a sac engine.
Jayemdae Tome: Just not great
Wrecking Ball no need for land destruction and there is better creature removal
Ghostly Prison:fine cared but has no real reason to be in this deck
Vow of Duty: just run a removal spell
Earthquake, Evincar's Justice, Pyrohemia, Sulfurous Blast: The mardu colors are the king of board wipes, run something better. ie. Damnation, Toxic Deluge, Wrath of God, Chain Reaction, Phyrexian Rebirth, and Decree of Pain to name a few
Congregate: don't need the life gain. Unless of course you play lots of token decks
Liliana of the Dark Realms: you have 3 swamps
you have a good amount of good creature but because your commander relies on your hand here are some more card draw ideas:Ambition's Cost, Ancient Craving, Bloodgift Demon, Damnable Pact, Dragon Mage, Erebos, God of the Dead, Harvester of Souls, Necrologia, Night's Whisper, Ob Nixilis Reignited, Painful Truths, Sign in Blood, Skeletal Scrying, Underworld Connections, Wretched Confluence, and Read the Bones.
More additional combat phase spell would also greatly benefit you. World at War, Aurelia, the Warleader, Fury of the Horde, Hellkite Charger, Relentless Assault, Savage Beating, Scourge of the Throne, Seize the Day, Waves of Aggression
in case you haven't already you may want to check out https://edhrec.com/commanders/kaalia-of-the-vast for more card ideas.
Looks like a great start, hope my comments were helpful
3 months ago
Overall, I like the deck. Blood Baron of Vizkopa is one card you can take out. It seems a bit situational and in EDH it's unlikely that it will have the buff for long, if at all. Fate Forgotten is just a worse Forsake the Worldly, so that's an easy replacement. One problem I see in most first-time EDH lists is that people think "Oh, it's EDH so I can just shovel high manacost cards in the deck like Iv'e never heard of a curve!" You, thankfully, did not make that mistake. One thing I would add is more card draw. You could try Land Tax and Scroll Rack, or Wheel of Fortune but that's not very budget. Ambition's Cost and Ancient Craving are budget alternatives that work, and so are EDH staples Phyrexian Arena and Underworld Connections. Magus of the Wheel and Reforge the Soul are budget options for the wheel. To fit these in, try taking out Kindred Boon. Six mana to make one thing indestructible is not so good.
4 months ago
4 months ago
Hey NV_1980.First of all, thank you for commenting on my deck. I really appreciate the feedback.Secondly, this looks like an AWESOME deck. When I started in commander my first deck was a Daxos the Returned deck and I loved it but unfortunately couldn't stick with it.I do have a few suggestion, however. Looking over your list I noticed that you didn't have any board wipes. I don't know what your playgroup is like but I know in mine it's essential to run at least a few. A great one I found for a deck like this is Extinguish All Hope. The amount of card draw in the deck also seems a bit scarce. In my experience you should be aiming for about 5-10 cards that can draw you cards, so maybe adding some cards like Ancient Craving, Greed or Necropotence may help. Also, if you are going heavy on the stax theme, you might like to consider painful quandry and maybe even Nevermore. I hope that this helps. :D