Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.
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Tainted Pact Discussion
4 days ago
@StopShot is right about Homeward Path and Humble Defector. The Humble Defector stays tapped as he's passed from player to player. He only becomes untapped at the beginning of a turn or if an ability makes it so
Also, even if he does become untapped; he does not have haste. Two cards to reference would be Control Magic and Act of Treason. Notice how the red card specifically mentions untapping and granting haste. A creature which is stolen via Control Magic or taken back with Homeward Path cannot attack or utilize it's abilities the turn it comes under your control
Anywho, as to the original question, have you included Tymna the Weaver in the deck? She has a rare ability for orzhov creatures
Also, I use Isochron Scepter and Tainted Pact as an engine in one of my decks. Neither card is specifically in the deck to be used with the other, but when they are paired together it's music to my ears. I wouldn't suggest running Isochron Scepter unless you have 10-15+ relevant instants to use with it. Nobody likes dead draws
Above all, have fun!
3 weeks ago
10roofrusted - High Tide was in the deck at one point during the early stages but I have since cut it. I am currently running only 8 island cards so it can be a bit unreliable. It virtually just served as a less reliable Dark Ritual that had the benefit of producing blue mana. Instead of the High Tide route I made the entire deck singleton so that I can take advantage of Tainted Pact as a very powerful tutor at instant speed. If I ever shift the deck back to a more island based build I will be sure to include High Tide.
3 weeks ago
Agreed Angel of Deliverance just doesn't quite make the cut. CMC8 for 6/6 is really aggressive and such a specific condition to exile 1 creature (post combat damage), isn't that spectacular.
4 weeks ago
@QKey Tainted Pact seems good. Agent is hit or miss and on the chance that he does get something valuable he is good. Then Rancor is just a good. Any Creature it goes on is suddenly much better. Trying to get damage across is very valuable. Nissa, Steward of Elements is doing some good work for me so far. And snow covered makes no difference to me I have yet to see it making a difference in my meta.
1 month ago
Aetherflux on its own is not enough even with Hurk recal and chain of vapor. You pretty much need to include scepter and reversal at minimum. 15 mana rocks is more than enough for that combo tho. Tendrils of agony is a terrible win condition that will more often than not lose you the game when you cast it instead of winning. If you want to go full storm then maybe include a Future Sight Sensei's Divining Top Cloud Key combo or a Sensei's Divining Top Basalt Monolith Rings of Brighthearth combo both are great for using Aetherflux Reservoir. I would going all in on reservoir is bad though. You could include a Tainted Pact lab man win in there if you wanted.
1 month ago
1 month ago
Hey there,Shardless Agent does not seem a good idea, when you are running counter magic. Rancor seems a bit out oof place as well, i do not see how this is an aggresive deck. Yahenni's Expertise did hold up my expectations in my list, so i would recommend cutting it.
Anyways, deck looks nice!